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{{ArticleIcons|ssb4-u=y}}
{{ArticleIcons|ssb4-u=y|ultimate=y}}
{{future release}}
{{image|Any missing platform variations}}
{{Infobox Stage
{{Infobox Stage
|location      = ''Fire Emblem''
|subtitle = ''{{iw|fireemblemwiki|Fire Emblem|series}}''
|name         = Coliseum
|name = Coliseum
|image         = [[File:SSB4 Coliseum.jpg|300px]]
|image = {{tabber|title1=Ultimate|content1=[[File:SSBU-Coliseum.png|300px]]|title2=Wii U|content2=[[File:SSB4UColiseum.jpg|300px]]}}
|caption       = [[File:FireEmblemSymbol.png|50px]]
|caption = [[File:FireEmblemSymbol.svg|50px|class=invert-dark]]<br>Coliseum across the series.
|universe     = {{Uv|Fire Emblem}}
|universe = {{uv|Fire Emblem}}
|games         = ''[[Super Smash Bros. 4|SSB4]]'' ([[Wii U]])
|games = ''[[SSB4]]'' ([[SSB4-U|Wii U]])<br>''[[Ultimate]]''
|availability =  
|availability = [[Starter stage|Starter]]
|music        = <small>''[[List of SSB4 Music (Fire Emblem series)#The Devoted|The Devoted]]'' <br> ''[[List of SSB4 Music (Fire Emblem series)#Fight 1|Fight 1]]'' <br> ''[[List of SSB4 Music (Fire Emblem series)#Conquest (Ablaze)|Conquest (Ablaze)]]'' <br> ''Glory of Heracles''
|cratetype = Normal
|interwiki     = fireemblemwiki
|maxplayers = 4 (Wii U)<br>[[8-Player Smash|8]] (''Ultimate'')
|forwiiumusic = ''{{SSB4MusicLink|Fire Emblem|The Devoted}}'' (100%)<br>''{{SSB4MusicLink|Fire Emblem|Coliseum Series Medley}}'' (15%)<br>''{{SSB4MusicLink|Fire Emblem|Fight 1 (Fire Emblem Gaiden)}}'' (25%)<br>''{{SSB4MusicLink|Fire Emblem|Meeting Theme Series Medley}}'' (10%)<br>''{{SSB4MusicLink|Fire Emblem|Fire Emblem: Mystery of the Emblem Medley}}'' (40%)<br>''{{SSB4MusicLink|Fire Emblem|Time of Action}}'' (20%)<br>''{{SSB4MusicLink|Fire Emblem|Id (Purpose)}}'' (30%)<br>''{{SSB4MusicLink|Fire Emblem|Duty (Ablaze)}}'' (10%)<br>'''''{{SSB4MusicLink|Fire Emblem|Conquest (Ablaze)}}'''''<br>'''''{{SSB4MusicLink|Nintendo|Glory of Heracles}}''''' (5%)<br>''{{SSB4MusicLink|Nintendo|Attack (Soma Bringer)}}'' (10%)<br>''{{SSB4MusicLink|Fire Emblem|Lost in Thoughts All Alone (Remix)|Lost in Thoughts All Alone}}'' (DLC) (45%)<br>''{{SSB4MusicLink|Fire Emblem|Lost in Thoughts All Alone (Original)|Lost in Thoughts All Alone}}'' (DLC) (10%)
|ultimatemusic = [[List of SSBU Music (Fire Emblem series)|''Fire Emblem'' series music]]<br>Main: ''{{SSBUMusicLink|Fire Emblem|The Devoted}}''<br>Alternate: ''{{SSBUMusicLink|Fire Emblem|Advance}}''
|ssb4singles = Banned
|ssb4doubles = Banned
|ultimatesingles= Banned
|ultimatedoubles= Banned
|interwiki = fireemblemwiki
|interwikiname = Fire Emblem Wiki
|interwikiname = Fire Emblem Wiki
|interwikipage = Arena
|interwikipage = Arena
}}
}}
'''Coliseum'''<ref>[https://miiverse.nintendo.net/posts/AYMHAAACAABnUYn1COWN1Q Sakurai's post on Miiverse]</ref> ({{ja|闘技場}}, ''Arena'') is a [[stage]] in {{forwiiu}} from the {{uv|Fire Emblem}} series. The stage uses underground machinery to provide a variety of different platform layouts.
'''Coliseum''' ({{ja|闘技場|Tōgijō}}, ''Arena'') is a [[stage]] in {{forwiiu}} and ''[[Super Smash Bros. Ultimate]]'' from the {{uv|Fire Emblem}} series. The stage uses underground machinery to provide a variety of different platform layouts. In ''Super Smash Bros. for Wii U'', {{SSB4|Lucina}} is fought for her unlocking battle and in ''Ultimate'', {{SSBU|Ike}} and {{SSBU|Corrin}} are fought here for their unlocking battles.


