Super Smash Bros. Melee
Super Smash Bros. Brawl
Super Smash Bros. 4
Super Smash Bros. Ultimate

Animal Crossing (universe): Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
m (I think this is too specific to be noteworthy)
Tag: Undo
 
(34 intermediate revisions by 17 users not shown)
Line 1: Line 1:
{{DISPLAYTITLE:''Animal Crossing'' (universe)}}
{{Title|''Animal Crossing'' (universe)}}
{{ArticleIcons|melee=y|brawl=y|ssb4=y|ultimate=y}}
{{ArticleIcons|ssbm=y|ssbb=y|ssb4=y|ssbu=y}}
{{Infobox Series
{{Infobox Series
|title = Animal Crossing (universe)
|title = Animal Crossing (universe)
|image = [[File:AnimalCrossingTitle.png|300px]]
|image = [[File:AnimalCrossingTitle.png|300px]]
|caption = [[File:AnimalCrossingSymbol.svg|50px|class=invert]]
|caption = [[File:AnimalCrossingSymbol.svg|50px|class=invert-dark]]
|developer = [[Nintendo]]<br>NDcube
|developer = [[Nintendo]]<br>NDcube
|publisher = Nintendo
|publisher = Nintendo
Line 21: Line 21:
==Franchise description==
==Franchise description==
[[File:Villager trailer.png|thumb|The peaceful town setting of an ''Animal Crossing'' game, as depicted in the first trailer for ''SSB4''.]]
[[File:Villager trailer.png|thumb|The peaceful town setting of an ''Animal Crossing'' game, as depicted in the first trailer for ''SSB4''.]]
The first entry in the series titled ''Animal Forest'' (どうぶつの森, ''{{s|nookipedia|Dōbutsu no Mori}}''), released in April 2001 as a Japan-exclusive life-simulation title for the [[Nintendo 64]]. The game was made internally at Nintendo by many of the same staff that worked on ''{{s|supermariowiki|Yoshi's Story}}''. The team originally planned for the game to be released on the {{s|nintendowiki|Nintendo 64DD}} to take advantage of its writable floppy disks and real-time clock. However, after the many delays and eventual abandonment of the 64DD, the game was transfered to a standard cartridge with a real-time clock built into the Game Pak, the first and only game on the system to do so, as well as utilizing the Controller Pak to save data. The game received an enhanced remake for the Nintendo [[GameCube]] eight months later titled ''{{s|nookipedia|Dōbutsu no Mori+}}''. This version is basically a direct port of the original version with updated textures and utilizing memory cards and the system's internal clock. This made the game files so small in size that it is one of the few games that can fit entirely on the system memory, meaning it can still play even if the disc is removed. Nintendo of America decided to localize this version of the game for release in the United States, and during the immense translation process many more new features like whole dialogue options and new holiday items were added, resulting in the final product, ''{{s|nookipedia|Animal Crossing}}'', released on September 2002. The game, which had more-or-less already been "promoted to" western audiences via cameo appearances from some of its characters in 2001's ''[[Super Smash Bros. Melee]]'', was a breakout hit and received high marks for its quirky and charming approach to the social simulation genre, and Nintendo of Japan was impressed enough with NOA's version that it was translated back and released for essentially the third time in that country, titled ''{{s|nookipedia|Dōbutsu no Mori e+}}''.  
The first entry in the series titled ''Animal Forest'' (どうぶつの森, ''{{s|nookipedia|Dōbutsu no Mori}}''), released in April 2001 as a Japan-exclusive life-simulation title for the [[Nintendo 64]]. The game was made internally at Nintendo by many of the same staff that worked on ''{{s|supermariowiki|Yoshi's Story}}''. The team originally planned for the game to be released on the {{s|nintendowiki|Nintendo 64DD}} to take advantage of its writable floppy disks and real-time clock. However, after the many delays and eventual abandonment of the 64DD, the game was transferred to a standard cartridge with a real-time clock built into the Game Pak, the first and only game on the system to do so, as well as utilizing the Controller Pak to save data. The game received an enhanced remake for the Nintendo [[GameCube]] eight months later titled ''{{s|nookipedia|Dōbutsu no Mori+}}''. This version is basically a direct port of the original version with updated textures and utilizing memory cards and the system's internal clock. This made the game files so small in size that it is one of the few games that can fit entirely on the system memory, meaning it can still play even if the disc is removed. Nintendo of America decided to localize this version of the game for release in the United States, and during the immense translation process many more new features like whole dialogue options and new holiday items were added, resulting in the final product, ''{{s|nookipedia|Animal Crossing}}'', released on September 2002. The game, which had more-or-less already been "promoted to" western audiences via cameo appearances from some of its characters in 2001's ''[[Super Smash Bros. Melee]]'', was a breakout hit and received high marks for its quirky and charming approach to the social simulation genre, and Nintendo of Japan was impressed enough with NOA's version that it was translated back and released for essentially the third time in that country, titled ''{{s|nookipedia|Dōbutsu no Mori e+}}''.  


''Animal Crossing'' was established as one of Nintendo's regular franchises following the GameCube release, and every sequel in the ''Animal Crossing'' series had since been released worldwide. From a Western perspective, the second game was ''{{s|nookipedia|Animal Crossing: Wild World}}'', released for the [[Nintendo DS]] in late 2005, which introduced an online play component to the series. The game also removed region-specific content as a way for all players to potentially have the same experience. The third game, ''{{s|nookipedia|Animal Crossing: City Folk}}'' (or ''Let's Go To The City'' in PAL regions) for the Wii in late 2008, added a city outside of the main town as a new area that could be visited. The fourth game, ''{{s|nookipedia|Animal Crossing: New Leaf}}'' for the [[Nintendo 3DS]] on November 2012 in Japan and the rest of the world throughout 2013, allows the player character to become the mayor of the town and obtain new customization options for it. This game received an update in 2016 titled  ''{{s|nookipedia|Animal Crossing: New Leaf - Welcome amiibo}}'', which introduced [[amiibo]] functionality. In 2017, ''Animal Crossing'' became the fourth Nintendo IP to receive a spinoff for smartphones, with ''{{s|nookipedia|Animal Crossing: Pocket Camp}}'', a campsite management game. On March 20th 2020, ''{{s|nookipedia|Animal Crossing: New Horizons}}'' was released on the Nintendo Switch, being the first game since ''City Folk'' to release on a home console. The game itself was massively popular, beating out both ''Wild World'' and ''New Leaf'' to become the best-selling game in the franchise. The franchise had also spawned an anime film that was released only in Japan, and ''Animal Crossing'' properties steadily grew in representation in the ''Super Smash Bros.'' games until a character representing a typical ''Animal Crossing'' player-character was included as a playable fighter in ''[[Super Smash Bros. 4]]'' as "{{SSB4|Villager}}".
''Animal Crossing'' was established as one of Nintendo's regular franchises following the GameCube release, and every sequel in the ''Animal Crossing'' series had since been released worldwide. From a Western perspective, the second game was ''{{s|nookipedia|Animal Crossing: Wild World}}'', released for the [[Nintendo DS]] in late 2005, which introduced an online play component to the series. The game also removed region-specific content as a way for all players to potentially have the same experience. The third game, ''{{s|nookipedia|Animal Crossing: City Folk}}'' (or ''Let's Go To The City'' in PAL regions) for the Wii in late 2008, added a city outside of the main town as a new area that could be visited. The fourth game, ''{{s|nookipedia|Animal Crossing: New Leaf}}'' for the [[Nintendo 3DS]] on November 2012 in Japan and the rest of the world throughout 2013, allows the player character to become the mayor of the town and obtain new customization options for it. This game received an update in 2016 titled  ''{{s|nookipedia|Animal Crossing: New Leaf - Welcome amiibo}}'', which introduced [[amiibo]] functionality. In 2017, ''Animal Crossing'' became the fourth Nintendo IP to receive a spinoff for smartphones, with ''{{s|nookipedia|Animal Crossing: Pocket Camp}}'', a campsite management game. On March 20th 2020, ''{{s|nookipedia|Animal Crossing: New Horizons}}'' was released on the Nintendo Switch, being the first game since ''City Folk'' to release on a home console. The game itself was massively popular, beating out both ''Wild World'' and ''New Leaf'' to become the best-selling game in the franchise. The franchise had also spawned an anime film that was released only in Japan, and ''Animal Crossing'' properties steadily grew in representation in the ''Super Smash Bros.'' games until a character representing a typical ''Animal Crossing'' player-character was included as a playable fighter in ''[[Super Smash Bros. 4]]'' as "{{SSB4|Villager}}".


