Ice Climbers (SSBM): Difference between revisions

Saw that only some moves had the "can wobble" description. many of icies moves can actually wobble.
(Saw that only some moves had the "can wobble" description. many of icies moves can actually wobble.)
Line 49: Line 49:
|utiltname= 
|utiltname= 
|utiltdmg=0-1% (hits 1-6), 6-7% (hit 7)
|utiltdmg=0-1% (hits 1-6), 6-7% (hit 7)
|utiltdesc=Twirl their hammers above themselves, being short-ranged, but highly damaging. Can deal up to 21% damage if both Ice Climbers connect all hits and if the move is used fresh.
|utiltdesc=Twirl their hammers above themselves, being short-ranged, but highly damaging. Can deal up to 21% damage if both Ice Climbers connect all hits and if the move is used fresh. Can [[wobble]] in conjunction with back air.
|dtiltname= 
|dtiltname= 
|dtiltdmg=4-5%
|dtiltdmg=4-5%
Line 58: Line 58:
|fsmashname= 
|fsmashname= 
|fsmashdmg={{ChargedSmashDmgSSBM|12}}-{{ChargedSmashDmgSSBM|14}} (head), {{ChargedSmashDmgSSBM|9}}-{{ChargedSmashDmgSSBM|10}} (handle)
|fsmashdmg={{ChargedSmashDmgSSBM|12}}-{{ChargedSmashDmgSSBM|14}} (head), {{ChargedSmashDmgSSBM|9}}-{{ChargedSmashDmgSSBM|10}} (handle)
|fsmashdesc=Lifts their hammers over their heads, then smash them straight down. Great damage and knockback if both Ice Climbers' connect.
|fsmashdesc=Lifts their hammers over their heads, then smash them straight down. Great damage and knockback if both Ice Climbers' connect. Can [[wobble]] if staled.
|usmashname= 
|usmashname= 
|usmashdmg={{ChargedSmashDmgSSBM|10}}-{{ChargedSmashDmgSSBM|11}}
|usmashdmg={{ChargedSmashDmgSSBM|10}}-{{ChargedSmashDmgSSBM|11}}
Line 64: Line 64:
|dsmashname= 
|dsmashname= 
|dsmashdmg={{ChargedSmashDmgSSBM|11}}-{{ChargedSmashDmgSSBM|12}}
|dsmashdmg={{ChargedSmashDmgSSBM|11}}-{{ChargedSmashDmgSSBM|12}}
|dsmashdesc=Spins around and sweeps the ground with their hammers. Fast, but somewhat short ranged, good for tight [[spacing]]. Good horizontal knockback.
|dsmashdesc=Spins around and sweeps the ground with their hammers. Fast, but somewhat short ranged, good for tight [[spacing]]. Good horizontal knockback Can [[wobble]] if staled.
|nairname= 
|nairname= 
|nairdmg=7-8%
|nairdmg=7-8%
|nairdesc=Twirls around in the air, hammers extended. Short ranged, but good for aerial spacing and following up with another neutral aerial if predicted right.
|nairdesc=Twirls around in the air, hammers extended. Short ranged, but good for aerial spacing and following up with another neutral aerial if predicted right. Can [[wobble]] in conjunction with back air..
|fairname= 
|fairname= 
|fairdmg=9-11% (leader), 8-10% (partner)
|fairdmg=9-11% (leader), 8-10% (partner)
Line 73: Line 73:
|bairname= 
|bairname= 
|bairdmg=11-12% (head), 10-11% (handle)
|bairdmg=11-12% (head), 10-11% (handle)
|bairdesc=Turn around and does a backswing with their hammers.
|bairdesc=Turn around and does a backswing with their hammers. Can [[wobble]].
|uairname= 
|uairname= 
|uairdmg=8-9% (clean), 7% (late)
|uairdmg=8-9% (clean), 7% (late)
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