==Layout==
==Stage overview==
Coliseum takes place in a desert coliseum. As the battle progresses, various platforms will quickly rise and change the layout of the stage, similarly to [[Arena Ferox]]. The starting layout is long, flat and simple. Additionally, the stage in general has walk-off blast lines and no bottom blast lines.
Coliseum takes place in a desert coliseum. As the battle progresses, various platforms will quickly rise and change the layout of the stage, similarly to [[Arena Ferox]]. The starting layout is long, flat and simple. Additionally, the stage in general has walk-off blast lines and no bottom blast line. With hazards off, no platforms appear from the ground, and the level remains a flat plane for the duration of the match.
 
===Ω forms and Battlefield form===
In ''Super Smash Bros. for Wii U'', the [[Ω form]] features a high rise platform on an arena that extends below the [[blast line]]. The design of walls surrounding the bottomless pit can be seen. Walk-offs are removed, and the layout does not change.
 
In ''Super Smash Bros. Ultimate'', the Ω form and [[Battlefield form]] are similar to ''SSB4'''s Ω form; however, the main platform does not extend below the blast line and is resized and reshaped to match {{SSBU|Final Destination}} and {{SSBU|Battlefield}}, respectively. The three [[soft platform]]s of the Battlefield form are made of stone and are unique to this form.
<gallery widths=250px>
SSB4UColiseumOmega.jpg|Ω form in ''Super Smash Bros. for Wii U''.
File:SSBU-ColiseumOmega.png|Ω form in ''Super Smash Bros. Ultimate''.
File:SSBU-ColiseumBattlefield.png|Battlefield form in ''Super Smash Bros. Ultimate''.
</gallery>


==Origin==
==Origin==
Coliseums, also referred to as arenas, are a recurring gameplay element that have appeared in most of the ''Fire Emblem'' series. They can optionally be visited by any unit for a small fee, allowing said unit to engage in a one-on-one battle with an unaffiliated unit, receiving double the entry fee in case of a victory. In addition, victory against these units would still count towards a characters EXP totals. However, any units that would fall in the coliseum would be lost forever, as if in a normal battle - as such, the player could potentially allow their units to flee the arena, at the cost of losing money from entering.
[[File:FESD Arena.png|thumb|left|[[Marth]] fighting in an arena in ''Fire Emblem: Shadow Dragon''.]]
{{s|fireemblemwiki|Arena}}s, also referred to as coliseums, are a recurring gameplay element that have appeared in most of the ''[[fireemblemwiki:Fire Emblem (series)|Fire Emblem]]'' games. They can optionally be visited by any unit for a small fee, allowing said unit to engage in a one-on-one battle with an unaffiliated unit, receiving double the entry fee in case of a victory. In addition, victory against these units still counts towards a character's EXP totals; however, any units that fall in the arena are lost forever, as if in a normal battle. As such, the player can potentially allow their units to flee the arena, at the cost of losing money from entering.
 
