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{{ArticleIcons|brawl=y|ssb4-u=y|ssbu=y|fa=y}} | {{ArticleIcons|brawl=y|ssb4-u=y|ssbu=y|fa=y}} | ||
[[File:My_music.jpg | [[File:My_music.jpg|thumb|250px|The My Music interface for [[Moray Towers]] in ''Super Smash Bros. Ultimate''.]] | ||
:''Not to be confused with the [[alternate music]] available in ''[[Super Smash Bros. Melee]]'' and {{for3ds}}.'' | :''Not to be confused with the [[alternate music]] available in ''[[Super Smash Bros. Melee]]'' and {{for3ds}}.'' | ||
'''My Music''' ({{ja|オレ曲セレクト|Ore Kyoku Serekuto}}, ''My Music Select'') is an option in ''[[Super Smash Bros. Brawl]]'', {{forwiiu}}, and ''[[Super Smash Bros. Ultimate]]'' that allows the player to choose any music track for any stage and adjust the likeliness that track will randomly play on that stage when battled on | '''My Music''' ({{ja|オレ曲セレクト|Ore Kyoku Serekuto}}, ''My Music Select'') is an option in ''[[Super Smash Bros. Brawl]]'', {{forwiiu}}, and ''[[Super Smash Bros. Ultimate]]'' that allows the player to choose any music track for any stage and adjust the likeliness that track will randomly play on that stage when battled on. | ||
Contrary to its appearance, setting a track's slider to its far left does not render the chances of that particular track playing to none; rather, it makes the chances of that particular track playing exceedingly small. | ==Overview== | ||
''Melee'' has a prototype version of My Music by holding the [[L button]] or [[R button]] on certain stages to play an alternate music track. Starting in ''Brawl'', this became a dedicated mode in the [[Options]] menu. Every stage now has a set amount of tracks that can randomly play during gameplay. Every track is exclusive to a single stage for the most part. Each track has a slider that decides the probability of any given track being selected. Pushing the slider to the left decreases the likelihood, and pushing the slider to the right increases the likelihood. Exiting the menu saves all adjustments that will then be reflected in gameplay. Contrary to its appearance, setting a track's slider to its far left does not render the chances of that particular track playing to none; rather, it makes the chances of that particular track playing exceedingly small. Several tracks can be unlocked for each stage, either through collecting [[CD]]s or completing certain [[challenges]]. [[Hanenbow]] is in a unique position in that it technically only has a single music track, in that it makes its own music with an ambient track as its backdrop, rendering My Music useless for this stage. | |||
My Music returns in ''For Wii U'', now located in the [[Games & More]] menu. It largely functions the same, including unlocking tracks with CDs and challenges, though a new feature of pressing the [[Y button]] to reset all sliders on a stage to factory standard now exists. As [[downloadable content]] was being rolled out, DLC stages received their own My Music menu, while some stages included in the base game folded DLC music tracks into their menu. | |||
My Music returns in ''Ultimate'' and again functions largely the same, though it is now located in the [[Sound]] sub-menu in the Options menu accessible through the [[Dashboard]]. While some tracks can be unlocked by completing challenges, CDs have been removed and many tracks can be purchased in the [[shop]]. The reset option is now a large button at the bottom of the menu. New additions include three different sorting methods for the tracks: "Standard Sort" which is how the tracks were ordered by the developers, "By Year" which sorts all tracks by when they released in chronological order, although placing remixes where the original would be, and "By Selection Likelihood" which sorts the tracks by the player's personal adjustments in order form most to least likely. ''Ultimate'' also allows the ability to choose which song will play for a particular match. My Music no longer restricts songs to stages, and now includes any song that belongs to any stage that originates from the same [[universe]]. This greatly increases the list of songs that can possibly play on most stages, which allows players to further tune the likelihood of any song playing. For example, all {{uv|Zelda}} stages share the same track list which can then be adjusted individually to the player's preference. That being said, the standard sort of each track list is not always the same, as some will prioritize different tracks for aesthetic reasons. New to ''Ultimate'' is the "Other" category which includes all tracks not belonging to a major universe and thus can be played on any stage in the same situation. This means Hanenbow now has multiple tracks to choose from, but it also means [[Flat Zone X]] only has two tracks. As of version 8.1.0, all ''Super Smash Bros.'' stages now have the ability to play any track from any universe. However, only the tracks on the menu before the update could be directly adjusted with every other track being truly randomized. This was changed in update 10.1.0, where pressing the [[X button]] will swap between only allowing ''Super Smash Bros.'' tracks and randomly selecting from all tracks. Like ''For Wii U'' before it, DLC stages got a dedicated My Music menu for the corresponding DLC music tracks, though they would also include tracks from their universe included in the base game and vice versa. Midgar only had two tracks before more {{uv|Final Fantasy}} music was added in version 10.0.0. | |||
==Gallery== | ==Gallery== | ||
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*The Japanese name for My Music uses "ore", a masculine and informal pronoun used primarily by older men. | *The Japanese name for My Music uses "ore", a masculine and informal pronoun used primarily by older men. | ||
*Some stages in {{Forwiiu}} have sliders in My Music featuring certain peculiarities: | *Some stages in {{Forwiiu}} have sliders in My Music featuring certain peculiarities: | ||
**Miiverse does not have a song set at 100% by default. Also, "Mii Plaza" "Mario Paint Medley" and "Tomodachi Life" are tied in likeliness by default at 80%. | **Miiverse does not have a song set at 100% by default. Also, "Mii Plaza", "Mario Paint Medley", and "Tomodachi Life" are tied in likeliness by default at 80%. | ||
**Flat Zone X has two songs set at 100% by default, "Flat Zone 2" and "Flat Zone". | **Flat Zone X has two songs set at 100% by default, being "Flat Zone 2" and "Flat Zone". | ||
**Suzaku Castle's first song in My Music, "Ryu Stage", is not set to be the most likely by default at 50%. | **Suzaku Castle's first song in My Music, "Ryu Stage", is not set to be the most likely by default at 50%. | ||
**Boxing Ring has the song "Tomorrow's Passion" set at 0% by default. | **Boxing Ring has the song "Tomorrow's Passion" set at 0% by default. | ||
**When Corrin is purchased, both versions of "Lost in Thoughts All Alone" will be added to Coliseum and Castle Siege at 0%. Despite this, choosing to reset the probabilities to default will grant them preset probabilities, with the remix at either 45% at Coliseum or 70% at Castle Siege and the original at 10%. These are the only songs with this peculiarity. | **When Corrin is purchased, both versions of "Lost in Thoughts All Alone" will be added to Coliseum and Castle Siege at 0%. Despite this, choosing to reset the probabilities to default will grant them preset probabilities, with the remix at either 45% at Coliseum or 70% at Castle Siege and the original at 10%. These are the only songs with this peculiarity. | ||
*In ''[[Super Smash Bros. Ultimate]]'', the default My Music settings generally prioritize two specific music pieces, then list the remaining music in the order listed in [[Sounds]]. There are, however, exceptions: | *In ''[[Super Smash Bros. Ultimate]]'', the default My Music settings generally prioritize two specific music pieces (similar to the alternate music in ''Melee'' and ''for 3DS''), then list the remaining music in the order listed in [[Sounds]]. There are, however, exceptions that raise certain pieces higher to be selected more easily: | ||
**[[Mushroom Kingdom]], [[Mushroom Kingdom II]], and [[Mushroomy Kingdom]] prioritize music from all ''Mario'' games released on the NES: the four main series games, ''Mario Bros.'', and ''Dr. Mario''. ''{{SSBUMusicLink|Super Mario Bros.|Gritzy Desert}}'' is also included in the music prioritized on Mushroomy Kingdom and has a slight increase in priority over most of the NES music. | **[[Mushroom Kingdom]], [[Mushroom Kingdom II]], and [[Mushroomy Kingdom]] prioritize music from all ''Mario'' games released on the NES: the four main series games, ''Mario Bros.'', and ''Dr. Mario''. ''{{SSBUMusicLink|Super Mario Bros.