In a given ''Animal Crossing'' game, the player's avatar, a [[Villager|human boy or girl]], moves into a randomly-generated village in a forest that is populated by anthropomorphic animals that are all roughly his or her size (despite the large range of animal species the villagers encompass). In ''New Horizons'', the player and two other villagers are instead taken to a deserted island as part of the Deserted Island Getaway Package offered by [[Tom Nook]]. Once the avatar is settled into their living quarters, they may interact with and perform errands for the amiable residents on a day-to-day basis, amassing wealth (in the form of a type of currency called "bells") and a variety of decorative paraphernalia for their own house. Additionally in ''New Horizons'', the player can decorate their island by placing down furniture and using the {{s|Nookipedia|Island Designer Construction Permit}} to customize cliffs and rivers to their preferred setting. The series is generally is open-ended in that there are no objectives to complete and no way to "beat" the game per se, though one may pursue goals such as collecting all available types of bugs and fish in the game world. However, ''New Horizons'' does give a main objective of attracting [[K.K. Slider]] on the island, requiring the player to amass a 3-star rating by decorating and inviting villagers on to their island. The only "long term" goal in all the games for players to complete in order to access an unrestricted play experience is that they must amass enough wealth to regularly pay off their house's mortgage whenever the town shopkeeper and real-estate agent, Tom Nook the tanuki, upgrades the floor space of their house. Each game released tracks the real-world passage of time through the platform's internal calendar and affects the status of the player's village appropriately even when that village is not being played, and a player's avatar is able to visit the village of another player's copy of the game.
In a given ''Animal Crossing'' game, the player's avatar, a [[Villager|human boy or girl]], moves into a randomly-generated village in a forest that is populated by anthropomorphic animals that are all roughly their size (despite the large range of animal species the villagers encompass). In ''New Horizons'', the player and two other villagers are instead taken to a deserted island as part of the Deserted Island Getaway Package offered by [[Tom Nook]]. Once the avatar is settled into their living quarters, they may interact with and perform errands for the amiable residents on a day-to-day basis, amassing wealth (in the form of a type of currency called "bells") and a variety of decorative paraphernalia for their own house. Additionally in ''New Horizons'', the player can decorate their island by placing down furniture and using the {{s|Nookipedia|Island Designer Construction Permit}} to customize cliffs and rivers to their preferred setting. The series is generally is open-ended in that there are no objectives to complete and no way to "beat" the game per se, though one may pursue goals such as collecting all available types of bugs and fish in the game world. However, ''New Horizons'' does give a main objective of attracting [[K.K. Slider]] on the island, requiring the player to amass a 3-star rating by decorating and inviting villagers on to their island. The only "long term" goal in all the games for players to complete in order to access an unrestricted play experience is that they must amass enough wealth to regularly pay off their house's mortgage whenever the town shopkeeper and real-estate agent, Tom Nook the tanuki, upgrades the floor space of their house. Each game released tracks the real-world passage of time through the platform's internal calendar and affects the status of the player's village appropriately even when that village is not being played, and a player's avatar is able to visit the village of another player's copy of the game.


==In ''[[Super Smash Bros. Melee]]''==
==In ''[[Super Smash Bros. Melee]]''==
Line 51: Line 51:
{{main|List of SSBB Music (Animal Crossing series)}}
{{main|List of SSBB Music (Animal Crossing series)}}
====Original Tracks====
====Original Tracks====
*'''{{SSBBMusicLink|Animal Crossing|Title (Animal Crossing)}}''': Contrary to the title, this track is not merely a remix of the Title Screen Theme from Animal Crossing, but a whole medley of tracks from ''{{s|nookipedia|Animal Crossing: Wild World}}''. This track includes the Title Screen Theme, Museum Theme, 3pm - 4pm Theme, Loan Paid Off Jingle, 6am - 7am Theme, Tom Nook's Store Theme and the Town Hall Theme, before looping again.  It is the main song of the Smashville stage.
*'''{{SSBBMusicLink|Animal Crossing|Title (Animal Crossing)}}''': Contrary to the title, this track is not merely a remix of the Title Screen Theme from Animal Crossing, but a whole medley of tracks from ''{{s|nookipedia|Animal Crossing: Wild World}}''. This track includes the Title Screen Theme, Museum Theme, 3pm - 4pm Theme, Loan Paid Off Jingle, 6am - 7am Theme, Tom Nook's Store Theme and the Town Hall Theme, before looping again.
*'''{{SSBBMusicLink|Animal Crossing|Go K.K. Rider!}}''': This track debuted in Animal Crossing, where it was one of the randoms songs K.K. Slider could sing at the train station, and in later games at Brewster's Roost. It plays on the Smashville stage.
*'''{{SSBBMusicLink|Animal Crossing|Go K.K. Rider!}}''': This track debuted in Animal Crossing, where it was one of the randoms songs K.K. Slider could sing at the train station, and in later games at Brewster's Roost.
*'''{{SSBBMusicLink|Animal Crossing|2:00 a.m.}}''': This track's in-game debut was in Animal Crossing: Wild World, where it played between 2:00 a.m. and 3:00 a.m. In Brawl, the track has been heavily sped up, and has had K.K. Slider vocals added. It plays on the Smashville stage.
*'''{{SSBBMusicLink|Animal Crossing|2:00 a.m.}}''': This track's in-game debut was in Animal Crossing: Wild World, where it played between 2:00 a.m. and 3:00 a.m. In Brawl, the track has been heavily sped up, and has had K.K. Slider vocals added.
*'''{{SSBBMusicLink|Animal Crossing|Town Hall and Tom Nook's Store}}''': A medley of both the Town Hall background music from ''Animal Crossing: Wild World'' as well as the music that plays in any of the variations of Tom Nook's store in all ''Animal Crossing'' games. It plays on the Smashville stage.
*'''{{SSBBMusicLink|Animal Crossing|Town Hall and Tom Nook's Store}}''': A medley of both the Town Hall background music from ''Animal Crossing: Wild World'' as well as the music that plays in any of the variations of Tom Nook's store in all ''Animal Crossing'' games.
*'''{{SSBBMusicLink|Animal Crossing|The Roost}}''': A soothing remix of the music track heard in The Roost in ''Animal Crossing: Wild World''. It plays on the Smashville stage.
*'''{{SSBBMusicLink|Animal Crossing|The Roost}}''': A soothing remix of the music track heard in The Roost in ''Animal Crossing: Wild World''.


====Source Tracks====
====Source Tracks====
*'''[[List of SSBB Music (Animal Crossing series)#K.K. Slider's Performance|K.K. Cruisin{{'}}]]''': One of K.K. Slider's songs taken directly from the ''Animal Crossing'' games, it only plays during one of his Saturday night concerts on the ''Smashville'' stage.
*'''[[List of SSBB Music (Animal Crossing series)#K.K. Slider's Performance|K.K. Cruisin{{'}}]]''': One of K.K. Slider's songs taken directly from the ''Animal Crossing'' games, it only plays during one of his Saturday night concerts on ''Smashville''.
*'''[[List of SSBB Music (Animal Crossing series)#K.K. Slider's Performance|K.K. Condor]]''': One of K.K. Slider's songs taken directly from the ''Animal Crossing'' games, it only plays during one of his Saturday night concerts on the ''Smashville'' stage.
*'''[[List of SSBB Music (Animal Crossing series)#K.K. Slider's Performance|K.K. Condor]]''': One of K.K. Slider's songs taken directly from the ''Animal Crossing'' games, it only plays during one of his Saturday night concerts on ''Smashville''.
*'''[[List of SSBB Music (Animal Crossing series)#K.K. Slider's Performance|K.K. Western]]''': One of K.K. Slider's songs taken directly from the ''Animal Crossing'' games, it only plays during one of his Saturday night concerts on the ''Smashville'' stage.
*'''[[List of SSBB Music (Animal Crossing series)#K.K. Slider's Performance|K.K. Western]]''': One of K.K. Slider's songs taken directly from the ''Animal Crossing'' games, it only plays during one of his Saturday night concerts on ''Smashville''.
*'''[[List of SSBB Music (Animal Crossing series)#K.K. Slider's Performance|K.K. Gumbo]]''': One of K.K. Slider's songs taken directly from the ''Animal Crossing'' games, it only plays during one of his Saturday night concerts on the ''Smashville'' stage.
*'''[[List of SSBB Music (Animal Crossing series)#K.K. Slider's Performance|K.K. Gumbo]]''': One of K.K. Slider's songs taken directly from the ''Animal Crossing'' games, it only plays during one of his Saturday night concerts on ''Smashville''.
*'''[[List of SSBB Music (Animal Crossing series)#K.K. Slider's Performance|Rockin' K.K.]]''': One of K.K. Slider's songs taken directly from the ''Animal Crossing games'', it only plays during one of his Saturday night concerts on the ''Smashville'' stage.
*'''[[List of SSBB Music (Animal Crossing series)#K.K. Slider's Performance|Rockin' K.K.]]''': One of K.K. Slider's songs taken directly from the ''Animal Crossing games'', it only plays during one of his Saturday night concerts on ''Smashville''.
*'''[[List of SSBB Music (Animal Crossing series)#K.K. Slider's Performance|DJ K.K.]]''': One of K.K. Slider's songs taken directly from the ''Animal Crossing games'', it only plays during one of his Saturday night concerts on the ''Smashville'' stage.
*'''[[List of SSBB Music (Animal Crossing series)#K.K. Slider's Performance|DJ K.K.]]''': One of K.K. Slider's songs taken directly from the ''Animal Crossing games'', it only plays during one of his Saturday night concerts on ''Smashville''.


===Trophies===
===Trophies===
Line 82: Line 82:


