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m (Undid edit by Blue Ninjakoopa:We use the most recent artwork.)
(Yoshi appears as part of one of Mario's Bros. Attacks in Mario & Luigi: Brothership.)
 
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{{ArticleIcons|ssb=yes|melee=yes|brawl=yes}}
{{ArticleIcons|allgames=y}}
:''For fighter info, see [[Yoshi (SSB)]], [[Yoshi (SSBM)]], and [[Yoshi (SSBB)]].''
{{forfighter|SSB=y|SSBM=y|SSBB=y|SSB4=y|SSBU=y}}
:''For the universe, see [[Yoshi (universe)]]. For the game, see [[Yoshi (game)]].''
:''For the Costa Rican smasher, see [[Smasher:Valk]].''
{{Infobox Character General
{{Infobox Character General
|name        = Yoshi
|name        = Yoshi
|image        = [[File:Yoshi Fortune Street.png|Yoshi|150px]]
|image        = {{tabber|title1=Normal|content1=[[File:Yoshi.png|Yoshi|250px]]|title2=Yoshi's Crafted World|content2=[[File:YoshiCraftedWorld_-_Yoshi.png|250px]]}}
|caption      = Official artwork of Yoshi from ''[[supermariowiki:Fortune Street|Fortune Street]]''.
|caption      = [[File:YoshiSymbol.svg|50px|class=invert-dark]]
Official artwork of Yoshi from ''{{s|mariowiki|Mario Party 10}}'' and ''{{s|mariowiki|Yoshi's Crafted World}}''.
|firstgame    = ''[[Super Mario World]]'' (1990)
|firstgame    = ''[[Super Mario World]]'' (1990)
|console      = [[Super Nintendo Entertainment System]]
|games        = ''[[SSB]]''<br>''[[Melee]]''<br>''[[Brawl]]''<br>''[[SSB4]]''<br>''[[Ultimate]]''
|species      = Yoshi
|lastappearance = ''{{s|mariowiki|Mario & Luigi: Brothership}}'' (2024)
|gender      = Male
|console      = Super Nintendo Entertainment System
|homeworld    = Yoshi's Island
|species      = {{iw|mariowiki|Yoshi|species}}
|hair        = Varies
|gender      = Male (Yoshi)<br>Varies (Species)
|eyes        = Black (Blue after SSBM)
|homeworld    = {{iw|mariowiki|Yoshi's Island|place}}
|height      =
|creator      = Shigefumi Hino<ref name=YoshiDev>[https://www.nintendo.co.uk/News/2017/October/Nintendo-Classic-Mini-SNES-developer-interview-Volume-5-Super-Mario-World-and-Super-Mario-World-2-Yoshi-s-Island-1290850.html Nintendo Classic Mini: SNES developer interview – Volume 5: Super Mario World and Super Mario World 2: Yoshi's Island]</ref><br>Takashi Tezuka<ref name=YoshiDev/>
|weight      =
|artist      = Shigefumi Hino<ref name=YoshiDev/>
|creator      = Shigefumi Hino
|voiceactor  = {{s|mariowiki|Kazumi Totaka}}
|artist      = Shigefumi Hino, Masanori Sato (artwork), Akiko Hirono
|voiceactor  = Andrew Sabiston (US TV), Issac Marshall (early games), Kazumi Totaka (Games)
|japanactor  =
|interwiki    = supermariowiki
|interwiki    = supermariowiki
|interwikiname= Super Mario Wiki
|interwikiname= Super Mario Wiki
|interwikipage= Yoshi
|interwikipage= Yoshi
}}
}}
[[File:YoshiSymbol.png|50px|left]]'''Yoshi''' (ヨッシー, ''Yosshī'', sometimes Romanized '''Yossy''' in earlier Japanese language materials) is a major character in the [[Mario (universe)|''Mario'' series]], who eventually spun off into [[Yoshi (universe)|its own series]].  
'''Yoshi''' ({{ja|ヨッシー|Yosshī}}, ''Yoshi'') is a character in the {{uv|Mario}} series. Since his debut in ''{{s|mariowiki|Super Mario World}}'' as an ally of [[Mario]] and [[Luigi]], Yoshi's popularity has resulted in him starring in [[Yoshi (universe)|his own series]], which follows the adventures of Yoshi and/or [[mariowiki:Yoshi (species)|his eponymous species]].
==Character description==


Yoshi first appeared on [[Mario]]'s first [[nwiki:Super Nintendo Entertainment System|Super NES]] game, ''[[Super Mario World]]''. In the game, the player played as Mario or [[Luigi]], and were able to find [[supermariowiki:Yoshi Egg|Yoshi eggs]], which would hatch automatically, revealing a full-grown Yoshi. Later in the game, [[supermariowiki:Baby Yoshi|baby Yoshi]]s could also be found. The player could grab these baby Yoshis and toss them around like they could with a shell. They could also feed the Yoshi 5 enemies, which would result in the Yoshi maturing, allowing the character to ride the Yoshi's back. Also in the game, 4 different color Yoshis were introduced, each with its own special abilities, depending on what color shell it had in its mouth. The [[supermariowiki:Green Yoshi|green standard Yoshi]] was the most common found color Yoshi. He grew [[supermariowiki:Yoshi's Wings|wings]] and could fly freely when he had a [[supermariowiki:Blue Shell|blue shell]] in his mouth. When he had a [[red shell]] in his mouth, he could spit fire. Lastly, when he had a yellow shell, he could stomp the ground when he jumped. The color of the Yoshi indicated what his special abilities were when they had a shell in their mouths, matching the colored shells. No matter what shell they had, the [[supermariowiki:Blue Yoshi|blue Yoshi]] could fly, the [[supermariowiki:Red Yoshi|red Yoshi]] could spit fire, and the [[supermariowiki:Yellow Yoshi|yellow Yoshi]] could always stomp the ground.
As a member of the "[[Fighter#"Perfect-attendance crew"|perfect-attendance crew]]", Yoshi has been featured as a playable character throughout the ''{{b|Super Smash Bros.|series}}'' series.


Yoshi then took the spotlight in ''Super Mario World 2: Yoshi's Island'' for the SNES. As the main playable character, Yoshi kept all his previous moves (eating things, [[Yoshi Bomb|pounding the ground]]) and added a few new ones (using his tongue, [[Egg Toss|egg tossing]], flutter jumping). The game was a prequel of sorts to the Mario universe: [[supermariowiki:Baby Luigi|Baby Luigi]] was captured by [[supermariowiki:Kamek|Kamek]] while being delivered by the [[supermariowiki:Stork|stork]], while a group of [[supermariowiki:Yoshi (species)|Yoshis]] discover the missing [[supermariowiki:Baby Mario|Baby Mario]] and work to rejoin him with his brother.
==Origin==
[[File:Yoshi (Super Mario World).jpg|thumb|left|150px|Official artwork of Yoshi from ''[[Super Mario World]]''. This appearance inspired his design for ''[[Super Smash Bros.]]'' and ''[[Super Smash Bros. Melee]]''.]]
Shigeru Miyamoto considered giving [[Mario]] some kind of companion as far back as the planning stages of ''[[Super Mario Bros.]]'', but the concept was scrapped due to hardware limitations. During the development of ''{{s|mariowiki|Super Mario Bros. 3}}'', Miyamoto had drawn a picture of Mario riding a horse. Taking note of the picture, Takashi Tezuka came to the conclusion that Miyamoto desired Mario to ride something, and implemented that idea into the development of ''[[Super Mario World]]''.<ref name=YoshiDev/>


Yoshi went on to become a mainstay in the Mario series, as well as his own spin-off series. In the Mario sports games, he is portrayed as the speedy type - he may not have that much power, but he can get from A to B faster than most others.
Due to {{s|mariowiki|Dinosaur Land}} being the setting of ''Super Mario World'', Tezuka had Shigefumi Hino draw artwork for a kind of reptile. According to Hino, he took "horse" as a keyword and designed a large lizard similar to a crocodile in order to better integrate the concept.<ref name=YoshiDev/> After reconsidering this design, Hino and Tezuka instead decided to use a rough sketch drawn by Tezuka, which was refined by Hino into what would become Yoshi's finalized design.<ref name=YoshiDev/>
 
Yoshi is the most recurring member of the [[mariowiki:Yoshi (species)|sapient and friendly reptilian species of the same name]]. The Yoshi species possesses an amalgamation of reptilian characteristics: the physique of a [[wikipedia:Theropoda|theropod]] {{s|mariowiki|dinosaur}}, a turtle-like shell that functions as a saddle,<ref name=YoshiDev/> and a chameleon-like tongue. On a related note, a chameleon's ability to change their skin coloration could be referenced by the variety of color schemes present among the various other Yoshis.
 
The Yoshi species debuted in ''{{s|mariowiki|Super Mario World}}'', where [[Mario]] or [[Luigi]] would be able to find {{s|mariowiki|Yoshi Egg}}s, which would hatch automatically to reveal a fully grown Yoshi. Later in the game, {{s|mariowiki|Baby Yoshi}}s could also be found. Baby Yoshis can be held, thrown, and matured into fully grown Yoshis. In order to do the latter, a Baby Yoshi must eat five enemies.
 