|Gritzy Desert}}'' is also included in the music prioritized on Mushroomy Kingdom and has a slight increase in priority over most of the NES music. | ||
**[[Luigi's Mansion]] prioritizes music from the titular game and its sequel. | **[[Luigi's Mansion]] prioritizes music from the titular game and its sequel. | ||
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***[[Garreg Mach Monastery]] is entirely non-standard. Its My Music list has three songs prioritized, with the two versions of ''{{SSBUMusicLink|Fire Emblem|Fire Emblem: Three Houses Main Theme (JP)|Fire Emblem: Three Houses Main Theme}}'' listed first followed by ''{{SSBUMusicLink|Fire Emblem|Fódlan Winds}}''. ''Fódlan Winds'' is set to be most likely by default, while the two ''Main Theme'' versions are both set to be the second-most likely. The other ''Fire Emblem: Three Houses'' songs are also given individual probability values, but not prioritized. When counting both versions of ''Fire Emblem: Three Houses Main Theme'' separately, it results in Garreg Mach Monastery being the only stage in ''Ultimate'' to not have a song set at 100% by default. | ***[[Garreg Mach Monastery]] is entirely non-standard. Its My Music list has three songs prioritized, with the two versions of ''{{SSBUMusicLink|Fire Emblem|Fire Emblem: Three Houses Main Theme (JP)|Fire Emblem: Three Houses Main Theme}}'' listed first followed by ''{{SSBUMusicLink|Fire Emblem|Fódlan Winds}}''. ''Fódlan Winds'' is set to be most likely by default, while the two ''Main Theme'' versions are both set to be the second-most likely. The other ''Fire Emblem: Three Houses'' songs are also given individual probability values, but not prioritized. When counting both versions of ''Fire Emblem: Three Houses Main Theme'' separately, it results in Garreg Mach Monastery being the only stage in ''Ultimate'' to not have a song set at 100% by default. | ||
***[[Northern Cave]] is also non-standard. Both ''{{SSBUMusicLink|Final Fantasy|One-Winged Angel}}'' and ''{{SSBUMusicLink|Final Fantasy|Advent: One-Winged Angel}}'' are set to maximum probability by default, and all other songs from the ''Final Fantasy'' series are set to 25% probability. | ***[[Northern Cave]] is also non-standard. Both ''{{SSBUMusicLink|Final Fantasy|One-Winged Angel}}'' and ''{{SSBUMusicLink|Final Fantasy|Advent: One-Winged Angel}}'' are set to maximum probability by default, and all other songs from the ''Final Fantasy'' series are set to 25% probability. | ||
**When it was released alongside update 5.0.0, ''{{SSBUMusicLink|Other|MEGALOVANIA}}''{{'}}s default rate was originally set to 0 in all " | ***[[Hollow Bastion]] has ''{{SSBUMusicLink|Kingdom Hearts|Fragments of Sorrow}}'' as the most likely song to appear, while ''{{SSBUMusicLink|Kingdom Hearts|Night of Fate}}'', ''{{SSBUMusicLink|Kingdom Hearts|Hand in Hand}}'', ''{{SSBUMusicLink|Kingdom Hearts|Hollow Bastion}}'', and ''{{SSBUMusicLink|Kingdom Hearts|Scherzo Di Notte}}'' are all equally set as the second-most likely choices. | ||
*Despite | **When it was released alongside update 5.0.0, ''{{SSBUMusicLink|Other|MEGALOVANIA}}''{{'}}s default rate was originally set to 0 in all stages of the "Other" category. Version 7.0.0, however, raised its default settings on all available stages except [[Hanenbow]], an aspect shared with ''{{SSBUMusicLink|Other|Floral Fury}}'' and ''{{SSBUMusicLink|Other|Burning Town}}''. | ||
* | *Despite the intention to increase the number of possible tracks, the new My Music feature in ''Ultimate'' also removes several songs from preexisting My Music libraries. For example, the ''Mario'' tracks can no longer be played on stages such as [[Yoshi's Island (SSBM)|Yoshi's Island (Melee)]], [[Figure-8 Circuit]], [[75m]], [[PictoChat 2]], [[Mario Circuit]] and [[Flat Zone X]], while the tracks in the "Other" category can no longer be played on stages such as [[Figure-8 Circuit]], [[Mario Galaxy]], [[Lylat Cruise]], [[Wii Fit Studio]], [[Palutena's Temple]], [[Coliseum]], [[Gaur Plain]], and [[Boxing Ring]].. | ||
*''Ultimate'' is the first game in the series where changing the menu music isn't available at the start, as it is unlocked after clearing the ''World of Light'' for the first time. | |||
{{Music}} | {{Music}} | ||
{{SSBBMenus}} | {{SSBBMenus}} | ||
{{SSB4-UMenus}} | {{SSB4-UMenus}} | ||
{{SSBUMenus}} | |||
[[Category:Options]] | [[Category:Options]] |
Latest revision as of 22:29, May 14, 2024
- Not to be confused with the alternate music available in Super Smash Bros. Melee and Super Smash Bros. for Nintendo 3DS.
My Music (オレ曲セレクト, My Music Select) is an option in Super Smash Bros. Brawl, Super Smash Bros. for Wii U, and Super Smash Bros. Ultimate that allows the player to choose any music track for any stage and adjust the likeliness that track will randomly play on that stage when battled on.