The design of the stage does not draw inspiration from any particular ''Fire Emblem'' game; however, the dragon statues bear resemblance to the [[fireemblemwiki:File:Generic_portrait_fire_dragon_fe12.png|Fire Dragons]] and [[fireemblemwiki:File:Generic_portrait_earth_dragon_fe12.png|Earth Dragons]] from the Nintendo DS remakes of the Archanea games. [[Sakurai]] has also made a reference to the original game in a Miiverse comment.
{{clrl}}


The design of the stage does not draw inspiration from any particular ''Fire Emblem'' game, however, Sakurai makes reference to the original game in [https://miiverse.nintendo.net/posts/AYMHAAACAABnUYn1COWN1Q a Miiverse comment].
==Tournament Legality==
Coliseum is banned from tournaments due to the platforms rising and lowering forcing players to constantly have to adapt, and the fact that the stage has walk-off blast lines, allowing for camping and early KOs.
 
==Update history==
'''{{GameIcon|ssbu}} 3.1.0'''
*Coliseum's on-screen appearances and revival platforms locations have been changed.


==Gallery==
==Gallery==
===''Super Smash Bros. for Wii U''===
<gallery>
<gallery>
SSB4UColiseum.jpg|Coliseum in {{forwiiu}}.
SSB4 Fire Emblem Stage Wii U.jpg|Close-up of {{SSB4|Ike}} and {{SSB4|Marth}} on the stage.
SSB4 Fire Emblem Stage Wii U.jpg|Close-up of {{SSB4|Ike}} and {{SSB4|Marth}} on the stage.
Coliseum variant 1.png
Coliseum variant 1.png
Line 32: Line 58:
Coliseum variant 3.png
Coliseum variant 3.png
Coliseum variant 4.png
Coliseum variant 4.png
Coliseum variant 5.png
ColiseumVariant5.jpg
Coliseum variant 6.png
Coliseum variant 6.png
ColiseumVariant7.jpg
ColiseumVariant8.jpg
ColiseumVariant9.jpg
ColiseumVariant10.jpg
ColiseumVariant11.jpg
ColiseumVariant12.jpg
ColiseumVariant13.jpg
ColiseumVariant14.jpg
ColiseumVariant15.jpg
ColiseumVariant16.jpg
</gallery>
</gallery>


==References==
===''Super Smash Bros. Ultimate''===
{{reflist}}
<gallery>
SSBUWebsiteFireemblemSeriesBG.jpg|Panorama of Coliseum from ''Ultimate''.
SSBUFireEmblemJPTwitter1.jpg|All of the {{uv|Fire Emblem}} veterans on the stage in ''Ultimate''.
 
SSBUWebsiteSamus6.jpg|{{SSBU|Samus}} [[taunting]] on the stage in her {{iw|metroidwiki|Gravity Suit}}-inspired costume.
SSBUWebsiteYoshi4.jpg|{{SSBU|Yoshi}} [[Taunt|chasing his tail]] on the stage.
SSBUWebsiteLuigi4.jpg|{{SSBU|Snake}} getting hit by {{SSBU|Luigi}}’s neutral attack on the stage.
SSBUWebsiteSheik2.jpg|{{SSBU|Sheik}} fighting {{SSBU|Wii Fit Trainer}} on the stage.
SSBUWebsiteZelda3.jpg|{{SSBU|Zelda}} using her forward tilt on the stage.
SSBUWebsiteMarth2.jpg|{{SSBU|Marth}} performing [[Shield Breaker]] on the stage.
SSBUWebsiteGanondorf1.jpg|{{SSBU|Ganondorf}} [[Idle pose|idling]] on the stage.
SSBUWebsiteMewtwo4.jpg|{{SSBU|Lucario}} taunting with {{SSBU|Mewtwo}} and {{SSBU|Fox}} on the stage.
SSBUWebsiteRoy6.jpg|{{SSBU|Roy}} performing his [[down smash]] on the stage.
SSBUWebsiteChrom6.jpg|{{SSBU|Chrom}}'s red costume and Female {{SSBU|Robin}} on the stage.
SSBUWebsiteDarkPit4.jpg|{{SSBU|Dark Pit}} posing on the stage.
SSBUWebsiteZeroSuitSamus2.jpg|{{SSBU|Zero Suit Samus}} performing her [[down tilt]] on the stage.
SSBUWebsiteSnake3.jpg|{{SSBU|Snake}} readying his [[Remote Missile]] on the stage.
SSBUWebsiteIke3.jpg|{{SSBU|Meta Knight}} getting attacked by mercenary {{SSBU|Ike}} on the stage.
SSBUWebsiteIke6.jpg|{{s|fireemblemwiki|Hero}} Ike performing his neutral aerial on the stage.
SSBUWebsiteVillager3.jpg|{{SSBU|Villager}} attacking {{SSBU|Ryu}} on the stage.
SSBUWebsiteLittleMac2.jpg|{{SSBU|Little Mac}} punching Ganondorf on the stage.
SSBUWebsitePalutena1.jpg|{{SSBU|Palutena}} idling on the stage.
SSBUWebsiteRobin1.jpg|Male Robin on the stage.
SSBUWebsiteKen1.jpg|{{SSBU|Ken}} on the stage.
SSBUWebsiteSimon3.jpg|{{SSBU|Richter}} posing next to {{SSBU|Simon}} on the stage.
{{SSBU|King Dedede}} on the stage.
SSBUWebsiteHero4.jpg|[[Hero (SSBU)|Luminary]] attacking {{SSBU|Incineroar}} with his [[up aerial]] on the stage.
SSBUWebsiteMinMin5.jpg|{{SSBU|Min Min}} using forward throw on {{SSBU|Wii Fit Trainer}} on the stage.
SSBUWebsiteSora5.jpg|{{SSBU|Sora}} in his P2 costume fighting {{SSBU|Sephiroth}} on the stage.
</gallery>
 
