Sonic (SSB4)/Down smash: Difference between revisions

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[[File:SonicDSmash.gif|thumb|270px|Hitbox visualization showing Sonic's down smash.]]
==Overview==
==Overview==
A split kick, similar to {{SSB4|Fox}}'s and {{SSB4|Falco}}'s down smashes. It is a [[semi-spike]] and has less start-up lag than his other smash attacks, due to coming out on frame 12. However, it has below average knockback overall, lasts for only 1 frame and has 42 frames of ending lag. As a result, it is better suited for setting up edgeguards and punishing rolls, rather than KOing.
A split kick, similar to {{SSB4|Fox}}'s and {{SSB4|Falco}}'s down smashes. It is a [[semi-spike]] and has less start-up lag than his other smash attacks, due to coming out on frame 12. However, it has below average knockback overall, lasts for only 1 frame and has 42 frames of ending lag. As a result, it is better suited for setting up edgeguards and punishing rolls, rather than KOing.
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