Overview[edit]
Melee has a prototype version of My Music by holding the L button or R button on certain stages to play an alternate music track. Starting in Brawl, this became a dedicated mode in the Options menu. Every stage now has a set amount of tracks that can randomly play during gameplay. Every track is exclusive to a single stage for the most part. Each track has a slider that decides the probability of any given track being selected. Pushing the slider to the left decreases the likelihood, and pushing the slider to the right increases the likelihood. Exiting the menu saves all adjustments that will then be reflected in gameplay. Contrary to its appearance, setting a track's slider to its far left does not render the chances of that particular track playing to none; rather, it makes the chances of that particular track playing exceedingly small. Several tracks can be unlocked for each stage, either through collecting CDs or completing certain challenges. Hanenbow is in a unique position in that it technically only has a single music track, in that it makes its own music with an ambient track as its backdrop, rendering My Music useless for this stage.
My Music returns in For Wii U, now located in the Games & More menu. It largely functions the same, including unlocking tracks with CDs and challenges, though a new feature of pressing the Y button to reset all sliders on a stage to factory standard now exists. As downloadable content was being rolled out, DLC stages received their own My Music menu, while some stages included in the base game folded DLC music tracks into their menu.
My Music returns in Ultimate and again functions largely the same, though it is now located in the Sound sub-menu in the Options menu accessible through the Dashboard. While some tracks can be unlocked by completing challenges, CDs have been removed and many tracks can be purchased in the shop. The reset option is now a large button at the bottom of the menu. New additions include three different sorting methods for the tracks: "Standard Sort" which is how the tracks were ordered by the developers, "By Year" which sorts all tracks by when they released in chronological order, although placing remixes where the original would be, and "By Selection Likelihood" which sorts the tracks by the player's personal adjustments in order form most to least likely. Ultimate also allows the ability to choose which song will play for a particular match. My Music no longer restricts songs to stages, and now includes any song that belongs to any stage that originates from the same universe. This greatly increases the list of songs that can possibly play on most stages, which allows players to further tune the likelihood of any song playing. For example, all Zelda stages share the same track list which can then be adjusted individually to the player's preference. That being said, the standard sort of each track list is not always the same, as some will prioritize different tracks for aesthetic reasons. New to Ultimate is the "Other" category which includes all tracks not belonging to a major universe and thus can be played on any stage in the same situation. This means Hanenbow now has multiple tracks to choose from, but it also means Flat Zone X only has two tracks. As of version 8.1.0, all Super Smash Bros. stages now have the ability to play any track from any universe. However, only the tracks on the menu before the update could be directly adjusted with every other track being truly randomized. This was changed in update 10.1.0, where pressing the X button will swap between only allowing Super Smash Bros. tracks and randomly selecting from all tracks. Like For Wii U before it, DLC stages got a dedicated My Music menu for the corresponding DLC music tracks, though they would also include tracks from their universe included in the base game and vice versa. Midgar only had two tracks before more Final Fantasy music was added in version 10.0.0.
Gallery[edit]
The My Music interface for Battlefield in Brawl.
The My Music stage selection screen in Super Smash Bros. for Wii U.
The My Music interface for Mushroom Kingdom U in Super Smash Bros. for Wii U.
Names in other languages[edit]
Trivia[edit]
- The Japanese name for My Music uses "ore", a masculine and informal pronoun used primarily by older men.
- Some stages in Super Smash Bros. for Wii U have sliders in My Music featuring certain peculiarities:
- Miiverse does not have a song set at 100% by default. Also, "Mii Plaza", "Mario Paint Medley", and "Tomodachi Life" are tied in likeliness by default at 80%.
- Flat Zone X has two songs set at 100% by default, being "Flat Zone 2" and "Flat Zone".
- Suzaku Castle's first song in My Music, "Ryu Stage", is not set to be the most likely by default at 50%.
- Boxing Ring has the song "Tomorrow's Passion" set at 0% by default.
- When Corrin is purchased, both versions of "Lost in Thoughts All Alone" will be added to Coliseum and Castle Siege at 0%. Despite this, choosing to reset the probabilities to default will grant them preset probabilities, with the remix at either 45% at Coliseum or 70% at Castle Siege and the original at 10%. These are the only songs with this peculiarity.
- In Super Smash Bros. Ultimate, the default My Music settings generally prioritize two specific music pieces (similar to the alternate music in Melee and for 3DS), then list the remaining music in the order listed in Sounds. There are, however, exceptions that raise certain pieces higher to be selected more easily:
- Mushroom Kingdom, Mushroom Kingdom II, and Mushroomy Kingdom prioritize music from all Mario games released on the NES: the four main series games, Mario Bros., and Dr. Mario. Gritzy Desert is also included in the music prioritized on Mushroomy Kingdom and has a slight increase in priority over most of the NES music.