==Names in other languages==
{{langtable
|ja={{ja|闘技場|Tōgijō}}
|jaM=Arena
|en=Coliseum
|fr=Arène
|frM=Arena
|es=Coliseo
|esM=Coliseum
|de=Kolosseum
|deM=Coliseum
|it=Arena
|nl=Arena
|ru={{rollover|Колизей|Kolizey|?}}
|ruM=Coliseum
|ko={{rollover|투기장|Tugijang|?}}
|koM=Arena
|zh_cn={{rollover|斗技场|Dòujìchǎng|?}}
|zh_cnM=Arena
|zh_tw={{rollover|鬥技場|Dòujìchǎng|?}}
|zh_twM=Arena
}}
 
==Trivia==
[[File:Coliseum boundary.jpg|thumb|300px|The stage, partway through being flipped. Note the afterimages at the bottom of the stage.]]
*In ''Ultimate'', if the camera is set to fixed and [[Palkia]] flips the stage, it is possible to see beyond the intended lower boundary of the stage, revealing the negative space below the ground. As this space is never normally seen, it does not erase previous frames before rendering the next, creating a series of afterimages in a {{s|wikipedia|hall of mirrors effect}}. A similar effect occurs on [[Training (stage)|Training]].
*In ''Ultimate'', the following [[Assist Trophy|Assist Trophies]] cannot appear on this stage: [[Metroid]], [[Color TV-Game 15]], [[Devil]], [[Dr. Kawashima]] and the [[Ghosts]]. Additionally, due to being a walk-off stage, [[Abra]] cannot be summoned from a [[Poké Ball]].


{{SSB4Stages}}
{{SSB4Stages}}
{{SSBUStages}}
[[Category:Stages (SSB4-Wii U)]]
[[Category:Stages (SSB4-Wii U)]]
{{Fire Emblem universe}}
{{Fire Emblem universe}}
[[Category:Past stages]]
[[es:Coliseo]]

Latest revision as of 13:25, May 20, 2024

Fire Emblem
Coliseum
SSBU-Coliseum.png
SSB4UColiseum.jpg

FireEmblemSymbol.svg
Coliseum across the series.
Universe Fire Emblem
Appears in SSB4 (Wii U)
Ultimate
Availability Starter
Crate type Normal
Maximum players 4 (Wii U)
8 (Ultimate)
Music
Bolded tracks must be unlocked
for Wii U The Devoted (100%)
Coliseum Series Medley (15%)
Fight 1 (Fire Emblem Gaiden) (25%)
Meeting Theme Series Medley (10%)
Fire Emblem: Mystery of the Emblem Medley (40%)
Time of Action (20%)
Id (Purpose) (30%)
Duty (Ablaze) (10%)
Conquest (Ablaze)
Glory of Heracles (5%)
Attack (Soma Bringer) (10%)
Lost in Thoughts All Alone (DLC) (45%)
Lost in Thoughts All Alone (DLC) (10%)
Ultimate Fire Emblem series music
Main: The Devoted
Alternate: Advance
Tournament legality
Smash 4 Singles: Banned
Doubles: Banned
Ultimate Singles: Banned
Doubles: Banned
Article on Fire Emblem Wiki Arena

