Absorption: Difference between revisions

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:''For the technique referred to as "absorbing damage" by the Twinkle Toes [[bonus points|bonus]] in [[Super Smash Bros. Melee]], see [[tech]].''
:''For the technique referred to as "absorbing damage" by the Twinkle Toes [[bonus points|bonus]] in [[Super Smash Bros. Melee]], see [[tech]].''


'''Absorption''' is a property of certain moves that allows them to capture a certain kind of [[projectile]] (or just a general [[hitbox]] in rare cases), usually described as "energy-based". It then provides a benefit to the character absorbing it based on the damage output of the absorbed attack. The absorption property only applies to [[down special move]]s, though it can theoretically apply to any attack. What constitutes an absorbable attack other than being labeled as energy-based is not consistent throughout the ''Smash'' series, and has no relation with move [[type]]s or [[effect]]s. ''[[Super Smash Bros. 4]]'' allowed some, but not all [[explosive]] attacks to be absorbable when they were not in previous games.
'''Absorption''' is a property of certain moves that allows them to capture a certain kind of [[projectile]] (or just a general [[hitbox]] in rare cases), usually described as "energy-based". It then provides a benefit to the character absorbing it based on the damage output of the absorbed attack. The absorption property has currently only applied to [[down special move]]s, though it can theoretically apply to any attack. What constitutes an absorbable attack other than being labeled as energy-based is not consistent throughout the ''Smash'' series, and has no relation with move [[type]]s or [[effect]]s. ''[[Super Smash Bros. 4]]'' allowed some, but not all [[explosive]] attacks to be absorbable when they were not in previous games.


Only four characters in the ''Super Smash Bros.'' series have moves that can absorb attacks, namely [[Ness]], [[Lucas]], [[Mii Gunner]], and [[Mr. Game & Watch]]. Ness and Lucas' absorbing special move is [[PSI Magnet]], Mr. Game & Watch's is [[Oil Panic]], and the Mii Gunner's is [[Absorbing Vortex]]. PSI Magnet and Absorbing Vortex heal the user based on the absorbed attack's power, while Oil Panic stores the strength of up to three projectiles for unleashing a single attack later. Absorption is not to be confused with [[Villager]] and [[Isabelle]]'s [[neutral special]], [[Pocket]], or any other form of collecting items.
Only four characters in the ''Super Smash Bros.'' series have moves that can absorb attacks, namely [[Ness]], [[Lucas]], [[Mii Gunner]], and [[Mr. Game & Watch]]. Ness and Lucas' absorbing special move is [[PSI Magnet]], Mr. Game & Watch's is [[Oil Panic]], and the Mii Gunner's is [[Absorbing Vortex]]. PSI Magnet and Absorbing Vortex heal the user based on the absorbed attack's power, while Oil Panic stores the strength of up to three projectiles for unleashing a single attack later. Absorption is not to be confused with [[Villager]] and [[Isabelle]]'s [[neutral special]], [[Pocket]], or any other form of collecting items.
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