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A ''' | A '''tether recovery glitch''' is a glitch in ''[[Super Smash Bros. Ultimate]]'' that results in characters with [[tether recoveries]] teleporting or going on-stage instantaneously during the recovery. | ||
==Discovery== | ==Discovery== | ||
During the initial release of the game, {{SSBU|Isabelle}} was thought by many players as the first character in ''Ultimate'' to suffer a tether recovery glitch with her [[Fishing Rod]]. This allowed the move to teleport Isabelle randomly on stage during her recovery. While game updates has attempted to remove this glitch, the issue remains unsolved. The glitch not only occurs on one character, but primarily applies to all characters with tether recoveries who also suffer the same issue. | During the initial release of the game, {{SSBU|Isabelle}} was thought by many players as the first character in ''Ultimate'' to suffer a tether recovery glitch with her [[Fishing Rod]]. This allowed the move to teleport Isabelle randomly on stage during her recovery. While game updates has attempted to remove this glitch, the issue remains unsolved. The glitch not only occurs on one character, but primarily applies to all characters with tether recoveries who also suffer the same issue. | ||
==List of | ==List of affected characters== | ||
Some to most characters can perform this glitch. | Some to most characters can perform this glitch. | ||
*{{SSBU|Samus}} - [[Grapple Beam]] | *{{SSBU|Samus}} - [[Grapple Beam]] | ||
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*{{SSBU|Ice Climbers}} - [[Belay]] | *{{SSBU|Ice Climbers}} - [[Belay]] | ||
*{{SSBU|Young Link}} - [[Hookshot]] | *{{SSBU|Young Link}} - [[Hookshot]] | ||
*{{SSBU|Zero Suit Samus}} - [[Plasma Whip]] or | *{{SSBU|Zero Suit Samus}} - [[Plasma Whip]] or grab aerial | ||
*{{SSBU|Ivysaur}} - [[Vine Whip]] | *{{SSBU|Ivysaur}} - [[Vine Whip]] | ||
*{{SSBU|Lucas}} - [[Rope Snake]] | *{{SSBU|Lucas}} - [[Rope Snake]] | ||
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*{{SSBU|Min Min}} - [[ARM Hook]] | *{{SSBU|Min Min}} - [[ARM Hook]] | ||
==Tether | ==Tether slide== | ||
A variation of | A variation of tether recovery glitch exists that resulted some characters sliding while retaining their momentum, although considered a technique. A notable example, Samus can double jump and tether at a certain height at the same time while moving forward. This technique also works with previous ''Smash'' titles. | ||
==Explanation== | ==Explanation== |
Latest revision as of 08:54, May 7, 2022
A tether recovery glitch is a glitch in Super Smash Bros. Ultimate that results in characters with tether recoveries teleporting or going on-stage instantaneously during the recovery.
DiscoveryEdit
During the initial release of the game, Isabelle was thought by many players as the first character in Ultimate to suffer a tether recovery glitch with her Fishing Rod. This allowed the move to teleport Isabelle randomly on stage during her recovery. While game updates has attempted to remove this glitch, the issue remains unsolved. The glitch not only occurs on one character, but primarily applies to all characters with tether recoveries who also suffer the same issue.
List of affected charactersEdit
Some to most characters can perform this glitch.
- Samus - Grapple Beam
- Dark Samus - Grapple Beam
- Ice Climbers - Belay
- Young Link - Hookshot
- Zero Suit Samus - Plasma Whip or grab aerial
- Ivysaur - Vine Whip
- Lucas - Rope Snake
- Toon Link - Hookshot
- Simon - Forward aerial, back aerial, up aerial
- Richter - Forward aerial, back aerial, up aerial
- Isabelle - Fishing Rod
- Joker - Grappling Hook
- Byleth - Sword of the Creator
- Min Min - ARM Hook
Tether slideEdit
A variation of tether recovery glitch exists that resulted some characters sliding while retaining their momentum, although considered a technique. A notable example, Samus can double jump and tether at a certain height at the same time while moving forward. This technique also works with previous Smash titles.
ExplanationEdit
There is currently no explanation on how the glitch can be performed. In most cases, when recovering using a tether grab, it will randomly cause players to go through stages or can teleport on-stage. CPUs have the tendency to do the same making them easier to perform this glitch, but not intentional.