Alongside Yoshi himself, three differently colored Yoshis also appear, each of which has a distinct special ability that can be used so long as they have a [[Koopa Troopa]] shell in their mouths. Blue Yoshi can fly, Red Yoshi can spit out Fireballs, and Yellow Yoshi can emit a {{s|mariowiki|sand cloud}} after landing a jump. While Yoshi himself does not have any distinct special abilities, he can use each of the three other Yoshis' abilities by holding a shell of the same color as the respective Yoshi, such as a red shell allowing him to spit out Fireballs. By extension, the other three Yoshis can do the same.
 
Yoshi has reprised his steed roles in later ''Mario'' titles, both in 2D games such as ''New Super Mario Bros. Wii'' and ''Super Mario Maker'', and in 3D games such as ''Super Mario Sunshine'' and ''Super Mario Galaxy 2''. Yoshi has, on three occasions, also been playable on his own in ''Mario'' platformer titles - in ''Super Mario 64 DS'', where he is the starter character and is tasked with rescuing Mario, in ''Super Mario Run'', where a variety of colors can be unlocked by recruiting Toads in the "Toad Rally" mode, and in ''Super Mario Bros. Wonder'', where he can be used both as a playable character and a steed.
 
Yoshi has long been a popular staple of the multiplayer ''Mario'' spin-off games, where he has typically been a speedy character and is often paired with fellow dinosaur [[Birdo]] from the American ''Super Mario Bros. 2'' (implied in certain titles to be his girlfriend). Many games also let players choose from a variety of different Yoshi colors.
 
===In the [[mariowiki:Yoshi (franchise)|''Yoshi'' series]]===
After the success of ''Super Mario World'' and the positive reception of Yoshi, Nintendo capitalized by releasing several spinoff entries at a rapid pace. These include the puzzle games ''{{b|Yoshi|game}}'' and ''{{s|mariowiki|Yoshi's Cookie}}'', the light gun game ''{{s|mariowiki|Yoshi's Safari}}'' compatible with the [[Super Scope]]. Due to Shigeru Miyamoto's dislike of these games, he aimed to make a game starring Yoshi that was authentic to his character.<ref>''The Ultimate History of Video Games: The Story Behind the Craze that Touched our Lives and Changed the World'', p. 518.</ref> This game would come to be known as ''{{s|mariowiki|Super Mario World 2: Yoshi's Island}}'', which saw a myriad of differently colored members of the species appear. The Yoshis' ability to eat virtually anything was expanded to include the ability to create Yoshi Eggs capable of being [[mariowiki:Egg Throw|thrown]]. In addition, Yellow Yoshi's sand cloud-generating jump was modified into a {{s|mariowiki|Ground Pound}} usable by all other Yoshis. Outside of these updated abilities, the Yoshis also gained the ability to {{s|mariowiki|Flutter Jump}}<ref name=YoshiDev/> and [[mariowiki:Morph Bubble|transform into vehicles]]. Following this, {{uv|Panel de Pon}} would be reskinned as ''{{s|mariowiki|Tetris Attack}}'' for international markets, featuring Yoshi and the many new characters introduced in ''Yoshi's Island''.
 
In addition to being the first installment of the [[mariowiki:Yoshi's Island (series)|''Yoshi's Island'' sub-series]], ''Super Mario World 2'' is the first installment in the ''Mario'' series' in-universe timeline: it details {{s|mariowiki|Baby Luigi}} being captured by [[Kamek]] and his {{s|mariowiki|Toadie}}s while being delivered by a {{s|mariowiki|stork}}, while a group of Yoshis discover the missing {{s|mariowiki|Baby Mario}} and work to rejoin him with his twin brother. After being rescued by the Yoshis, the stork resumes its journey to deliver the newly reunited baby Mario Bros. to their parents. This same plotline would be retold in the endless runner game, ''{{s|mariowiki|Yoshi Touch & Go}}''.
 
That is followed by the next event in the ''Yoshi'' canon, ''{{s|mariowiki|Yoshi's New Island}}'', where upon arriving at its supposed destination, the stork discovers that the family living there were not expecting children. This mishap results in the stork once again being attacked by Kamek and his Toadies, who recapture Baby Luigi while Baby Mario falls to the floating {{s|mariowiki|Egg Island}}, which is home to another group of Yoshis. Much like their counterparts on Yoshi's Island, this group of Yoshis bands together to reunite the baby Mario Bros. and stop Baby Bowser from turning Egg Island into his own personal resort - with adult [[Bowser]] travelling back in time to serve as a secret final boss for players who don't use the Flutter Wings. Should the player beat him, it will also be revealed that adult Mario has travelled back in time under the guise of the helpful Mr. Pipe.
 
Despite the stork successfully delivering the baby Mario Bros. to their proper parents, Kamek and his Toadies nevertheless kidnap several babies from across the Mushroom Kingdom as part of their search for the seven {{s|mariowiki|star children}}, thus leading to the events in ''{{s|mariowiki|Yoshi's Island DS}}''. Unlike the previous two instances, the stork fights back against Kamek and the Toadies, thus resulting in Baby Mario and {{s|mariowiki|Baby Peach}} being dropped onto Yoshi's Island during the scuffle. Upon reuniting with Baby Mario, the Yoshis decide to save not only Baby Luigi, but also any other babies that were kidnapped. During their journey, they ally with three other star children: Baby Peach, {{s|mariowiki|Baby Donkey Kong}} and {{s|mariowiki|Baby Wario}}.
 
Meanwhile, it is revealed that the adult Bowser traveled back in time once more to extract the star children's stars in order to use their power to rule the universe. By extension, it is also revealed that the Kamek and Toadies that kidnapped the babies were not from the past, but rather came from the present, alongside Bowser. However, a squabble between the Baby and present day Bowsers results in Bowser inadvertently causing his infant self to fall out of his castle, land on a Yoshi's back, and thus create an uneasy alliance between {{s|mariowiki|Baby Bowser}} (who is a star child himself) and his longtime foes.
 
Despite Baby Wario and Baby Bowser leaving the group because of a desire for money and a retrieval by present day Kamek, respectively, the Yoshis nevertheless arrive at Baby Bowser's castle. Upon doing so, they reunite with Baby Wario, who sought Baby Bowser's treasure. Together, the green, pink, yellow and purple Yoshis band together with the remaining four babies to defeat Baby Bowser and then adult Bowser, thus foiling Bowser's plan and saving Baby Luigi and the rest of the kidnapped babies. Although the seventh and final star child is not encountered by the Yoshis, Bowser or Kamek, the ending reveals the final star child to be a newly hatched green {{s|mariowiki|Baby Yoshi}}, thus strongly implying him to be the very same Yoshi character that the grown up Mario Bros. would go on to rescue and ally with in ''Super Mario World'' and subsequent ''Mario'' games.
 
Several other ''Yoshi'' platformer games have also been released, seemingly outside of the main ''Yoshi's Island'' series. ''{{s|mariowiki|Yoshi's Story}}'' tells the story of a group of Yoshi hatchlings who must retrieve the [[Super Happy Tree]] that provides their adult counterparts with their undying optimism from Baby Bowser, ''{{s|mariowiki|Yoshi Topsy-Turvy}}'', a gyrometer-based game, introduces a set of mostly human-like characters known as the Yoshi Island Spirits, who Yoshi must complete missions from to prove he is worthy of taking on the adult Bowser, ''{{s|mariowiki|Yoshi's Woolly World}}'' features a group of Yoshis made of wool who work together to rescue one another after being scattered as bundles of yarn by Kamek and Baby Bowser, and ''{{s|mariowiki|Yoshi's Crafted World}}'' has the Yoshis recover pieces of the wish-granting Sundream Stone from Baby Bowser and Kamek. These titles all take place in worlds made to appear homemade out of materials such as cardboard and wool. The only baby character shown in these particular games is Baby Bowser.
{{clrl}}


==In ''[[Super Smash Bros.]]''==
==In ''[[Super Smash Bros.]]''==
[[File:YoshiSSB.gif|100px|frame|left|The official ''Super Smash Bros.'' artwork for Yoshi]]
===As a playable character===
{{Main|Yoshi (SSB)}}
{{Main|Yoshi (SSB)}}
Yoshi makes his first appearance in a fighting game in the original ''Super Smash Bros.'' as a starting playable character. As the twelve-character roster goes, Yoshi is arguably the most unique. Not only does his [[shield]] not follow the same laws as other shields, but he lacks a triple jump - which he makes up for with a massive and [[Knockback resistance|generally safe]] double jump. These unique points make Yoshi a bit difficult for beginners to learn.
[[File:Yoshi SSB.png|100px|frame|Official artwork of Yoshi from ''Super Smash Bros.'']]
Yoshi makes his first appearance in a fighting game in ''Super Smash Bros.'' as a starting playable character. His design is based on his appearance from ''Super Mario World''. In comparison to the rest of the roster, Yoshi is arguably the most unique. His shield is a {{s|mariowiki|Yoshi Egg}} instead of a standard bubble that shrinks, which makes him immune to [[shield stab]]bing.
 
