Super Smash Bros. Brawl
Super Smash Bros. for Nintendo 3DS
Super Smash Bros. Ultimate

Throwing: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
mNo edit summary
 
(19 intermediate revisions by 8 users not shown)
Line 1: Line 1:
{{ArticleIcons|ssbb=y|ssb4-3ds=yes}}
{{ArticleIcons|ssbb=y|ssb4-3ds=yes|ssbu=yes}}
{{incomplete|{{for3ds}} (used in [[Smash Run]] [[power]]s)}}
{{disambig2|the type of damage used in ''Brawl'' onwards|the type of move|Throw}}
'''Throwing''' is an attack [[type]] in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] that encompasses all [[throw]]s and certain other attacks which involve throwing an opponent.


In the [[type]] system used by ''[[Super Smash Bros. Brawl]]'', the '''throwing''' type is what all [[throw]]s are considered to be. Throws cannot be assigned any type other than this one, though they can be given various [[:Category:Effects|effects]]. Regular [[hitbox]]es can also be assigned the throwing type. In the [[Subspace Emissary]], throwing attacks can be boosted by [Throwing] Attack [[sticker]]s.
Throwing attacks are boosted by Throwing Attack [[sticker]]s in ''[[Super Smash Bros. Brawl]]''{{'}}s [[The Subspace Emissary]]; the Strong Throw [[power]] in {{For3ds}}{{'}}s [[Smash Run]]; and the Primary [[spirit]] trait Throw Attack ↑, the support spirit skill Strong Throw, and certain [[Spirit Battle]] [[condition]]s in ''[[Super Smash Bros. Ultimate]]''. In ''Super Smash Bros. Ultimate'' only throws are boosted; attacks that are Throwing type but aren't throws (such as [[Diddy Kong]]{{'}}s [[Monkey Flip]]) are unaffected.
 
==In ''Super Smash Bros. Brawl''==
===List of hitboxes with the throwing type===
*{{SSBB|King Dedede}} - {{b|Inhale|King Dedede}} (wind)
*{{SSBB|Luigi}} - [[back throw]] (hit by swung opponent)
*{{SSBB|Mario}} - back throw (hit by swung opponent)


==List of throwing attacks==
Below is a list of attacks that are Throwing type attacks but aren't throws.
<!--This is not a list of throws or attacks with throw properties. This is for attacks that are coded with Type=Throwing (Brawl/4) or Type=THROW (Ultimate)-->
{|class="wikitable sortable" width=62%
|-
!width=8%|Character
!width=50%|Move
!width=4%|Games
|-
|[[Banjo]] & [[Kazooie]]
|Back throw (collateral)
|{{GameIcon|SSBU}}
|-
|[[Byleth]]
|Back throw (collateral)
|{{GameIcon|SSBU}}
|-
|rowspan=2|[[Captain Falcon]]
|[[Falcon Dive]] (throw only {{GameIcon|SSBB}}{{GameIcon|SSB4}})
|{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}}
|-
|[[Explosive Falcon Dive]] (custom Falcon Dive)
|{{GameIcon|SSB4}}
|-
|[[Diddy Kong]]
|[[Monkey Flip]] (excludes kick)
|{{GameIcon|SSBU}}
|-
|[[Duck Hunt]]
|[[NES Zapper Posse]] (launching hit)
|{{GameIcon|SSBU}}
|-
|rowspan=3|[[Ganondorf]]
|[[Dark Dive]]
|{{GameIcon|SSB4}}{{GameIcon|SSBU}}
|-
|[[Flame Wave]] (ground & air throws) (custom [[Flame Choke]])
|rowspan=2|{{GameIcon|SSB4}}
|-
|[[Dark Vault]] (custom Dark Dive)
|-
|[[Incineroar]]
|[[Alolan Whip]]
|{{GameIcon|SSBU}}
|-
|[[Isabelle]]
|[[Fishing Rod]]
|{{GameIcon|SSBU}}
|-
|[[Joker]]
|[[Grappling Hook]]
|{{GameIcon|SSBU}}
|-
|[[Ken]]
|Down throw (collateral)
|{{GameIcon|SSBU}}
|-
|rowspan=2|[[King Dedede]]
|[[Inhale (King Dedede)|Inhale]] (windbox, spit{{GameIcon|SSBU}})
|{{GameIcon|SSBB}}{{GameIcon|SSBU}}
|-
|[[Dedede Burst]] (windbox, bomb)
|{{GameIcon|SSB4}}
|-
|[[King K. Rool]]
|[[Blunderbuss]] (fighter re-fire)
|{{GameIcon|SSBU}}
|-
|rowspan=3|[[Lucario]]
|[[Force Palm]] (grab, throw)
|{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}}
|-
|[[Advancing Force Palm]] (grab, throw) (custom Force Palm)
|rowspan=2|{{GameIcon|SSB4}}
|-
|[[Long-Distance Force Palm]] (grab, throw) (custom Force Palm)
|-
|[[Luigi]]
|Back throw (collateral)
|{{GameIcon|SSBB}}{{GameIcon|SSB4}}
|-
|[[Mario]]
|Back throw (collateral)
|{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}}
|-
|[[Mewtwo]]
|[[Confusion]]
|{{GameIcon|SSB4}}{{GameIcon|SSBU}}
|-
|rowspan=2|[[Mii Brawler]]
|[[Suplex]] (catching hitbox)
|rowspan=2|{{GameIcon|SSB4}}{{GameIcon|SSBU}}
|-
|[[Counter Throw]]
|-
|rowspan=1|[[Ridley]]
|[[Space Pirate Rush]]
|rowspan=1|{{GameIcon|SSBU}}
|-
|[[Robin]]
|[[Nosferatu]] (trapping hit)
|{{GameIcon|SSB4}}{{GameIcon|SSBU}}
|-
|[[Ryu]]
|Down throw (collateral)
|{{GameIcon|SSB4}}{{GameIcon|SSBU}}
|-
|[[Sora]]
|Back throw (collateral)
|{{GameIcon|SSBU}}
|-
|rowspan=3|[[Wario]]
|Back throw (collateral)
|rowspan=2|{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}}
|-
|[[Chomp]] (throw)
|-
|[[Inhaling Chomp]] (throw) (custom Chomp)
|{{GameIcon|SSB4}}
|}
{{Types}}
{{Types}}


