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| {{ArticleIcons|ssbm=y|unofficial=y}}
| | #REDIRECT:[[Reflector (Fox)#Double shine]] |
| {{merge|Reflector|Considering the fact that the Reflector page already has a "Techniques" section, I feel like this should be merged into that page}}
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| [[File:MultiShine.gif|thumb|A series of frame-perfect multi shines at 1/4 speed.]]
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| A '''double shine''' (or '''multi shine''', '''triple shine''', etc.) is the repeated use of [[Reflector]] as an attack by either {{SSBM|Fox}} or {{SSBM|Falco}} in ''[[Super Smash Bros. Melee]]''. It is performed by [[jump-cancel]]ling a Reflector and using a second Reflector just after leaving the ground, timed so that Fox or Falco will quickly land and allow the pattern to be repeated. It is a very difficult and technically demanding technique and is often practiced at slower speeds in [[training mode]], though it is easier to perform with Falco as his jump squat animation is 2 [[frame]]s longer. Performing more than two shines in a row in this way is known as "multi shining".
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| == Frame data ==
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| Note that frames given assume that inputs are given during the first frame of every range (i.e. all inputs are frame-perfect). It also assumes none of the shines hit (i.e. does not count [[freeze frame]]s).
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| {|class="wikitable"
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| !Frame (Fox)!!Frame (Falco)!!
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| |-
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| |1||1||Shine 1
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| |-
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| |4-21||4-21||Jump window. Keeping the Reflector active extends the window indefinitely.
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| |-
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| |7||9||Shine 2. If done later than this, Fox/Falco will jump too high for the technique to continue.
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| |-
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| |10||12-13||On these frames, the Reflector can be jump-cancelled, but Fox/Falco is still in the air. Jumping here will use a [[double jump]] and allow the next shine to come out on the next frame, but end the multishine cycle.
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| |-
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| |11||14||Beginning at this frame, Fox/Falco is grounded.
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| |12||15||Earliest frame the jump can start.
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| |15||20||Shine 3. From here the technique loops to the point marked "Shine 2". Therefore, Fox can shine every 8 frames while Falco takes 11 frames.
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| |}
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| [[Category:Techniques (SSBM)]] | | [[Category:Techniques (SSBM)]] |