Another noticeable distinction Yoshi possesses is his lack of a recovery move. Instead, he makes up for this with a long-distanced and [[Knockback resistance|generally safe]] double jump. Although Yoshi's unique traits make him rather difficult for beginners to learn, his very versatile combo options, most notably his [[double jump cancel]]ed aerials, are very useful for combos, [[pressuring]] and KOing. Thanks to his strengths, Yoshi is ranked 5th on the current [[tier list]], placing him in the A tier.


Yoshi's in-game description reads:
Yoshi's in-game description reads:
:'''Yoshi'''
:'''Yoshi'''
:''Yoshi is the friendly dinosaur of [[Yoshi's Island]]. He began as [[Mario]]'s partner, but has since built his own identity, and now appears in many games. He uses his unique ability to turn  whatever he swallows into an egg as his foremost attack, Yoshis come in a rainbow of colors and are said to have a high IQ from a very early age.''
:''Yoshi is the friendly dinosaur of [[Yoshi's Island]]. He began as [[Mario]]'s partner, but has since built his own identity, and now appears in many games. He uses his unique ability to turn  whatever he swallows into an egg as his foremost attack. Yoshis come in a rainbow of colors and are said to have a high IQ from a very early age.''


:Works:
:Works:
:*''[[Super Mario World]]'' (SNES),
:*''[[Super Mario World]]'' (SNES)
:*''[[Super Mario World 2: Yoshi's Island]]'' (SNES),
:*''[[Super Mario World 2: Yoshi's Island]]'' (SNES)
:*''[[Yoshi's Story]]'' ([[Nintendo 64|N64]])
:*''[[Yoshi's Story]]'' ([[Nintendo 64|N64]])
{{clrl}}


==In ''[[Super Smash Bros. Melee]]''==
==In ''[[Super Smash Bros. Melee]]''==
[[File:Yoshimelee.jpg|100px|right]]
===As a playable character===
{{Main|Yoshi (SSBM)}}
{{Main|Yoshi (SSBM)}}
Yoshi returns in ''Melee'' as a starting playable character. Yoshi stays relatively unchanged, but is given a few new visual properties, such as a more realistic dinosaur posture and several new, unique techniques such as [[edge-canceled eggs]]. Although Yoshi can continue to [[double jump cancel]], he continues to lack a [[third jump]] and is still unable to [[jump]] out of his [[shield]], two things that are hard to simply brush off. That said, his unique shield physics, agile yet heavy frame, and somewhat powerful attacks are not to be shunned.
[[File:Yoshi SSBM.jpg|150px|thumb|Yoshi, as he appears in ''Super Smash Bros. Melee''.]]
Yoshi returns in ''Melee'' as a starting playable character. His design is still based on his appearance from ''Super Mario World''. Yoshi stays relatively unchanged, but is given a few new visual properties, such as a more dinosaur-like posture. He has also received several new and unique techniques, such as [[edge-canceled eggs]].
 
Although Yoshi can continue to [[double jump cancel]], he was somewhat nerfed; he is now unable to [[jump]] out of his [[shield]] and continues to lack a vertical [[recovery]], two distinct traits that must be adapted to in order to bypass their drawbacks. However, Yoshi's unique shield physics, powerful attacks and status as an agile heavyweight nonetheless make him a capable character.
 
While Yoshi was initially regarded poorly, his position in the current metagame has improved significantly thanks to some Yoshi professionals, most notably {{Sm|aMSa}}. As a result, Yoshi is ranked 10th on the current tier list, placing him in the B+ tier.
 
===Trophies===
{{main|List of SSBM trophies (Yoshi series)}}
As a playable character, Yoshi has three trophies - a normal trophy won beating the {{SSBM|Classic Mode}} with Yoshi on any difficulty, and "Smash Red" and "Smash Blue" trophies are acquired by beating the Adventure and All-Star modes, respectively. He is also present in the "Mario & Yoshi" trophy, which can only be acquired in the [[NTSC]] and [[PAL]] versions via hacking device, whereas it could only be acquired in the Japanese version via a special Japanese events or by using a hacking device.<ref>[https://tcrf.net/Super_Smash_Bros._Melee/Version_Differences#Trophies Super Smash Bros. Melee/Version Differences - The Cutting Room Floor]</ref>
 
{{Trophy
|name=Yoshi
|image=Yoshi Trophy Melee.png
|mode=Classic
|desc=Yoshis are gentle, fleet-of-foot dinosaurs that make their home on idyllic Yoshi's Island. They come in a variety of colors and have evolved an interesting trait to help increase their numbers: they can transform anything they swallow into an egg. With adhesive tongues and bottomless bellies, Yoshis have been known to eat anything.
|gamelist-ntsc={{Trophy games|game1=Super Mario World|release1=8/91}}
|gamelist-pal={{Trophy games|game1=Super Mario World 2: Yoshi's Island}}
|game=Melee
}}
{{clrl}}
 
{{Trophy
|name=Yoshi
|image=Yoshi Trophy (Smash).png
|mode=Adventure
|desc=To make up for his lack of powerful airborne attacks, Yoshi has a miraculous jumping ability and is resistant to damage while in the air. Yoshi can also swallow a foe and transform him or her into an egg: try doing this close to an edge! The speed and power of the Egg Roll increases if you hold down the B Button, but it'll be tougher to control.
|gamelist=:B: Egg Lay
:Smash B: Egg Roll
|game=Melee
}}
{{clrl}}
 
{{Trophy
|name=Yoshi
|image=Yoshi Trophy (Smash 2).png
|mode=All Star
|desc=Yoshi has no third jump, so the timing of his second jump is of vital importance. The angle and distance of his Egg Throw can be altered by how you tilt the Control Stick and how long you press the B Button. When Yoshi lands after doing his Yoshi Bomb, stars appear on either side of him, making it hard for enemies to deliver counterattacks.
|gamelist=:Up & B: Egg Throw
:Down & B: Yoshi Bomb
|game=Melee
}}
{{clrl}}
 
{{Trophy
|name=Mario & Yoshi
|image=Mario and Yoshi Trophy Melee.png
|desc=Yoshi was first introduced in Super Mario World, and the sight of Mario riding the helpful character soon became an enduring image. Despite his Cape, Mario can't fly while astride Yoshi. The pair can make huge jumps and drift slowly back to earth, though. As a last resort, Mario could leap off Yoshi's back to safety.
|gamelist={{Trophy games|game1=Super Mario World|release1=9/91}}
|game=Melee
}}
{{clrl}}


==In ''[[Super Smash Bros. Brawl]]''==
==In ''[[Super Smash Bros. Brawl]]''==
[[File:YoshiBrawl.jpg|115px|right]]
===As a playable character===
{{Main|Yoshi (SSBB)}}
{{Main|Yoshi (SSBB)}}
Yoshi once again returns as a playable character in ''Brawl''. He appears in his more recent cartoony stand-up look from the Mario Sports and Party games. His moves are relatively unchanged from his Melee moveset, except for the fact that his [[up special move]], the [[Egg Toss]], now acts somewhat as a [[third jump]], as gives him a little extra air/stall time. This is welcome addition for Yoshi, especially since the directional airdodge seen in Melee has been removed, which previously aided Yoshi in his recovery. He also keeps the unique ability to be able to resist knockback during his second jump.
[[File:Yoshi SSBB.jpg|200px|Yoshi, as he appears in ''Super Smash Bros. Brawl''.|thumb]]
Yoshi once again returns as a playable character in ''Super Smash Bros. Brawl''. Unlike in ''SSB'' and ''Melee'', he now sports his design since ''{{s|mariowiki|Yoshi's Story}}'', ''{{s|mariowiki|Super Mario Sunshine}}'', and ''{{s|mariowiki|Mario Party 4}}''. His moves are relatively unchanged from his ''Melee'' moveset, except for the fact that [[Egg Toss]] can now function as a makeshift [[third jump]] when used in mid-air. This is a welcome change for Yoshi, especially since his already fast [[air speed]] has become even faster, and the directional [[air dodge]] that aided his recovery in ''Melee'' has been removed. Yoshi also boasts a much better grab game, thanks to receiving grab release follow-ups.
 
However, alterations to Yoshi's double jump and aerial [[Egg Roll]]'s momentum have significantly harmed his recovery, while his new grab release follow-ups do not fully compensate for the loss of his [[Double jump canceling|double jump canceled]] combos. Like other characters, Yoshi has received a [[Final Smash]]; in his case, it is [[Super Dragon]]. Super Dragon involves him growing [[mariowiki:Winged Yoshi|angelic wings that allow him to fly]] and gaining the ability to breathe fire either as a powerful {{s|mariowiki|Fireball}} or a stream of flames, while he is rendered invincible throughout its duration.
 
As a result of the severity of his nerfs, Yoshi is ranked 27th on the current tier list, placing him in the D tier.
 