====''for Wii U''====
====''for Wii U''====
*[[File:SmashvilleIconSSB4-U.png|75px|right|link=Smashville]]{{gameIcon|SSBB}}'''[[Smashville]]''' ([[Unlockable stage|Unlockable]]): staged above a village from ''{{s|nookipedia|Animal Crossing: Wild World}}''. It is a large, floating platform with one smaller platform shifting from side-to-side above it. Item-bearing balloons occasionally float in and will drop the item it holds if popped. Animal villagers appear in the background, watching the fight. The villagers that appear are dependent on the time of day. Like Town and City, whether it is day or night on Smashville is dependent on the set time in the Wii U system's internal clock. Smashville is unlocked once the "[[Playing Tricks]]" [[event]] is completed. It is one of the possible stages to appear in Level 2 of [[All-Star Mode]] as a [[home stage]] for Villager. It is large enough to accommodate [[8-Player Smash]]. Its [[Ω form]] is a floating platform like [[Final Destination]].
*[[File:TownandCityIconSSB4-U.png|75px|right|link=Town and City]]'''[[Town and City]]''' ([[Starter stage|Starter]]): staged above a suburb from ''{{s|nookipedia|Animal Crossing: City Folk}}''. The stage is similar to Smashville and [[Battlefield]]: it is a large, floating platform with three smaller platforms above it. Eventually, the main platform travels from the suburb to the city from ''City Folk''. This transition replaces the three smaller platforms with two. During each stop, a background platform with various animal villagers watching will hover behind the main stage. The villagers that appear are dependent on the time of day and whether it is staged in the suburb or city. Like Smashville, whether it is day or night on Town and City is dependent on the set time in the Wii U system's internal clock. It is one of the possible stages to appear in Level 2 of [[All-Star Mode]] as a [[home stage]] for Villager. It is large enough to accommodate [[8-Player Smash]]. Its [[Ω form]] is a floating platform like [[Final Destination]], overlooking the city plaza.{{clr}}
*[[File:TownandCityIconSSB4-U.png|75px|right|link=Town and City]]'''[[Town and City]]''' ([[Starter stage|Starter]]): staged above a suburb from ''{{s|nookipedia|Animal Crossing: City Folk}}''. The stage is similar to Smashville and [[Battlefield]]: it is a large, floating platform with three smaller platforms above it. Eventually, the main platform travels from the suburb to the city from ''City Folk''. This transition replaces the three smaller platforms with two. During each stop, a background platform with various animal villagers watching will hover behind the main stage. The villagers that appear are dependent on the time of day and whether it is staged in the suburb or city. Like Smashville, whether it is day or night on Town and City is dependent on the set time in the Wii U system's internal clock. It is one of the possible stages to appear in Level 2 of [[All-Star Mode]] as a [[home stage]] for Villager. It is large enough to accommodate [[8-Player Smash]]. Its [[Ω form]] is a floating platform like [[Final Destination]], overlooking the city plaza.{{clr}}
*[[File:SmashvilleIconSSB4-U.png|75px|right|link=Smashville]]{{gameIcon|SSBB}}'''[[Smashville]]''' ([[Unlockable stage|Unlockable]]): staged above a village from ''{{s|nookipedia|Animal Crossing: Wild World}}''. It is a large, floating platform with one smaller platform shifting from side-to-side above it. Item-bearing balloons occasionally float in and will drop the item it holds if popped. Animal villagers appear in the background, watching the fight. The villagers that appear are dependent on the time of day. Like Town and City, whether it is day or night on Smashville is dependent on the set time in the Wii U system's internal clock. Smashville is unlocked once the "[[Playing Tricks]]" [[event]] is completed. It is one of the possible stages to appear in Level 2 of [[All-Star Mode]] as a [[home stage]] for Villager. It is large enough to accommodate [[8-Player Smash]]. Its [[Ω form]] is a floating platform like [[Final Destination]].


===Items===
===Items===
Line 106: Line 106:
*{{Head|Mii Gunner|g=SSB4|s=24x24px}} '''[[Isabelle|Isabelle Outfit]]''' ([[DLC]]): the outfit is based on [[Isabelle]], the secretary for the player character in ''{{s|nookipedia|Animal Crossing: New Leaf}}''. She is a very popular ''Animal Crossing'' character and has been pushed as the face of the franchise since the release of ''Smash 4''. Isabelle herself serves as an Assist Trophy. The costume was released with a corresponding hat as downloadable content on June 14, 2015. The Mii wears a blonde dog suit with a white blouse, red bow-tie, plaid vest, and green skirt. It wields a party popper similar to the one used by Isabelle during holidays and other special events in ''New Leaf''.
*{{Head|Mii Gunner|g=SSB4|s=24x24px}} '''[[Isabelle|Isabelle Outfit]]''' ([[DLC]]): the outfit is based on [[Isabelle]], the secretary for the player character in ''{{s|nookipedia|Animal Crossing: New Leaf}}''. She is a very popular ''Animal Crossing'' character and has been pushed as the face of the franchise since the release of ''Smash 4''. Isabelle herself serves as an Assist Trophy. The costume was released with a corresponding hat as downloadable content on June 14, 2015. The Mii wears a blonde dog suit with a white blouse, red bow-tie, plaid vest, and green skirt. It wields a party popper similar to the one used by Isabelle during holidays and other special events in ''New Leaf''.


*{{Head|Mii Gunner|g=SSB4|s=24x24px}} '''[[K.K. Slider|K.K. Slider Outfit]]''' ([[DLC]]): the outfit is based on [[K.K. Slider]], a nomadic musician from the original ''{{iw|nookipedia|Animal Crossing|GCN}}''. In Japan, this costume was available with a corresponding hat for free as part of a promotion with {{s|wikipedia|7-Eleven}} from June 19 through July 11, 2015. It was later released worldwide for free on July 31, 2015 as part of the 1.1.0 update. It was the only Mii Fighter set released for free. The Mii wears a white, full-body dog suit and wields K.K.'s acoustic guitar.
*{{Head|Mii Gunner|g=SSB4|s=24x24px}} '''[[K.K. Slider|K.K. Slider Outfit]]''' ([[DLC]]): the outfit is based on [[K.K. Slider]], a nomadic musician from the original ''{{iw|nookipedia|Animal Crossing}}''. In Japan, this costume was available with a corresponding hat for free as part of a promotion with {{s|wikipedia|7-Eleven}} from June 19 through July 11, 2015. It was later released worldwide for free on July 31, 2015 as part of the 1.1.0 update. It was the only Mii Fighter set released for free. The Mii wears a white, full-body dog suit and wields K.K.'s acoustic guitar.


====Headgear====
====Headgear====
Line 190: Line 190:
====Original Tracks====
====Original Tracks====
Arrangements and remixes unique to ''Ultimate''. All new tracks are remixes of different title themes across the ''Animal Crossing'' games.
Arrangements and remixes unique to ''Ultimate''. All new tracks are remixes of different title themes across the ''Animal Crossing'' games.
*'''{{SSBUMusicLink|Animal Crossing|Title Theme - Animal Crossing}}''': A new remix of the title theme from the first ''{{iw|nookipedia|Animal Crossing|GCN}}'' game.
*'''{{SSBUMusicLink|Animal Crossing|Title Theme - Animal Crossing}}''': A new remix of the title theme from the first ''{{iw|nookipedia|Animal Crossing}}'' game.
*'''{{SSBUMusicLink|Animal Crossing|Title Theme - Animal Crossing: Wild World}}''': A new remix of the title theme from ''{{iw|nookipedia|Animal Crossing: Wild World}}''.
*'''{{SSBUMusicLink|Animal Crossing|Title Theme - Animal Crossing: Wild World}}''': A new remix of the title theme from ''{{iw|nookipedia|Animal Crossing: Wild World}}''.
*'''{{SSBUMusicLink|Animal Crossing|Title Theme - Animal Crossing: Happy Home Designer}}''': A new electric guitar-heavy remix of the title theme from ''{{iw|nookipedia|Animal Crossing: Happy Home Designer}}''.
*'''{{SSBUMusicLink|Animal Crossing|Title Theme - Animal Crossing: Happy Home Designer}}''': A new electric guitar-heavy remix of the title theme from ''{{iw|nookipedia|Animal Crossing: Happy Home Designer}}''.
Line 230: Line 230:


==Games with elements appearing in the ''Super Smash Bros.'' series==
==Games with elements appearing in the ''Super Smash Bros.'' series==
The ''Animal Crossing'' universe has games represented throughout the ''Super Smash Bros.'' series with a total of 6 games. The latest game represented in this universe is ''{{s|nookipedia|Animal Crossing: New Horizons}}'', released on March 20, 2020.
The ''Animal Crossing'' universe has games represented throughout the ''Super Smash Bros.'' series with a total of 8 games. The latest game represented in this universe is ''{{s|nookipedia|Animal Crossing: New Horizons}}'', released on March 20, 2020.


===''{{s|nookipedia|Doubutsu no Mori}}'' / ''{{s|nookipedia|Animal Crossing}}''===
===''{{s|nookipedia|Doubutsu no Mori}}'' / ''{{s|nookipedia|Animal Crossing}}''===
*Playable characters:
*Playable characters:
**{{GameIcon|SSB4}} The [[Villager]] appears as a fighter in ''Smash 4'', and ''Ultimate''.
**{{GameIcon|SSB4}} The [[Villager]] appears as a fighter in ''Smash 4'' and ''Ultimate''. Various elements of his moveset came from this game.
**{{GameIcon|SSB4}} [[Lloid]] apears as Villager's [[side special]], and as [[Isabelle]]'s [[down special]] in ''Ultimate''.
**{{GameIcon|SSB4}} [[Lloid]] appears as Villager's [[side special]], and as [[Isabelle]]'s [[down special]] in ''Ultimate''.
**{{GameIcon|SSB4}} [[Tom Nook]], [[Timmy and Tommy]] appear in Villager and Isabelle's [[Final Smash]].
**{{GameIcon|SSB4}} [[Tom Nook]], [[Timmy and Tommy]] appear on Villager and Isabelle's [[Final Smash]].
**{{GameIcon|SSB4}} A costume based on [[K.K. Slider]] appears for the {{SSB4|Mii Gunner}} in ''Smash 4'', and ''Ultimate''.
**{{GameIcon|SSB4}} A costume based on [[K.K. Slider]] appears for the {{SSB4|Mii Gunner}} in ''Smash 4'' and ''Ultimate''.
**{{GameIcon|SSBU}} Isabelle uses a [[Fishing Rod]], a common tool in this series, as her side special.
*Stage elements:
*Stage elements:
**{{GameIcon|SSBB}} Various villagers from this game appear in the background of [[Smashville]].
**{{GameIcon|SSBB}} Various villagers from this game appear in the background of [[Smashville]].
Line 243: Line 244:
**{{GameIcon|SSB4-WIIU}} Various villagers from this game appear in the background of [[Town and City]].
**{{GameIcon|SSB4-WIIU}} Various villagers from this game appear in the background of [[Town and City]].
*Items:
*Items:
**{{GameIcon|SSBB}} The [[Pitfall Seed]] originates from this game.
**{{GameIcon|SSBB}} The [[Pitfall]] item originates from this game.
**{{GameIcon|SSB4}} The [[Beehive]] item originates from this game.
**{{GameIcon|SSB4}} The [[Beehive]] item originates from this game.
*Assist trophies:
*Assist Trophies:
**{{GameIcon|SSBB}} [[Mr. Resetti]], who debuts in this game, appears as a [[Assist Trophy]] in ''Brawl''.
**{{GameIcon|SSBB}} [[Mr. Resetti]], who debuts in this game, appears as a [[Assist Trophy]] in ''Brawl''.
**{{GameIcon|SSBU}} Kapp'n, who debuts in this game, appears as an Assist Trophy in ''Ultimate''.
**{{GameIcon|SSBU}} Kapp'n, who debuts in this game, appears as an Assist Trophy in ''Ultimate''.
*Trophies:
*Trophies:
**{{GameIcon|SSBM}} Tom Nook, Totakeke / K.K. Slider, and Mr. Resetti appear as trophies in ''Brawl'', and ''Smash 4''.
**{{GameIcon|SSBM}} Tom Nook, Totakeke / K.K. Slider, and Mr. Resetti appear as trophies in ''Melee'', ''Brawl'', and ''Smash 4''.
**{{gameIcon|SSBB}} Animal Crossing Boy, and Mr. Resetti (Feet) appear as trophies.
**{{gameIcon|SSBB}} Animal Crossing Boy and Mr. Resetti (Feet) appear as trophies.
**{{gameIcon|SSBB}} Tommy & Timmy, Redd, Sable & Mabel, and Mr. Resetti appear as trophies in ''Brawl'', and ''Smash 4''.
**{{gameIcon|SSBB}} Tommy & Timmy, Redd, and Sable & Mabel appear as trophies in ''Brawl'' and ''Smash 4''.
**{{gameIcon|SSBB}} Tortimer, Kapp'n, Cooper, Booker, Gulliver, and Blanca appear as trophies in ''Brawl'', and ''Smash for 3DS''.
**{{gameIcon|SSBB}} Tortimer, Kapp'n, Copper, Booker, Gulliver, and Blanca appear as trophies in ''Brawl'' and ''Smash for 3DS''.
**{{gameIcon|SSBB}} Blathers, Pelly, Phyllis, Katrina, Joah, Saharah, and Wendell appear as trophies in ''Brawl'', and ''Smash for Wii U''.
**{{gameIcon|SSBB}} Blathers, Pelly, Phyllis, Katrina, Joah, Saharah, and Wendell appear as trophies in ''Brawl'' and ''Smash for Wii U''.
**{{gameIcon|SSB4}} Lloid, and Rover appear as trophies.
**{{gameIcon|SSB4}} Lloid and Rover appear as trophies.
**{{gameIcon|SSB4-3DS}} Pete, Porter, Jack, Chip, Franklin, and Snowpeople appear as trophies.
**{{gameIcon|SSB4-3DS}} Pete, Porter, Jack, Chip, Franklin, and Snowpeople appear as trophies.
**{{gameIcon|SSB4-WIIU}} Gracie, Jingle, Don, and Wisp appear as trophies.
**{{gameIcon|SSB4-WIIU}} Gracie, Jingle, Don, and Wisp appear as trophies.
Line 274: Line 275:


===''{{s|nookipedia|Animal Crossing: Wild World}}''===
===''{{s|nookipedia|Animal Crossing: Wild World}}''===
*Playable characters:
**{{GameIcon|SSB4}} The designs of most of Villager's costumes came from this game.
**{{GameIcon|SSBU}} The {{iw|nookipedia|Town Hall}} appears on Isabelle's [[on-screen appearance]] and in her Final Smash.
*Stages:
*Stages:
**{{GameIcon|SSBB}} [[Smashville]] draws primarily from ''Wild World''. The overall aesthetic of the stage's background, the flat village, and elements such as Kapp'n's taxi, the Roost cafe, and some of the background villagers originated in this game. The stage is simple; its biggest gimmick likely being how the stage changes depending on the time of day. Similar to both ''Animal Crossing'' and ''Wild World'', K.K. Slider, also known as Totakeke, will appear on the stage at 8:00 PM on Saturdays for four hours.
**{{GameIcon|SSBB}} [[Smashville]] draws primarily from this game. The overall aesthetic of the stage's background, the flat village, and elements such as Kapp'n's taxi, the Roost cafe, and some of the background villagers originated in this game. The stage is simple; its biggest gimmick likely being how the stage changes depending on the time of day. Similar to both ''Animal Crossing'' and ''Wild World'', K.K. Slider will appear on the stage at 8:00 PM on Saturdays for four hours.
*Stage elements:
*Stage elements:
**{{GameIcon|SSBB}} Various villagers from this game appear in the background of Smashville.
**{{GameIcon|SSBB}} Various villagers from this game appear in the background of Smashville.
Line 281: Line 285:
*Trophies:
*Trophies:
**{{gameIcon|SSBB}} Kaitlin appears as part of the Katie & Kaitlin trophy.
**{{gameIcon|SSBB}} Kaitlin appears as part of the Katie & Kaitlin trophy.
**{{gameIcon|SSBB}} Dr. Shrunk appears as a trophy in ''Brawl'', and ''Smash 4''.
**{{gameIcon|SSBB}} Dr. Shrunk appears as a trophy in ''Brawl'' and ''Smash 4''.
**{{gameIcon|SSBB}} Katie, Celeste, Pascal, and Brewster appear as trophies in ''Brawl'', and ''Smash for Wii U''.
**{{gameIcon|SSBB}} Katie, Celeste, Pascal, and Brewster appear as trophies in ''Brawl'' and ''Smash for Wii U''.
**{{gameIcon|SSB4-WIIU}} Harriet and Lyle appear as trophies.
**{{gameIcon|SSB4-WIIU}} Harriet and Lyle appear as trophies.
*Stickers:
*Stickers:
Line 288: Line 292:
**{{GameIcon|SSBB}} All of the artwork of the ''Animal Crossing'' stickers hails from this game.
**{{GameIcon|SSBB}} All of the artwork of the ''Animal Crossing'' stickers hails from this game.
*Spirits:
*Spirits:
**{{GameIcon|SSBU}} Kaitlin & Katie, Celeste, Harriet, Brewster, Lyle, and Dr. Shrunk appear as spirits.
**{{GameIcon|SSBU}} Kapp'n (Wild World), Kaitlin & Katie, Celeste, Harriet, Brewster, Lyle, and Dr. Shrunk appear as spirits.
*Music:
*Music:
**{{GameIcon|SSBB}} "'''{{SSBUMusicLink|Animal Crossing|Title Theme - Animal Crossing: Wild World (Brawl)}}'''": A medley of various themes from ''Wild World'', including the title theme, the {{iw|nookipedia|Museum}} theme, the 3 p.m. theme, the Loan Paid Off jingle, the 6 a.m. theme, the {{iw|nookipedia|Nook's Cranny}} theme, and the {{iw|nookipedia|Town Hall}} theme.
**{{GameIcon|SSBB}} "'''{{SSBUMusicLink|Animal Crossing|Title Theme - Animal Crossing: Wild World (Brawl)}}'''": A medley of various themes from ''Wild World'', including the title theme, the {{iw|nookipedia|Museum}} theme, the 3 p.m. theme, the Loan Paid Off jingle, the 6 a.m. theme, the {{iw|nookipedia|Nook's Cranny}} theme, and the Town Hall theme.
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Animal Crossing|Title Theme - Animal Crossing: Wild World}}'''": A a medley of tracks from ''Wild World'', including the title theme, the 3 p.m. theme, and the 2 a.m. theme.
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Animal Crossing|Title Theme - Animal Crossing: Wild World}}'''": A a medley of tracks from ''Wild World'', including the title theme, the 3 p.m. theme, and the 2 a.m. theme.
**{{GameIcon|SSBB}} "'''{{SSBUMusicLink|Animal Crossing|Town Hall and Tom Nook's Store - Animal Crossing: Wild World}}'''": An arrangement of the theme while exploring the Town Hall, and the Nook's Cranny theme, from ''Wild World''.
**{{GameIcon|SSBB}} "'''{{SSBUMusicLink|Animal Crossing|Town Hall and Tom Nook's Store - Animal Crossing: Wild World}}'''": An arrangement of the theme while exploring the Town Hall, and the Nook's Cranny theme, from ''Wild World''.
Line 297: Line 301:
**{{GameIcon|SSB4-WiiU}}"'''{{SSBBMusicLink|Animal Crossing|Plaza / Title Theme - Animal Crossing: City Folk / Animal Crossing: Wild World)}}'''": Incorporates the Title and 2:00 AM themes present in this game.
**{{GameIcon|SSB4-WiiU}}"'''{{SSBBMusicLink|Animal Crossing|Plaza / Title Theme - Animal Crossing: City Folk / Animal Crossing: Wild World)}}'''": Incorporates the Title and 2:00 AM themes present in this game.


===''{{s|nookipedia|Animal Crossing: City Folk}}''===
===''{{s|nookipedia|Animal Crossing: City Folk}} / Animal Crossing: Let's Go to the City''===
*Playable characters:
*Playable characters:
**{{GameIcon|SSB4}} The Villager's appearance and alternate colors are based on the player designs from this game.
**{{GameIcon|SSB4}} The appearance of some of Villager's costumes are derived from this game.
*Stages:
*Stages:
**{{GameIcon|SSB4-WIIU}} The [[Town and City]] stage in '' Smash for Wii U'' is directly inspired by ''City Folk'' (or ''Let's Go To The City'' in PAL regions). The town backdrop is large and has multiple cliffs, hills, and levels just like in that game, and also includes some of its original landmarks such as the fountain and bus stop. The portions of the stage in which the central platform "travels" to the city's central plaza are a direct homage to this aspect of the game, down to being able to see Kapp'n's bus down below while the stage is moving from one area to the next.
**{{GameIcon|SSB4-WIIU}} The [[Town and City]] stage is directly inspired by this game. The town backdrop is large and has multiple cliffs, hills, and levels just like in that game, and also includes some of its original landmarks such as the fountain and bus stop. The portions of the stage in which the central platform "travels" to the city's central plaza are a direct homage to this aspect of the game, down to being able to see Kapp'n's bus down below while the stage is moving from one area to the next.
*Stage elements:
*Stage elements:
**{{GameIcon|SSB4-WIIU}} Various villagers from this game appear in the background of Town and City.
**{{GameIcon|SSB4-WIIU}} Various villagers from this game appear in the background of Town and City.
*Assist trophies:
*Assist Trophies:
**{{GameIcon|SSBU}} The Kapp'n Assist Trophy in ''Ultimate'' has him driving a bus, in reference to the one he takes the player to the City and back in this game.
**{{GameIcon|SSBU}} The Kapp'n Assist Trophy in ''Ultimate'' has him driving a bus, in reference to the one he takes the player to the City and back in this game.
*Trophies:
*Trophies:
**{{gameIcon|SSB4}} Label appears as part of the Able Sisters trophy.
**{{gameIcon|SSB4}} Label appears as part of the Able Sisters trophy.
Line 315: Line 318:
**{{gameIcon|SSBU}} Label appears as part of the Able Sisters spirit.
**{{gameIcon|SSBU}} Label appears as part of the Able Sisters spirit.
**{{GameIcon|SSBU}} Zipper T. Bunny, Frillard, Serena, and Kicks appear as spirits.
**{{GameIcon|SSBU}} Zipper T. Bunny, Frillard, Serena, and Kicks appear as spirits.
**{{GameIcon|SSBU}} Tom Nook, Tom Nook (Nookington's), Resetti, Don, Lloid, Kaitlin & Katie, and Copper & Booker appear as spirits using their artwork from this game.
**{{GameIcon|SSBU}} Both genders of Villager appear as fighter spirits using their artwork from this game.
*Music:
*Music:
**{{GameIcon|SSB4-WIIU}} "'''{{SSBUMusicLink|Animal Crossing|Plaza / Title Theme - Animal Crossing: City Folk / Animal Crossing: Wild World}}'''": Incorporates the music of the City Plaza from this game and the Title and 2:00 AM themes present in both this game and ''Wild World'', acting as the main theme of the aforementioned stage.
**{{GameIcon|SSB4-WIIU}} "'''{{SSBUMusicLink|Animal Crossing|Plaza / Title Theme - Animal Crossing: City Folk / Animal Crossing: Wild World}}'''": Incorporates the music of the City Plaza from this game and the Title and 2:00 AM themes present in both this game and ''Wild World'', acting as the main theme of the aforementioned stage.
Line 320: Line 325:
===''{{s|nookipedia|Animal Crossing: New Leaf}}''===
===''{{s|nookipedia|Animal Crossing: New Leaf}}''===
*Playable characters:
*Playable characters:
**{{GameIcon|SSB4}} When [[Villager]] uses his Bowling Ball move, the pose he makes is from the Diving tours in this game when A is pressed.
**{{GameIcon|SSB4}} When Villager uses his Bowling Ball move, the pose he makes is from the Diving tours in this game when A is pressed.
**{{GameIcon|SSB4}} A costume based on [[Isabelle]] appears for the Mii Gunner in ''Smash 4'' and ''Ultimate''.
**{{GameIcon|SSB4}} A costume based on [[Isabelle]] appears for the Mii Gunner in ''Smash 4'' and ''Ultimate''.
**{{GameIcon|SSBU}} Isabelle, who debuts as a fighter in ''Ultimate'', made her debut in this game.
**{{GameIcon|SSBU}} Isabelle, who debuts as a fighter in ''Ultimate'', made her debut in this game.
*Stages:
*Stages:
**{{GameIcon|SSB4-3DS}} [[Tortimer Island]]: The stage changes layout every time it is loaded.
**{{GameIcon|SSB4-3DS}} The [[Tortimer Island]] stage is based on a location that was first seen on this game. The stage changes layout every time it is loaded.
*Stage elements:
*Stage elements:
**{{GameIcon|SSBU}} Smashville gains a redesign that modifies the buildings, trees, and bridges to closer resemble their ''New Leaf'' counterparts.
**{{GameIcon|SSBU}} Smashville gains a redesign that modifies the buildings, trees, and bridges to closer resemble their ''New Leaf'' counterparts.
**{{GameIcon|SSB4-3DS}} Some villagers from this game appear in the background of Tortimer Island.
**{{GameIcon|SSB4-3DS}} Some villagers from this game appear in the background of Tortimer Island.
*Assist trophies:
*Assist Trophies:
**{{GameIcon|SSB4}} Isabelle appears as an Assist Trophy in ''Smash 4''.
**{{GameIcon|SSB4}} Isabelle appears as an Assist Trophy in ''Smash 4''.
*Trophies:
*Trophies:
Line 334: Line 339:
*Spirits:
*Spirits:
**{{GameIcon|SSBU}} DJ K.K., Digby, Cyrus & Reese, and Leif appear as spirits.
**{{GameIcon|SSBU}} DJ K.K., Digby, Cyrus & Reese, and Leif appear as spirits.
**{{GameIcon|SSBU}} Timmy & Tommy, K.K. Slider, Gulliver, Zipper T. Bunny, Rover, Redd, Gracie, Pete, Plyllis & Pelly, Joan, Katrina, Tortimer, Kapp'n, Able SIsters, Blathers, Celeste, Harriet, Brewster, Lyle, Dr. Shrunk, and Kicks appear as spirits using their artwork from this game.
*Music:
*Music:
**{{GameIcon|SSB4-WIIU}} "'''{{SSBUMusicLink|Animal Crossing|Outdoors at 7 p.m. (Sunny) / Main Street - Animal Crossing: New Leaf}}'''": An arrangement of the theme that plays in this game between 7 and 8 PM and the Main Street theme.
**{{GameIcon|SSB4-WIIU}} "'''{{SSBUMusicLink|Animal Crossing|Outdoors at 7 p.m. (Sunny) / Main Street - Animal Crossing: New Leaf}}'''": An arrangement of the theme that plays in this game between 7 and 8 PM and the Main Street theme.
Line 340: Line 346:
**{{GameIcon|SSB4}} "'''{{SSBUMusicLink|Animal Crossing|Tortimer Island Medley}}'''": An arrangement of two songs that play on Tortimer Island in this game.
**{{GameIcon|SSB4}} "'''{{SSBUMusicLink|Animal Crossing|Tortimer Island Medley}}'''": An arrangement of two songs that play on Tortimer Island in this game.
**{{GameIcon|SSB4}} "'''{{SSBUMusicLink|Animal Crossing|Kapp'n's Song}}'''": An arrangement of music Kapp'n would sing to the player while traveling to Tortimer Island in this game.
**{{GameIcon|SSB4}} "'''{{SSBUMusicLink|Animal Crossing|Kapp'n's Song}}'''": An arrangement of music Kapp'n would sing to the player while traveling to Tortimer Island in this game.
**{{GameIcon|SSBU}} "'''Town Hall'''": The theme of the town hall from this game. It plays on Isabelle's reveal trailer, although it isn't available in the actual game.


===''{{s|nookipedia|Animal Crossing: Happy Home Designer}}''===
===''{{s|nookipedia|Animal Crossing: Happy Home Designer}}''===
*Playable characters:
**{{GameIcon|SSBU}} Isabelle down taunt is based on the "Complete" reaction from this game.
*Spirits:
*Spirits:
**{{GameIcon|SSBU}} Lottie appears as a spirit.
**{{GameIcon|SSBU}} Lottie appears as a spirit.
Line 347: Line 356:
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Animal Crossing|Title Theme - Animal Crossing: Happy Home Designer}}'''": An arrangement of this game's title theme.
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Animal Crossing|Title Theme - Animal Crossing: Happy Home Designer}}'''": An arrangement of this game's title theme.
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Animal Crossing|House Preview}}'''": The house preview theme, ported directly from this game.
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Animal Crossing|House Preview}}'''": The house preview theme, ported directly from this game.
===''{{s|nookipedia|Animal Crossing: amiibo Festival}}''===
*Spirits:
**{{GameIcon|SSBU}} Lottie appears as a spirit using her artwork from this game.


===''{{s|nookipedia|Animal Crossing: New Horizons}}''===
===''{{s|nookipedia|Animal Crossing: New Horizons}}''===

Latest revision as of 15:09, September 21, 2024

Animal Crossing (universe)
AnimalCrossingTitle.png
AnimalCrossingSymbol.svg
Developer(s) Nintendo
NDcube
Publisher(s) Nintendo
Designer(s) Katsuya Eguchi
Genre(s) Life Simulation
Console/platform of origin Nintendo 64
First installment Doubutsu no Mori (2001) Japan
Latest installment Animal Crossing: New Horizons (2020)
Article on Nookipedia Animal Crossing (universe)

The Animal Crossing universe (どうぶつの森, Animal Forest) refers to the Smash Bros. series' collection of characters, stages, and properties that hail from the popular Animal Crossing series of colorful life-simulation games for recent Nintendo systems. The series received limited representation in the Smash Bros. games up until the inclusion of the main human villager as a playable character in Super Smash Bros. 4, after which the series' representation grew exponentially. Isabelle, one of the most prominent series characters since her debut in New Leaf and an Assist Trophy in Super Smash Bros. 4, appears as a playable character in Super Smash Bros. Ultimate.

Franchise description[edit]

The peaceful town setting of an Animal Crossing game, as depicted in the first trailer for SSB4.

The first entry in the series titled Animal Forest (どうぶつの森, Dōbutsu no Mori), released in April 2001 as a Japan-exclusive life-simulation title for the Nintendo 64. The game was made internally at Nintendo by many of the same staff that worked on Yoshi's Story. The team originally planned for the game to be released on the Nintendo 64DD to take advantage of its writable floppy disks and real-time clock. However, after the many delays and eventual abandonment of the 64DD, the game was transferred to a standard cartridge with a real-time clock built into the Game Pak, the first and only game on the system to do so, as well as utilizing the Controller Pak to save data. The game received an enhanced remake for the Nintendo GameCube eight months later titled Dōbutsu no Mori+. This version is basically a direct port of the original version with updated textures and utilizing memory cards and the system's internal clock. This made the game files so small in size that it is one of the few games that can fit entirely on the system memory, meaning it can still play even if the disc is removed. Nintendo of America decided to localize this version of the game for release in the United States, and during the immense translation process many more new features like whole dialogue options and new holiday items were added, resulting in the final product, Animal Crossing, released on September 2002. The game, which had more-or-less already been "promoted to" western audiences via cameo appearances from some of its characters in 2001's Super Smash Bros. Melee, was a breakout hit and received high marks for its quirky and charming approach to the social simulation genre, and Nintendo of Japan was impressed enough with NOA's version that it was translated back and released for essentially the third time in that country, titled Dōbutsu no Mori e+.

Animal Crossing was established as one of Nintendo's regular franchises following the GameCube release, and every sequel in the Animal Crossing series had since been released worldwide. From a Western perspective, the second game was Animal Crossing: Wild World, released for the Nintendo DS in late 2005, which introduced an online play component to the series. The game also removed region-specific content as a way for all players to potentially have the same experience. The third game, Animal Crossing: City Folk (or Let's Go To The City in PAL regions) for the Wii in late 2008, added a city outside of the main town as a new area that could be visited. The fourth game, Animal Crossing: New Leaf for the Nintendo 3DS on November 2012 in Japan and the rest of the world throughout 2013, allows the player character to become the mayor of the town and obtain new customization options for it. This game received an update in 2016 titled Animal Crossing: New Leaf - Welcome amiibo, which introduced amiibo functionality. In 2017, Animal Crossing became the fourth Nintendo IP to receive a spinoff for smartphones, with Animal Crossing: Pocket Camp, a campsite management game. On March 20th 2020, Animal Crossing: New Horizons was released on the Nintendo Switch, being the first game since City Folk to release on a home console. The game itself was massively popular, beating out both Wild World and New Leaf to become the best-selling game in the franchise. The franchise had also spawned an anime film that was released only in Japan, and Animal Crossing properties steadily grew in representation in the Super Smash Bros. games until a character representing a typical Animal Crossing player-character was included as a playable fighter in Super Smash Bros. 4 as "Villager".

In a given Animal Crossing game, the player's avatar, a human boy or girl, moves into a randomly-generated village in a forest that is populated by anthropomorphic animals that are all roughly their size (despite the large range of animal species the villagers encompass). In New Horizons, the player and two other villagers are instead taken to a deserted island as part of the Deserted Island Getaway Package offered by Tom Nook. Once the avatar is settled into their living quarters, they may interact with and perform errands for the amiable residents on a day-to-day basis, amassing wealth (in the form of a type of currency called "bells") and a variety of decorative paraphernalia for their own house. Additionally in New Horizons, the player can decorate their island by placing down furniture and using the Island Designer Construction Permit to customize cliffs and rivers to their preferred setting. The series is generally is open-ended in that there are no objectives to complete and no way to "beat" the game per se, though one may pursue goals such as collecting all available types of bugs and fish in the game world. However, New Horizons does give a main objective of attracting K.K. Slider on the island, requiring the player to amass a 3-star rating by decorating and inviting villagers on to their island. The only "long term" goal in all the games for players to complete in order to access an unrestricted play experience is that they must amass enough wealth to regularly pay off their house's mortgage whenever the town shopkeeper and real-estate agent, Tom Nook the tanuki, upgrades the floor space of their house. Each game released tracks the real-world passage of time through the platform's internal calendar and affects the status of the player's village appropriately even when that village is not being played, and a player's avatar is able to visit the village of another player's copy of the game.

In Super Smash Bros. Melee[edit]

The Animal Crossing franchise was anonymously introduced to Western gamers through Super Smash Bros. Melee, a full year before Animal Crossing’s international release, but not as an established universe. The only appearances of the franchise in the fighting game are as three collectible trophies, each depicting one of Animal Crossing’s staple characters.

Trophies[edit]

In Super Smash Bros. Brawl[edit]

Animal Crossing is recognized as its own universe by Super Smash Bros. Brawl. There are no playable characters to hail from it. However, the Villager was considered to be playable during the planning stages of Brawl, but the character was scrapped because Sakurai felt that "he wasn't suited for battle".[1]

Stage[edit]

  • Smashville
    Smashville (Starter): This stage is essentially a woodland town in the style of towns generated by Animal Crossing games in general and given a name undoubtedly appropriate to a Smash Bros. game. It takes place on a simply-laid-out pair of platforms that may be floating around above town, with several characters standing and walking around in the background of the lower platform. In homage to the Animal Crossing tradition of environmental effects based on time of the day, the stage will display its background based on the time of the day it is when a match is fought on it, such as battles at night being set at that time. If the stage is played at 8:00 Saturday night, a concert-style performance by K.K. Slider will be playing in the background while the brawl is on.

Item[edit]

  • Pitfall: In all Animal Crossing games to date (though called a pitfall seed in Animal Crossing: Wild World), villagers would occasionally dig a trap called the Pitfall with a shovel. If they took the Pitfall and buried it, neighbors that walked over that part of the ground would fall into a hole and be temporarily trapped. This item has the same effect in Brawl, and translates to the Smash Bros. universe as a combination of Donkey Kong's Headbutt attack and the Motion-Sensor Bomb.

Assist Trophy[edit]

  • Mr. Resetti: A mole that appears in all the Animal Crossing series games. His name is a pun on the word "Reset," which is what causes him to appear. His job is to make sure the player saves the game. The more the player resets the game without saving, the angrier he gets, eventually reaching the point where he forces the player to perform a number of irrational, absurd actions, such as reciting specific lines word by word. In Brawl, he lectures the players endlessly, much like his role in the Animal Crossing series, but otherwise has no effect on the battle whatsoever (aside from blowing up occasionally and covering about half the screen).

Music[edit]

Original Tracks[edit]

  • Title (Animal Crossing): Contrary to the title, this track is not merely a remix of the Title Screen Theme from Animal Crossing, but a whole medley of tracks from Animal Crossing: Wild World. This track includes the Title Screen Theme, Museum Theme, 3pm - 4pm Theme, Loan Paid Off Jingle, 6am - 7am Theme, Tom Nook's Store Theme and the Town Hall Theme, before looping again.
  • Go K.K. Rider!: This track debuted in Animal Crossing, where it was one of the randoms songs K.K. Slider could sing at the train station, and in later games at Brewster's Roost.
  • 2:00 a.m.: This track's in-game debut was in Animal Crossing: Wild World, where it played between 2:00 a.m. and 3:00 a.m. In Brawl, the track has been heavily sped up, and has had K.K. Slider vocals added.
  • Town Hall and Tom Nook's Store: A medley of both the Town Hall background music from Animal Crossing: Wild World as well as the music that plays in any of the variations of Tom Nook's store in all Animal Crossing games.
  • The Roost: A soothing remix of the music track heard in The Roost in Animal Crossing: Wild World.

Source Tracks[edit]

  • K.K. Cruisin': One of K.K. Slider's songs taken directly from the Animal Crossing games, it only plays during one of his Saturday night concerts on Smashville.
  • K.K. Condor: One of K.K. Slider's songs taken directly from the Animal Crossing games, it only plays during one of his Saturday night concerts on Smashville.
  • K.K. Western: One of K.K. Slider's songs taken directly from the Animal Crossing games, it only plays during one of his Saturday night concerts on Smashville.
  • K.K. Gumbo: One of K.K. Slider's songs taken directly from the Animal Crossing games, it only plays during one of his Saturday night concerts on Smashville.
  • Rockin' K.K.: One of K.K. Slider's songs taken directly from the Animal Crossing games, it only plays during one of his Saturday night concerts on Smashville.
  • DJ K.K.: One of K.K. Slider's songs taken directly from the Animal Crossing games, it only plays during one of his Saturday night concerts on Smashville.

Trophies[edit]

Stickers[edit]

In Super Smash Bros. 4[edit]

The amount of content pertaining to Animal Crossing was expanded in Super Smash Bros. 4. In addition to the returning content from Super Smash Bros. Brawl, Animal Crossing received two new stages, a new item, six new music arrangements, and a playable character. The majority of the new content derives from Animal Crossing: City Folk and Animal Crossing: New Leaf, which were released between Brawl and Smash 4.

Fighter[edit]

  • Villager (SSB4)
    Villager (Starter): the playable character from Animal Crossing debuts as a newcomer, taking his design from the cover of Animal Crossing: City Folk. He was revealed on June 11, 2013 during E3 2013 in the first trailer for Smash 4. All eight of his costumes are based off of other possible appearances from Animal Crossing: City Folk, four of which are female. The Villager uses various tools from the Animal Crossing series to assist him in battle. Villager can pocket a wide range of projectile attacks and items to store for later use. His side special, Lloid Rocket, allows Villager to either shoot Lloid as a rocket, or ride him as an effective horizontal recovery. His up special is Balloon Trip, which allows Villager to fly around with balloons. His down special Timber is a three state move. Using it once on the ground causes Villager to plant a sapling. Using it a second time causes him to water it which makes it grow into a mature tree. Using it a third time causes Villager to swing his axe. Doing so on the tree can cut it down. Contact with the falling tree results in significant knockback and damage. Villager's Final Smash, Dream Home, involves Tom Nook and his nephews, Timmy & Tommy, trapping the opponent in a house being built, which then blows up.

Stages[edit]

for Nintendo 3DS[edit]

  • Tortimer Island
    Tortimer Island (Starter): staged on the eponymous island from Animal Crossing: New Leaf. The layout changes every time the stage is loaded. Fruit can fall off trees, which can either serve as healing or throwing items, depending on the fruit. Seashells sometimes appear on the stage and can be picked up and tossed as projectiles. A large shark swims in the water that will attack nearby fighters. Kapp'n will sometimes drive his boat on the stage, which serves as an additional platform. However, players have to be careful not to get dragged off the stage. The water surrounding the island is not swimmable. The retired mayor Tortimer and members of Kapp'n's family - Leilani, Leila, and Grams - occasionally appear in the background. It is one of the possible stages to appear in Level 6 of All-Star Mode as a home stage for Villager. Its Ω form is columnar.

for Wii U[edit]

  • Smashville
    Super Smash Bros. BrawlSmashville (Unlockable): staged above a village from Animal Crossing: Wild World. It is a large, floating platform with one smaller platform shifting from side-to-side above it. Item-bearing balloons occasionally float in and will drop the item it holds if popped. Animal villagers appear in the background, watching the fight. The villagers that appear are dependent on the time of day. Like Town and City, whether it is day or night on Smashville is dependent on the set time in the Wii U system's internal clock. Smashville is unlocked once the "Playing Tricks" event is completed. It is one of the possible stages to appear in Level 2 of All-Star Mode as a home stage for Villager. It is large enough to accommodate 8-Player Smash. Its Ω form is a floating platform like Final Destination.
  • Town and City
    Town and City (Starter): staged above a suburb from Animal Crossing: City Folk. The stage is similar to Smashville and Battlefield: it is a large, floating platform with three smaller platforms above it. Eventually, the main platform travels from the suburb to the city from City Folk. This transition replaces the three smaller platforms with two. During each stop, a background platform with various animal villagers watching will hover behind the main stage. The villagers that appear are dependent on the time of day and whether it is staged in the suburb or city. Like Smashville, whether it is day or night on Town and City is dependent on the set time in the Wii U system's internal clock. It is one of the possible stages to appear in Level 2 of All-Star Mode as a home stage for Villager. It is large enough to accommodate 8-Player Smash. Its Ω form is a floating platform like Final Destination, overlooking the city plaza.

Items[edit]

Main article: Items

Bold italics denotes an item or Assist Trophy new to the Smash Bros. series.

  • Pitfall (throwing): a white "seed" from the Animal Crossing series with a red "!" on it. Tossing one lays a trap that will bury opponents who walk over it or is directly hit by it. Striking an aerial opponent will immediately meteor smash them.
  • Beehive (throwing): a colony of insects from the Animal Crossing series. If thrown at an opponent, a swarm of bees will start attacking that opponent. If the hive strikes the ground, the bees will attack the thrower instead.

Assist Trophy[edit]

Mr. Resetti has been replaced by Isabelle as a new Assist Trophy.

  • Isabelle: the secretary for the player character in Animal Crossing: New Leaf. She tosses fruit towards the summoner that heals them on contact. It is possible for opponents to intercept the fruit, but they have to actively grab them with the shield or attack buttons. Isabelle cannot be attacked, but she will flinch if opponents get close. If the summoner is KO'd while she is still out, she will hunch over with a dismayed expression until the player returns. Conversely, she will cheer if her summoner scores a KO. The Pic of the Day that revealed her inclusion was written from her perspective.

Smash Tour items[edit]

  • Timmy & Tommy (Blue): Tom Nook's nephews. The user transforms nearby items into different items. Fighters do not turn into other fighters, and instead will be replaced with items or stat boosts.
  • Isabelle (Blue): the secretary for the player character in New Leaf. The user changes nearby stat boosts to maximum size.
  • Mr. Resetti (Red): an easily frustrated lecturer from the Animal Crossing series. The user reduces a chosen opponent's stats to 0 for one battle. He previously appeared as an Assist Trophy in Brawl.
  • Bus to the City (Blue): Kapp'n's bus from Animal Crossing: City Folk. The user calls everyone to the user's space.

Mii Costumes[edit]

Outfits[edit]

  • Mii Gunner (SSB4) Isabelle Outfit (DLC): the outfit is based on Isabelle, the secretary for the player character in Animal Crossing: New Leaf. She is a very popular Animal Crossing character and has been pushed as the face of the franchise since the release of Smash 4. Isabelle herself serves as an Assist Trophy. The costume was released with a corresponding hat as downloadable content on June 14, 2015. The Mii wears a blonde dog suit with a white blouse, red bow-tie, plaid vest, and green skirt. It wields a party popper similar to the one used by Isabelle during holidays and other special events in New Leaf.
  • Mii Gunner (SSB4) K.K. Slider Outfit (DLC): the outfit is based on K.K. Slider, a nomadic musician from the original Animal Crossing. In Japan, this costume was available with a corresponding hat for free as part of a promotion with 7-Eleven from June 19 through July 11, 2015. It was later released worldwide for free on July 31, 2015 as part of the 1.1.0 update. It was the only Mii Fighter set released for free. The Mii wears a white, full-body dog suit and wields K.K.'s acoustic guitar.

Headgear[edit]

Music[edit]

Original Tracks[edit]

Arrangements and remixes unique to SSB4.

Returning Tracks[edit]

Arrangements and remixes from previous Smash titles.

  • Super Smash Bros. BrawlTitle (Animal Crossing): An medley of pieces from Animal Crossing: Wild World. It most prominently features the main theme of Wild World, but it also includes "Museum (Day)", "3:00 p.m. (Sunny)", "Loan Paid Off", "6:00 a.m. (Sunny)", "Town Hall (Day)", and "Tom Nook's Store". It plays on Smashville.
  • Super Smash Bros. BrawlGo K.K. Rider!: An arrangement of "Go K.K. Rider!" from Animal Crossing. It plays on Smashville.
  • Super Smash Bros. Brawl2:00 a.m.: An arrangement of "02:00 a.m. -Totakeke Mix-" from Animal Crossing Sound CD: Keke's Choice! Mix, a remix of the original 2 a.m music from Wild World. It plays on Smashville.
  • Super Smash Bros. BrawlTown Hall and Tom Nook's Store: an arrangement of "Town Hall (Day)" from Wild World and "Tom Nook's Store" from Animal Crossing. It plays on Smashville.
  • Super Smash Bros. BrawlThe Roost (Animal Crossing: Wild World): an arrangement of "The Roost" from Wild World. It plays on Smashville.

Source Tracks[edit]

K.K. Slider performing in a concert on Town and City.

Compositions and arrangements directly sourced from Animal Crossing games with no alterations. All sourced tracks are "sung" by K.K. Slider. He appears in the background of Smashville and Town and City between 8:00 pm and midnight on Saturdays. All pieces are from the original Animal Crossing.

Victory Theme[edit]

  • Victory! Villager: an arrangement of the first few bars of "Title" from the original Animal Crossing .

Other[edit]

"Title" from the original Animal Crossing was used in the "1st Trailer" for Smash 4, which also served as the reveal trailer for Villager.

Trophies[edit]

In Super Smash Bros. Ultimate[edit]

The Animal Crossing universe was further expanded in Ultimate, with the addition of a new character, a new assist trophy, and three new remixes.

Fighters[edit]

  • 45.
    Villager (SSBU)
    Villager (Unlockable): The player character returns as an unlockable fighter after being a starter in Smash 4. When Villager Pockets a projectile or item, it will now be displayed by their damage meter. Like in SSB4, both female and male versions of Villager are playable.
  • 68.
    Isabelle (SSBU)
    Isabelle (Unlockable): The loyal secretary makes her debut as an unlockable newcomer. She has a few similar moves to Villager, but several different normal and special attacks. She was announced alongside the next core entry in the Animal Crossing series on the Nintendo Switch, later revealed to be Animal Crossing: New Horizons.

Stages[edit]

All Animal Crossing stages from previous titles return.

  • Smashville
    Super Smash Bros. BrawlSmashville (Starter): A stage with areas from Wild World in the background. When played with hazards off, the platform doesn't move and is positioned on the center of the stage. The design of the buildings now reflect their appearance in Animal Crossing: New Leaf.
  • Tortimer Island
    Super Smash Bros. for Nintendo 3DSTortimer Island (Starter): The island that Tortimer can bring players to in Animal Crossing: New Leaf. The island is relatively identical to its Smash 4 iteration, only now with updated aesthetics and swimmable water.
  • Super Smash Bros. for Wii U
    Town and City
    Town and City (Starter): A stage with areas from City Folk in the background. Like all the other stages, Town and City received a change in aesthetics, becoming brighter and more detailed.

Items[edit]

  • Pitfall: An item that buries opponents when hit on the ground, or meteor smashes them when hit in the air.
  • Beehive: An item that, when thrown, breaks and produces bees that attack the opponent if one is hit, or anyone if no opponent is hit.

Assist Trophy[edit]

Since Isabelle became a fighter, Kapp'n replaces her as a new Assist Trophy.

  • Kapp'n: A kappa that drives a variety of vehicles. In Ultimate, he drives a bus that captures opponents and then drives them off-stage. The bus can be mashed out of at lower percents, but is increasingly harder to get out of as the opponent takes more damage.

Mii Costumes[edit]

Outfits[edit]

Headgear[edit]

Music[edit]

Original Tracks[edit]

Arrangements and remixes unique to Ultimate. All new tracks are remixes of different title themes across the Animal Crossing games.

Returning Tracks[edit]

Source Tracks[edit]

Tracks sourced directly from the Animal Crossing games.

  • House Preview: The theme that plays when viewing a house, directly after designing it, sourced from Animal Crossing: Happy Home Designer.
K.K. Slider Performances[edit]

All K.K. Slider songs are original themes taken from the Animal Crossing games.

Victory Theme[edit]

Spirits[edit]

Games with elements appearing in the Super Smash Bros. series[edit]

The Animal Crossing universe has games represented throughout the Super Smash Bros. series with a total of 8 games. The latest game represented in this universe is Animal Crossing: New Horizons, released on March 20, 2020.

Doubutsu no Mori / Animal Crossing[edit]

  • Playable characters:
  • Stage elements:
  • Items:
    • Super Smash Bros. Brawl The Pitfall item originates from this game.
    • Super Smash Bros. 4 The Beehive item originates from this game.
  • Assist Trophies:
    • Super Smash Bros. Brawl Mr. Resetti, who debuts in this game, appears as a Assist Trophy in Brawl.
    • Super Smash Bros. Ultimate Kapp'n, who debuts in this game, appears as an Assist Trophy in Ultimate.
  • Trophies:
    • Super Smash Bros. Melee Tom Nook, Totakeke / K.K. Slider, and Mr. Resetti appear as trophies in Melee, Brawl, and Smash 4.
    • Super Smash Bros. Brawl Animal Crossing Boy and Mr. Resetti (Feet) appear as trophies.
    • Super Smash Bros. Brawl Tommy & Timmy, Redd, and Sable & Mabel appear as trophies in Brawl and Smash 4.
    • Super Smash Bros. Brawl Tortimer, Kapp'n, Copper, Booker, Gulliver, and Blanca appear as trophies in Brawl and Smash for 3DS.
    • Super Smash Bros. Brawl Blathers, Pelly, Phyllis, Katrina, Joah, Saharah, and Wendell appear as trophies in Brawl and Smash for Wii U.
    • Super Smash Bros. 4 Lloid and Rover appear as trophies.
    • Super Smash Bros. for Nintendo 3DS Pete, Porter, Jack, Chip, Franklin, and Snowpeople appear as trophies.
    • Super Smash Bros. for Wii U Gracie, Jingle, Don, and Wisp appear as trophies.
  • Stickers:
    • Super Smash Bros. Brawl Boy, Girl, K.K. Slider, Tom Nook, Kapp'n, Rover, Rosie, Mr. Resetti, Copper, Tortimer, Gracie, Gulliver, Blathers, Pete, Katrina, Redd, Sable, Mable, Saharah, Wendell, Joan, Phyllis, Pelly, and Booker appear as stickers.
  • Spirits:
    • Super Smash Bros. Ultimate Tom Nook, Resetti, Lloid, K.K. Slider, Gulliver, Don, Rover, Redd, Gracie, Pete, Phyllis & Pelly, Copper & Booker, Joan, Katrina, Able Sisters, Tortimer, Kapp'n, Blathers, Timmy & Tommy, and Copper & Booker appear as spirits.
    • Super Smash Bros. Ultimate Both genders of Villager appear as fighter spirits.
  • Music:
    • Super Smash Bros. Ultimate "Title Theme - Animal Crossing": An arrangement of the title theme from this game.
    • Super Smash Bros. Brawl "Go K.K. Rider!": An arrangement of one of K.K. Slider's tracks in his debut in this game and a staple of his discography ever since.
    • Super Smash Bros. Brawl "K.K. Cruisin'": A song K.K. Slider can perform on both Smashville and Town And City on Saturday nights first appeared in this game.
    • Super Smash Bros. Brawl "K.K. Western": A song K.K. Slider can perform on both Smashville and Town And City on Saturday nights first appeared in this game.
    • Super Smash Bros. Brawl "K.K. Gumbo": A song K.K. Slider can perform on both Smashville and Town And City on Saturday nights first appeared in this game.
    • Super Smash Bros. Brawl "Rockin' K.K.": A song K.K. Slider can perform on both Smashville and Town And City on Saturday nights first appeared in this game.
    • Super Smash Bros. Brawl "DJ K.K.": A song K.K. Slider can perform on both Smashville and Town And City on Saturday nights first appeared in this game.
    • Super Smash Bros. Brawl "K.K. Condor": A song K.K. Slider can perform on both Smashville and Town And City on Saturday nights first appeared in this game.
    • Super Smash Bros. 4 "Victory! Animal Crossing Series": A remix of the first phrase of the main theme from this game. In Ultimate, the song is sped up.

Animal Crossing: Wild World[edit]

  • Playable characters:
    • Super Smash Bros. 4 The designs of most of Villager's costumes came from this game.
    • Super Smash Bros. Ultimate The Town Hall appears on Isabelle's on-screen appearance and in her Final Smash.
  • Stages:
    • Super Smash Bros. Brawl Smashville draws primarily from this game. The overall aesthetic of the stage's background, the flat village, and elements such as Kapp'n's taxi, the Roost cafe, and some of the background villagers originated in this game. The stage is simple; its biggest gimmick likely being how the stage changes depending on the time of day. Similar to both Animal Crossing and Wild World, K.K. Slider will appear on the stage at 8:00 PM on Saturdays for four hours.
  • Stage elements:
    • Super Smash Bros. Brawl Various villagers from this game appear in the background of Smashville.
    • Super Smash Bros. for Wii U Various villagers from this game appear in the background of Town and City.
  • Trophies:
    • Super Smash Bros. Brawl Kaitlin appears as part of the Katie & Kaitlin trophy.
    • Super Smash Bros. Brawl Dr. Shrunk appears as a trophy in Brawl and Smash 4.
    • Super Smash Bros. Brawl Katie, Celeste, Pascal, and Brewster appear as trophies in Brawl and Smash for Wii U.
    • Super Smash Bros. for Wii U Harriet and Lyle appear as trophies.
  • Stickers:
    • Super Smash Bros. Brawl Pascal, Lyle, Celeste, Brewster, Harriet, Cornimer, and Dr. Shrunk appear as stickers.
    • Super Smash Bros. Brawl All of the artwork of the Animal Crossing stickers hails from this game.
  • Spirits:
    • Super Smash Bros. Ultimate Kapp'n (Wild World), Kaitlin & Katie, Celeste, Harriet, Brewster, Lyle, and Dr. Shrunk appear as spirits.
  • Music:

Animal Crossing: City Folk / Animal Crossing: Let's Go to the City[edit]

  • Playable characters:
    • Super Smash Bros. 4 The appearance of some of Villager's costumes are derived from this game.
  • Stages:
    • Super Smash Bros. for Wii U The Town and City stage is directly inspired by this game. The town backdrop is large and has multiple cliffs, hills, and levels just like in that game, and also includes some of its original landmarks such as the fountain and bus stop. The portions of the stage in which the central platform "travels" to the city's central plaza are a direct homage to this aspect of the game, down to being able to see Kapp'n's bus down below while the stage is moving from one area to the next.
  • Stage elements:
    • Super Smash Bros. for Wii U Various villagers from this game appear in the background of Town and City.
  • Assist Trophies:
    • Super Smash Bros. Ultimate The Kapp'n Assist Trophy in Ultimate has him driving a bus, in reference to the one he takes the player to the City and back in this game.
  • Trophies:
    • Super Smash Bros. 4 Label appears as part of the Able Sisters trophy.
    • Super Smash Bros. 4 Kicks appears as a trophy.
    • Super Smash Bros. for Nintendo 3DS Nat, Zipper, and Pavé appear as trophies.
    • Super Smash Bros. for Wii U Town and City, Serena, Frillard, Phineas, and Bus to the City appear as trophies.
  • Spirits:
    • Super Smash Bros. Ultimate Label appears as part of the Able Sisters spirit.
    • Super Smash Bros. Ultimate Zipper T. Bunny, Frillard, Serena, and Kicks appear as spirits.
    • Super Smash Bros. Ultimate Tom Nook, Tom Nook (Nookington's), Resetti, Don, Lloid, Kaitlin & Katie, and Copper & Booker appear as spirits using their artwork from this game.
    • Super Smash Bros. Ultimate Both genders of Villager appear as fighter spirits using their artwork from this game.
  • Music:

Animal Crossing: New Leaf[edit]

  • Playable characters:
    • Super Smash Bros. 4 When Villager uses his Bowling Ball move, the pose he makes is from the Diving tours in this game when A is pressed.
    • Super Smash Bros. 4 A costume based on Isabelle appears for the Mii Gunner in Smash 4 and Ultimate.
    • Super Smash Bros. Ultimate Isabelle, who debuts as a fighter in Ultimate, made her debut in this game.
  • Stages:
    • Super Smash Bros. for Nintendo 3DS The Tortimer Island stage is based on a location that was first seen on this game. The stage changes layout every time it is loaded.
  • Stage elements:
    • Super Smash Bros. Ultimate Smashville gains a redesign that modifies the buildings, trees, and bridges to closer resemble their New Leaf counterparts.
    • Super Smash Bros. for Nintendo 3DS Some villagers from this game appear in the background of Tortimer Island.
  • Assist Trophies:
    • Super Smash Bros. 4 Isabelle appears as an Assist Trophy in Smash 4.
  • Trophies:
    • Super Smash Bros. for Nintendo 3DS Tortimer Island, Leilani, Leila, Grams, DJ KK, Isabelle (Winter Outfit), Digby, Reese & Cyrus, Leif, and Luna appear as trophies.
  • Spirits:
    • Super Smash Bros. Ultimate DJ K.K., Digby, Cyrus & Reese, and Leif appear as spirits.
    • Super Smash Bros. Ultimate Timmy & Tommy, K.K. Slider, Gulliver, Zipper T. Bunny, Rover, Redd, Gracie, Pete, Plyllis & Pelly, Joan, Katrina, Tortimer, Kapp'n, Able SIsters, Blathers, Celeste, Harriet, Brewster, Lyle, Dr. Shrunk, and Kicks appear as spirits using their artwork from this game.
  • Music:

Animal Crossing: Happy Home Designer[edit]

Animal Crossing: amiibo Festival[edit]

  • Spirits:
    • Super Smash Bros. Ultimate Lottie appears as a spirit using her artwork from this game.

Animal Crossing: New Horizons[edit]

  • Spirits:
    • Super Smash Bros. Ultimate Orville & Wilbur, C.J., Flick, and Daisy Mae appear as spirits.

Trivia[edit]

  • Animal Crossing is the only universe with multiple playable characters in which all of them have made a non-playable appearance in the series prior to their playable debuts, as several Villagers can appear in the background for Smashville in Brawl and Isabelle appears as an Assist Trophy in Smash 4.
  • The Animal Crossing universe is the only universe in Brawl to have its own section in the Sound Test and Trophy Gallery that does not have a playable character.
  • Animal Crossing is the only universe in the Super Smash Bros. series with playable characters that had a stage debut before any playable characters, not counting the Super Smash Bros. universe itself.
  • Animal Crossing is the first universe to make a playable debut in SSB4 that has more than one playable character.
  • Animal Crossing and Mega Man are the only universes to have a completely different Assist Trophy in each installment. For Animal Crossing: only Mr. Resetti is in Brawl, only Isabelle is in Smash 4, and only Kapp'n is in Ultimate.
  • Animal Crossing is tied with Duck Hunt for having the longest duration between its debut in the series and its playable character's debut, with both series debuting in Melee before receiving playable characters in Smash 4.
  • Animal Crossing is the earliest fighter-based universe to debut after the Super Smash Bros. series' debut.
  • Animal Crossing is one of two universes to introduce multiple playable characters, all of whom lack a voice actor. The other is Donkey Kong.

References[edit]

External links[edit]