Talk:Indirect: Difference between revisions
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Presumably, if this move goes through, "Specials: Direct" would take over the existing redirect to "Nintendo Direct". [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Wacko 23:47, 15 October 2014 (EDT) | Presumably, if this move goes through, "Specials: Direct" would take over the existing redirect to "Nintendo Direct". [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Wacko 23:47, 15 October 2014 (EDT) | ||
:Because of [[SW:OFFICIAL]], its similarity to the "Special:" namespace, and the fact that it has nothing to do with special attacks, I would '''agree''' with a move. <font face="AmericanTypewriter">[[User: Rtzxy|<span style="color:darkorange;">Rtzxy</span>]] [[File:SmashSig.jpeg]] [[User talk:Rtzxy|<span style="color:blue;">Smashing!</span>]]</font> 18:52, 19 October 2014 (EDT) | :Because of [[SW:OFFICIAL]], its similarity to the "Special:" namespace, and the fact that it has nothing to do with special attacks, I would '''agree''' with a move. <font face="AmericanTypewriter">[[User: Rtzxy|<span style="color:darkorange;">Rtzxy</span>]] [[File:SmashSig.jpeg]] [[User talk:Rtzxy|<span style="color:blue;">Smashing!</span>]]</font> 18:52, 19 October 2014 (EDT) | ||
'''Oppose''' It is marked in-game as Specials:Indirect and people looking this up generally will from the game (i.e. to see what it means) and will then use the title from the game.[[User:Mkbw50|Mkbw50]] ([[User talk:Mkbw50|talk]]) 11:55, 25 October 2014 (EDT) | |||
:We would still have the current title as a redirect. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Bold 13:23, 1 November 2014 (EDT) | |||
::'''Support''', per what Toomai said. And an extra thing: We'd have to create a Direct (disambiguation) page as well, if this move is to go through. <font face="sand">''[[User:Qwerty|<font color="black">Qw</font><font color="3F003F">er</font><font color="5F005F">ty</font>]] ''[[User talk:Qwerty|<font color="6F005F">(t</font><font color="6F003C">al</font><font color="7F000F">k)</font>]]</font> 16:48, 9 November 2014 (EST) | |||
== New Table == | |||
So, I noticed the tag on the page and it looked like something that I could do, so I have been working on a table for this page the last few days. The table is mostly based on what information is already present on the page and data that I gathered concerning Ultimate. I gathered the information by going on training mode and using attacks on certain items, mainly metal boxes, and observing how the items behaved in response. However, my research is likely not perfect and there could be some moves that I either missed or misidentified. As an additional disclaimer, I only experimented on Ultimate; I didn't gather any more data for smash 4, which seems to be incomplete. So, my main point is that I want to know if I can go ahead and paste what I already have to this page. The table is on my user page if someone wants to check it out first. [[User:DashyM777|DashyM777]] 20:52, 14 July 2022 (EDT) | |||
:If you want to verify them, I think you can use Ruben_dal's script pages; there's one for [https://rubendal.github.io/ssbu/#/Character SSBU] and [https://rubendal.github.io/Smash4-Data/#/Character SSB4]. The value I think you want to look for is <code>Direct_Hitbox=false</code> in SSBU and <code>Direct/Indirect=0x0</code> in SSB4. If a good chunk line up with the scripts, then I'd say it is good to go. Only changes I'll suggest are changing the game icons to use {{t|GameIcon}} and change Kirby's copy ability note to be simpler like "any neutral special that is indirect". --[[User:CanvasK|CanvasK]] ([[User talk:CanvasK|talk]]) 21:13, July 14, 2022 (EDT) | |||
::Thank you for the links and suggestions! I should be able to finish fine-tuning the table within the next few days. [[User:DashyM777|DashyM777]] ([[User talk:DashyM777|talk]]) 20:01, July 15, 2022 (EDT) |
Latest revision as of 19:01, July 15, 2022
Move[edit]
I think this should be moved to the simpler "Indirect". Yeah it's moving from an official name, but I posit that it's a confusing name, since the idea has nothing to do with special attacks (and it looks so similar to the Special: namespace).
Presumably, if this move goes through, "Specials: Direct" would take over the existing redirect to "Nintendo Direct". Toomai Glittershine The Wacko 23:47, 15 October 2014 (EDT)
- Because of SW:OFFICIAL, its similarity to the "Special:" namespace, and the fact that it has nothing to do with special attacks, I would agree with a move. Rtzxy Smashing! 18:52, 19 October 2014 (EDT)
Oppose It is marked in-game as Specials:Indirect and people looking this up generally will from the game (i.e. to see what it means) and will then use the title from the game.Mkbw50 (talk) 11:55, 25 October 2014 (EDT)
- We would still have the current title as a redirect. Toomai Glittershine The Bold 13:23, 1 November 2014 (EDT)
New Table[edit]
So, I noticed the tag on the page and it looked like something that I could do, so I have been working on a table for this page the last few days. The table is mostly based on what information is already present on the page and data that I gathered concerning Ultimate. I gathered the information by going on training mode and using attacks on certain items, mainly metal boxes, and observing how the items behaved in response. However, my research is likely not perfect and there could be some moves that I either missed or misidentified. As an additional disclaimer, I only experimented on Ultimate; I didn't gather any more data for smash 4, which seems to be incomplete. So, my main point is that I want to know if I can go ahead and paste what I already have to this page. The table is on my user page if someone wants to check it out first. DashyM777 20:52, 14 July 2022 (EDT)
- If you want to verify them, I think you can use Ruben_dal's script pages; there's one for SSBU and SSB4. The value I think you want to look for is
Direct_Hitbox=false
in SSBU andDirect/Indirect=0x0
in SSB4. If a good chunk line up with the scripts, then I'd say it is good to go. Only changes I'll suggest are changing the game icons to use {{GameIcon}} and change Kirby's copy ability note to be simpler like "any neutral special that is indirect". --CanvasK (talk) 21:13, July 14, 2022 (EDT)