===Trophy===
{{main|List of SSBB trophies (Yoshi's Island series)}}
 
{{Trophy
|name=Yoshi
|image=Yoshi - Brawl Trophy.png
|desc=A creature that hails from Yoshi's Island. Yoshis come in a variety of colors, and all possess gentle personalities. No matter what problems they face, they always look like they're having fun. Yoshis use their long tongues to grab and swallow fruit and enemies. They can convert what they swallow into eggs, which they then lay. They also give Mario rides.
|gamelist={{Trophy games|console1=SNES|game1={{iw|mariowiki|Yoshi's Safari}}|console2=N64|game2={{iw|mariowiki|Yoshi's Story}}}}
|game=Brawl
}}
{{clrl}}
 
===Stickers===
{| class="wikitable sortable"
! Name
! Game
! Effect
! Fighter(s)
|-
| {{s|mariowiki|Car Yoshi}}
| [[Yoshi's Island]]
| {{SortKey|AttackTail+007}}{{TypeIcon|Tail}} Attack +7
| {{SortKey|Yoshi}}{{Head|Yoshi|s=16px|g=SSBB}}
|-
| [[mariowiki:Yoshi (species)|Eight Yoshis]]
| {{s|mariowiki|Super Mario Advance 3: Yoshi's Island}}
| {{SortKey|AttackArmLeg+018}}{{TypeIcon|Hand|l=Arm}}{{TypeIcon|Foot|l=Leg}} Attack +18
| {{SortKey|All characters}}{{AllChars|SSBB|s=16}}
|-
| {{s|mariowiki|Yoshi}}
| {{s|mariowiki|Mario Party 2}}
| {{SortKey|SpecialLaunchResistance+035}}{{StickerIcon|Launch Resistance}} +35
| {{StickerHead|Mario|Yoshi|Luigi|Bowser|Peach}}
|-
| [[mariowiki:Mini-Yoshi|Yoshi]]
| {{s|mariowiki|Paper Mario: The Thousand-Year Door}}
| {{SortKey|AttackThrowing+005}}{{TypeIcon|Throwing}} Attack +5
| {{StickerHead|Mario|Yoshi|Luigi|Bowser|Peach}}
|-
| {{s|mariowiki|Yoshi}}
| {{s|mariowiki|Yoshi Touch & Go}}
| {{SortKey|AttackArmLeg+008}}{{TypeIcon|Hand|l=Arm}}{{TypeIcon|Foot|l=Leg}} Attack +8
| {{StickerHead|Mario|Yoshi|Luigi|Bowser|Peach}}
|-
| [[mariowiki:Ship Yoshi|Yoshi Ship]]
| {{s|mariowiki|Yoshi Topsy-Turvy}}
| {{SortKey|AttackThrowing+032}}{{TypeIcon|Throwing}} Attack +32
| {{SortKey|All characters}}{{AllChars|SSBB|s=16}}
|}
{{StickerPicBox|Car Yoshi|Yoshi's Island}}
{{StickerPicBox|Eight Yoshis|SMA 3: Yoshi's Island}}
{{StickerPicBox|Yoshi|Mario Party 2}}
{{StickerPicBox|Yoshi|Paper Mario TTYD}}
{{StickerPicBox|Yoshi|Yoshi Touch & Go}}
{{StickerPicBox|Yoshi Ship|Yoshi Topsy-Turvy}}
 
==In ''[[Super Smash Bros. 4]]''==
===As a playable character===
{{Main|Yoshi (SSB4)}}
[[File:Yoshi SSB4.png|200px|Yoshi, as he appears in ''Super Smash Bros. 4''.|thumb]]
Yoshi returns as a playable character in ''Super Smash Bros. 4''. In addition to a more upright posture, ''SSB4''{{'}}s aesthetic has resulted in Yoshi's overall color scheme being considerably more vibrant and his design being more cartoony. Altogether, these changes make him appear much more in line with his appearances in the latest ''Mario'' and ''Yoshi'' games. He also has two new alternate costumes: Purple Yoshi and Black Yoshi.
 
Yoshi has been [[buff]]ed in the transition from ''Brawl'' to ''SSB4'', with increased speed and utility to his moveset, while his decent dashing speed has become considerably faster. His aforementioned altered posture is also a buff, as it makes his hurtbox's positioning less awkward. Yoshi's KOing options and set-ups were also improved, while he also regained the ability to jump [[out of shield]], something he could not do since ''SSB''. His shield was further buffed by his shield drop becoming much quicker.
 
However, Yoshi also received nerfs to his overall damage output. His grab game has been also drastically nerfed, as the removal of [[chain grab]]bing removed his useful grab release follow-ups. Despite his improved shield, Yoshi's rolls are still slow and short-distanced, limiting his ability to escape from pressure.
 
Overall, Yoshi's buffs are significant enough to have noticeably improved his viability from ''Brawl''. To reflect this, Yoshi is currently ranked 34th on the [[tier list]], placing him in the D tier. While Yoshi has a minimal presence in competitive play despite his strengths, he has achieved varying degrees of success regardless. This includes winning a few local tournaments in both singles and [[doubles]] play, and achieving several top 50 placings (some of which are top 10 placings) at regional and national tournaments.


===Trophies===
===Trophies===
{{main|List of SSBM trophies (Yoshi series)}}
{{main|List of SSB4 trophies (Yoshi's Island series)}}
Yoshi has a trophy that is awarded each time the [[Classic]] mode is completed with Yoshi on any difficulty. See [[Super Dragon]] for the trophy description of Yoshi's [[Final Smash]]:
{{Trophy
|name=Yoshi
|image-3ds=YoshiTrophy3DS.png
|image-wiiu=YoshiTrophyWiiU.png
|desc-ntsc=As dependable a partner as one could hope for, Yoshi often aids Mario in his adventures. Yoshi can swallow just about anything and make an egg of it instantly. He's got some serious airborne power, making launching opponents skyward and then following up with more attacks a wise choice.
|desc-pal=They say man's best friend is a dog, but Mario's may well be Yoshi. He lives on Yoshi's Island, and can swallow up just about anything, then lay it as an egg. In this game, jumping is his forte – he can leap really high, then quickly land again, making chasing after launched opponents and getting in sneaky follow-up strikes easy.
|gamelist-ntsc={{Trophy games|console1=SNES|game1=Super Mario World|release1=08/1991|console2=SNES|game2=Super Mario World 2: Yoshi's Island|release2=10/1995}}
|gamelist-pal={{Trophy games|console1=SNES|game1=Super Mario World|release1=04/1992|console2=SNES|game2=Super Mario World 2: Yoshi's Island|release2=10/1995}}
}}
{{clrl}}
 
{{Trophy
|name=Yoshi (Alt.)
|image-3ds=YoshiAltTrophy3DS.png
|image-wiiu=YoshiAltTrophyWiiU.png
|desc-3ds-ntsc=Yoshi's up special move Egg Throw is a projectile attack that travels farther the longer the button is held. Yoshi will also rise a bit if this move is used in midair. The side special Egg Roll turns Yoshi into a rolling, damaging egg. Yoshi won't roll off an edge if no directions are pressed.
|desc-wiiu-ntsc=Yoshi's up-special move Egg Throw is a projectile attack that travels farther the longer the button is held. Yoshi will also rise a bit if this move is used in midair. The side special Egg Roll turns Yoshi into a rolling, damaging egg. Yoshi won't roll off an edge if no directions are pressed.
|desc-pal=When you use the Egg Throw up special, how far Yoshi throws the egg depends on how long you hold the button. In mid-air, the move also makes him rise a bit. Egg Roll, a side special, sends him rolling inside an egg. If you don't control him while he's rolling, he'll stop just before he rolls off the edge of a platform.
|gamelist-ntsc={{Trophy games|console1=SNES|game1=Super Mario World|release1=08/1991|console2=SNES|game2=Super Mario World 2: Yoshi's Island|release2=10/1995}}
|gamelist-pal={{Trophy games|console1=SNES|game1=Super Mario World|release1=04/1992|console2=SNES|game2=Super Mario World 2: Yoshi's Island|release2=10/1995}}
}}
{{clrl}}
 
{{Trophy
|name=[[mariowiki:Yoshi#Mario Kart series|Yoshi]] + {{iw|mariowiki|Egg 1}}
|image=Egg1Trophy3DS.png
|desc-ntsc=This heartwarming contraption looks more at home in a theme park than a raceway, but don't be fooled—this egg-shaped frame can dive under the sea or soar through the skies with ease! Your opponents will be filled with envy when you break this out in Mario Kart 7.
|desc-pal=This kart combo looks like it belongs in a theme park rather than on a racetrack. But, of course, looks can be deceiving! The egg-shaped frame known as the Egg 1 is a speed demon in the water. Mario Kart 7's tracks include everything from deep blue seas to soaring sky routes, so you've got to be prepared for anything!
|game=ssb4-3ds
}}
{{clrl}}
 
==In ''[[Super Smash Bros. Ultimate]]''==
===As a playable character===
{{Main|Yoshi (SSBU)}}
[[File:Yoshi SSBU.png|thumb|Yoshi, as he appears in ''Super Smash Bros. Ultimate''.]]
Yoshi returns as a playable character in ''Super Smash Bros. Ultimate''. He now sports an [[Alternate costume (SSBU)#Yoshi|alternate costume]] based on his appearance in ''{{s|mariowiki|Yoshi's Crafted World}}'', which replaces Black Yoshi. In addition, [[Super Dragon]] has been replaced by [[Stampede!]], which is based on Yoshi's appearance during the intro of ''Melee''.


====Yoshi====
===As a costume===
''A creature that hails from Yoshi's Island. Yoshis come in a variety of colors, and all possess gentle personalities. No matter what problems they face, they always look like they're having fun. Yoshis use their long tongues to grab and swallow fruit and enemies. They can convert what they swallow into eggs, which they then lay. They also give Mario rides.''
A Mii Costume based on Yoshi's appearance from ''{{s|mariowiki|Yoshi's Woolly World}}'' is available for {{SSBU|Mii Brawler}}s.
*''Super Mario World'' (1991)
{{clr}}
*''Yoshi's Story'' (1998)


===Spirits===
====Fighter spirits====
<center>
<gallery>
<gallery>
File:Yoshi Trophy Melee.png|Trophy [Classic Mode]
SSBU spirit Yoshi.png| 297. '''''Yoshi'''''
File:Yoshi Trophy (Smash).png|Smash Green trophy [Adventure Mode]
SSBU spirit Yoshi (Yoshi's Crafted World).png| 298. '''Yoshi (Yoshi's Crafted World)'''
File:Yoshi Trophy (Smash 2).png|Smash Yellow Trophy [All-Star Mode]
</gallery>
</gallery>
</center>
====Primary spirit====
{|class="wikitable"
! No. !! Image !! Name !! Type !! Class !! Slots
! Base [[File:Equipment Icon Power Badge.png|20px|Power]]
! Max [[File:Equipment Icon Power Badge.png|20px|Power]]
! Base [[File:Equipment Icon Brawn Badge.png|20px|Attack]]
! Max [[File:Equipment Icon Brawn Badge.png|20px|Attack]]
! Base [[File:Equipment Icon Protection Badge.png|20px|Defense]]
! Max [[File:Equipment Icon Protection Badge.png|20px|Defense]]
! Ability !! Series
|-
| 321 || {{SpiritTableName|Yarn Yoshi}} || {{SpiritType|Grab}} || ★★★ || 3 || 2657 || 8010 || 1303 || 3928 || 1252 || 3774 || Weight ↓ || ''Yoshi'' Series
|}
====Support spirits====
{|class="wikitable sortable"
! No. !! Image !! Name !! Class !! Cost !! Ability !! Series
|-
| 75 || {{SpiritTableName|Starship Mario}} || ★★ || 1 || Jump ↑ || ''Super Mario'' Series
|-
| 319 || {{SpiritTableName|Mega Eggdozer}} || ★★ || 1 || Strong Throw || ''Yoshi'' Series
|-
| 1,301 || {{SpiritTableName|River Survival}} || ★★ || 1 || Falling Immunity || ''Super Mario'' Series
|}
==In other languages==
{{Langtable
|ja={{ja|ヨッシー|Yosshī}}, ''Yoshi''
|en=Yoshi
|fr=Yoshi
|de=Yoshi
|it=Yoshi
|es=Yoshi
|zh={{rollover|耀西|Yàoxī|?}}, ''Yoshi''
|ko={{rollover|요시|Yoshi|?}}, ''Yoshi''
|nl=Yoshi
|ru={{rollover|Йоши|Yoshi|?}}
|pt=Yoshi
}}


==Trivia==
==Trivia==
*Yoshi's portrayal as a heavyweight in the Smash Bros. series (outweighing Ganondorf in the PAL version of Melee, and being on par with Wario in Brawl) is highly unusual, considering his portrayal in the Mario multiplayer games. In the SNES and N64 eras, Yoshi was characterized as being the fastest of the lightweights; in the GameCube and Wii eras, he is more of a light-middleweight all-arounder that trends towards speed.
*Although Yoshi is a heavyweight in the ''Super Smash Bros.'' series, this is contradictory to his weight classification in the ''{{iw|mariowiki|Mario Kart|series}}'' series. Yoshi is characterized as being the fastest of the lightweights in ''{{s|mariowiki|Super Mario Kart}}'' and ''{{s|mariowiki|Mario Kart 64}}'', and has been a middleweight (slightly lighter than [[Mario]] and [[Luigi]], and tied with [[Princess Peach]] and [[Princess Daisy]]) as of ''{{s|mariowiki|Mario Kart: Double Dash!!}}'' He shares this quirk with [[Bowser Jr.]]
*While other non-human ''Mario'' characters like [[Donkey Kong]], [[Bowser]] and [[Diddy Kong]] all use realistic noises in Smash Bros, Yoshi still maintains his regular cartoonish noises from his games (though Yoshi using realistic dinosaur noises would be unfitting for his character).
**[[Rosalina]] follows an inversion of this quirk: she is a heavyweight in the ''Mario Kart'' series, yet is a lightweight in the ''Super Smash Bros.'' series.
*Yoshi is the only character to have a unique shield, an egg, rather than the bubble that all characters in all three games have.
*Yoshi is the only character in the ''Super Smash Bros.'' series to use the same set of voice clips since ''SSB'', though this also applies to [[Jigglypuff]] in games with the language set to English.
*Even though Yoshi can take on different colors, the color of his Egg Roll egg and the eggs he can throw will still be the default green, unlike in other games, such as Yoshi's Story where the egg color would be the same as the Yoshi.
**This also means he has been using the same voice clips longer than any other character in the ''Super Smash Bros.'' series.
**Unlike [[Bowser]], the {{uv|Donkey Kong}} characters and [[Petey Piranha]], Yoshi retains his voice actor from the ''Yoshi'' and ''Mario'' series. He shares this trait with [[Bowser Jr.]] and the [[Koopalings]], who are all voiced by their respective ''Mario'' series actors, and both [[Banjo]] and [[Kazooie]], who are voiced by Chris Sutherland.
**He is also the only playable character in the series to have always used voice clips that are sourced from his own games, instead of clips specifically recorded for a ''Super Smash Bros.'' game.
*Yoshi is the only character to have a unique shield. In his case, it is a {{s|mariowiki|Yoshi Egg}} instead of a bubble.
*Prior to ''SSB4'', the color of the {{s|mariowiki|Yoshi Egg}} used during [[Egg Roll]] and [[Egg Throw]] would be white with green spots, regardless of Yoshi's selected color scheme.
*Yoshi and [[Captain Falcon]] are the only sole fighters from their respective [[universe]]s to appear throughout the ''Super Smash Bros.'' series.
**Yoshi is also the only fighter among the single-fighter universes to remain a starter in each game he appears in.
*Including sub-franchises, Yoshi is the only ''Mario'' fighter to not have "Congratulations" written in ''Mario''-themed font in his [[congratulations screen]] in ''SSB4''.
*Prior to ''Brawl'', Yoshi and [[Jigglypuff]] were the only characters whose [[up special move]]s could not be used for [[recovery]].
**Both characters notably have the fastest air speeds by default, although Mewtwo and Yoshi are tied for the second fastest air speed in ''Melee''.
*Yoshi's punching victory pose is likely a humorous reference to one of {{iw|wikipedia|Akuma|Street Fighter}}'s victory poses or his Raging Demon ({{ja|瞬獄殺|Shun Goku Satsu}}, ''Blinking Prison Killer''), which concludes with [http://streetfighter.wikia.com/wiki/File:SF4_SGS_(Super).jpg an identical pose]. This is even [[:File:SSB4-Wii U Congratulations All-Star Ryu.png|referenced]] in {{SSB4|Ryu}}'s [[All-Star Mode]] congratulations screen in {{forwiiu}}, and later [[:File:SSBU challenge image 013.png|again]] in a [[List of challenges (SSBU)|challenge board]] image in ''Ultimate''.
*Yoshi, [[Wario]], [[Luigi]], [[Snake]], [[Roy]], [[Corrin]], and [[Joker]] are the only playable characters to feature material from games scheduled for release after an installment of ''Super Smash Bros.'' In Yoshi's case, he has [[Woolly World|a stage]] based on various levels from ''{{s|mariowiki|Yoshi's Woolly World}}'' in ''SSB4'', and an {{SSBU|alternate costume}} in ''Ultimate'' based on his appearance in ''{{s|mariowiki|Yoshi's Crafted World}}''.
 