Coliseum (闘技場, Arena) is a stage in Super Smash Bros. for Wii U and Super Smash Bros. Ultimate from the Fire Emblem series. The stage uses underground machinery to provide a variety of different platform layouts. In Super Smash Bros. for Wii U, Lucina is fought for her unlocking battle and in Ultimate, Ike and Corrin are fought here for their unlocking battles.

Stage overview[edit]

Coliseum takes place in a desert coliseum. As the battle progresses, various platforms will quickly rise and change the layout of the stage, similarly to Arena Ferox. The starting layout is long, flat and simple. Additionally, the stage in general has walk-off blast lines and no bottom blast line. With hazards off, no platforms appear from the ground, and the level remains a flat plane for the duration of the match.

Ω forms and Battlefield form[edit]

In Super Smash Bros. for Wii U, the Ω form features a high rise platform on an arena that extends below the blast line. The design of walls surrounding the bottomless pit can be seen. Walk-offs are removed, and the layout does not change.

In Super Smash Bros. Ultimate, the Ω form and Battlefield form are similar to SSB4's Ω form; however, the main platform does not extend below the blast line and is resized and reshaped to match Final Destination and Battlefield, respectively. The three soft platforms of the Battlefield form are made of stone and are unique to this form.

Origin[edit]

Marth fighting in an arena in Fire Emblem: Shadow Dragon.

Arenas, also referred to as coliseums, are a recurring gameplay element that have appeared in most of the Fire Emblem games. They can optionally be visited by any unit for a small fee, allowing said unit to engage in a one-on-one battle with an unaffiliated unit, receiving double the entry fee in case of a victory. In addition, victory against these units still counts towards a character's EXP totals; however, any units that fall in the arena are lost forever, as if in a normal battle. As such, the player can potentially allow their units to flee the arena, at the cost of losing money from entering.

The design of the stage does not draw inspiration from any particular Fire Emblem game; however, the dragon statues bear resemblance to the Fire Dragons and Earth Dragons from the Nintendo DS remakes of the Archanea games. Sakurai has also made a reference to the original game in a Miiverse comment.

Tournament Legality[edit]

Coliseum is banned from tournaments due to the platforms rising and lowering forcing players to constantly have to adapt, and the fact that the stage has walk-off blast lines, allowing for camping and early KOs.

Update history[edit]

Super Smash Bros. Ultimate 3.1.0

  • Coliseum's on-screen appearances and revival platforms locations have been changed.

Gallery[edit]

Super Smash Bros. for Wii U[edit]

Super Smash Bros. Ultimate[edit]

Names in other languages[edit]

Language Name Meaning
Japan Japanese 闘技場 Arena
UK English Coliseum
France French Arène Arena
Germany German Kolosseum Coliseum
Spain Spanish Coliseo Coliseum
Italy Italian Arena
China Chinese (Simplified) 斗技场 Arena
Taiwan Chinese (Traditional) 鬥技場 Arena
South Korea Korean 투기장 Arena
Netherlands Dutch Arena
Russia Russian Колизей Coliseum

Trivia[edit]

The stage, partway through being flipped. Note the afterimages at the bottom of the stage.
  • In Ultimate, if the camera is set to fixed and Palkia flips the stage, it is possible to see beyond the intended lower boundary of the stage, revealing the negative space below the ground. As this space is never normally seen, it does not erase previous frames before rendering the next, creating a series of afterimages in a hall of mirrors effect. A similar effect occurs on Training.
  • In Ultimate, the following Assist Trophies cannot appear on this stage: Metroid, Color TV-Game 15, Devil, Dr. Kawashima and the Ghosts. Additionally, due to being a walk-off stage, Abra cannot be summoned from a Poké Ball.