- Luigi's Mansion prioritizes music from the titular game and its sequel.
- Mario Bros. prioritizes music from Dr. Mario.
- Paper Mario prioritizes music from the Mario RPGs (with the odd exception of Gritzy Desert, likely due to its prioritization on Mushroomy Kingdom).
- Mario Galaxy prioritizes music from Super Mario Galaxy and its sequel.
- Super Mario Maker prioritizes the direct ports of themes from Super Mario Bros., Super Mario World, and New Super Mario Bros. U.
- Pirate Ship and Spirit Train prioritize music from Zelda games with the "Toon Link" artstyle: The Wind Waker, Four Swords Adventures, Spirit Tracks, and Tri Force Heroes.
- Cloud Sea of Alrest prioritizes music from Xenoblade Chronicles 2.
- As of update 11.0.0, Gaur Plain prioritizes music from Xenoblade Chronicles, while music from Xenoblade Chronicles 2 has lower priority.
- Stages available as DLC use the same priority system, but also assign individual probability values to each song in addition to the two "main" songs.
- Garreg Mach Monastery is entirely non-standard. Its My Music list has three songs prioritized, with the two versions of Fire Emblem: Three Houses Main Theme listed first followed by Fódlan Winds. Fódlan Winds is set to be most likely by default, while the two Main Theme versions are both set to be the second-most likely. The other Fire Emblem: Three Houses songs are also given individual probability values, but not prioritized. When counting both versions of Fire Emblem: Three Houses Main Theme separately, it results in Garreg Mach Monastery being the only stage in Ultimate to not have a song set at 100% by default.
- Northern Cave is also non-standard. Both One-Winged Angel and Advent: One-Winged Angel are set to maximum probability by default, and all other songs from the Final Fantasy series are set to 25% probability.
- Hollow Bastion has Fragments of Sorrow as the most likely song to appear, while Night of Fate, Hand in Hand, Hollow Bastion, and Scherzo Di Notte are all equally set as the second-most likely choices.
- When it was released alongside update 5.0.0, MEGALOVANIA's default rate was originally set to 0 in all stages of the "Other" category. Version 7.0.0, however, raised its default settings on all available stages except Hanenbow, an aspect shared with Floral Fury and Burning Town.
- Despite the intention to increase the number of possible tracks, the new My Music feature in Ultimate also removes several songs from preexisting My Music libraries. For example, the Mario tracks can no longer be played on stages such as Yoshi's Island (Melee), Figure-8 Circuit, 75m, PictoChat 2, Mario Circuit and Flat Zone X, while the tracks in the "Other" category can no longer be played on stages such as Figure-8 Circuit, Mario Galaxy, Lylat Cruise, Wii Fit Studio, Palutena's Temple, Coliseum, Gaur Plain, and Boxing Ring..
- Ultimate is the first game in the series where changing the menu music isn't available at the start, as it is unlocked after clearing the World of Light for the first time.
Super Smash Bros. Brawl menu items | |
---|---|
Group | Brawl (Time · Stock · Coin Battle · Team Battle) · Rules · Special Brawl · Rotation · Tourney · Names |
Solo | Classic · All-Star · Adventure Mode: The Subspace Emissary · Events · Stadium (Target Smash!! · Home-Run Contest · Multi-Man Brawl · Boss Battles) · Training |
Wi-Fi | Spectator Mode · With Anyone · With Friends |
Vault | Trophies & Stickers (Trophy Gallery · Trophy Hoard · Coin Launcher · Sticker Album · Sticker Center) · Stage Builder · Album · Challenges · Replays · Masterpieces · Chronicle |
Options | Screen · Deflicker · Rumble · Controls · Sound · My Music · Erase Data |
Data | Movies · Records (Group Records · Brawl Records · Notices) · Sound Test |
Super Smash Bros. for Wii U menu items | |
---|---|
Smash | Smash (Time · Stock · Coin Battle · Team Battle) · 8-Player Smash · Special Smash · Rules · Controls |
Games & More | Classic · All-Star · Stadium (Target Blast · Home-Run Contest · Multi-Man Smash) · Training · Events · Special Orders (Master Orders · Crazy Orders) · Custom · Stage Builder · amiibo · Vault (Trophies · Trophy Rush · Album · Replays · Movies · Sounds · Records · Tips · Masterpieces) · Options (Controls · Sound · My Music · Internet Options) |
Online | Spectator Mode · With Anyone (For Fun · For Glory) · With Friends · Online Events (Tourney · Conquest) · Share |
Other | Challenge · Smash Tour · 3DS |