==References==
{{reflist}}


{{Characters}}
{{Characters}}
{{Mii costumes (SSBU)}}
{{Yoshi universe}}
{{Yoshi universe}}
 
[[Category:Mario universe]]
[[Category:Characters]]
[[Category:Yoshi| ]]
[[Category:Trophies (SSBM)]]
[[Category:Trophies (SSBB)]]
[[Category:Trophies (SSB4-3DS)]]
[[Category:Trophies (SSB4-Wii U)]]
[[Category:Stickers]]
[[Category:Stickers]]
[[Category:Yoshi universe]]
[[Category:Spirits]]
[[Category:Mario universe]]
[[es:Yoshi]]

Latest revision as of 06:09, November 7, 2024

For fighter info, see Yoshi (SSB), Yoshi (SSBM), Yoshi (SSBB), Yoshi (SSB4), and Yoshi (SSBU).
For the universe, see Yoshi (universe). For the game, see Yoshi (game).
For the Costa Rican smasher, see Smasher:Valk.
Yoshi
Yoshi
YoshiCraftedWorld - Yoshi.png

YoshiSymbol.svg

Official artwork of Yoshi from Mario Party 10 and Yoshi's Crafted World.

Universe Yoshi
Debut Super Mario World (1990)
Smash Bros. appearances SSB
Melee
Brawl
SSB4
Ultimate
Most recent non-Smash appearance Mario & Luigi: Brothership (2024)
Console/platform of origin Super Nintendo Entertainment System
Species Yoshi
Gender Male (Yoshi)
Varies (Species)
Place of origin Yoshi's Island
Created by Shigefumi Hino[1]
Takashi Tezuka[1]
Designed by Shigefumi Hino[1]
Voice actor Kazumi Totaka
Article on Super Mario Wiki Yoshi

Yoshi (ヨッシー, Yoshi) is a character in the Mario series. Since his debut in Super Mario World as an ally of Mario and Luigi, Yoshi's popularity has resulted in him starring in his own series, which follows the adventures of Yoshi and/or his eponymous species.

As a member of the "perfect-attendance crew", Yoshi has been featured as a playable character throughout the Super Smash Bros. series.

Origin[edit]

Official artwork of Yoshi from Super Mario World. This appearance inspired his design for Super Smash Bros. and Super Smash Bros. Melee.

Shigeru Miyamoto considered giving Mario some kind of companion as far back as the planning stages of Super Mario Bros., but the concept was scrapped due to hardware limitations. During the development of Super Mario Bros. 3, Miyamoto had drawn a picture of Mario riding a horse. Taking note of the picture, Takashi Tezuka came to the conclusion that Miyamoto desired Mario to ride something, and implemented that idea into the development of Super Mario World.[1]

Due to Dinosaur Land being the setting of Super Mario World, Tezuka had Shigefumi Hino draw artwork for a kind of reptile. According to Hino, he took "horse" as a keyword and designed a large lizard similar to a crocodile in order to better integrate the concept.[1] After reconsidering this design, Hino and Tezuka instead decided to use a rough sketch drawn by Tezuka, which was refined by Hino into what would become Yoshi's finalized design.[1]

Yoshi is the most recurring member of the sapient and friendly reptilian species of the same name. The Yoshi species possesses an amalgamation of reptilian characteristics: the physique of a theropod dinosaur, a turtle-like shell that functions as a saddle,[1] and a chameleon-like tongue. On a related note, a chameleon's ability to change their skin coloration could be referenced by the variety of color schemes present among the various other Yoshis.

The Yoshi species debuted in Super Mario World, where Mario or Luigi would be able to find Yoshi Eggs, which would hatch automatically to reveal a fully grown Yoshi. Later in the game, Baby Yoshis could also be found. Baby Yoshis can be held, thrown, and matured into fully grown Yoshis. In order to do the latter, a Baby Yoshi must eat five enemies.

Alongside Yoshi himself, three differently colored Yoshis also appear, each of which has a distinct special ability that can be used so long as they have a Koopa Troopa shell in their mouths. Blue Yoshi can fly, Red Yoshi can spit out Fireballs, and Yellow Yoshi can emit a sand cloud after landing a jump. While Yoshi himself does not have any distinct special abilities, he can use each of the three other Yoshis' abilities by holding a shell of the same color as the respective Yoshi, such as a red shell allowing him to spit out Fireballs. By extension, the other three Yoshis can do the same.

Yoshi has reprised his steed roles in later Mario titles, both in 2D games such as New Super Mario Bros. Wii and Super Mario Maker, and in 3D games such as Super Mario Sunshine and Super Mario Galaxy 2. Yoshi has, on three occasions, also been playable on his own in Mario platformer titles - in Super Mario 64 DS, where he is the starter character and is tasked with rescuing Mario, in Super Mario Run, where a variety of colors can be unlocked by recruiting Toads in the "Toad Rally" mode, and in Super Mario Bros. Wonder, where he can be used both as a playable character and a steed.

Yoshi has long been a popular staple of the multiplayer Mario spin-off games, where he has typically been a speedy character and is often paired with fellow dinosaur Birdo from the American Super Mario Bros. 2 (implied in certain titles to be his girlfriend). Many games also let players choose from a variety of different Yoshi colors.

In the Yoshi series[edit]

After the success of Super Mario World and the positive reception of Yoshi, Nintendo capitalized by releasing several spinoff entries at a rapid pace. These include the puzzle games Yoshi and Yoshi's Cookie, the light gun game Yoshi's Safari compatible with the Super Scope. Due to Shigeru Miyamoto's dislike of these games, he aimed to make a game starring Yoshi that was authentic to his character.[2] This game would come to be known as Super Mario World 2: Yoshi's Island, which saw a myriad of differently colored members of the species appear. The Yoshis' ability to eat virtually anything was expanded to include the ability to create Yoshi Eggs capable of being thrown. In addition, Yellow Yoshi's sand cloud-generating jump was modified into a Ground Pound usable by all other Yoshis. Outside of these updated abilities, the Yoshis also gained the ability to Flutter Jump[1] and transform into vehicles. Following this, Panel de Pon would be reskinned as Tetris Attack for international markets, featuring Yoshi and the many new characters introduced in Yoshi's Island.

In addition to being the first installment of the Yoshi's Island sub-series, Super Mario World 2 is the first installment in the Mario series' in-universe timeline: it details Baby Luigi being captured by Kamek and his Toadies while being delivered by a stork, while a group of Yoshis discover the missing Baby Mario and work to rejoin him with his twin brother. After being rescued by the Yoshis, the stork resumes its journey to deliver the newly reunited baby Mario Bros. to their parents. This same plotline would be retold in the endless runner game, Yoshi Touch & Go.

That is followed by the next event in the Yoshi canon, Yoshi's New Island, where upon arriving at its supposed destination, the stork discovers that the family living there were not expecting children. This mishap results in the stork once again being attacked by Kamek and his Toadies, who recapture Baby Luigi while Baby Mario falls to the floating Egg Island, which is home to another group of Yoshis. Much like their counterparts on Yoshi's Island, this group of Yoshis bands together to reunite the baby Mario Bros. and stop Baby Bowser from turning Egg Island into his own personal resort - with adult Bowser travelling back in time to serve as a secret final boss for players who don't use the Flutter Wings. Should the player beat him, it will also be revealed that adult Mario has travelled back in time under the guise of the helpful Mr. Pipe.

Despite the stork successfully delivering the baby Mario Bros. to their proper parents, Kamek and his Toadies nevertheless kidnap several babies from across the Mushroom Kingdom as part of their search for the seven star children, thus leading to the events in Yoshi's Island DS. Unlike the previous two instances, the stork fights back against Kamek and the Toadies, thus resulting in Baby Mario and Baby Peach being dropped onto Yoshi's Island during the scuffle. Upon reuniting with Baby Mario, the Yoshis decide to save not only Baby Luigi, but also any other babies that were kidnapped. During their journey, they ally with three other star children: Baby Peach, Baby Donkey Kong and Baby Wario.

Meanwhile, it is revealed that the adult Bowser traveled back in time once more to extract the star children's stars in order to use their power to rule the universe. By extension, it is also revealed that the Kamek and Toadies that kidnapped the babies were not from the past, but rather came from the present, alongside Bowser. However, a squabble between the Baby and present day Bowsers results in Bowser inadvertently causing his infant self to fall out of his castle, land on a Yoshi's back, and thus create an uneasy alliance between Baby Bowser (who is a star child himself) and his longtime foes.

Despite Baby Wario and Baby Bowser leaving the group because of a desire for money and a retrieval by present day Kamek, respectively, the Yoshis nevertheless arrive at Baby Bowser's castle. Upon doing so, they reunite with Baby Wario, who sought Baby Bowser's treasure. Together, the green, pink, yellow and purple Yoshis band together with the remaining four babies to defeat Baby Bowser and then adult Bowser, thus foiling Bowser's plan and saving Baby Luigi and the rest of the kidnapped babies. Although the seventh and final star child is not encountered by the Yoshis, Bowser or Kamek, the ending reveals the final star child to be a newly hatched green Baby Yoshi, thus strongly implying him to be the very same Yoshi character that the grown up Mario Bros. would go on to rescue and ally with in Super Mario World and subsequent Mario games.

Several other Yoshi platformer games have also been released, seemingly outside of the main Yoshi's Island series. Yoshi's Story tells the story of a group of Yoshi hatchlings who must retrieve the Super Happy Tree that provides their adult counterparts with their undying optimism from Baby Bowser, Yoshi Topsy-Turvy, a gyrometer-based game, introduces a set of mostly human-like characters known as the Yoshi Island Spirits, who Yoshi must complete missions from to prove he is worthy of taking on the adult Bowser, Yoshi's Woolly World features a group of Yoshis made of wool who work together to rescue one another after being scattered as bundles of yarn by Kamek and Baby Bowser, and Yoshi's Crafted World has the Yoshis recover pieces of the wish-granting Sundream Stone from Baby Bowser and Kamek. These titles all take place in worlds made to appear homemade out of materials such as cardboard and wool. The only baby character shown in these particular games is Baby Bowser.

In Super Smash Bros.[edit]

As a playable character[edit]

Main article: Yoshi (SSB)
Official artwork of Yoshi from Super Smash Bros.

Yoshi makes his first appearance in a fighting game in Super Smash Bros. as a starting playable character. His design is based on his appearance from Super Mario World. In comparison to the rest of the roster, Yoshi is arguably the most unique. His shield is a Yoshi Egg instead of a standard bubble that shrinks, which makes him immune to shield stabbing.

Another noticeable distinction Yoshi possesses is his lack of a recovery move. Instead, he makes up for this with a long-distanced and generally safe double jump. Although Yoshi's unique traits make him rather difficult for beginners to learn, his very versatile combo options, most notably his double jump canceled aerials, are very useful for combos, pressuring and KOing. Thanks to his strengths, Yoshi is ranked 5th on the current tier list, placing him in the A tier.

Yoshi's in-game description reads:

Yoshi
Yoshi is the friendly dinosaur of Yoshi's Island. He began as Mario's partner, but has since built his own identity, and now appears in many games. He uses his unique ability to turn whatever he swallows into an egg as his foremost attack. Yoshis come in a rainbow of colors and are said to have a high IQ from a very early age.
Works:

In Super Smash Bros. Melee[edit]

As a playable character[edit]

Main article: Yoshi (SSBM)
Yoshi, as he appears in Super Smash Bros. Melee.

Yoshi returns in Melee as a starting playable character. His design is still based on his appearance from Super Mario World. Yoshi stays relatively unchanged, but is given a few new visual properties, such as a more dinosaur-like posture. He has also received several new and unique techniques, such as edge-canceled eggs.

Although Yoshi can continue to double jump cancel, he was somewhat nerfed; he is now unable to jump out of his shield and continues to lack a vertical recovery, two distinct traits that must be adapted to in order to bypass their drawbacks. However, Yoshi's unique shield physics, powerful attacks and status as an agile heavyweight nonetheless make him a capable character.

While Yoshi was initially regarded poorly, his position in the current metagame has improved significantly thanks to some Yoshi professionals, most notably aMSa. As a result, Yoshi is ranked 10th on the current tier list, placing him in the B+ tier.

Trophies[edit]

As a playable character, Yoshi has three trophies - a normal trophy won beating the Classic Mode with Yoshi on any difficulty, and "Smash Red" and "Smash Blue" trophies are acquired by beating the Adventure and All-Star modes, respectively. He is also present in the "Mario & Yoshi" trophy, which can only be acquired in the NTSC and PAL versions via hacking device, whereas it could only be acquired in the Japanese version via a special Japanese events or by using a hacking device.[3]

Yoshi's Classic Mode trophy in Melee
Yoshi
Yoshis are gentle, fleet-of-foot dinosaurs that make their home on idyllic Yoshi's Island. They come in a variety of colors and have evolved an interesting trait to help increase their numbers: they can transform anything they swallow into an egg. With adhesive tongues and bottomless bellies, Yoshis have been known to eat anything.
NTSC
Super Mario World (8/91)
PAL
Super Mario World 2: Yoshi's Island
Yoshi's Adventure Mode trophy in Melee
Yoshi [Smash]
To make up for his lack of powerful airborne attacks, Yoshi has a miraculous jumping ability and is resistant to damage while in the air. Yoshi can also swallow a foe and transform him or her into an egg: try doing this close to an edge! The speed and power of the Egg Roll increases if you hold down the B Button, but it'll be tougher to control.
B: Egg Lay
Smash B: Egg Roll
Yoshi's All-Star Mode trophy in Melee
Yoshi [Smash]
Yoshi has no third jump, so the timing of his second jump is of vital importance. The angle and distance of his Egg Throw can be altered by how you tilt the Control Stick and how long you press the B Button. When Yoshi lands after doing his Yoshi Bomb, stars appear on either side of him, making it hard for enemies to deliver counterattacks.
Up & B: Egg Throw
Down & B: Yoshi Bomb
Mario & Yoshi's trophy in Melee
Mario & Yoshi
Yoshi was first introduced in Super Mario World, and the sight of Mario riding the helpful character soon became an enduring image. Despite his Cape, Mario can't fly while astride Yoshi. The pair can make huge jumps and drift slowly back to earth, though. As a last resort, Mario could leap off Yoshi's back to safety.
Super Mario World (9/91)

In Super Smash Bros. Brawl[edit]

As a playable character[edit]

Main article: Yoshi (SSBB)
Yoshi, as he appears in Super Smash Bros. Brawl.

Yoshi once again returns as a playable character in Super Smash Bros. Brawl. Unlike in SSB and Melee, he now sports his design since Yoshi's Story, Super Mario Sunshine, and Mario Party 4. His moves are relatively unchanged from his Melee moveset, except for the fact that Egg Toss can now function as a makeshift third jump when used in mid-air. This is a welcome change for Yoshi, especially since his already fast air speed has become even faster, and the directional air dodge that aided his recovery in Melee has been removed. Yoshi also boasts a much better grab game, thanks to receiving grab release follow-ups.

However, alterations to Yoshi's double jump and aerial Egg Roll's momentum have significantly harmed his recovery, while his new grab release follow-ups do not fully compensate for the loss of his double jump canceled combos. Like other characters, Yoshi has received a Final Smash; in his case, it is Super Dragon. Super Dragon involves him growing angelic wings that allow him to fly and gaining the ability to breathe fire either as a powerful Fireball or a stream of flames, while he is rendered invincible throughout its duration.

As a result of the severity of his nerfs, Yoshi is ranked 27th on the current tier list, placing him in the D tier.

Trophy[edit]

Yoshi's trophy in Brawl
Yoshi
A creature that hails from Yoshi's Island. Yoshis come in a variety of colors, and all possess gentle personalities. No matter what problems they face, they always look like they're having fun. Yoshis use their long tongues to grab and swallow fruit and enemies. They can convert what they swallow into eggs, which they then lay. They also give Mario rides.
SNES: Yoshi's Safari
N64: Yoshi's Story

Stickers[edit]

Name Game Effect Fighter(s)
Car Yoshi Yoshi's Island AttackTail+007Tail (type) Attack +7 YoshiYoshi (SSBB)
Eight Yoshis Super Mario Advance 3: Yoshi's Island AttackArmLeg+018Hand (type)Foot (type) Attack +18 All charactersRandomHeadSSBB.png
Yoshi Mario Party 2 SpecialLaunchResistance+035StickerIconLaunchResistance.png +35 Mario Yoshi Luigi Bowser PeachMario (SSBB)Yoshi (SSBB)Luigi (SSBB)Bowser (SSBB)Peach (SSBB)
Yoshi Paper Mario: The Thousand-Year Door AttackThrowing+005Throwing (type) Attack +5 Mario Yoshi Luigi Bowser PeachMario (SSBB)Yoshi (SSBB)Luigi (SSBB)Bowser (SSBB)Peach (SSBB)
Yoshi Yoshi Touch & Go AttackArmLeg+008Hand (type)Foot (type) Attack +8 Mario Yoshi Luigi Bowser PeachMario (SSBB)Yoshi (SSBB)Luigi (SSBB)Bowser (SSBB)Peach (SSBB)
Yoshi Ship Yoshi Topsy-Turvy AttackThrowing+032Throwing (type) Attack +32 All charactersRandomHeadSSBB.png
Brawl Sticker Car Yoshi (Yoshi's Island).png
Car Yoshi
(Yoshi's Island)
Brawl Sticker Eight Yoshis (SMA 3 Yoshi's Island).png
Eight Yoshis
(SMA 3: Yoshi's Island)
Brawl Sticker Yoshi (Mario Party 2).png
Yoshi
(Mario Party 2)
Brawl Sticker Yoshi (Paper Mario TTYD).png
Yoshi
(Paper Mario TTYD)
Brawl Sticker Yoshi (Yoshi Touch & Go).png
Yoshi
(Yoshi Touch & Go)
Brawl Sticker Yoshi Ship (Yoshi Topsy-Turvy).png
Yoshi Ship
(Yoshi Topsy-Turvy)

In Super Smash Bros. 4[edit]

As a playable character[edit]

Main article: Yoshi (SSB4)
Yoshi, as he appears in Super Smash Bros. 4.

Yoshi returns as a playable character in Super Smash Bros. 4. In addition to a more upright posture, SSB4's aesthetic has resulted in Yoshi's overall color scheme being considerably more vibrant and his design being more cartoony. Altogether, these changes make him appear much more in line with his appearances in the latest Mario and Yoshi games. He also has two new alternate costumes: Purple Yoshi and Black Yoshi.

Yoshi has been buffed in the transition from Brawl to SSB4, with increased speed and utility to his moveset, while his decent dashing speed has become considerably faster. His aforementioned altered posture is also a buff, as it makes his hurtbox's positioning less awkward. Yoshi's KOing options and set-ups were also improved, while he also regained the ability to jump out of shield, something he could not do since SSB. His shield was further buffed by his shield drop becoming much quicker.

However, Yoshi also received nerfs to his overall damage output. His grab game has been also drastically nerfed, as the removal of chain grabbing removed his useful grab release follow-ups. Despite his improved shield, Yoshi's rolls are still slow and short-distanced, limiting his ability to escape from pressure.

Overall, Yoshi's buffs are significant enough to have noticeably improved his viability from Brawl. To reflect this, Yoshi is currently ranked 34th on the tier list, placing him in the D tier. While Yoshi has a minimal presence in competitive play despite his strengths, he has achieved varying degrees of success regardless. This includes winning a few local tournaments in both singles and doubles play, and achieving several top 50 placings (some of which are top 10 placings) at regional and national tournaments.

Trophies[edit]

Yoshi's trophy in Super Smash Bros. for Wii U
Yoshi
NTSC As dependable a partner as one could hope for, Yoshi often aids Mario in his adventures. Yoshi can swallow just about anything and make an egg of it instantly. He's got some serious airborne power, making launching opponents skyward and then following up with more attacks a wise choice.
SNES: Super Mario World (08/1991)
SNES: Super Mario World 2: Yoshi's Island (10/1995)
PAL They say man's best friend is a dog, but Mario's may well be Yoshi. He lives on Yoshi's Island, and can swallow up just about anything, then lay it as an egg. In this game, jumping is his forte – he can leap really high, then quickly land again, making chasing after launched opponents and getting in sneaky follow-up strikes easy.
SNES: Super Mario World (04/1992)
SNES: Super Mario World 2: Yoshi's Island (10/1995)
Yoshi (Alt.)'s trophy in Super Smash Bros. for Nintendo 3DS
Yoshi (Alt.)'s trophy in Super Smash Bros. for Wii U
Yoshi (Alt.)
NTSCSuper Smash Bros. for Nintendo 3DS Yoshi's up special move Egg Throw is a projectile attack that travels farther the longer the button is held. Yoshi will also rise a bit if this move is used in midair. The side special Egg Roll turns Yoshi into a rolling, damaging egg. Yoshi won't roll off an edge if no directions are pressed.
NTSCSuper Smash Bros. for Wii U Yoshi's up-special move Egg Throw is a projectile attack that travels farther the longer the button is held. Yoshi will also rise a bit if this move is used in midair. The side special Egg Roll turns Yoshi into a rolling, damaging egg. Yoshi won't roll off an edge if no directions are pressed.
SNES: Super Mario World (08/1991)
SNES: Super Mario World 2: Yoshi's Island (10/1995)
PAL When you use the Egg Throw up special, how far Yoshi throws the egg depends on how long you hold the button. In mid-air, the move also makes him rise a bit. Egg Roll, a side special, sends him rolling inside an egg. If you don't control him while he's rolling, he'll stop just before he rolls off the edge of a platform.
SNES: Super Mario World (04/1992)
SNES: Super Mario World 2: Yoshi's Island (10/1995)
Yoshi + Egg 1
NTSC This heartwarming contraption looks more at home in a theme park than a raceway, but don't be fooled—this egg-shaped frame can dive under the sea or soar through the skies with ease! Your opponents will be filled with envy when you break this out in Mario Kart 7.
PAL This kart combo looks like it belongs in a theme park rather than on a racetrack. But, of course, looks can be deceiving! The egg-shaped frame known as the Egg 1 is a speed demon in the water. Mario Kart 7's tracks include everything from deep blue seas to soaring sky routes, so you've got to be prepared for anything!

In Super Smash Bros. Ultimate[edit]

As a playable character[edit]

Main article: Yoshi (SSBU)
Yoshi, as he appears in Super Smash Bros. Ultimate.

Yoshi returns as a playable character in Super Smash Bros. Ultimate. He now sports an alternate costume based on his appearance in Yoshi's Crafted World, which replaces Black Yoshi. In addition, Super Dragon has been replaced by Stampede!, which is based on Yoshi's appearance during the intro of Melee.

As a costume[edit]

A Mii Costume based on Yoshi's appearance from Yoshi's Woolly World is available for Mii Brawlers.

Spirits[edit]

Fighter spirits[edit]

Primary spirit[edit]

No. Image Name Type Class Slots Base Power Max Power Base Attack Max Attack Base Defense Max Defense Ability Series
321
yarnyoshispirit
Yarn Yoshi
Grab
★★★ 3 2657 8010 1303 3928 1252 3774 Weight ↓ Yoshi Series

Support spirits[edit]

No. Image Name Class Cost Ability Series
75
SSBU spirit Starship Mario.png
Starship Mario ★★ 1 Jump ↑ Super Mario Series
319
Yoshi and Baby Mario
Mega Eggdozer ★★ 1 Strong Throw Yoshi Series
1,301
SSBU spirit River Survival.png
River Survival ★★ 1 Falling Immunity Super Mario Series

In other languages[edit]

Language Name
Japan Japanese ヨッシー, Yoshi
UK English Yoshi
France French Yoshi
Germany German Yoshi
Spain Spanish Yoshi
Italy Italian Yoshi
China Chinese 耀西, Yoshi
South Korea Korean 요시, Yoshi
Netherlands Dutch Yoshi
Russia Russian Йоши
Portugal Portuguese Yoshi

Trivia[edit]

  • Although Yoshi is a heavyweight in the Super Smash Bros. series, this is contradictory to his weight classification in the Mario Kart series. Yoshi is characterized as being the fastest of the lightweights in Super Mario Kart and Mario Kart 64, and has been a middleweight (slightly lighter than Mario and Luigi, and tied with Princess Peach and Princess Daisy) as of Mario Kart: Double Dash!! He shares this quirk with Bowser Jr.
    • Rosalina follows an inversion of this quirk: she is a heavyweight in the Mario Kart series, yet is a lightweight in the Super Smash Bros. series.
  • Yoshi is the only character in the Super Smash Bros. series to use the same set of voice clips since SSB, though this also applies to Jigglypuff in games with the language set to English.
    • This also means he has been using the same voice clips longer than any other character in the Super Smash Bros. series.
    • Unlike Bowser, the Donkey Kong characters and Petey Piranha, Yoshi retains his voice actor from the Yoshi and Mario series. He shares this trait with Bowser Jr. and the Koopalings, who are all voiced by their respective Mario series actors, and both Banjo and Kazooie, who are voiced by Chris Sutherland.
    • He is also the only playable character in the series to have always used voice clips that are sourced from his own games, instead of clips specifically recorded for a Super Smash Bros. game.
  • Yoshi is the only character to have a unique shield. In his case, it is a Yoshi Egg instead of a bubble.
  • Prior to SSB4, the color of the Yoshi Egg used during Egg Roll and Egg Throw would be white with green spots, regardless of Yoshi's selected color scheme.
  • Yoshi and Captain Falcon are the only sole fighters from their respective universes to appear throughout the Super Smash Bros. series.
    • Yoshi is also the only fighter among the single-fighter universes to remain a starter in each game he appears in.
  • Including sub-franchises, Yoshi is the only Mario fighter to not have "Congratulations" written in Mario-themed font in his congratulations screen in SSB4.
  • Prior to Brawl, Yoshi and Jigglypuff were the only characters whose up special moves could not be used for recovery.
    • Both characters notably have the fastest air speeds by default, although Mewtwo and Yoshi are tied for the second fastest air speed in Melee.
  • Yoshi's punching victory pose is likely a humorous reference to one of Akuma's victory poses or his Raging Demon (瞬獄殺, Blinking Prison Killer), which concludes with an identical pose. This is even referenced in Ryu's All-Star Mode congratulations screen in Super Smash Bros. for Wii U, and later again in a challenge board image in Ultimate.
  • Yoshi, Wario, Luigi, Snake, Roy, Corrin, and Joker are the only playable characters to feature material from games scheduled for release after an installment of Super Smash Bros. In Yoshi's case, he has a stage based on various levels from Yoshi's Woolly World in SSB4, and an alternate costume in Ultimate based on his appearance in Yoshi's Crafted World.

References[edit]

  1. ^ a b c d e f g h Nintendo Classic Mini: SNES developer interview – Volume 5: Super Mario World and Super Mario World 2: Yoshi's Island
  2. ^ The Ultimate History of Video Games: The Story Behind the Craze that Touched our Lives and Changed the World, p. 518.
  3. ^ Super Smash Bros. Melee/Version Differences - The Cutting Room Floor