[[Category:Types]]
[[Category:Types]]

Latest revision as of 13:50, February 1, 2022

This article is about the type of damage used in Brawl onwards. For the type of move, see Throw.

Throwing is an attack type in the Super Smash Bros. series that encompasses all throws and certain other attacks which involve throwing an opponent.

Throwing attacks are boosted by Throwing Attack stickers in Super Smash Bros. Brawl's The Subspace Emissary; the Strong Throw power in Super Smash Bros. for Nintendo 3DS's Smash Run; and the Primary spirit trait Throw Attack ↑, the support spirit skill Strong Throw, and certain Spirit Battle conditions in Super Smash Bros. Ultimate. In Super Smash Bros. Ultimate only throws are boosted; attacks that are Throwing type but aren't throws (such as Diddy Kong's Monkey Flip) are unaffected.

List of throwing attacks[edit]

Below is a list of attacks that are Throwing type attacks but aren't throws.

Character Move Games
Banjo & Kazooie Back throw (collateral) Super Smash Bros. Ultimate
Byleth Back throw (collateral) Super Smash Bros. Ultimate
Captain Falcon Falcon Dive (throw only Super Smash Bros. BrawlSuper Smash Bros. 4) Super Smash Bros. BrawlSuper Smash Bros. 4Super Smash Bros. Ultimate
Explosive Falcon Dive (custom Falcon Dive) Super Smash Bros. 4
Diddy Kong Monkey Flip (excludes kick) Super Smash Bros. Ultimate
Duck Hunt NES Zapper Posse (launching hit) Super Smash Bros. Ultimate
Ganondorf Dark Dive Super Smash Bros. 4Super Smash Bros. Ultimate
Flame Wave (ground & air throws) (custom Flame Choke) Super Smash Bros. 4
Dark Vault (custom Dark Dive)
Incineroar Alolan Whip Super Smash Bros. Ultimate
Isabelle Fishing Rod Super Smash Bros. Ultimate
Joker Grappling Hook Super Smash Bros. Ultimate
Ken Down throw (collateral) Super Smash Bros. Ultimate
King Dedede Inhale (windbox, spitSuper Smash Bros. Ultimate) Super Smash Bros. BrawlSuper Smash Bros. Ultimate
Dedede Burst (windbox, bomb) Super Smash Bros. 4
King K. Rool Blunderbuss (fighter re-fire) Super Smash Bros. Ultimate
Lucario Force Palm (grab, throw) Super Smash Bros. BrawlSuper Smash Bros. 4Super Smash Bros. Ultimate
Advancing Force Palm (grab, throw) (custom Force Palm) Super Smash Bros. 4
Long-Distance Force Palm (grab, throw) (custom Force Palm)
Luigi Back throw (collateral) Super Smash Bros. BrawlSuper Smash Bros. 4
Mario Back throw (collateral) Super Smash Bros. BrawlSuper Smash Bros. 4Super Smash Bros. Ultimate
Mewtwo Confusion Super Smash Bros. 4Super Smash Bros. Ultimate
Mii Brawler Suplex (catching hitbox) Super Smash Bros. 4Super Smash Bros. Ultimate
Counter Throw
Ridley Space Pirate Rush Super Smash Bros. Ultimate
Robin Nosferatu (trapping hit) Super Smash Bros. 4Super Smash Bros. Ultimate
Ryu Down throw (collateral) Super Smash Bros. 4Super Smash Bros. Ultimate
Sora Back throw (collateral) Super Smash Bros. Ultimate
Wario Back throw (collateral) Super Smash Bros. BrawlSuper Smash Bros. 4Super Smash Bros. Ultimate
Chomp (throw)
Inhaling Chomp (throw) (custom Chomp) Super Smash Bros. 4