Super Smash Bros. Ultimate

List of victory poses (SSBU): Difference between revisions

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{{ArticleIcons|ssbu=y}}
{{ArticleIcons|ssbu=y}}
The following is a list of [[victory pose]]s in ''[[Super Smash Bros. Ultimate]]'', shown in the order of the left, up, and right buttons on the D-pad that can determine them. For the accompanying music, see [[victory theme|victory themes]].
The following is a list of [[victory pose]]s in ''[[Super Smash Bros. Ultimate]]'', shown in the order of the left, up, and right buttons on the D-pad that can determine them. For the accompanying music, see [[victory theme]]s.
{{tocright}}
{{tocright}}


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*'''Left:''' Banjo throws a Jiggy in the air, catches it, jumps, and poses. This references his brief dance seen when he collects a Jiggy in ''Banjo-Kazooie''. Afterward, Banjo gives a thumbs-up while performing his signature "Guh-Huh!", similar to the beginning of ''Banjo-Kazooie''{{'}}s intro movie.
*'''Left:''' Banjo throws a Jiggy in the air, catches it, jumps, and poses. This references his brief dance seen when he collects a Jiggy in ''Banjo-Kazooie''. Afterward, Banjo gives a thumbs-up while performing his signature "Guh-Huh!", similar to the beginning of ''Banjo-Kazooie''{{'}}s intro movie.
*'''Up:''' Banjo walks in place briefly before bowing twice, saying "Guh-Huh!" both times, ending with Kazooie poking out of his backpack. The animation is almost identical to that seen when all 10 Jiggies in a world are collected or when a Note Door is unlocked in ''Banjo-Kazooie''.
*'''Up:''' Banjo walks in place briefly before bowing twice, saying "Guh-Huh!" both times, ending with Kazooie poking out of his backpack. The animation is almost identical to that seen when all 10 Jiggies in a world are collected or when a Note Door is unlocked in ''Banjo-Kazooie''.
*'''Right:''' Both dance around while playing their respective instruments, and then end in a pose referencing the ending of ''Banjo-Kazooie''{{'}}s intro movie. The pose is also similar to the one they assume in their reveal trailer.
*'''Right:''' Both dance around while playing their respective instruments, and then end in a pose referencing the ending of ''Banjo-Kazooie''{{'}}s intro movie. Their poses are also identical to the ones they assume in their reveal trailer (save for Kazooie's expression).


=={{SSBU|Bayonetta}}==
=={{SSBU|Bayonetta}}==
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BayonettaVictoryPose3SSBU.gif
BayonettaVictoryPose3SSBU.gif
</gallery>
</gallery>
All of Bayonetta's victory quotes are based on taunts from ''Bayonetta 2'' while wielding various weapons; the associated weapon for each is listed in parentheses.
*'''Left:''' Dances and says "Miss me, baby?" ("{{ja|私はここよ|Watashi wa koko yo}}", ''I'm right here.''). The dance is similar to her down taunt, with a slightly different ending pose.
*'''Left:''' Dances and says "Miss me, baby?" (Chernobog; "{{ja|私はここよ|Watashi wa koko yo}}", ''I'm right here.''). The dance is similar to her down taunt, with a slightly different ending pose.
*'''Up:''' Performs the Break Dance move then strikes a pose, saying "Dreadful." ("{{ja|退屈だわ|Taikutsu da wa}}", ''Boring.'') or "Don't make me beg." ("{{ja|遠慮しないで|Enryo shinaide}}", ''Don't be shy.''). The ending pose is similar to her crouch.
**In the Japanese version, Bayonetta does not turn her head.
*'''Right:''' Bayonetta steps back and sticks up her guns, pirouettes like a ballerina, then aims her guns to the right with a pose, saying "That all you got?" ("{{ja|全力を見せてよ|Zenryoku wo misete yo}}", ''Show me your full power.'') or "You're making it easy." ("{{ja|楽勝ね|Rakushou ne}}", ''Too easy.'').
*'''Up:''' Performs the Break Dance move then strikes a pose, saying "Dreadful." (gun-type weapons or Rodin; "{{ja|退屈だわ|Taikutsu da wa}}", ''Boring.'') or "Don't make me beg." (Takemikazuchi; "{{ja|遠慮しないで|Enryo shinaide}}", ''Don't be shy.''). The ending pose is similar to her crouch.
*'''Right:''' Bayonetta steps back and sticks up her guns, pirouettes like a ballerina, then aims her guns to the right with a pose, saying "That all you got?" (Alruna; "{{ja|全力を見せてよ|Zenryoku wo misete yo}}", ''Show me your full power.'') or "You're making it easy." (Rakshasa; "{{ja|楽勝ね|Rakushou ne}}", ''Too easy.'').


=={{SSBU|Bowser}}==
=={{SSBU|Bowser}}==
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BowserVictoryPose3SSBU.gif
BowserVictoryPose3SSBU.gif
</gallery>
</gallery>
*'''Left:''' Stomps and spreads his arms while roaring.
*'''Left:''' Rears his head back and sways it forward, then stomps and spreads his arms while roaring, ending in a celebratory pose.
*'''Up:''' Runs into the scene and slashes his claws twice.
*'''Up:''' Runs into the scene and slashes down with his claws twice.
*'''Right:''' Breathes fire and assumes a pose similar to his render from ''SSB4''.
*'''Right:''' Breathes fire around himself, then assumes a celebratory pose similar to his render from ''SSB4''.


=={{SSBU|Bowser Jr.}}==
=={{SSBU|Bowser Jr.}}==
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</gallery>
</gallery>
*'''Left:''' Jumps out of the Clown Car, hops in celebration twice, then poses.
*'''Left:''' Jumps out of the Clown Car, hops in celebration twice, then poses.
*'''Up:''' Drives the Clown Car around like a go-kart, then stops and pulls out a hammer (or a wand, if playing as a Koopaling).
*'''Up:''' From the side of the screen, drives the Clown Car in its go-kart form, performs a donut before coming to a stop and pulls out a hammer (or a wand, if playing as a Koopaling).
*'''Right:''' Gets out of the Clown Car and rubs it with his right hand.
*'''Right:''' Dismounts from the Clown Car using its left grabber claw and pats it with his right hand.


=={{SSBU|Byleth}}==
=={{SSBU|Byleth}}==
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Captain Falcon Ultimate Pose 2.gif
Captain Falcon Ultimate Pose 2.gif
</gallery>
</gallery>
*'''Left:''' Charges up fiery energy. Based on one of his ''Smash 64'' poses.
*'''Left''': Kneels while charging himself up with a flaming aura, similarly to his up taunt and one of his ''Smash 64'' poses.
*'''Up:''' Performs a 540 kick, then does a crouching fighting pose.
*'''Up''': Performs a 540 kick and then assumes a crouching fighting stance.
*'''Right:''' Does three roundhouse kicks and then strikes a pose.
*'''Right''': Performs an inverted roundhouse kick, then a regular roundhouse kick, and then another inverted roundhouse kick before striking a pose.


=={{SSBU|Chrom}}==
=={{SSBU|Chrom}}==
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</gallery>
</gallery>
*'''Left:''' Twirls the Buster Sword with one hand and places it on his back with his eyes closed, and says "{{ja|悪く思うな|Waruku omō na.}}", which translates to "No hard feelings." Based on his victory animation in ''Final Fantasy VII''.
*'''Left:''' Twirls the Buster Sword with one hand and places it on his back with his eyes closed, and says "{{ja|悪く思うな|Waruku omō na.}}", which translates to "No hard feelings." Based on his victory animation in ''Final Fantasy VII''.
*'''Up:''' While turning away from the camera, he twirls the Buster Sword, places it on his back and then looks to the left while hiding his face, saying "{{ja|ついてないな|Tsuite nai na.}}", which translates to "Better luck next time." Based on his appearance in the box art of ''Final Fantasy VII'' and his pose when he first enters Shinra Headquarters.
*'''Up:''' While turning away from the camera, he twirls the Buster Sword, places it on his back and then looks to the left while hiding his face, saying "{{ja|ついてないな|Tsuite nai na.}}", which translates to "Better luck next time." Based on his appearance in the North American box art of ''Final Fantasy VII'' and his pose when he first enters Shinra Headquarters.  
*'''Right:''' Dashes into the screen, slashes the Buster Sword twice, and gets in his battle stance while saying "{{ja|お前 は 俺 を 倒せない|Omae wa ore o taosenai.}}", which translates to "You cannot defeat me."
*'''Right:''' Dashes into the screen, slashes the Buster Sword twice, and gets in his battle stance while saying "{{ja|お前 は 俺 を 倒せない|Omae wa ore o taosenai.}}", which translates to "You cannot defeat me." The slashes resemble Cloud’s animation when using the 2x-Cut command in ''Final Fantasy VII''.


=={{SSBU|Corrin}}==
=={{SSBU|Corrin}}==
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CorrinVictoryPose3SSBU.gif
CorrinVictoryPose3SSBU.gif
</gallery>
</gallery>
*'''Left:''' Swings the Omega Yato. Male Corrin says "I win!" ("{{ja|勝負あったね|Shōbu atta ne.}}", ''That's game.''), while female Corrin says "Good!" ("{{ja|勝負ありました|Shōbu ari mashita.}}", ''That was game.'').
*'''Left:''' Swings the Omega Yato. Male Corrin says "I win!" ("{{ja|勝負あったね|Shōbu atta ne.}}", ''That's game.''), while female Corrin says "Good!" ("{{ja|勝負ありました|Shōbu ari mashita.}}", ''That was game.''). Resembles Corrin's battle entrance animation from ''Fire Emblem Fates''.
*'''Up:''' Twirls the Omega Yato overhead and places it on its tip, similar to one of Corrin's taunts. Male Corrin says "That went well!" ("{{ja|上手くいったね|Umaku itta ne.}}", ''That went well.''), while female Corrin says "That was great." ("{{ja|上手くいきました|Umaku iki mashita.}}", ''That went well.''). Resembles Corrin's animation after a battle in ''Fire Emblem Fates''.
*'''Up:''' Twirls the Omega Yato overhead and places it on its tip, similar to one of Corrin's taunts. Male Corrin says "That went well!" ("{{ja|上手くいったね|Umaku itta ne.}}", ''That went well.''), while female Corrin says "That was great." ("{{ja|上手くいきました|Umaku iki mashita.}}", ''That went well.''). Resembles female Corrin's animation after a battle in ''Fire Emblem Fates''.
*'''Right:''' Crosses both arms, then morphs into dragon form while emitting a flourish of water, roaring to the skies.
*'''Right:''' Crosses both arms, then morphs into dragon form while emitting a flourish of water, roaring to the skies.


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Daisyvictory3.gif
Daisyvictory3.gif
</gallery>
</gallery>
*'''Left:''' Stretches her back towards her right side, then points skyward while saying "Yeah!".
*'''Left:''' Stretches her back towards her right side, then points skyward while exclaiming "Yeah!". The final pose resembles the end of her Hole-in-One animation in ''{{s|mariowiki|Mario Golf: World Tour}}'', albeit mirrored.
*'''Up:''' Jumps for joy twice while exclaiming "Whoo-hoo!", then poses with her right arm on her hip and her left arm bent, all while smiling. Her teeth are visible in her smile. The pose she assumes at the end is similar to that of Peach's "Up" victory animation.
*'''Up:''' Jumps for joy twice (assuming the same pose as in her official render during the second jump) while exclaiming "Whoo-hoo!", then poses with her right arm on her hip and pumps her left fist, smiling with visible teeth. The pose she assumes at the end is identical to that of Peach's "Up" victory animation.
*'''Right:''' Twirls into the scene while exclaiming "Whoo!", then winks with a sideways peace sign.
*'''Right:''' Twirls into the scene while exclaiming "Whoo!", then winks with a sideways peace sign. The initial twirling resembles her Hole-in-One and Birdie animations in ''{{s|mariowiki|Mario Golf: World Tour}}''.


=={{SSBU|Dark Pit}}==
=={{SSBU|Dark Pit}}==
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</gallery>
</gallery>
*'''Left:''' Raises her arm and lowers it in a fist pump pose. Based off of her birth in the secret 100% ending of ''Metroid Prime''.
*'''Left:''' Raises her arm and lowers it in a fist pump pose. Based off of her birth in the secret 100% ending of ''Metroid Prime''.
*'''Up:''' Splits from a {{s|metroidwiki|Dark Echo}} with an acrobatic cartwheel. They then levitate in a circle around an axis before recombining together. Dark Samus then poses with her free hand on her Arm Cannon, which is pointed upward. The pose resembles Samus' own render in ''Ultimate'' and ''Metroid: Other M''.
*'''Up:''' Splits from a {{s|metroidwiki|Dark Echo}} with an acrobatic cartwheel. They then levitate in a circle around an axis before recombining together. Based on her final battle in ''Metroid Prime 3: Corruption''. Dark Samus then poses with her free hand on her Arm Cannon, which is pointed upward. The pose resembles Samus' render from ''Metroid: Other M'', and by extension, her official artwork in ''Ultimate''.
*'''Right:''' Turns toward the camera while glowing with Phazon, then the camera dramatically zooms in, showing two of her eyes. Similar to {{s|metroidwiki|SA-X}}'s [[metroidwiki::File:SA-X mf Screenshot 1.png|introduction]] in ''Metroid Fusion'', another clone of Samus.
*'''Right:''' Turns toward the camera while glowing with Phazon, then the camera dramatically zooms in, showing two of her eyes. Similar to {{s|metroidwiki|SA-X}}'s [[metroidwiki::File:SA-X mf Screenshot 1.png|introduction]] in ''Metroid Fusion'', another clone of Samus.


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DiddyKongVictoryPose3SSBU.gif
DiddyKongVictoryPose3SSBU.gif
</gallery>
</gallery>
*'''Left:''' Shoots the air with his Peanut Popguns, rolls towards the camera, and fires one more shot.
*'''Left:''' Shoots 3 times with his Peanut Popguns (first with the right, then with the left, then the right again). Afterwards rolls towards the camera, and fires one more shot from his left Peanut Popgun.
*'''Up:''' Spins with his Rocket Barrels then faces the screen, dancing with hands on his head and chin.
*'''Up:''' Rises from the ground with his Rocket Barrels. After doing a spin, he dismounts from them, causing them to fly away. Upon landing, he then faces the screen, dancing with hands on his head and chin.
*'''Right:''' Does a small dance, then holds still in a breakdance-like pose, clapping his feet together.
*'''Right:''' Performs a karate dance before slamming both of his hands on the ground, then front flips and balances on his right hand in a breakdance-like pose while clapping his feet together.


=={{SSBU|Donkey Kong}}==
=={{SSBU|Donkey Kong}}==
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</gallery>
</gallery>
*'''Left:''' Does a backflip and flexes his arms (his "character chosen" animation in ''Super Smash Bros.'').
*'''Left:''' Does a backflip and flexes his arms (his "character chosen" animation in ''Super Smash Bros.'').
*'''Up:''' Holds his hands above his head and shakes them (his animation upon completing a bonus game in ''Donkey Kong Country'')
*'''Up:''' Holds his hands above his head and shakes them (his animation upon completing a bonus game in ''Donkey Kong Country'').
*'''Right:''' Angrily beats his chest then looks at the camera.
*'''Right:''' Angrily beats his chest with a scowl and then looks at the camera.


=={{SSBU|Dr. Mario}}==
=={{SSBU|Dr. Mario}}==
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Dr Mario Pose 1.gif
Dr Mario Pose 1.gif
</gallery>
</gallery>
*'''Left:''' Throws two randomly-colored Megavitamins in different directions, dusts his gloves, and pulls out two more Megavitamins of the same color.
*'''Left:''' Throws two randomly-colored Megavitamins in different directions, dusts his gloves, pulls out two more Megavitamins of the same color, and smiles.
*'''Up:''' Waves his stethoscope in front of him, off to his side, then to the other, and then back in front of him.
*'''Up:''' Waves his stethoscope in front of him, off to his side, then to the other, and then back in front of him.
*'''Right:''' Taps his shoe on the ground, puts his right hand on his chin in a thinking manner, and then glares at the screen while rubbing his chin.
*'''Right:''' Taps his shoe on the ground, puts his right hand on his chin in a thinking manner and then glares at the screen while rubbing his chin.


=={{SSBU|Duck Hunt}}==
=={{SSBU|Duck Hunt}}==
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GanondorfVictoryPose3SSBU.gif
GanondorfVictoryPose3SSBU.gif
</gallery>
</gallery>
*'''Left:''' Turns to his left, flips his cape, and pumps his fist, showing the back of it.
*'''Left:''' Turns to his left, flips his cape, and pumps his fist, showing the back of it. Resembles the way Ganondorf beckons Link into his battle in ''Ocarina of Time''.
*'''Up:''' Briefly levitates in the air before landing on the ground while punching his palm, then reels back and thrusts his hand towards the screen.
*'''Up:''' Briefly levitates in the air before landing on the ground while punching his palm, then reels back and thrusts his hand towards the screen.
*'''Right:''' Flips his cape, crossing his arms, and laughs.
*'''Right:''' Flips his cape, crossing his arms, and laughs.
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GreninjaVictoryPose3SSBU.gif
GreninjaVictoryPose3SSBU.gif
</gallery>
</gallery>
*'''Left:''' Does a few hand seals with splashing water, and then a ninja pose.
*'''Left:''' Does a few hand seals with splashing water, and then a ninja pose. It resembles one of its attack animations in [[bulbapedia:Pokémon X and Y|''Pokémon X'' and ''Y'']].
*'''Up:''' Performs Double Team to briefly create three afterimages of itself.
*'''Up:''' Performs Double Team to briefly create three afterimages of itself.
*'''Right:''' Does a flip, lands in a spinning pose, and crosses its arms.
*'''Right:''' Does a flip, lands in a spinning pose, and crosses its arms.
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Ice Climbers Ultimate Pose 3.gif
Ice Climbers Ultimate Pose 3.gif
</gallery>
</gallery>
*'''Left:''' Both jump up and down (their victory pose from ''Ice Climber'').
*'''Left:''' Both jump up and down infinitely. Based on their victory animation in ''Ice Climber'', similar to their up taunt.
*'''Up:''' Both nod and high five one another.
*'''Up:''' Both nod and high-five one another.
*'''Right:''' Nana hides behind Popo, only showing her face as Popo shifts from left to right.
*'''Right:''' Nana hides behind Popo, only showing her face as Popo shifts from left to right.


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IncineroarVictoryPose3.gif
IncineroarVictoryPose3.gif
</gallery>
</gallery>
*'''Left:''' Roars as its flame belt ignites, then punches towards the camera with a mocking expression.
*'''Left:''' Roars as its flame belt ignites, then throws a punch towards the camera while grinning.
*'''Up:''' Laughs and raises a {{s|wikipedia|Champion belt}} in the air, then makes a beckoning gesture.
*'''Up:''' Laughs while triumphantly raising a {{s|wikipedia|championship belt}} above its head, then makes a beckoning gesture while grinning.
*'''Right:''' Swings both its arms left and right, before posing on one knee and roaring.
*'''Right:''' Swings both its arms left and right, before kneeling and roaring.


=={{SSBU|Inkling}}==
=={{SSBU|Inkling}}==
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</gallery>
</gallery>
All of Inkling's animations are based on the victory poses when using particular weapons in ''Splatoon'' and its sequel. The animations vary between female and male costumes.
All of Inkling's animations are based on the victory poses when using particular weapons in ''Splatoon'' and its sequel. The animations vary between female and male costumes.
*'''Left:''' Jumps for joy twice, spins around, and poses with the Splattershot. Based on the victory animation when using a Shooter-type weapon in ''Splatoon 2''. The initial animation is based off the male Inkling's animation with the weapon of the same type in ''Splatoon''. This pose is slightly altered for the male Inkling.
*'''Left:''' Jumps for joy twice, spins around, and poses with the Splattershot. Based on the victory animation when using a Shooter-type weapon in ''Splatoon 2''. The initial animation is based on the male Inkling's animation with the weapon of the same type in ''Splatoon''. This pose is altered for the male Inkling, looking similar to the artwork seen [[:File:Inkling Male.png|here]].
*'''Up:''' Sways the Splat Roller from side to side, before striking a pose while resting the Roller's handle against a shoulder. This victory pose combines the victory animations in ''Splatoon'' and ''Splatoon 2'' when the Inkling uses a Roller-type weapon. The male Inkling rests his hand on his hip.
*'''Up:''' Sways the Splat Roller from side to side, before striking a pose while resting the Roller's handle against a shoulder. This victory pose combines the victory animations in ''Splatoon'' and ''Splatoon 2'' when the Inkling uses a Roller-type weapon. The male Inkling rests his hand on his hip.
*'''Right:''' Tosses the Slosher upward with their right arm and catches it in their left whilst spinning. They then toss it upwards a second time , posing with their left arm on their hip while the Slosher spins on their right index finger. Based on the female Inkling's victory animation when using a Slosher-type weapon in ''Splatoon''.
*'''Right:''' Tosses the Slosher upward with their right arm and catches it in their left whilst spinning. They then toss it upwards a second time, posing with their left arm on their hip while the Slosher spins on their right index finger. Based on the female Inkling's victory animation when using a Slosher-type weapon in ''Splatoon''. The male Inkling holds his head back slightly further than the female does.


=={{SSBU|Isabelle}}==
=={{SSBU|Isabelle}}==
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</gallery>
</gallery>
*'''Left:''' Waves twice and spreads her arms.
*'''Left:''' Waves twice and spreads her arms.
*'''Up:''' Waves goodbye to a [[Lloid Trap]] as he flies upwards in the background, then turns toward the camera with a pose similar to her official render.
*'''Up:''' Waves goodbye to {{s|nookipedia|Lloid}} as he flies upwards in the background, then turns toward the camera with a pose similar to her official render.
*'''Right:''' Dusts herself off, jumps twice, and poses triumphantly with her hands on her hips. Her end pose is based on the "Pride" emotion from the ''Animal Crossing'' series.
*'''Right:''' Dusts herself off, jumps twice, and poses triumphantly with her hands on her hips. Her end pose is based on the "Pride" emote.


=={{SSBU|Jigglypuff}}==
=={{SSBU|Jigglypuff}}==
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JigglypuffVictoryPose3SSBU.gif
JigglypuffVictoryPose3SSBU.gif
</gallery>
</gallery>
*'''Left:''' Jumps twice, twirls, and poses similar to its official ''SSB4'' render.
*'''Left:''' It jumps twice, spins around, and assumes a pose similar to its render from ''SSB4''.
*'''Up:''' Runs into the scene, almost loses its balance, then backflips and poses. Its final pose is similar to its artwork in ''Pokémon FireRed and LeafGreen Versions''.
*'''Up:''' Runs into the scene, loses its balance, then backflips and assumes a pose similar to its official sprite from ''Pokémon Yellow''.
*'''Right:''' Sleeps and then suddenly wakes up, continuing to drift in and out of consciousness.
*'''Right:''' Sleeps and then suddenly wakes up, continuing to drift in and out of consciousness.


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SSBUJokerVictory2.gif
SSBUJokerVictory2.gif
SSBUJokerVictory4.gif
SSBUJokerVictory4.gif
SSBUJokerTeamVictory.gif
</gallery>
</gallery>


Note: Joker has a unique victory screen based on the results screen from ''Persona 5''.
In all three of his victory poses, the transition to the victory screen will showcase a puff of cartoony smoke with star decals, and the ending screen will always result in Joker moving continuously to the left with the results background being dimmed down, replicating the victory screen from ''Persona 5''. Upon accessing the [[results screen]], Joker will say "Begone," "Nice," or "Hah!". If there are three or more human players, the color scheme will match the player's port (CPUs and amiibo are always red). In Team Battles, the color will match the player's team color. If Joker wins on [[Mementos]], the color of the victory screen will match the color of the stage, and the victory music will be replaced with the corresponding victory fanfare from the game Mementos' design is currently derived from.
*'''Left:''' Morgana happily bounces around Joker. Joker gestures to Morgana before running towards the left.
*'''Up:''' Joker scratches his head as Morgana, transformed as the Morganamobile, drives up next to Joker, picks him up, and drives towards the left. The head-scratching animation is Joker's victory animation if he is the only member of his party remaining in ''Persona 5''. The Morganamobile is the victory screen when winning a match in Mementos.
*'''Right:''' Morgana turns dramatically toward the screen, which ends up hitting him in the face. Joker gestures to Morgana before running towards the left.
*'''Special''': If Joker wins a [[Stock]] or [[Stamina Mode|Stamina]] match with [[All-Out Attack]], the match will conclude on the splash screen without returning to gameplay, and this will persist into the victory screen, just like in ''Persona 5''. This pose also automatically makes Joker pose in front in team battles.
*'''Team''': If Joker is in a [[Team Battle]] and someone else poses in front, he will perform an exclusive animation where he tightens his glove and maintains a stance with his knife, although both of these are ported directly from his in-game up taunt and idle animation respectively. If he poses in front, none of his teammates will be seen.


**'''Left:''' Morgana happily bounces around Joker. Joker gestures to the bouncing Morgana before running towards the left.
=={{SSBU|Kazuya}}==
**'''Up:''' Joker scratches his head as Morgana, transformed as the Morganamobile, drives up next to Joker, picks him up, and drives towards the left.
<gallery>
**'''Right:''' Morgana runs toward the screen, which ends up hitting him in the face. Joker gestures to Morgana before running towards the left.
KazuyaVictoryPose1SSBU.gif
*'''Special:''' If Joker finishes a [[Stock]] match with his [[All-Out Attack|Final Smash]], the splash screen will persist into the results screen, similarly to ''Persona 5''.
KazuyaVictoryPose2SSBU.gif
 
KazuyaVictoryPose3SSBU.gif
The color of Joker's victory screen can also change. If playing on any stage other than [[Mementos]] with three or more players, Joker's results screen color will match the player port color (though the background will remain red). If playing on Mementos, Joker's results screen will match the color and aesthetic of the stage, and his [[Victory theme#Persona Victory Themes|victory theme]] will change to music from the corresponding game. The color of Mementos takes priority over his team and player port color. If Stage Morph triggers, the victory theme's color will remain if Mementos's song has played. However, this does not occur if the song plays on a [[custom stage]].
</gallery>
 
*'''Left:''' Crosses his arms, then looks off to the side. Based on one of his victory screens in the original ''Tekken''.
If Joker is in a Team Battle and someone else is in front, he uses a unique animation: he tightens his glove, similarly to the pose he does at the end of his Final Smash, then assumes a pose similar to his idle stance. [https://youtu.be/yCyHfFe2m_s]
*'''Up:''' Performs two roundhouse kicks, then stomps his foot on the floor while turning into his devil form. He then reverts to normal before holding a fighting stance. Based on one of his victory screens in ''Tekken 5'' and ''Tekken 6''.
*'''Right:''' Flying kicks in, then punches towards the screen in his devil form, before transforming back to normal while holding the punching pose. Based on one of his victory screens in ''Tekken 5: Dark Resurrection'' onwards.


=={{SSBU|Ken}}==
=={{SSBU|Ken}}==
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</gallery>
</gallery>
*'''Left:''' Brushes his hair before giving a thumbs-up to the camera, saying "I did it!" ("{{ja|やったぜ!|Yatta ze!}}", ''I did it!''). Based off of his ''Street Fighter Alpha'' victory pose, which recurs throughout the series.
*'''Left:''' Brushes his hair before giving a thumbs-up to the camera, saying "I did it!" ("{{ja|やったぜ!|Yatta ze!}}", ''I did it!''). Based off of his ''Street Fighter Alpha'' victory pose, which recurs throughout the series.
*'''Up:''' Punches twice, does a roundhouse kick, and raises his fist (similar to Ryu), while saying "Challenge me after some practice." In Japanese, he says "{{ja|いくらでもかかってこい!|Ikurademo kakatte koi!}}" (''Come at me as much as you like!''), his win quote from ''{{s|wikipedia|Street Fighter II}}''.
*'''Up:''' Punches twice, does a roundhouse kick, and raises his fist (similar to Ryu), while saying "Challenge me after some practice." In Japanese, he says "{{ja|いくらでもかかってこい!|Ikurademo kakatte koi!}}" (''Come at me as much as you like!''), his win quote from ''{{s|wikipedia|Street Fighter II}}''. Based off of his victory pose throughout the series, specifically his ''Street Fighter V'' variant.
*'''Right:''' Kicks twice (the first being the Nata Otoshi Geri, and the second being the Oosoto Mawashi Geri) and performs a beckoning gesture, saying "I knew I'd win! Hah!" In Japanese, he says "{{ja|スパッと勝つと気持ちいいな!|Supatto katsuto kimochi ī na!}}" (''It feels good to win a spat!''), one of his generic win quotes from ''{{s|wikipedia|Street Fighter V}}''. Based off of his victory pose throughout the series, specifically his ''Street Fighter V'' variant.
*'''Right:''' Kicks twice (the first being the Nata Otoshi Geri, and the second being the Oosoto Mawashi Geri) and performs a beckoning gesture, saying "I knew I'd win! Hah!" In Japanese, he says "{{ja|スパッと勝つと気持ちいいな!|Supatto katsuto kimochi ī na!}}" (''It feels good to win a spat!''), one of his generic win quotes from ''{{s|wikipedia|Street Fighter V}}''.


=={{SSBU|King Dedede}}==
=={{SSBU|King Dedede}}==
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KingDededeVictoryPose3SSBU.gif
KingDededeVictoryPose3SSBU.gif
</gallery>
</gallery>
*'''Left:''' Swings his hammer twice before turning to the camera and posing.
*'''Left:''' Swings his hammer twice before turning to the camera and while smiling smugly.
*'''Up:''' Laughs and repeatedly slaps his belly while a [[Waddle Dee]] walks into the scene. The Waddle Dee doesn't appear in Team Battles.
*'''Up:''' Laughs and repeatedly slaps his belly while a [[Waddle Dee]] walks into the scene. The Waddle Dee doesn't appear in Team Battles.
*'''Right:''' Twirls his hammer with a grimace, then activates the [[Jet Hammer]].
*'''Right:''' Twirls his hammer with a grimace, then charges [[Jet Hammer]].


=={{SSBU|King K. Rool}}==
=={{SSBU|King K. Rool}}==
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</gallery>
</gallery>
*'''Left:''' Swipes his sword three times and looks to his right (his "character chosen" animation in ''Super Smash Bros.'', but ends with him facing a different direction).
*'''Left:''' Swipes his sword three times and looks to his right (his "character chosen" animation in ''Super Smash Bros.'', but ends with him facing a different direction).
*'''Up:''' Stabs with his sword, then holds it up, giving off a battle cry.
*'''Up:''' Stabs with his sword, then holds it up, giving off a battle cry. Based on the animation that occurs when Link pulls the Master Sword in  ''The Legend of Zelda: Breath of the Wild''.
*'''Right:''' Swipes his sword, then turns his back to the camera and sheaths it. Based off of Link's victory pose in ''Twilight Princess''.
*'''Right:''' Lightly swipes his sword, then turns his back to the camera and sheaths it. Based on Link's victory pose in ''The Legend of Zelda: Twilight Princess''.


=={{SSBU|Little Mac}}==
=={{SSBU|Little Mac}}==
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</gallery>
</gallery>
*'''Left:''' Aura pulsates out of its paws, then does a crane-like stance, saying "Behold the power of aura." ("{{ja|満ちるぞ,この波導!|Michiru zo, kono hadō!}}", ''I am filled with aura!'').
*'''Left:''' Aura pulsates out of its paws, then does a crane-like stance, saying "Behold the power of aura." ("{{ja|満ちるぞ,この波導!|Michiru zo, kono hadō!}}", ''I am filled with aura!'').
*'''Up:''' Moves its paws in front of itself, then clasps them together, saying "The aura is with me!" ("{{ja|波導は我にあり!|Hadō wa ware ni ari!}}", ''The aura is with me!'').
*'''Up:''' Moves its paws in front of itself, then clasps them together, saying "The aura is with me!" ("{{ja|波導は我にあり!|Hadō wa ware ni ari!}}", ''The aura is with me!''). The quote often repeated by Lucario in ''{{s|bulbapedia|Lucario and the Mystery of Mew}}''.
*'''Right:''' Moves its paw to its left side and groans while aura radiates off its body.
*'''Right:''' Moves its paw to its left side and groans while aura radiates off its body.


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LucinaVictoryPose3SSBU.gif
LucinaVictoryPose3SSBU.gif
</gallery>
</gallery>
*'''Left:''' Swings her sword, then assumes a pose similar to her official SSB4 render, saying "The future is not written!" ("{{ja|未来を変えて見せます!|Mirai o kaetemisemasu!}}", ''Watch me change the future!'').
*'''Left:''' Swings her sword, then assumes a pose similar to her official SSB4 render, saying "The future is not written!" ("{{ja|未来を変えて見せます!|Mirai o kaetemisemasu!}}", ''Watch me change the future!''). This stance references her official artwork from ''Fire Emblem Awakening''.
*'''Up:''' Points her sword upward, then poses, saying "Father, I won." ("{{ja|勝ちましたよ、お父様|Kachimashi ta yo, otōsama}}", ''I won, Father.'').
*'''Up:''' Points her sword upward, then poses, saying "Father, I won." ("{{ja|勝ちましたよ、お父様|Kachimashi ta yo, otōsama}}", ''I won, Father.'').
**If Ike was present in the match, there is a chance she will instead say "And they call ''you'' the Radiant Hero?" ("{{ja|これが蒼炎の勇者?|Kore ga sōen no yūsha?}}", ''This is the Radiant Hero?'').
**If Ike was present in the match, there is a chance she will instead say "And they call ''you'' the Radiant Hero?" ("{{ja|これが蒼炎の勇者?|Kore ga sōen no yūsha?}}", ''This is the Radiant Hero?'').
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LuigiVictoryPose3SSBU.gif
LuigiVictoryPose3SSBU.gif
</gallery>
</gallery>
*'''Left:''' [[Wikipedia:Planking (fad)|Planks]] twice, much like in his side taunt (as well as his artwork in SSB4).
*'''Left:''' [[Wikipedia:Planking (fad)|Planks]] twice, much like in his side taunt and his artwork in ''[[SSB4]]''. His nose twitches in brief intervals after the second plank.
*'''Up:''' Turns around and makes gun motions with his fingers, saying "Bang, bang." Afterwards, he alternates between pointing his fingers and nose to the right and left while winking.
*'''Up:''' With his back to the screen and his hands on his hips, Luigi nods his head once. Then, he turns around and makes gun motions with his fingers, saying "Bang! Bang!" He continues to alternate between pointing his fingers and nose to the right and left.
*'''Right:''' Childishly swings his arms at the air, then gasps while holding his hand out (similar to his "character chosen" animation in ''Super Smash Bros.'' and his dash attack, but with a different ending animation).
*'''Right:''' Childishly flails his arms about in the air, first towards his right side and then his left. Afterward, now exhausted, he gasps while holding his left hand out and resting his right hand on his knee. This is similar to his "character chosen" animation in ''SSB'' and his dash attack (albeit with a different ending animation).


=={{SSBU|Mario}}==
=={{SSBU|Mario}}==
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MarioVictoryPose3SSBU.gif
MarioVictoryPose3SSBU.gif
</gallery>
</gallery>
*'''Left:''' Winds up for a punch and steps forward while punching in front of the screen.
*'''Left:''' Winds up for a punch and steps forward while punching in front of the screen. Resembles his side smash attack from ''Smash 64''. Taken directly from ''Super Smash Bros. 4''.
*'''Up:''' Makes fire explode from his palm and strikes a pose. This pose is somewhat similar to his ''Super Smash Bros. 4'' artwork.
*'''Up:''' Makes fire explode from his palm and strikes a pose. The pose is somewhat similar to his ''Super Smash Bros. 4'' artwork.
*'''Right:''' Does a spin as he jumps high in the air and lands in a strongman pose. It originates from his "character chosen" animation in ''Super Smash Bros.''
*'''Right:''' Does a spin as he jumps high in the air and lands in a strongman pose. It originates from his "character chosen" animation in ''Super Smash Bros.''


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MarthVictoryPose3SSBU.gif
MarthVictoryPose3SSBU.gif
</gallery>
</gallery>
*'''Left:''' Performs a Shield Breaker, then poses with Falchion at his right side, saying "The day is mine!" ("{{ja|今回は僕の勝ちだね?|Konkai wa boku no kachi da ne?}}", ''This time victory is mine, isn't it?'').
*'''Left:''' Performs Shield Breaker, then poses with Exalted Falchion at his right side, saying "The day is mine!" ("{{ja|今回は僕の勝ちだね。|Konkai wa boku no kachi da ne.}}", ''This time victory is mine.''). His ending pose mirrors his official artwork from '' Smash 4''.
*'''Up:''' Sheaths his sword, keeping hold of it, and says "I live to fight again." ("{{ja|今日も生き延びることが出来た。|Kyō mo ikinobiru koto ga dekita.}}", ''I was able to survive again today.'').
*'''Up:''' Performs a flare with his sword before sheathing it, and while still gripping it, says "I live to fight again." ("{{ja|今日も生き延びることが出来た。|Kyō mo ikinobiru koto ga dekita.}}", ''I was able to survive again today.'').
*'''Right:''' Jumps in the air swinging his sword twice, then lands in a pose resembling his Counter animation, saying "I cannot afford to lose!" ("{{ja|僕は負ける訳には行かないんだ。|Boku wa makeru wake ni wa ikanainda.}}", ''I can't afford to lose.'').
*'''Right:''' Jumps in the air swinging his sword twice, then lands in a pose resembling his Counter animation, saying "I cannot afford to lose!" ("{{ja|僕は負ける訳には行かないんだ。|Boku wa makeru wake ni wa ikanainda.}}", ''I can't afford to lose.'').


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</gallery>
</gallery>
*'''Left:''' Teleports on to the screen and imitates the pose from the Japanese title screen of ''Mega Man'' (''Rockman''), also appearing in the ''Wily Wars'' (''Mega World'') version of the game and on the cover of the ''Legacy Collection''.
*'''Left:''' Teleports on to the screen and imitates the pose from the Japanese title screen of ''Mega Man'' (''Rockman''), also appearing in the ''Wily Wars'' (''Mega World'') version of the game and on the cover of the ''Legacy Collection''.
*'''Up:''' Fires three shots from his Mega Buster from right to left, and finally poses.
*'''Up:''' Fires three shots from his Mega Buster from right to left, and finally poses. This references his official artwork from SSB4.
*'''Right:''' Dashes forward, points his Mega Buster up in the air, and finally poses.
*'''Right:''' Dashes forward, points his Mega Buster up in the air, and finally poses.


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MetaKnightVictoryPose3SSBU.gif
MetaKnightVictoryPose3SSBU.gif
</gallery>
</gallery>
*'''Left:''' Performs three slashes with his sword, says "Come back when you can put up a fight," then warps away. ("{{ja|もっと強くなって来い。|Motto tsuyoku natte koi.}}", ''Come at me when you're stronger.''). The warp is a reference to his defeat animation from the ''Kirby Superstar'' sub-game "Revenge of Meta Knight".
*'''Left:''' Performs three slashes with his sword, says "Come back when you can put up a fight," then wraps his cape around himself and warps away. ("{{ja|もっと強くなって来い。|Motto tsuyoku natte koi.}}", ''Come at me when you're stronger.''). This is a reference to how he flees after being defeated by Kirby in the ''Kirby'' series (first seen in ''Kirby's Adventure'').
*'''Up:''' Flies into the scene and spreads his cape, saying "You've much yet to learn." ("{{ja|まだまだだな。|Mada mada da na.}}", ''You're not yet ready.'').
*'''Up:''' Flies into the scene and spreads his cape, saying "You've much yet to learn." ("{{ja|まだまだだな。|Mada mada da na.}}", ''You're not yet ready.'').
*'''Right:''' Performs two slashes and twirls his sword, saying "Victory...is my destiny." ("{{ja|これも宿命だ。|Kore mo shukumei da.}}", ''This, too, was destiny.'').
*'''Right:''' Performs two slashes and twirls his sword, saying "Victory...is my destiny." ("{{ja|これも宿命だ。|Kore mo shukumei da.}}", ''This, too, was destiny.'').
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MiiBrawlerVictory3SSBU.gif
MiiBrawlerVictory3SSBU.gif
</gallery>
</gallery>
*'''Left:''' Does a punch and kick combo, then poses.
*'''Left:''' Performs a straight punch, followed by a backhanded punch and a high kick combo, then poses with the leg outstretched.
*'''Up:''' Punches many times toward the screen, then poses.
*'''Up:''' Punches many times in quick succession toward the screen (similar to their neutral jab infinite), then poses with an arm outstretched.
*'''Right:''' Cartwheels into the foreground, does a roundhouse kick, and poses.
*'''Right:''' Cartwheels into the foreground, does a roundhouse kick and poses with the same leg outstretched.


=={{SSBU|Mii Gunner}}==
=={{SSBU|Mii Gunner}}==
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*'''Left:''' Rolls in from offscreen, then fires their arm cannon left and right before spinning and firing one final shot.
*'''Left:''' Rolls in from offscreen, then fires their arm cannon left and right before spinning and firing one final shot.
*'''Up:''' Performs their up smash, a cannon shot in front, then a barrage of shots similar to their forward smash.
*'''Up:''' Performs their up smash, a cannon shot in front, then a barrage of shots similar to their forward smash.
*'''Right:''' Swings arm cannon around twice before firing it while pointing it ahead. Appears similar to the Mii Gunner's neutral attack in ''Smash 4''.
*'''Right:''' Swings arm cannon around twice before firing it while pointing it ahead, simultaneously emitting a burst of flame. Appears similar to the Mii Gunner's neutral attack in ''Smash 4''.


=={{SSBU|Mii Swordfighter}}==
=={{SSBU|Mii Swordfighter}}==
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MiiSwordfighterVictory3SSBU.gif
MiiSwordfighterVictory3SSBU.gif
</gallery>
</gallery>
*'''Left:''' They raise their sword up while spinning twice on one foot. Afterwards, they briefly enter into a one-handed inside stance before thrusting the sword outwards.
*'''Left:''' Raises their sword while spinning twice on one foot, performing a flourish. Afterward, they briefly enter into a one-handed inside stance before thrusting the sword outwards.
*'''Up:''' Drops from the sky, plunging their sword into the ground. They then remove it whilst performing a flourishing spin, which is followed by an inverted roundhouse kick, and poses with their sword pointing outwards.
*'''Up:''' Drops from the sky, plunging their sword into the ground. They then remove it whilst performing a flourishing spin, which is followed by an inverted roundhouse kick and poses with their sword pointing outwards.
*'''Right:''' Performs a low-angled inwards slash, jumps up while spinning twice, and then does a low-angled outwards slash upon landing. Afterwards, they bring their swords up towards their body and then poses with it lowered.
*'''Right:''' Performs a low-angled inwards slash, jumps up while spinning twice, and then does a low-angled outwards slash upon landing. Afterward, they bring their sword up towards their body and then poses with it lowered.
 
=={{SSBU|Min Min}}==
=={{SSBU|Min Min}}==
<Gallery>
<Gallery>
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MinMinVictoryPose2SSBU.gif
MinMinVictoryPose2SSBU.gif
</Gallery>
</Gallery>
*'''Left:''' Raises her left ARM in the air before holding it out to the side, saying 「我愛拉麺!」 "Wǒ ài lāmiàn" (I love ramen!). Based on one of Min Min's two victory animations from ''ARMS''. Her right ARM is equipped with the Ramram, and her left ARM is powered up.
* '''Left''': Raises her left ARM in the air, whilst simultaneously swaying her hips towards her right. Afterward, she waves both her ARMS in alternating circles, and then assumes the Fú Hǔ Bù (a stance in wushu) while saying "{{ja|我愛拉麺!|Wǒ ài lāmiàn!}}" ("I love ramen!") Based on one of Min Min's two victory animations from ''ARMS''. Her right ARM is equipped with the Ramram, and her left Dragon ARM is powered up.
*'''Up:''' Spins around with some kicks, saying 「謝謝!」 "Xièxie" (Thank you!). Based on one of Min Min's two victory animations from ''ARMS''. Her right ARM is equipped with the Megawatt.
*'''Up''': Performs a {{s|wikipedia|butterfly kick}}, followed by a right-legged wheel kick, followed by a left-legged roundhouse kick in which she keeps her left leg outstretched afterward. During this pose, Min Min says "{{ja|謝謝!|Xièxie!}}" ("Thank you!") Almost identical to one of Min Min's two victory animations from ''ARMS'', albeit with her smiling instead of scowling. Her right ARM is equipped with the Megawatt.
*'''Right:''' Min Min does a high kick before assuming a defensive stance. This is based on the animation that plays after Min Min wins a round in ''ARMS''. Her right ARM is equipped with the Dragon.
*'''Right''': Performs a roundhouse kick before assuming the Chā Bù (a stance in wushu). This is based on the animation that plays after Min Min wins a round in ''ARMS''. Her right ARM is equipped with the Dragon.


=={{SSBU|Mr. Game & Watch}}==
=={{SSBU|Mr. Game & Watch}}==
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*'''Up:''' Hops about in choppy poses, tripping halfway, before teetering on one foot. He then proceeds to jump back and forth, landing on his feet, then his head.
*'''Up:''' Hops about in choppy poses, tripping halfway, before teetering on one foot. He then proceeds to jump back and forth, landing on his feet, then his head.
*'''Right:''' Juggles 3 balls while in his appearance from ''Ball''.
*'''Right:''' Juggles 3 balls while in his appearance from ''Ball''.
=={{SSBU|Mythra}}==
<gallery>
MythraVictoryPose1SSBU.gif
MythraVictoryPose2SSBU.gif
MythraVictoryPose3SSBU.gif
</gallery>
*'''Left:''' Holds the Aegis Sword to her side before doing two slashes and says "Called it." ({{ja|当然の結果ね|Touzen no kekka ne}}, ''This is a natural outcome.'') Rex will jump in next to her and hold his fist up, saying "You show 'em, Mythra!" ({{ja|やったね、ヒカリ!|Yatta ne, Hikari!}}) The two slashes that Mythra performs look similar to her auto-attack animation in ''Torna ~ The Golden Country''. In team battles, Rex does not appear if the team has three or more characters.
*'''Up:''' Warps around the stage while slashing, similar to Photon Edge, and says "Peak form." ({{ja|最高潮!|Saikouchou!}}) Rex lands from above and holds his fist up.
*'''Right:''' Mythra briefly morphs into Pyra, who does a pose and spins around while morphing back into Mythra, who does a finishing pose by extending the Aegis Sword out. Her pose comes from her [https://images-na.ssl-images-amazon.com/images/I/61l0pJaEooL._AC_SX569_.jpg official artwork and her figurine] with Pyra. They both say "This is the power of the Aegis!" ({{ja|これが、私達の力ね|Korega, watashi tachi no chikara ne}}, ''This is our power!'') in unison, alternating their voices as they swap form.


=={{SSBU|Ness}}==
=={{SSBU|Ness}}==
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PacmanVictoryPose3SSBU.gif
PacmanVictoryPose3SSBU.gif
</gallery>
</gallery>
*'''Left:''' Appears in ball form, trips, and raises a fist.
*'''Left:''' Appears in ball form, trips on the ground, landing on his backside before he raises a fist.
*'''Up:''' Chases a vulnerable ghost in 2D form, then poses in 3D form.
*'''Up:''' Chases a vulnerable ghost in his large 2D form, then poses in 3D form. This pose is based upon the first "Coffee Break" cutscene in ''Pac-Man''.
*'''Right:''' Lands on the ground while a sign reading "7650" appears, then winks and gives a thumbs up with a pixelated fairy. This pose is based on ''Pac-Land''.  Both the sign and pixelated fairy do not appear in Team Battles.
*'''Right:''' Lands on the ground while a sign reading "7650" appears, then winks and gives a thumbs up with a pixelated fairy. This pose is based on ''Pac-Land''.  Both the sign and pixelated fairy do not appear in Team Battles.


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*'''Up:''' Enters from the side of the screen hovering. She then briefly spins her staff in front of herself telekinetically, catches it, and stands with it pointed outwards. During the pose, she says "Too bad for you." ("{{ja|ちょっと大人げなかったかしら?|Chotto otonagenakatta kashira?}}", ''Was that a bit immature?'').
*'''Up:''' Enters from the side of the screen hovering. She then briefly spins her staff in front of herself telekinetically, catches it, and stands with it pointed outwards. During the pose, she says "Too bad for you." ("{{ja|ちょっと大人げなかったかしら?|Chotto otonagenakatta kashira?}}", ''Was that a bit immature?'').
**''If Dark Pit was present in the match, there is a chance she will instead say "Poor little Pittoo."'' ("{{ja|いつまでも意地っ張りですね~|Itsu made mo ijippari desu ne~}}", ''Forever a nuisance...!'').
**''If Dark Pit was present in the match, there is a chance she will instead say "Poor little Pittoo."'' ("{{ja|いつまでも意地っ張りですね~|Itsu made mo ijippari desu ne~}}", ''Forever a nuisance...!'').
*'''Right:''' Uses her staff to briefly perform the Backwards Showgirl (a pole dancing move) before assuming a seated stance while floating and laughs. In the Japanese version, she says ("{{ja|本気出してもいいんですよ。|Honki dashite mo īdesu yo.}}", ''It's all right to fight seriously.'').
*'''Right:''' Spins around her staff, then sits in midair laughing. In the Japanese version, she says ("{{ja|本気出してもいいんですよ。|Honki dashite mo īdesu yo.}}", ''It's all right to fight seriously.'').


=={{SSBU|Peach}}==
=={{SSBU|Peach}}==
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PichuVictoryPose3SSBU.gif
PichuVictoryPose3SSBU.gif
</gallery>
</gallery>
*'''Up:''' Cheers twice (facing to the right first and the left second), jumps thrice while spinning, and poses with its left hand raised, chanting "Pichu, Pichu!"
*'''Left:''' Cheers twice (facing to the right first and the left second), jumps thrice while spinning, and poses with its left hand raised, chanting "Pichu, Pichu!"
*'''Left:''' Jumps three times, with the third jump, which is done while spinning, being higher than the first two. While in midair, Pichu waves both of its arms. After landing, Pichu raises both of its arms and arches towards its left side. During the pose, Pichu says "Pi-Pi-Pichu!" in sync with each jump.
*'''Up:''' Jumps three times, with the third jump, which is done while spinning, being higher than the first two. While in midair, Pichu waves both of its arms. After landing, Pichu raises both of its arms and arches towards its left side. During the pose, Pichu says "Pi-Pi-Pichu!" in sync with each jump.
*'''Right:''' Charges electricity, making itself fall over, then stands up and winks while scratching its head.
*'''Right:''' Charges electricity, making itself fall over, then stands up and winks while scratching its head.


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</gallery>
</gallery>
*'''Left:''' Bites the air around it three times, before smiling.
*'''Left:''' Bites the air around it three times, before smiling.
*'''Up:''' {{SSBU|Mario}} runs towards Piranha Plant's pot and jumps over it, only for Piranha Plant to pop out and bite Mario, sending him flying, before smiling, a reference to its reveal trailer.
*'''Up:''' {{SSBU|Mario}} runs towards Piranha Plant's pot and tries to jump onto it, only for Piranha Plant to pop out and bite Mario twice, sending him flying, before smiling, a reference to its reveal trailer.
*'''Right:''' Hangs down from the ceiling and poses.
*'''Right:''' Hangs down from above, poses, and opens and closes its mouth.


=={{SSBU|Pit}}==
=={{SSBU|Pit}}==
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==={{SSBU|Charizard}}===
==={{SSBU|Charizard}}===
During Charizard's victory poses, the Pokémon Trainer might say "You did it, Charizard!" ("{{ja|リザードン, みなさんは素晴らしい!|Lizardon, anata wa saikōdesu!}}", ''Charizard, you're the best!''), while the female Trainer can say "You're amazing, Charizard!" ("{{ja|すごいね、リザードン!|Sugoi ne, Lizardon!}}", ''Amazing, Charizard!'').
During Charizard's victory poses, the Pokémon Trainer might say "You did it, Charizard!" ("{{ja|リザードン, あなたは最高です!|Lizardon, anata wa saikōdesu!}}", ''Charizard, you're the best!''), while the female Trainer can say "You're amazing, Charizard!" ("{{ja|すごいね、リザードン!|Sugoi ne, Lizardon!}}", ''Amazing, Charizard!'').
<gallery>
<gallery>
CharizardVictoryPose1SSBU.gif
CharizardVictoryPose1SSBU.gif
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*'''Up:''' Uses [[Flare Blitz]] downwards to descend from the sky and crash into the ground, bounces out of it and lands on its feet, then strikes a pose.
*'''Up:''' Uses [[Flare Blitz]] downwards to descend from the sky and crash into the ground, bounces out of it and lands on its feet, then strikes a pose.
*'''Right:''' Pokémon Trainer pets its head and neck.
*'''Right:''' Pokémon Trainer pets its head and neck.
=={{SSBU|Pyra}}==
<gallery>
PyraVictoryPose1SSBU.gif
PyraVictoryPose2SSBU.gif
PyraVictoryPose3SSBU.gif
</gallery>
*'''Left:''' Tosses the Aegis Sword in the air while twirling and catches it while posing, saying "We did our best!" ({{ja|頑張りました|Ganbari mashita}}). Rex will jump in next to her and hold his fist up, saying "Nice one, Pyra!" ({{ja|やったね、ホムラ!|Yatta ne, Homura!}}). In team battles, Rex does not appear if the team has three or more characters.
*'''Up:''' Holds the Aegis Sword in front of her, then she and Rex hold it together and point it up in the air while letting out a battle cry. The final pose is similar to when they hold up the Aegis Sword during Burning Sword.
*'''Right:''' Pyra briefly morphs into Mythra, who does a pose and spins around while morphing back into Pyra, who does a finishing pose by extending the Aegis Sword out. They both say "This is the power of the Aegis!" ({{ja|これが、私達の力です!|Korega, watashi tachi no chikara desu!}}, ''This is our power!'') in unison, alternating their voices as they swap form. Her pose comes from her [https://images-na.ssl-images-amazon.com/images/I/51B9y5YO1EL._AC_SY550_.jpg official artwork and her figurine] with Mythra.


=={{SSBU|Richter}}==
=={{SSBU|Richter}}==
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</gallery>
</gallery>
*'''Left:''' Whilst spinning, Richter swings the Vampire Killer around himself while saying "You don't belong in this world!" ("{{ja|ここはお前の住む世界ではない!|Koko wa omae no sumu sekai de wanai!}}", ''This world is not yours to live in!'') before striking the ground with an overhead swing and pulling the chain taut. This line is taken from the beginning of ''Castlevania: Symphony of the Night''.
*'''Left:''' Whilst spinning, Richter swings the Vampire Killer around himself while saying "You don't belong in this world!" ("{{ja|ここはお前の住む世界ではない!|Koko wa omae no sumu sekai de wanai!}}", ''This world is not yours to live in!'') before striking the ground with an overhead swing and pulling the chain taut. This line is taken from the beginning of ''Castlevania: Symphony of the Night''.
*'''Up:''' Jumps and whips the ground. Just before he lands, he spins in a brief clockwise manner. Upon landing, he assumes a pose identical to his official render.
*'''Up:''' Jumps and whips the ground. Just before he lands, he spins in a brief clockwise manner. Upon landing, he assumes a pose identical to his official render and the cover from ''Rondo of Blood''.
*'''Right:''' While facing away from the camera, he pulls back and rolls up the Vampire Killer, putting it on his side. He then, with his back still facing the camera, turns around, similarly to his idle stance in ''Symphony of the Night'', and makes a parting gesture saying "Farewell!"("{{ja|じゃあな|Jā na}}", ''See you.''). This is from the cutscene where he rescues Tera in ''Rondo of Blood''.
*'''Right:''' While facing away from the camera, he pulls back and rolls up the Vampire Killer, putting it on his side. He then, with his back still facing the camera, turns around, similarly to his idle stance in ''Symphony of the Night'', and makes a parting gesture saying "Farewell!"("{{ja|じゃあな|Jā na}}", ''See you.''). This is from the cutscene where he rescues Tera in ''Rondo of Blood''.


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</gallery>
</gallery>
*'''Left:''' Swipes his sword once over his shoulder, then swipes it down and behind him while facing left, saying "Now the true battle begins!" ("{{ja|真の戦いは、これからだ|Shin no tatakai wa, korekara da}}", ''The true fight is after this.''). Afterwards, the camera zooms in on his face, focusing on his eyes.
*'''Left:''' Swipes his sword once over his shoulder, then swipes it down and behind him while facing left, saying "Now the true battle begins!" ("{{ja|真の戦いは、これからだ|Shin no tatakai wa, korekara da}}", ''The true fight is after this.''). Afterwards, the camera zooms in on his face, focusing on his eyes.
*'''Up:''' Spins the Binding Blade one and a half times and then sheaths it, saying "That was a fierce battle." ("{{ja|苦しい戦いだった|Kurushī tatakai datta}}", ''It was a difficult fight.'').
*'''Up:''' Spins the Binding Blade one and a half times and then sheaths it, saying "That was a fierce battle." ("{{ja|苦しい戦いだった|Kurushī tatakai datta}}", ''It was a difficult fight.''). In this victory screen, Roy assumes a similar pose to his ''Smash 4'' render and amiibo, but with more liveliness to it.
*'''Right:''' Flourishes his sword and poses with it by his side, saying "Failure is not an option!" before the camera dramatically zooms in on Roy's face ("{{ja|守るべきもののために、負けられない!|Mamoru beki mono no tame ni, makerarenai!}}", ''For those whom I must protect, I will not lose!'').
*'''Right:''' Flourishes his sword and poses with it by his side, saying "Failure is not an option!" before the camera dramatically zooms in on Roy's face ("{{ja|守るべきもののために、負けられない!|Mamoru beki mono no tame ni, makerarenai!}}", ''For those whom I must protect, I will not lose!'').


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</gallery>
</gallery>
*'''Left:''' Lands on the ground and readies her arm cannon.
*'''Left:''' Lands on the ground and readies her arm cannon.
*'''Up:''' Fires multiple shots from her Arm Cannon while kneeling, then strikes a pose. The pose is based on her appearance on the cover of ''{{s|metroidwiki|Metroid II: Return of Samus}}''.
*'''Up:''' Fires multiple Power Beams from her Arm Cannon while kneeling, then strikes a pose. The pose is based on her appearance on the cover of ''{{s|metroidwiki|Metroid II: Return of Samus}}''.
*'''Right:''' Fires a Super Missile and strikes a pose similar to her official artwork.
*'''Right:''' Fires a Super Missile and strikes a pose resembling her render from ''Metroid: Other M'', and by extension, her official artwork in ''Ultimate''.


=={{SSBU|Sephiroth}}==
=={{SSBU|Sephiroth}}==
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SephirothVictoryPose2SSBU.gif
SephirothVictoryPose2SSBU.gif
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SephirothTeamVictoryPoseSSBU.gif
</gallery>
</gallery>


Note: All of Sephiroth's victory screens take place in a fiery area instead of the standard area where most of the victory screens take place, a direct reference to the Nibelheim Incident from ''Final Fantasy VII''. If Sephiroth is the leader of a winning team, he will use his special victory screens without any of his teammates being seen. If Cloud is present during the match, he has a chance of saying 思い出にはならないさ ("I will never be a memory.") in any of his victory poses.
All of Sephiroth's victory screens take place in a fiery area instead of the standard area where most of the victory screens take place, a direct reference to the Nibelheim Incident from ''Final Fantasy VII'' and ''Crisis Core''. Instead of having a colored background behind him when his name appears, the screen will be tinted red. If Sephiroth is the leader of a winning team, he will use his special victory screens without any of his teammates being seen, similarly to {{SSBU|Joker}}.


*'''Left:''' With his back turned, Sephiroth turns his head towards the camera while chuckling, and slowly walks deeper into the fire until he disappears.
In any victory pose, there's a chance Sephiroth will say {{ja|思い出にはならないさ|Omoide ni wa naranai sa.}} ("I will never be a memory.") if Cloud was present during the match.
*'''Up:''' Slowly raises his head and glares at the camera, saying 何度でも導いてやろう。 ("I will usher you as many times as you want.").
*'''Right:''' While turning his back to the camera, he swings the Masamune and sprouts his black wing, saying その痛みで私を思い出せ。 ("Remember me through your pain.").


In team battles where Sephiroth is not the leader, he faces to the side while doing the up victory pose, keeping his face away from the camera.
*'''Left:''' With his back turned, Sephiroth turns his head towards the camera while chuckling. He then turns around and slowly walks deeper into the flames until he disappears. It is based on the second scene of the Nibelheim Incident cutscene.
*'''Up:''' Slowly raises his head and glares at the camera, saying {{ja|何度でも導いてやろう。|Nando demo michibiite yarou.}} ("I will usher you as many times as you want."). References the first scene of the Nibelheim Incident cutscene.
**In team battles where Sephiroth is not the leader, he faces to the side while doing this pose, keeping his face away from the camera. This resembles his victory animation in ''Dissidia Final Fantasy Opera Omnia''.
*'''Right:''' While turning his back to the camera, he swings the Masamune and unfurls his black wing, saying {{ja|その痛みで私を思い出せ。|Sono itami de watashi o omoidase.}} ("Remember me through your pain.").
*'''Team:''' In [[Team Battle]]s where Sephiroth is not the leader, he faces to the side in the same pose as his up-inputted victory pose, keeping his face away from the camera. This resembles his victory animation in ''Dissidia Final Fantasy Opera Omnia''.


=={{SSBU|Sheik}}==
=={{SSBU|Sheik}}==
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*'''Left:''' Kicks once, spins on the ground, then poses with her arms blocking her face.
*'''Left:''' Kicks once, spins on the ground, then poses with her arms blocking her face.
*'''Up:''' Crouches, swipes with her hand twice, then stands up while rearing back her right hand up to her face.
*'''Up:''' Crouches, swipes with her hand twice, then stands up while rearing back her right hand up to her face.
*'''Right:''' Performs the fumikomi geri{{ref|c}} (a stomp-style kick in karate), followed by a mid-level side kick, and then exhales loudly before performing the [[wikipedia:List of shotokan techniques#Blocking techniques (Uke-waza)|tate shuto uke]]{{ref|d}} (a blocking technique in {{s|wikipedia|Shotokan}}).
*'''Right:''' Performs the fumikomi geri{{ref|c}} (a stomp-style kick in karate), followed by a mid-level side kick, and then performs the [[wikipedia:List of shotokan techniques#Blocking techniques (Uke-waza)|tate shuto uke]]{{ref|d}} (a blocking technique in {{s|wikipedia|Shotokan}}).


=={{SSBU|Shulk}}==
=={{SSBU|Shulk}}==
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</gallery>
</gallery>
*'''Left:''' Shouts "I vanquish the darkness!" ("{{ja|闇を打つ!|Yami o utsu!}}", ''Strike the darkness!'') as he whips the ground around him twice, before holding the Vampire Killer taut. This is a possible reference to ''Castlevania II: Simon's Quest'' during the end of nighttime, when the game will show a prompt stating "The morning sun has vanquished the horrible night.".
*'''Left:''' Shouts "I vanquish the darkness!" ("{{ja|闇を打つ!|Yami o utsu!}}", ''Strike the darkness!'') as he whips the ground around him twice, before holding the Vampire Killer taut. This is a possible reference to ''Castlevania II: Simon's Quest'' during the end of nighttime, when the game will show a prompt stating "The morning sun has vanquished the horrible night.".
**Against villains (Ganondorf, Dark Samus, Ridley) or non-villainous characters associated with darkness (Dark Pit, Bayonetta), Simon will simply say, "To darkness!" ("{{ja|闇に変わる!|Yami ni kawaru!}}", ''Turn to darkness!'').
**Against non-DLC characters affiliated with darkness (Bayonetta, Dark Pit, Dark Samus, Ganondorf, and Ridley), Simon has an 80% chance to simply say, "To darkness!" ("{{ja|闇に変わる!|Yami ni kawaru!}}", ''Turn to darkness!'').
*'''Up:''' Holds the coiled Vampire Killer in the air before lashing it out against the ground while spinning once. The ending pose appears similar to promotional art for ''Castlevania Chronicles''.
*'''Up:''' Holds the coiled Vampire Killer in the air before lashing it out against the ground while spinning once. The ending pose appears similar to promotional art for ''Castlevania Chronicles''.
*'''Right:''' Jumps up to grab a [https://castlevania.wikia.com/wiki/Magic_Crystal Magic Crystal] then whips forward. Simon will then continuously whip and jump as the camera cuts to a side view, referencing a phenomenon when the A and B buttons are held after collecting an orb in the original ''Castlevania''.
*'''Right:''' Jumps up to grab a [https://castlevania.wikia.com/wiki/Magic_Crystal Magic Crystal] then whips forward. Simon will then continuously whip and jump as the camera cuts to a side view, referencing a phenomenon when the A and B buttons are held after collecting an orb in the original ''Castlevania''.
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</gallery>
</gallery>
*'''Left:''' Sprints off-screen and then sprints back on-screen before giving a thumbs up and saying "That was almost too easy!" ("{{ja|モタモタしてると置いてくぜ!|Motamota shi teru to oite ku ze!}}", ''Leaving behind to be dawdling!''). It highly resembles the SEGA logo animation from ''Sonic the Hedgehog 2''.
*'''Left:''' Sprints off-screen and then sprints back on-screen before giving a thumbs up and saying "That was almost too easy!" ("{{ja|モタモタしてると置いてくぜ!|Motamota shi teru to oite ku ze!}}", ''Leaving behind to be dawdling!''). It highly resembles the SEGA logo animation from ''Sonic the Hedgehog 2''.
*'''Up:''' Runs up and collects the blue [[Chaos Emerald]] and then poses with it before saying "Piece of cake!" ("{{ja|A piece of cake! 楽勝だぜ!|A piece of cake! Rakushō daze!}}", ''A piece of cake! An easy win!''). The Japanese line is a quote taken from when Team Sonic completes Mystic Mansion in ''Sonic Heroes''.
*'''Up:''' Runs up and collects the blue [[Chaos Emerald]] and then poses with it before saying "Piece of cake!" ("{{ja|A piece of cake! 楽勝だぜ!|A piece of cake! Rakushō daze!}}", ''A piece of cake! An easy win!''). The Japanese line is a quote taken from Sonic takes out a wave of enemies ''Sonic Heroes'' and ''Sonic the Hedgehog (2006)''.
*'''Right:''' Performs the [[wikipedia:Kick (b-boy move)#Variants|pike]], a breakdancing move, and then strikes a pose while saying "Let's do that again sometime!" ("{{ja|Hey guys! また遊んでやるぜ!|Hey guys! Mata asonde yaru ze!}}", ''Hey guys! I'll play again next time!'') The Japanese line is a reference to his victory quote after defeating a boss in ''Sonic Adventure''.
*'''Right:''' Performs the [[wikipedia:Kick (b-boy move)#Variants|pike]], a breakdancing move, and then jumps in the air, spinning while curled up in a ball, and once he lands, strikes a pose while saying "Let's do that again sometime!" ("{{ja|Hey guys! また遊んでやるぜ!|Hey guys! Mata asonde yaru ze!}}", ''Hey guys! I'll play again next time!'') The Japanese line is a reference to his victory quote after defeating a boss in ''Sonic Adventure''.
 
=={{SSBU|Sora}}==
<gallery>
SoraVictoryPose1SSBU.gif
SoraVictoryPose2SSBU.gif
SoraVictoryPose3SSBU.gif
</gallery>
*'''Left:''' Jumps in the air ceremoniously, spins his Keyblade around, and then rests it on his shoulder while saying "Yes." ({{ja|良し|Yoshi}}, ''Alright.'') This is similar to one of his victory animations when he wins a round in one of the cups from the {{iw|khwiki|Olympus Coliseum}} area in the original ''Kingdom Hearts'', which, in turn, resembles [[Cloud]]'s victory animation in ''Final Fantasy VII''. The pose at the end is similar to [[:File:Sora KH1.png|his Tetsuya Nomura artwork]] from ''Kingdom Hearts'' and, by extension, his P1/P5 render pose.
*'''Up:''' Swings the Keyblade forwards twice, then turns around and rests it on his shoulder while facing his back towards the player. This is also another one of his victory animations in the Coliseum, which in turn, references Squall Leonhart's victory pose in ''Final Fantasy VIII''.
*'''Right:''' Thrusts his Keyblade forwards, then spins it around, and points it upwards while holding it both hands. Slightly resembles the summoning animations in ''Kingdom Hearts''.


=={{SSBU|Steve}}==
=={{SSBU|Steve}}==
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SSBUTerryVictory3.gif
SSBUTerryVictory3.gif
</gallery>
</gallery>
*'''Left:''' Terry turns around and throws his hat to the side while shouting "Okay!". Based on his signature victory pose in virtually every appearance he makes.
*'''Left:''' Terry turns around and throws his hat to the side while shouting "Okay!". Based on his signature victory pose in virtually every appearance he makes, more specifically his victory pose for ''Fatal Fury 2''.
*'''Up:''' Terry briefly wipes his nose before taking his hat, turning it to the side a bit and tossing it off saying “Okay!”. Based on his victory pose from ''The King of Fighters '94'' and ''<nowiki>'</nowiki>95''.
*'''Up:''' Terry briefly wipes his nose before taking his hat, turning it to the side a bit and tossing it off saying “Okay!” in a much more intense fashion than his left pose. Based on his victory pose from ''The King of Fighters '94'' and ''<nowiki>'</nowiki>95''.
*'''Right:''' Terry brushes his hat against his legs a couple times before putting it back on his head and looking away with his eyes covered. Based on his Round 1 victory pose from ''Real Bout Fatal Fury'', and several other games thereafter.
*'''Right:''' Terry brushes his hat against his right leg a couple times before putting it back on his head and looking away with his eyes covered. Based on his Round 1 victory pose from ''Real Bout Fatal Fury'', and several other games thereafter.


=={{SSBU|Toon Link}}==
=={{SSBU|Toon Link}}==
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VillagerVictoryPose3SSBU.gif
VillagerVictoryPose3SSBU.gif
</gallery>
</gallery>
*'''Left:''' Catches a horned dynastid with their net and shows it off.
*'''Left:''' Catches a {{s|nookipedia|horned dynastid}} with their net and shows it off.
*'''Up:''' Digs up a fossil and shows it off.
*'''Up:''' Digs up a {{s|nookipedia|fossil}} and shows it off.
*'''Right:''' Does a Dance Spin then poses in their ''SSB4'' artwork pose.
*'''Right:''' Does a Dance Spin then poses in their ''SSB4'' artwork pose.


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</gallery>
</gallery>
In any victory pose, there's a chance Wolf will say "Playtime's over, Star Fox!" ("{{ja|遊びは終わりだ、スターフォックス!|Asobi wa owarida, Sutā Fokkusu!}}", ''Playtime is over, Star Fox!'') if Fox was present during the match.
In any victory pose, there's a chance Wolf will say "Playtime's over, Star Fox!" ("{{ja|遊びは終わりだ、スターフォックス!|Asobi wa owarida, Sutā Fokkusu!}}", ''Playtime is over, Star Fox!'') if Fox was present during the match.
*'''Left:''' Raises his right hand towards his face. He then moves his arms in alternating circular motions before bringing his left arm towards his right side. He then concludes by swinging out his left arm while raising his right, assuming a martial arts stance.
*'''Left:''' Raises his right hand towards his face. He then moves his arms in alternating circular motions before bringing his left arm towards his right side. He then concludes by swinging out his left arm while raising his right, assuming a martial arts stance. This may be in reference to his idle stance in ''Brawl''.
*'''Up:''' Performs two alternating slashes and an inverted roundhouse kick, saying "You're good, but I'm better." ({{ja|貴様を倒すのはこの俺様だ!|Kisama wo taosu no wa kono oresama da!}}, ''You will be defeated by the very me!''). After the kick, Wolf assumes a low-postured stance in which he raises his right arm behind himself while he holds out his left while smirking.
*'''Up:''' Performs two alternating slashes and an inverted roundhouse kick, saying "You're good, but I'm better." ({{ja|貴様を倒すのはこの俺様だ!|Kisama wo taosu no wa kono oresama da!}}, ''You will be defeated by the very me!''). After the kick, Wolf assumes a low-postured stance in which he raises his right arm behind himself while he holds out his left while smirking.
*'''Right:''' While facing away from the camera, Wolf raises his right arm. He then turns quickly toward the camera, gesturing towards the screen with his claws. During the entirety of the pose, he says "Heh, weaklings, the lot of you." ({{ja|ふんっ、弱者どもめ。|Fun, jakusha domome.}}, ''Hmph, such weak ones.'')
*'''Right:''' While facing away from the camera, Wolf raises his right arm. He then turns quickly toward the camera, gesturing towards the screen with his claws. During the entirety of the pose, he says "Heh, weaklings, the lot of you." ({{ja|ふんっ、弱者どもめ。|Fun, jakusha domome.}}, ''Hmph, such weak ones.'')
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*'''Left:''' Does a flutter jump, spins once, and gives the V sign. Based on an animation from "Yoshi's Story" when a stage is completed.
*'''Left:''' Does a flutter jump, spins once, and gives the V sign. Based on an animation from "Yoshi's Story" when a stage is completed.
*'''Up:''' Punches the air twice, spins, and poses while standing on one foot. (Based on his "character chosen" animation from ''Smash 64'' but has been drastically altered.)
*'''Up:''' Punches the air twice, spins, and poses while standing on one foot. (Based on his "character chosen" animation from ''Smash 64'' but has been drastically altered.)
*'''Right:''' Angrily, he punches a few times, and then turns his back on the screen facing right.
*'''Right:''' Angrily, he punches a few times, performs a roundhouse kick and then turns his back on the screen facing right.


=={{SSBU|Young Link}}==
=={{SSBU|Young Link}}==
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YoungLinkVictoryPose3SSBU.gif
YoungLinkVictoryPose3SSBU.gif
</gallery>
</gallery>
*'''Left:''' Adjusts his belt and flicks his nose.
*'''Left:''' Inspects his outfit, adjusts his belt and flicks his nose. Based on one of his idle animations from ''The Legend of Zelda: Ocarina of Time'' and ''The Legend of Zelda: Majora's Mask''.
*'''Up:''' Stabs forward with his sword, then holds it up, giving off a battle cry. This is identical to Link's "Up" victory pose other than the camera angle.
*'''Up:''' Stabs forward with his sword, then holds it up, giving off a battle cry. This is identical to Link's "Up" victory pose other than the camera angle.
*'''Right:''' Sheathes his sword, dusts his hands off, and puts them on his hips while grinning.
*'''Right:''' Sheathes his sword, dusts his hands off, and puts them on his hips while grinning.
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*'''Up:''' Uses [[Flip Jump]] and then performs a jet-propelled somersault while grunting.
*'''Up:''' Uses [[Flip Jump]] and then performs a jet-propelled somersault while grunting.
*'''Right:''' Performs a stretch kick and then swings her leg into position to perform a modified [[wikipedia:Glossary of ballet#Passé|passé]] while grunting. Her leg motions and ending pose seems to "draw out" her [[series symbol]], with the stretch kick being the "circle" and the ending pose being the "S".
*'''Right:''' Performs a stretch kick and then swings her leg into position to perform a modified [[wikipedia:Glossary of ballet#Passé|passé]] while grunting. Her leg motions and ending pose seems to "draw out" her [[series symbol]], with the stretch kick being the "circle" and the ending pose being the "S".
==Trivia==
*The left and up animations for Palutena and the up animation specifically for the odd numbered costumes for Bayonetta have slightly different mouth movements exclusive to the Japanese and Chinese language versions. These changes were made due to the voice lines in said languages lasting significantly shorter than all other languages, which would have both characters silently move their mouths otherwise.
*Masahiro Sakurai showed an early version of Mythra's left victory animation in a [[YouTube]] video, notably with the tip of the {{iw|xenoserieswiki|Aegis}} blade having a significantly lower polygon count. Sakurai requested the polygon count be increased to look better.<ref>[https://www.youtube.com/watch?v=wKQ2v9kno9I=206s Odds and Ends of Supervising [Graphics]]</ref>


==See also==
==See also==
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*[[Victory theme]]
*[[Victory theme]]


[[Category:Multiplayer modes]][[Category:Lists]]
==References==
{{reflist}}
 
[[Category:Multiplayer modes]]
[[Category:Lists]]
[[Category:Victory poses (SSBU)]]

Latest revision as of 06:03, November 11, 2024

The following is a list of victory poses in Super Smash Bros. Ultimate, shown in the order of the left, up, and right buttons on the D-pad that can determine them. For the accompanying music, see victory themes.

Banjo & Kazooie[edit]

  • Left: Banjo throws a Jiggy in the air, catches it, jumps, and poses. This references his brief dance seen when he collects a Jiggy in Banjo-Kazooie. Afterward, Banjo gives a thumbs-up while performing his signature "Guh-Huh!", similar to the beginning of Banjo-Kazooie's intro movie.
  • Up: Banjo walks in place briefly before bowing twice, saying "Guh-Huh!" both times, ending with Kazooie poking out of his backpack. The animation is almost identical to that seen when all 10 Jiggies in a world are collected or when a Note Door is unlocked in Banjo-Kazooie.
  • Right: Both dance around while playing their respective instruments, and then end in a pose referencing the ending of Banjo-Kazooie's intro movie. Their poses are also identical to the ones they assume in their reveal trailer (save for Kazooie's expression).

Bayonetta[edit]

  • Left: Dances and says "Miss me, baby?" ("私はここよ", I'm right here.). The dance is similar to her down taunt, with a slightly different ending pose.
  • Up: Performs the Break Dance move then strikes a pose, saying "Dreadful." ("退屈だわ", Boring.) or "Don't make me beg." ("遠慮しないで", Don't be shy.). The ending pose is similar to her crouch.
  • Right: Bayonetta steps back and sticks up her guns, pirouettes like a ballerina, then aims her guns to the right with a pose, saying "That all you got?" ("全力を見せてよ", Show me your full power.) or "You're making it easy." ("楽勝ね", Too easy.).

Bowser[edit]

  • Left: Rears his head back and sways it forward, then stomps and spreads his arms while roaring, ending in a celebratory pose.
  • Up: Runs into the scene and slashes down with his claws twice.
  • Right: Breathes fire around himself, then assumes a celebratory pose similar to his render from SSB4.

Bowser Jr.[edit]

  • Left: Jumps out of the Clown Car, hops in celebration twice, then poses.
  • Up: From the side of the screen, drives the Clown Car in its go-kart form, performs a donut before coming to a stop and pulls out a hammer (or a wand, if playing as a Koopaling).
  • Right: Dismounts from the Clown Car using its left grabber claw and pats it with his right hand.

Byleth[edit]

  • Left: Swings the Sword of the Creator outward, saying "Allow me to demonstrate!" He then raises his left hand towards his chest as he looks outward. Based on Byleth's victory pose when wielding a sword, combined with one of his critical hit quotes.
    • In the female variant of this pose, she holds the sword behind her in a reverse grip after swinging it. She also looks toward the screen as opposed to looking into the distance.
  • Up: Plants the Sword of the Creator into the ground along with the other Hero's Relics which are also planted into the ground. They proceed to say "Each battle, a chance to grow." Afterward, they swing their left arm out while facing their back to the screen and then lower said arm to their side. Combines their win quote after a battle with the game over screen, where all four main Relics are planted on the ground.
  • Right: With the Sword of the Creator in its whip form, Byleth swings it around the front of his body in a circular motion, saying "No hesitation!" After striking the ground, the sword reverts back to its original form, with Byleth posing with it held in a standard grip. Uses the quote from his critical hit activation.
    • In the female variant of the pose, she swings the whip in front of herself twice (each time in a different direction), and then holds it up towards her face in a vertical manner.

Captain Falcon[edit]

  • Left: Kneels while charging himself up with a flaming aura, similarly to his up taunt and one of his Smash 64 poses.
  • Up: Performs a 540 kick and then assumes a crouching fighting stance.
  • Right: Performs an inverted roundhouse kick, then a regular roundhouse kick, and then another inverted roundhouse kick before striking a pose.

Chrom[edit]

In any victory pose, there is a chance Chrom will say "Our bond is stronger than steel." ("いつでも稽古をつけてやる", We can practice anytime.) if Lucina was present during the match.

  • Left: Swipes his sword twice and twirls it before posing with his sword in front of himself, while saying "Anything can change!" (運命を変える!, Change destiny!). Based on his and Lucina's trademark pose, which they frequently use in official art.
  • Up: Rushes forward, performing an upwards slash, before twirling his sword and posing while pointing his weapon towards the camera, saying "The training paid off!" (いつでもかかってこい, Come at me anytime.). Based on Awakening Aether.
  • Right: Performs an outward slash, twirls his sword, then plants it into the ground before posing, saying "I will cut a path!" (俺が道を切り拓く!, I will cut a path!). Based on his victory pose in Fire Emblem Awakening.

Cloud[edit]

  • Left: Twirls the Buster Sword with one hand and places it on his back with his eyes closed, and says "悪く思うな", which translates to "No hard feelings." Based on his victory animation in Final Fantasy VII.
  • Up: While turning away from the camera, he twirls the Buster Sword, places it on his back and then looks to the left while hiding his face, saying "ついてないな", which translates to "Better luck next time." Based on his appearance in the North American box art of Final Fantasy VII and his pose when he first enters Shinra Headquarters.
  • Right: Dashes into the screen, slashes the Buster Sword twice, and gets in his battle stance while saying "お前 は 俺 を 倒せない", which translates to "You cannot defeat me." The slashes resemble Cloud’s animation when using the 2x-Cut command in Final Fantasy VII.

Corrin[edit]

  • Left: Swings the Omega Yato. Male Corrin says "I win!" ("勝負あったね", That's game.), while female Corrin says "Good!" ("勝負ありました", That was game.). Resembles Corrin's battle entrance animation from Fire Emblem Fates.
  • Up: Twirls the Omega Yato overhead and places it on its tip, similar to one of Corrin's taunts. Male Corrin says "That went well!" ("上手くいったね", That went well.), while female Corrin says "That was great." ("上手くいきました", That went well.). Resembles female Corrin's animation after a battle in Fire Emblem Fates.
  • Right: Crosses both arms, then morphs into dragon form while emitting a flourish of water, roaring to the skies.

Daisy[edit]

  • Left: Stretches her back towards her right side, then points skyward while exclaiming "Yeah!". The final pose resembles the end of her Hole-in-One animation in Mario Golf: World Tour, albeit mirrored.
  • Up: Jumps for joy twice (assuming the same pose as in her official render during the second jump) while exclaiming "Whoo-hoo!", then poses with her right arm on her hip and pumps her left fist, smiling with visible teeth. The pose she assumes at the end is identical to that of Peach's "Up" victory animation.
  • Right: Twirls into the scene while exclaiming "Whoo!", then winks with a sideways peace sign. The initial twirling resembles her Hole-in-One and Birdie animations in Mario Golf: World Tour.

Dark Pit[edit]

  • Left: Flies down, sticks his Silver Bow to the ground, then crosses his arms before saying "Can't help but feel sorry for ya." ("貴様らに舞い降りる翼はない。", Wings aren't swooping down at all of you.).
  • Up: Twirls the Dark Pit Staff, then points it outward, while saying "Looks like I'm the last man standing." ("俺はまだ生きているぞ。", I'm still living on right here.).
  • Right: Spreads his right hand to the side before pumping his fist out in front of him, saying "Nice try." ("ふん! しゃらくさい。", Hmph! Impudent.).
    • If Pit was present in the match, there is a chance he will instead say "Where's your goddess now?" ("どうだ? 女神のフンめ。", How's that? Piece of goddess crap.).

Dark Samus[edit]

  • Left: Raises her arm and lowers it in a fist pump pose. Based off of her birth in the secret 100% ending of Metroid Prime.
  • Up: Splits from a Dark Echo with an acrobatic cartwheel. They then levitate in a circle around an axis before recombining together. Based on her final battle in Metroid Prime 3: Corruption. Dark Samus then poses with her free hand on her Arm Cannon, which is pointed upward. The pose resembles Samus' render from Metroid: Other M, and by extension, her official artwork in Ultimate.
  • Right: Turns toward the camera while glowing with Phazon, then the camera dramatically zooms in, showing two of her eyes. Similar to SA-X's introduction in Metroid Fusion, another clone of Samus.

Diddy Kong[edit]

  • Left: Shoots 3 times with his Peanut Popguns (first with the right, then with the left, then the right again). Afterwards rolls towards the camera, and fires one more shot from his left Peanut Popgun.
  • Up: Rises from the ground with his Rocket Barrels. After doing a spin, he dismounts from them, causing them to fly away. Upon landing, he then faces the screen, dancing with hands on his head and chin.
  • Right: Performs a karate dance before slamming both of his hands on the ground, then front flips and balances on his right hand in a breakdance-like pose while clapping his feet together.

Donkey Kong[edit]

  • Left: Does a backflip and flexes his arms (his "character chosen" animation in Super Smash Bros.).
  • Up: Holds his hands above his head and shakes them (his animation upon completing a bonus game in Donkey Kong Country).
  • Right: Angrily beats his chest with a scowl and then looks at the camera.

Dr. Mario[edit]

  • Left: Throws two randomly-colored Megavitamins in different directions, dusts his gloves, pulls out two more Megavitamins of the same color, and smiles.
  • Up: Waves his stethoscope in front of him, off to his side, then to the other, and then back in front of him.
  • Right: Taps his shoe on the ground, puts his right hand on his chin in a thinking manner and then glares at the screen while rubbing his chin.

Duck Hunt[edit]

  • Left: The dog jumps into a patch of 8-bit grass. He then, along with the duck, pops up from the grass and proceeds to do his signature laugh.
  • Up: Runs on screen and turns around to kick away a can from Hogan's Alley. He then assumes a pose in which he stands on his left hind leg while raising his right, and brings his front legs towards himself.
  • Right: Summons a Wild Gunman to shoot to the left, then another one to shoot to the right. He then continuously holds the pose used to summon them. The Wild Gunmen don't appear in Team Battles.

Falco[edit]

  • Left: Does a flurry of rapid kicks then poses, saying "Had enough already?" ("くたばるのはまだ早ぇぜ。", Too early to kick the bucket just yet.).
    • If Fox was present in the match, there's a chance he will say "You're off your game, Fox!" ("腕が落ちたな、フォックス。", Your skills have fallen off, Fox.).
  • Up: Jumps high into the air and poses on the ground, scoffing. His ending pose is reminiscent of his artwork in Smash 4.
  • Right: Walks up towards the camera, shrugs, and crosses his arms, saying "Sorry! Gotta jet!" ("付き合ってらんねぇな。", Not worth associating with.).

Fox[edit]

  • Left: Fox holds out his Blaster, then proceeds to spin it in his hand before putting it in his holster, saying "This is Fox. Returning to base." ("こちらフォックス、これより帰還する。", This is Fox, heading back.).
    • If Falco was present in the match, there's a chance he will say "Better luck next time, Falco." ("まだまだだな、ファルコ。", Not just yet, Falco.) instead.
  • Up: Points his Blaster to the right, then the left, and then points it to the right again, saying "Mission complete!" ("作戦完了!", Operation complete!).
  • Right: Crosses his arms, looks upward, and raises his tail (his "character chosen" animation and taunt in Super Smash Bros.).

Ganondorf[edit]

  • Left: Turns to his left, flips his cape, and pumps his fist, showing the back of it. Resembles the way Ganondorf beckons Link into his battle in Ocarina of Time.
  • Up: Briefly levitates in the air before landing on the ground while punching his palm, then reels back and thrusts his hand towards the screen.
  • Right: Flips his cape, crossing his arms, and laughs.

Greninja[edit]

  • Left: Does a few hand seals with splashing water, and then a ninja pose. It resembles one of its attack animations in Pokémon X and Y.
  • Up: Performs Double Team to briefly create three afterimages of itself.
  • Right: Does a flip, lands in a spinning pose, and crosses its arms.

Hero[edit]

  • Left: The Hero raises his sword in the air, slashes twice and finishes in a pose.
  • Up: The Hero performs Kazap and strikes a pose.
  • Right: The Hero walks up to three Slimes, kneels down and looks at them with a smile. The camera angle before the Hero appears also references the first-person battle screens of most Dragon Quest games.

Ice Climbers[edit]

  • Left: Both jump up and down infinitely. Based on their victory animation in Ice Climber, similar to their up taunt.
  • Up: Both nod and high-five one another.
  • Right: Nana hides behind Popo, only showing her face as Popo shifts from left to right.

Ike[edit]

  • Left: Slashes Ragnell twice, then rests the blade on his shoulder. Path of Radiance Ike says, "Your skills were… remarkable." ("あんたの戦い、見事だった", Your combat was excellent.), while Radiant Dawn Ike says, "Don't stand in my way." ("どうして俺の前に立った", Why do you stand before me?).
  • Up: Forcefully plants Ragnell into the ground, then crosses his arms. Path of Radiance Ike says, "I submit to no one." ("誰にも、譲る気はない", I cannot yield to anyone.), while Radiant Dawn Ike says, "I must move forward." ("俺は前に進む", I move forward.).
  • Right: Performs Aether while facing the screen. Path of Radiance Ike says, "You'll get no sympathy from me." ("極めれば…誰にも負けはしない", To the end... I will not lose to anyone.), while Radiant Dawn Ike says, "I fight for my friends." ("俺には守るべき物が在る", I have things I must protect.).

Incineroar[edit]

  • Left: Roars as its flame belt ignites, then throws a punch towards the camera while grinning.
  • Up: Laughs while triumphantly raising a championship belt above its head, then makes a beckoning gesture while grinning.
  • Right: Swings both its arms left and right, before kneeling and roaring.

Inkling[edit]

All of Inkling's animations are based on the victory poses when using particular weapons in Splatoon and its sequel. The animations vary between female and male costumes.

  • Left: Jumps for joy twice, spins around, and poses with the Splattershot. Based on the victory animation when using a Shooter-type weapon in Splatoon 2. The initial animation is based on the male Inkling's animation with the weapon of the same type in Splatoon. This pose is altered for the male Inkling, looking similar to the artwork seen here.
  • Up: Sways the Splat Roller from side to side, before striking a pose while resting the Roller's handle against a shoulder. This victory pose combines the victory animations in Splatoon and Splatoon 2 when the Inkling uses a Roller-type weapon. The male Inkling rests his hand on his hip.
  • Right: Tosses the Slosher upward with their right arm and catches it in their left whilst spinning. They then toss it upwards a second time, posing with their left arm on their hip while the Slosher spins on their right index finger. Based on the female Inkling's victory animation when using a Slosher-type weapon in Splatoon. The male Inkling holds his head back slightly further than the female does.

Isabelle[edit]

  • Left: Waves twice and spreads her arms.
  • Up: Waves goodbye to Lloid as he flies upwards in the background, then turns toward the camera with a pose similar to her official render.
  • Right: Dusts herself off, jumps twice, and poses triumphantly with her hands on her hips. Her end pose is based on the "Pride" emote.

Jigglypuff[edit]

  • Left: It jumps twice, spins around, and assumes a pose similar to its render from SSB4.
  • Up: Runs into the scene, loses its balance, then backflips and assumes a pose similar to its official sprite from Pokémon Yellow.
  • Right: Sleeps and then suddenly wakes up, continuing to drift in and out of consciousness.

Joker[edit]

In all three of his victory poses, the transition to the victory screen will showcase a puff of cartoony smoke with star decals, and the ending screen will always result in Joker moving continuously to the left with the results background being dimmed down, replicating the victory screen from Persona 5. Upon accessing the results screen, Joker will say "Begone," "Nice," or "Hah!". If there are three or more human players, the color scheme will match the player's port (CPUs and amiibo are always red). In Team Battles, the color will match the player's team color. If Joker wins on Mementos, the color of the victory screen will match the color of the stage, and the victory music will be replaced with the corresponding victory fanfare from the game Mementos' design is currently derived from.

  • Left: Morgana happily bounces around Joker. Joker gestures to Morgana before running towards the left.
  • Up: Joker scratches his head as Morgana, transformed as the Morganamobile, drives up next to Joker, picks him up, and drives towards the left. The head-scratching animation is Joker's victory animation if he is the only member of his party remaining in Persona 5. The Morganamobile is the victory screen when winning a match in Mementos.
  • Right: Morgana turns dramatically toward the screen, which ends up hitting him in the face. Joker gestures to Morgana before running towards the left.
  • Special: If Joker wins a Stock or Stamina match with All-Out Attack, the match will conclude on the splash screen without returning to gameplay, and this will persist into the victory screen, just like in Persona 5. This pose also automatically makes Joker pose in front in team battles.
  • Team: If Joker is in a Team Battle and someone else poses in front, he will perform an exclusive animation where he tightens his glove and maintains a stance with his knife, although both of these are ported directly from his in-game up taunt and idle animation respectively. If he poses in front, none of his teammates will be seen.

Kazuya[edit]

  • Left: Crosses his arms, then looks off to the side. Based on one of his victory screens in the original Tekken.
  • Up: Performs two roundhouse kicks, then stomps his foot on the floor while turning into his devil form. He then reverts to normal before holding a fighting stance. Based on one of his victory screens in Tekken 5 and Tekken 6.
  • Right: Flying kicks in, then punches towards the screen in his devil form, before transforming back to normal while holding the punching pose. Based on one of his victory screens in Tekken 5: Dark Resurrection onwards.

Ken[edit]

  • Left: Brushes his hair before giving a thumbs-up to the camera, saying "I did it!" ("やったぜ!", I did it!). Based off of his Street Fighter Alpha victory pose, which recurs throughout the series.
  • Up: Punches twice, does a roundhouse kick, and raises his fist (similar to Ryu), while saying "Challenge me after some practice." In Japanese, he says "いくらでもかかってこい!" (Come at me as much as you like!), his win quote from Street Fighter II. Based off of his victory pose throughout the series, specifically his Street Fighter V variant.
  • Right: Kicks twice (the first being the Nata Otoshi Geri, and the second being the Oosoto Mawashi Geri) and performs a beckoning gesture, saying "I knew I'd win! Hah!" In Japanese, he says "スパッと勝つと気持ちいいな!" (It feels good to win a spat!), one of his generic win quotes from Street Fighter V.

King Dedede[edit]

  • Left: Swings his hammer twice before turning to the camera and while smiling smugly.
  • Up: Laughs and repeatedly slaps his belly while a Waddle Dee walks into the scene. The Waddle Dee doesn't appear in Team Battles.
  • Right: Twirls his hammer with a grimace, then charges Jet Hammer.

King K. Rool[edit]

  • Left: Shifts his eyes left and right before ending with a triumphant pose.
  • Up: Flips his cape around before ending in a pose similar to his official artwork.
  • Right: Belly flops on screen and rebounds with a backflip, before landing on his feet and slapping his belly with his tongue sticking out.

Kirby[edit]

Note: Outside of Team Battles, Kirby's victory poses have three separate Kirbys, referencing the Kirby dances from his home series.

  • Left: Moonwalks to the left, twists, slides to the right, and jumps into a pose where he stands on one foot. Based on Kirby's dances in Kirby's Return to Dream Land and ends with a pose similar to his Brawl render.
  • Up: Cartwheels to the left twice, wiggles, and does a front flip before posing.
  • Right: Jumps twice, shuffles backwards, does a breakdance, and poses while facing away from the camera. Based on Kirby's dances in Kirby's Return to Dream Land, with the ending pose also appearing in said game.

Link[edit]

  • Left: Swipes his sword three times and looks to his right (his "character chosen" animation in Super Smash Bros., but ends with him facing a different direction).
  • Up: Stabs with his sword, then holds it up, giving off a battle cry. Based on the animation that occurs when Link pulls the Master Sword in The Legend of Zelda: Breath of the Wild.
  • Right: Lightly swipes his sword, then turns his back to the camera and sheaths it. Based on Link's victory pose in The Legend of Zelda: Twilight Princess.

Little Mac[edit]

Little Mac wears a Champion belt in all three of his victory poses.
In Team Battles, Doc Louis will not appear, and he will not say anything.

  • Left: Does a fakeout punch against Doc Louis, who stumbles, before they both pose with an arm raised while facing towards the camera.
  • Up: Doc Louis bumps Little Mac with his belly before holding up Mac's arm, like a referee would after a boxing match.
  • Right: Runs and turns his back towards the screen, shuffles his feet, then performs a spinning uppercut while Doc Louis cheers him on.

In all of Little Mac's victory poses, Doc Louis will say one of the following quotes random depending on which pose is selected and which costume is used:

Note: Doc Louis will randomly say "Y'know, that belt looks good on you, son." no matter which costume is used.
Left Up Right
Normal Costumes
"You win, Mac!" "World Circuit's all yours Mac!" "Ahh, winnin' feels good, don't it?"
"Was that a little too easy for ya, son?" "(in tandem with the announcer) And the winner is… Little Mac!" "Way to go, Mac! You're the champ, baby!"
"Nice work, Mac. You got it all figured out." "Ya got what it takes, Mac!" "I think I hear a chocolate bar callin'."
Wireframe Costumes
"I could barely keep my eyes on ya, son." "You making my eyes water, son." "Just like old times, huh?"

Lucario[edit]

  • Left: Aura pulsates out of its paws, then does a crane-like stance, saying "Behold the power of aura." ("満ちるぞ,この波導!", I am filled with aura!).
  • Up: Moves its paws in front of itself, then clasps them together, saying "The aura is with me!" ("波導は我にあり!", The aura is with me!). The quote often repeated by Lucario in Lucario and the Mystery of Mew.
  • Right: Moves its paw to its left side and groans while aura radiates off its body.

Lucas[edit]

  • Left: Forcefully pulls one of the Seven Needles out of the ground, sending it flying off-screen while Lucas looks toward the screen in a battle-ready pose.
  • Up: With his back toward the screen, he crouches while poking at something on the ground with a large stick. After the camera zooms in, he then turns his head around to face the screen and says "Huh?" while briefly sporting a surprised expression.
  • Right: Bends down on one knee and waves his right arm in from himself while releasing blasts of PSI energy from his index and middle fingers.

Lucina[edit]

  • Left: Swings her sword, then assumes a pose similar to her official SSB4 render, saying "The future is not written!" ("未来を変えて見せます!", Watch me change the future!). This stance references her official artwork from Fire Emblem Awakening.
  • Up: Points her sword upward, then poses, saying "Father, I won." ("勝ちましたよ、お父様", I won, Father.).
    • If Ike was present in the match, there is a chance she will instead say "And they call you the Radiant Hero?" ("これが蒼炎の勇者?", This is the Radiant Hero?).
  • Right: Sheaths her sword, saying "You'll never defeat me!" ("負けるわけにはいきません!", I cannot lose!).
    • If Marth was present in the match, there is a chance she will instead say "This is the Hero-King?" ("これが英雄王の力?", This is the strength of the Hero King?).

Luigi[edit]

  • Left: Planks twice, much like in his side taunt and his artwork in SSB4. His nose twitches in brief intervals after the second plank.
  • Up: With his back to the screen and his hands on his hips, Luigi nods his head once. Then, he turns around and makes gun motions with his fingers, saying "Bang! Bang!" He continues to alternate between pointing his fingers and nose to the right and left.
  • Right: Childishly flails his arms about in the air, first towards his right side and then his left. Afterward, now exhausted, he gasps while holding his left hand out and resting his right hand on his knee. This is similar to his "character chosen" animation in SSB and his dash attack (albeit with a different ending animation).

Mario[edit]

  • Left: Winds up for a punch and steps forward while punching in front of the screen. