Kimboiyachi (talk | contribs) Tag: Mobile edit |
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==Overview== | ==Overview== | ||
Mewtwo twirls the opponent around itself and up to the top of its head with its powers, then tosses them upward. It is one of the strongest up throws in the game, KOing middleweights at around 140% from ground level, and due to its launch angle being 90°, it is impervious to [[LSI]] and weakly affected by [[DI]], making its kill power very consistent. Overall, this throw is one of Mewtwo's primary finishers and makes getting grabbed by it at any point of the stage very dangerous, though it is usually outclassed by its back throw at the edge. | |||
==Throw Data== | ==Throw Data== | ||
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|fkv=0 | |fkv=0 | ||
|ff=0.0 | |ff=0.0 | ||
|effect=Normal | |||
|sfx=None | |||
|slvl=S | |||
}} | |||
{{UltimateThrowTableRow | |||
|kind=1 | |||
|id=0 | |||
|type=Throwing | |||
|damage=3.0% | |||
|angle=361 | |||
|bk=40 | |||
|ks=100 | |||
|fkv=0 | |||
|effect=Normal | |effect=Normal | ||
|sfx=None | |sfx=None |
Latest revision as of 01:14, July 20, 2022
Mewtwo up throw hurtbox visualization | ||||
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OverviewEdit
Mewtwo twirls the opponent around itself and up to the top of its head with its powers, then tosses them upward. It is one of the strongest up throws in the game, KOing middleweights at around 140% from ground level, and due to its launch angle being 90°, it is impervious to LSI and weakly affected by DI, making its kill power very consistent. Overall, this throw is one of Mewtwo's primary finishers and makes getting grabbed by it at any point of the stage very dangerous, though it is usually outclassed by its back throw at the edge.
Throw DataEdit
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound |
---|---|---|---|---|---|---|---|---|---|---|---|
Throw | 0 | 12.0% | Forward | 72 | 65 | 0 | 0.0× | None | |||
Break | 0 | 3.0% | Forward | 40 | 100 | 0 | 0.0× | None |
TimingEdit
Invincibility | 1-43 |
---|---|
Throw Release | 43 |
Interruptible | 80 |
Animation length | 84 |
Lag time |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|