Talk:Perfect Pivoting: Difference between revisions

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:# A "perfect pivot" as they call it is executed by doing a turnaround into a stand from your initial dash animation. This is precisely the definition of a dash pivot. That video is incorrect and made by non-professional players.  
:# A "perfect pivot" as they call it is executed by doing a turnaround into a stand from your initial dash animation. This is precisely the definition of a dash pivot. That video is incorrect and made by non-professional players.  
:# Sign your posts. --<span style="background-color:#6d84e1;border:3px solid silver">[[User:1337 B33FC4K3|<span style="color:silver">'''Brian'''</span>]]<sup>[[User talk:1337 B33FC4K3|<span style="color:black">Don't try me!</span>]]</sup>[[File:Falco.gif|link=|27px]]</span> 22:23, 28 April 2015 (EDT)
:# Sign your posts. --<span style="background-color:#6d84e1;border:3px solid silver">[[User:1337 B33FC4K3|<span style="color:silver">'''Brian'''</span>]]<sup>[[User talk:1337 B33FC4K3|<span style="color:black">Don't try me!</span>]]</sup>[[File:Falco.gif|link=|27px]]</span> 22:23, 28 April 2015 (EDT)
::Agreeing with Brian. The wavedash analogy is lost on me as well. [[User:SpartanA009|SpartanA009]] ([[User talk:SpartanA009|talk]]) 11:21, 30 April 2015 (EDT)


:That technique in ''Smash 4'' seems to be similar to ''Melee'', probably because of its use for mindgame and increase attack range. In this video where Izaw mentioned Zaw dancing [https://www.youtube.com/watch?v=zJ_ZzAvSFis beginning from 3:53], does that technique work in Melee? [[User:Luigi540|Luigi540]] ([[User talk:Luigi540|talk]]) 22:55, 28 April 2015 (EDT)
:That technique in ''Smash 4'' seems to be similar to ''Melee'', probably because of its use for mindgame and increase attack range. In this video where Izaw mentioned Zaw dancing [https://www.youtube.com/watch?v=zJ_ZzAvSFis beginning from 3:53], does that technique work in Melee? [[User:Luigi540|Luigi540]] ([[User talk:Luigi540|talk]]) 22:55, 28 April 2015 (EDT)
::Consecutive empty pivots are possible in both games but it isn't that useful.--<span style="background-color:#6d84e1;border:3px solid silver">[[User:1337 B33FC4K3|<span style="color:silver">'''Brian'''</span>]]<sup>[[User talk:1337 B33FC4K3|<span style="color:black">Don't try me!</span>]]</sup>[[File:Falco.gif|link=|27px]]</span> 03:30, 29 April 2015 (EDT)

Latest revision as of 11:21, April 30, 2015

This is the same technique as the dash pivot. As such I say we delete this page. --BrianDon't try me!Falco.gif 20:17, 28 April 2015 (EDT)

It is different than a dash pivot. If it was the same we would be calling it a dash pivot. JUst watch this https://www.youtube.com/watch?v=6vaR4RM-qr0

3 things:
  1. That gif doesn't work.
  2. A "perfect pivot" as they call it is executed by doing a turnaround into a stand from your initial dash animation. This is precisely the definition of a dash pivot. That video is incorrect and made by non-professional players.
  3. Sign your posts. --BrianDon't try me!Falco.gif 22:23, 28 April 2015 (EDT)
Agreeing with Brian. The wavedash analogy is lost on me as well. SpartanA009 (talk) 11:21, 30 April 2015 (EDT)
That technique in Smash 4 seems to be similar to Melee, probably because of its use for mindgame and increase attack range. In this video where Izaw mentioned Zaw dancing beginning from 3:53, does that technique work in Melee? Luigi540 (talk) 22:55, 28 April 2015 (EDT)
Consecutive empty pivots are possible in both games but it isn't that useful.--BrianDon't try me!Falco.gif 03:30, 29 April 2015 (EDT)