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| '''Flame Attack''' is a type of [[sticker]] power-up that adds damage to flame-based attacks, such as [[PK Fire]]. Attacks that use flame cause characters to light on fire momentarily, and instantly detonate the [[Blast Box]]
| | #REDIRECT [[Flame]] |
| ==Characters who can use flame in their attacks==
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| *[[Bowser]] - [[Fire Breath]]
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| *[[Captain Falcon]] - Forward Smash, [[Falcon Punch]], [[Falcon Dive]], [[Falcon Kick]], [[Raptor Boost]]
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| *[[Charizard]] - [[Flamethrower]], Forward Tilt (sweetspotted), Back Air (the second part, which must be sweetspotted), Forward Air, Neutral Air (sweetspotted), Down Throw
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| *[[Diddy Kong]] - [[Rocketbarrel Boost]]
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| *[[Falco]] - [[Fire Bird]]
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| *[[Fox]] - [[Fire Fox]]
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| *[[Ganondorf]] - [[Volcano Kick]]
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| *[[Ike]] - [[Eruption]]
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| *[[King Dedede]] - [[Jet Hammer]]
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| *[[Kirby]] - Can use fire if he swallows a character with a fire attack as their neutral special move
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| *[[Lucas]] - PK Fire
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| *[[Luigi]] - Fireball, [[Super Jump Punch#Luigi|Super Jump Punch]] (sweetspot only), [[Green Missile]]
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| *[[Mario]] - Forward Smash, [[Fireball]]
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| *[[Mr. Game & Watch]] - [[Fire Attack|Forward Smash]], [[Chef]] (a character is burned if they make contact with the pan itself), [[Judgment]] (number 6)
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| *[[Ness]] - [[PK Fire]], Down Throw
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| *[[Olimar]] - With red [[Pikmin (species)|Pikmin]], Olimar's Forward Smash, Up Smash, Down Smash, Up Air, Back Air, Down Air, Forward Air, Pummel, all of his throws, and [[Pikmin Chain]] will all have incendiary properties if the red Pikmin is first in his entire line-up.
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| *[[R.O.B.]] - Down Air, Back Air, Neutral Air, Up Smash, [[Robo Beam]] (right next to his eyes)
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| *[[Samus]] - Down Tilt, Forward Air, Up Smash
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| *[[Sheik]] - [[Vanish]]
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| *[[Zelda]] - [[Din's Fire]], [[Farore's Wind]] (upon re-appearing), Up Air
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| *[[Zero Suit Samus]] - [[Plasma Whip]] (very end of the wire)
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| ==Items that use flame==
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| *[[Fire Flower]]
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| *[[Soccer Ball]]
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| *[[Hothead]]
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| *[[Superspicy Curry]]
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| ==See Also==
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| [[Explosive Attack]]
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| [[Category:Sticker power-ups]]
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