Super Smash Bros. 4

Villager (SSB4)/Up smash: Difference between revisions

(New Page: {{ArticleIcons|ssb4=y}} {{competitive expertise}} {{technical data}} ==Hitboxes== {{SSB4HitboxTableHeader}} {{HitboxTableTitle|Hit 1|42}} {{SSB4HitboxTableRow |id=0 |part=0 |damage=3%...)
 
m (Text replacement - "== ([^=])" to "== $1")
 
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{{ArticleIcons|ssb4=y}}
{{ArticleIcons|ssb4=y}}
[[File:VillagerUpSmash.gif|thumb|270px|Hitbox visualization showing Villager's up smash. Fireworks movement is not 100% accurate.]]
{{competitive expertise}}
{{competitive expertise}}
{{technical data}}
{{technical data}}


==Hitboxes==
==Hitboxes==
{{SSB4HitboxTableHeader}}
{{SSB4HitboxTableHeader}}
{{HitboxTableTitle|Hit 1|42}}
{{HitboxTableTitle|Hit 1|42}}
Line 10: Line 10:
|id=0
|id=0
|part=0
|part=0
|damage=3%
|damage={{ChargedSmashDmgSSB4|3}}
|angle=95
|angle=95
|bk=0
|bk=0
Line 33: Line 33:
|id=1
|id=1
|part=0
|part=0
|damage=3%
|damage={{ChargedSmashDmgSSB4|3}}
|angle=95
|angle=95
|bk=0
|bk=0
Line 57: Line 57:
|id=0
|id=0
|part=0
|part=0
|damage=1%
|damage={{ChargedSmashDmgSSB4|1}}
|angle=100
|angle=100
|bk=30
|bk=30
Line 79: Line 79:
|id=0
|id=0
|part=0
|part=0
|damage=4%
|damage={{ChargedSmashDmgSSB4|4}}
|angle=90
|angle=90
|bk=30
|bk=30
Line 98: Line 98:
}}
}}
|}
|}
==Timing==
{|class="wikitable"
!Charges between
|10-11
|-
!Hit 1
|12-13
|-
!Hits 2-5
|17-18, 21-22, 25-26, 29-30
|-
!Hit 6
|33-34
|-
!Animation length
|53
|}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=10|e=LagChargeS}}{{FrameStrip|t=Lag|c=1|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=19}}
{{FrameStripEnd}}


{{FrameIconLegend|lag=y|charge=y|hitbox=y|interruptible=y}}


{{MvSubNavVillager|g=SSB4}}
{{MvSubNavVillager|g=SSB4}}
[[Category:Villager (SSB4)]]
[[Category:Villager (SSB4)]]
[[Category:Up smashes (SSB4)]]
[[Category:Up smashes (SSB4)]]

Latest revision as of 23:07, April 12, 2022

Hitbox visualization showing Villager's up smash. Fireworks movement is not 100% accurate.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.
Data.png This article or section may require additional technical data.
You can discuss this issue on the talk page or edit this page to improve it.

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hit 1
0 0 3% 0   0 100 140 6.0 0 0.0 4.0 6.0 1.0x 0.5x 0%               Kick  
1 0 3% 0   0 100 140 6.0 0 0.0 4.0 -1.0 1.0x 0.5x 0%               Kick  
Hit 2-5 (loop)
0 0 1% 0   30 80 0 7.0 0 0.0 22.0 0.0 1.0x 1.0x 0%               Burn  
Hit 6
0 0 4% 0   30 205 0 10.0 0 0.0 22.0 0.0 1.0x 1.0x 0%               Burn  

TimingEdit

Charges between 10-11
Hit 1 12-13
Hits 2-5 17-18, 21-22, 25-26, 29-30
Hit 6 33-34
Animation length 53
                                                                                                         
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
 
Interruptible