Super Smash Bros. 4

Mario (SSB4)/Dash attack: Difference between revisions

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{{ArticleIcons|ssb4=y}}
{{ArticleIcons|ssb4=y}}
[[File:MarioDashAttackSSB4.jpg|270px|right|thumbnail]]
[[File:MarioDashAttack.gif|270px|thumb|Hitbox visualization of Mario's dash attack.]]
{{SSB4|Mario}}'s [[Dash attack|dash attack]] is a sliding kick that deals moderate [[damage]] and diagonal [[knockback]].
{{competitive expertise}}


==Frame Data==
==Overview==
All measurements are in [[Frame|frames]].
{{SSB4|Mario}}'s [[dash attack]] is a sliding kick that deals moderate [[damage]] and diagonal [[knockback]].
{| class="wikitable"
 
|-
==Hitboxes==
! [[Hitbox]] IDs !! Startup (from beginning of move) !! Hitbox lasts for !! Endlag
{{SSB4HitboxTableHeader}}
|-
{{HitboxTableTitle|Clean|24}}
| 0 || 6 || 4 || -
{{SSB4HitboxTableRow
|-
|id=0
| 1 || 10 || 16 || 13
|damage=8%
|angle=60
|bk=100
|ks=43
|fkv=0
|r=3.5
|bn=0
|ypos=1.5
|zpos=4.4
|trip=0
|type=Foot
|effect=Normal
|rebound=t
|slvl=M
|sfx=Kick
}}
{{HitboxTableTitle|Late|24}}
{{SSB4HitboxTableRow
|id=1
|damage=6%
|angle=110
|bk=100
|ks=43
|fkv=0
|r=2.6
|bn=0
|ypos=1.5
|zpos=4.0
|trip=0
|type=Foot
|effect=Normal
|rebound=t
|slvl=M
|sfx=Kick
}}
|}
|}


==Hitbox Properties==
==Timing==
{| class="wikitable sortable"
{|class="wikitable"
!Clean hit
|6-9
|-
|-
! Hitbox ID !! Location !! Damage !! Angle !! [[Knockback]] Growth !! Weight-based Knockback !! Base Knockback !! Radius !! Z offset !! Y offset !! X offset !! [[Effect]] !! Odds of Causing [[Tripping]] !! Hitlag Multiplier !! [[Smash directional influence|SDI]] Multiplier !! [[Shield damage|Shield Damage]]
!Late hit
|10-25
|-
|-
| 0 || Foot || 8% || 60° || 43 || 0 || 100 || 3.5 || 0 || 1.5 || 4.4 || [[Normal]] || 0% || 1 || 1 || 1
!Interruptible
|38
|-
|-
| 1 || Foot || 6% || 110° || 43 || 0 || 100 || 2.6 || 0 || 1.5 || 4 || Normal || 0% || 1 || 1 || 1
!Animation length
|53
|}
|}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=5}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=16|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=12}}{{FrameStrip|t=Interruptible|c=16}}
{{FrameStripEnd}}
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|interruptible=y}}


==References==
==References==
[http://opensa.dantarion.com/s4/mastercore2/ Master Core Alpha]
[http://opensa.dantarion.com/s4/mastercore2/ Master Core Alpha]
{{competitive expertise}}


{{MvSubNavMario|g=SSB4}}
{{MvSubNavMario|g=SSB4}}
[[Category:Mario (SSB4)]]
[[Category:Dash attacks (SSB4)]]

Latest revision as of 09:17, April 12, 2023

Hitbox visualization of Mario's dash attack.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

OverviewEdit

Mario's dash attack is a sliding kick that deals moderate damage and diagonal knockback.

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Clean
0 0 8% 0   100 43 0 3.5 0 0.0 1.5 4.4 1.0x 1.0x 0%               Kick  
Late
1 0 6% 0   100 43 0 2.6 0 0.0 1.5 4.0 1.0x 1.0x 0%               Kick  

TimingEdit

Clean hit 6-9
Late hit 10-25
Interruptible 38
Animation length 53
                                                                                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Interruptible

ReferencesEdit

Master Core Alpha