Sonic (SSB4)/Up smash: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
SuperSqank (talk | contribs) m (→Hitboxes) |
SacredFire37 (talk | contribs) m (→Hitboxes: Not sure why hits 2-7 weren't labeled as transcendent before) Tag: Mobile edit |
||
Line 64: | Line 64: | ||
|sfx=Kick | |sfx=Kick | ||
|slvl=S | |slvl=S | ||
|clang=f | |||
|rebound=f | |||
}} | }} | ||
{{SSB4HitboxTableRow | {{SSB4HitboxTableRow | ||
Line 83: | Line 85: | ||
|sfx=Kick | |sfx=Kick | ||
|slvl=S | |slvl=S | ||
|clang=f | |||
|rebound=f | |||
}} | }} | ||
{{SSB4HitboxTableRow | {{SSB4HitboxTableRow | ||
Line 102: | Line 106: | ||
|sfx=Kick | |sfx=Kick | ||
|slvl=S | |slvl=S | ||
|clang=f | |||
|rebound=f | |||
}} | }} | ||
{{SSB4HitboxTableRow | {{SSB4HitboxTableRow | ||
Line 121: | Line 127: | ||
|sfx=Kick | |sfx=Kick | ||
|slvl=S | |slvl=S | ||
|clang=f | |||
|rebound=f | |||
}} | }} | ||
{{HitboxTableTitle|Hit 8|24}} | {{HitboxTableTitle|Hit 8|24}} |
Latest revision as of 18:38, March 25, 2023
Overview[edit]
A jumping Spin Dash. It hits multiple times, with its first hit rendering Sonic intangible. It has very high knockback growth, but average base knockback, which makes it better suited for KO attempts later rather than earlier. It also comes out on frame 19 and has 32 frames of ending lag, making it risky if used unwisely.
Hitboxes[edit]
Timing[edit]
Charges between | 13-14 |
---|---|
Intangibility | 18-20 |
Hit 1 | 19 |
Hits 2-7 | 21, 23, 25, 27, 29, 31 |
Hit 8 | 33-34 |
Interruptible | 66 |
Animation length | 79 |
Lag time |
Charge interval |
Hitbox |
Vulnerable |
Intangible |
Interruptible |
|