Super Smash Bros. 4

Mario (SSB4)/Forward throw: Difference between revisions

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{{ArticleIcons|ssb4=y}}
{{ArticleIcons|ssb4=y}}
[[File:MarioThrowForward.gif|270px|thumb|Hitbox visualization of Mario's forward throw.]]
{{competitive expertise}}
==Overview==
==Overview==
{{competitive expertise}}
Mario spins once and throws the opponent. A very fast, yet weak, throw, usually only good for spacing or getting opponents offstage.
Mario spins once and throws the opponent. A very fast throw.
 
==Throw data==
{{SSB4ThrowTableHeader}}
{{SSB4ThrowTableRow
|id=0
|damage=8%
|angle=45
|af=3
|bk=60
|ks=65
|fkv=0
|noff=t
|bn=0
|type=Throwing
|sfx=None
|slvl=S
}}
{{SSB4ThrowTableRow
|id=1
|damage=3%
|angle=361
|af=3
|bk=60
|ks=100
|fkv=0
|noff=t
|bn=0
|type=Throwing
|sfx=None
|slvl=S
}}
|}
 
==Timing==
The speed of this throw depends on the opponent's [[weight]].


==Hitboxes==
{{SSB4WeightBasedTableHeader}}
{|class="wikitable sortable"
|-
|-
! Hitbox type !! Damage !! Angle !! Base knockback !! Knockback scaling !! Fixed knockback value !! Weight dependent || Effect !! SFX level
!Invincible
|-  
|1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||'''1-18'''||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18
|Throw || 8% || 45° || 60 || 60 || || Yes || Normal || Small
{{SSB4WeightBasedFrameRow|Throw|13|27}}
{{SSB4WeightBasedFrameRow|Animation length|27|27}}
{{SSB4WeightBasedFrameRow|Interruptible|28|27}}
|}
|}


{{technical data}}
{{FrameStripStart}}
|rowspan=2|'''Min (Jigglypuff)''' {{FrameStrip|t=Lag|c=8|e=LagThrowS}}{{FrameStrip|t=Lag|c=10|s=LagThrowE}}{{FrameStrip|t=Blank|c=16}}
|-
{{FrameStrip|t=Invincible|c=18}}{{FrameStrip|t=Blank|c=16}}
|-
|rowspan=2|'''Baseline''' {{FrameStrip|t=Lag|c=12|e=LagThrowS}}{{FrameStrip|t=Lag|c=15|s=LagThrowE}}{{FrameStrip|t=Blank|c=7}}
|-
{{FrameStrip|t=Invincible|c=18}}{{FrameStrip|t=Vulnerable|c=9}}{{FrameStrip|t=Blank|c=7}}
|-
|rowspan=2|'''Max (Bowser)''' {{FrameStrip|t=Lag|c=16|e=LagThrowS}}{{FrameStrip|t=Lag|c=18|s=LagThrowE}}
|-
{{FrameStrip|t=Invincible|c=18}}{{FrameStrip|t=Vulnerable|c=16}}
{{FrameStripEnd}}
 
{{FrameIconLegend|lag=y|throw=y|vulnerable=y|invincible=y}}
 
{{MvSubNavMario|g=SSB4}}
{{MvSubNavMario|g=SSB4}}
[[Category:Mario (SSB4)]]
[[Category:Mario (SSB4)]]
[[Category:Forward throws (SSB4)]]
[[Category:Forward throws (SSB4)]]
[[Category:Normal attacks (SSB4)]]

Latest revision as of 08:20, April 12, 2023

Hitbox visualization of Mario's forward throw.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

OverviewEdit

Mario spins once and throws the opponent. A very fast, yet weak, throw, usually only good for spacing or getting opponents offstage.

Throw dataEdit

ID Damage Angle BK KS FKV Bone FFx Type Effect Sound
0 8%   Forwards 60 65 0 0 None       None
1 3%   Forwards 60 100 0 0 None       None

TimingEdit

The speed of this throw depends on the opponent's weight.

                                                                                         
Invincible 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18
Throw 9.16 9.88 10 10.24 10.48 10.6 10.72 10.84 11.08 11.2 11.68 11.8 11.92 12.16 12.28 12.4 12.52 12.64 12.76 12.88 13 13.24 13.36 13.48 13.72 13.84 13.96 14.56 14.92 15.28 15.64 16.6
Animation length 18.68 20.24 20.5 21.02 21.54 21.8 22.06 22.32 22.84 23.1 24.14 24.4 24.66 25.18 25.44 25.7 25.96 26.22 26.48 26.74 27 27.52 27.78 28.04 28.56 28.82 29.08 30.38 31.16 31.94 32.72 34.8
Interruptible 19.36 20.98 21.25 21.79 22.33 22.6 22.87 23.14 23.68 23.95 25.03 25.3 25.57 26.11 26.38 26.65 26.92 27.19 27.46 27.73 28 28.54 28.81 29.08 29.62 29.89 30.16 31.51 32.32 33.13 33.94 36.1
Min (Jigglypuff)                                                                     
                                                                   
Baseline                                                                     
                                                                   
Max (Bowser)                                                                     
                                                                   
Legend (1 square = 1 frame)
 
Lag time
 
Vulnerable
 
Invincible
  
Throw point