Super Smash Bros. 4

Greninja (SSB4)/Down smash: Difference between revisions

(New Page: {{ArticleIcons|ssb4=y}} {{competitive expertise}} {{technical data}} ==Hitboxes== {{SSB4HitboxTableHeader}} {{SSB4HitboxTableRow |id=0 |part=0 |damage=13% |angle=30 |bk=32 |ks=92 |fkv...)
 
 
(6 intermediate revisions by 5 users not shown)
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{{ArticleIcons|ssb4=y}}
{{ArticleIcons|ssb4=y}}
[[File:GreninjaDSmash.gif|thumb|270px|Hitbox visualization showing Greninja's down smash.]]
==Overview==
{{competitive expertise}}
{{competitive expertise}}
{{technical data}}
 
==Update history==
'''{{GameIcon|ssb4-3ds}} [[1.0.4]]/{{GameIcon|ssb4-wiiu}} 1.0.1'''
*{{buff|Down smash deals more damage (11% (far)/9% (near) → 11%/9%) without full compensation on its knockback scaling (93 → 90), improving its KO potential.}}
 
'''{{GameIcon|ssb4}} [[1.1.3]]'''
*{{buff|Knockback scaling (90 → 92).}}


==Hitboxes==
==Hitboxes==
{{SSB4HitboxTableHeader}}
{{SSB4HitboxTableHeader}}
{{SSB4HitboxTableRow
{{SSB4HitboxTableRow
|id=0
|id=0
|part=0
|part=0
|damage=13%
|damage={{ChargedSmashDmgSSB4|13}}
|angle=30
|angle=30
|bk=32
|bk=32
Line 29: Line 37:
|id=1
|id=1
|part=0
|part=0
|damage=13%
|damage={{ChargedSmashDmgSSB4|13}}
|angle=30
|angle=30
|bk=32
|bk=32
Line 49: Line 57:
|id=2
|id=2
|part=0
|part=0
|damage=11%
|damage={{ChargedSmashDmgSSB4|11}}
|angle=30
|angle=30
|bk=32
|bk=32
Line 69: Line 77:
|id=3
|id=3
|part=0
|part=0
|damage=11%
|damage={{ChargedSmashDmgSSB4|11}}
|angle=30
|angle=30
|bk=32
|bk=32
Line 87: Line 95:
}}
}}
|}
|}
==Timing==
{|class="wikitable"
!Charges between
|4-5
|-
!Hitboxes
|16-18
|-
!Interruptible
|55
|-
!Animation length
|66
|}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=4|e=LagChargeS}}{{FrameStrip|t=Lag|c=11|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=36}}{{FrameStrip|t=Interruptible|c=12}}
{{FrameStripEnd}}


{{FrameIconLegend|lag=y|charge=y|hitbox=y|interruptible=y}}


{{MvSubNavGreninja|g=SSB4}}
{{MvSubNavGreninja|g=SSB4}}
[[Category:Greninja (SSB4)]]
[[Category:Greninja (SSB4)]]
[[Category:Down smashes (SSB4)]]
[[Category:Down smashes (SSB4)]]

Latest revision as of 07:28, November 7, 2022

Hitbox visualization showing Greninja's down smash.

OverviewEdit

  This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Update historyEdit

  1.0.4/  1.0.1

  •   Down smash deals more damage (11% (far)/9% (near) → 11%/9%) without full compensation on its knockback scaling (93 → 90), improving its KO potential.

  1.1.3

  •   Knockback scaling (90 → 92).

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 13% 0   32 92 0 4.0 25 0.0 -8.0 0.0 1.0x 1.0x 0%               Slash  
1 0 13% 0   32 92 0 4.0 24 0.0 -8.0 0.0 1.0x 1.0x 0%               Slash  
2 0 11% 0   32 92 0 3.5 25 0.0 -2.0 0.0 1.0x 1.0x 0%               Slash  
3 0 11% 0   32 92 0 3.5 24 0.0 -2.0 0.0 1.0x 1.0x 0%               Slash  

TimingEdit

Charges between 4-5
Hitboxes 16-18
Interruptible 55
Animation length 66
                                                                                                                                   
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
 
Interruptible