Lucario (SSBU)/Down aerial: Difference between revisions
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{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
|damage=5.0 | |damage={{AuraDamageSSBU|5.0}} | ||
|angle=100 | |angle=100 | ||
|bk=20 | |bk=20 | ||
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{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=5.0 | |damage={{AuraDamageSSBU|5.0}} | ||
|angle=367 | |angle=367 | ||
|bk=0 | |bk=0 | ||
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{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=2 | |id=2 | ||
|damage=5.0 | |damage={{AuraDamageSSBU|5.0}} | ||
|angle=150 | |angle=150 | ||
|bk=0 | |bk=0 | ||
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{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=6.0 | |damage={{AuraDamageSSBU|6.0}} | ||
|angle=361 | |angle=361 | ||
|bk=60 | |bk=60 | ||
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{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
|damage=6.0 | |damage={{AuraDamageSSBU|6.0}} | ||
|angle=361 | |angle=361 | ||
|bk=60 | |bk=60 | ||
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}} | }} | ||
|} | |} | ||
==Timing== | ==Timing== | ||
===Attack=== | ===Attack=== | ||
On frame 2, the move resets Lucario's horizontal momentum, and sets its vertical speed to 0.1. If used repeatedly, the vertical speed value is reduced by 0.3 each time, so for example, it becomes -0.2 on the second use, then -0.5 on the third, until it surpasses Lucario's falling speed; the value is reset to its original state upon landing or grabbing a ledge. Manual horizontal movement is also disabled during frames 2-24. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Initial autocancel | !Initial autocancel | ||
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|- | |- | ||
!Animation length | !Animation length | ||
| | |27 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=12}}{{FrameStrip|t=Interruptible|c= | {{FrameStrip|t=Lag|c=12}}{{FrameStrip|t=Interruptible|c=15}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|autocancel=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|autocancel=y|interruptible=y}} |
Latest revision as of 12:23, July 23, 2022
Overview[edit]
Update History[edit]
- Down aerial's hits connect more reliably.
Hitboxes[edit]
Timing[edit]
Attack[edit]
On frame 2, the move resets Lucario's horizontal momentum, and sets its vertical speed to 0.1. If used repeatedly, the vertical speed value is reduced by 0.3 each time, so for example, it becomes -0.2 on the second use, then -0.5 on the third, until it surpasses Lucario's falling speed; the value is reset to its original state upon landing or grabbing a ledge. Manual horizontal movement is also disabled during frames 2-24.
Initial autocancel | 1 |
---|---|
Hit 1 | 4-5 |
Hit 2 | 11-12 |
Ending autocancel | 25- |
Interruptible | 31 |
Animation length | 40 |
Landing lag[edit]
Interruptible | 13 |
---|---|
Animation length | 27 |
Lag time |
Hitbox |
Autocancel |
Interruptible |
|