33
edits
(Consistency with other special move pages and saving bytes; per proposal.) |
Tag: Mobile edit |
||
Line 13: | Line 13: | ||
==Overview== | ==Overview== | ||
{{Incomplete|Need to add Japanese quotes for swapping between Pyra and Mythra.}} | {{Incomplete|Need to add Japanese quotes for swapping between Pyra and Mythra.}} | ||
Like [[Transform]] in ''Melee'', Swap is a very fast switch between Pyra and Mythra that also provides [[intangibility]]. Also, unlike Transform and [[Pokémon Change]] in ''Brawl'', swapping between Pyra and Mythra does not require the new form to be loaded from the console's cartridge/internal storage/SD card, since the game simultaneously loads the data for both Pyra and Mythra before starting a match. | Like [[Transform]] in ''Melee'' and ''Brawl'', Swap is a very fast switch between Pyra and Mythra that also provides [[intangibility]]. Also, unlike Transform and [[Pokémon Change]] in ''Brawl'', swapping between Pyra and Mythra does not require the new form to be loaded from the console's cartridge/internal storage/SD card, since the game simultaneously loads the data for both Pyra and Mythra before starting a match. | ||
The move is fairly fast to complete, allowing Pyra/Mythra to act earlier than {{SSBU|Pokémon Trainer}}'s Pokémon after [[Pokémon Change]] in ''Ultimate'' (or even {{SSBM|Zelda}}/{{SSBM|Sheik}} after Transform in ''Melee''), and having no cooldown for each transformation; unlike with Pokémon Change, however, Pyra/Mythra are granted intangibility for a shorter duration, starting from frame 6 instead of frame 1. Additionally, both characters maintain their drift when using the move, greatly circumventing potential momentum loss, especially in the case of Mythra swapping to Pyra. | The move is fairly fast to complete, allowing Pyra/Mythra to act earlier than {{SSBU|Pokémon Trainer}}'s Pokémon after [[Pokémon Change]] in ''Ultimate'' (or even {{SSBM|Zelda}}/{{SSBM|Sheik}} after Transform in ''Melee''), and having no cooldown for each transformation; unlike with Pokémon Change, however, Pyra/Mythra are granted intangibility for a shorter duration, starting from frame 6 instead of frame 1. Additionally, both characters maintain their drift when using the move, greatly circumventing potential momentum loss, especially in the case of Mythra swapping to Pyra. |
edits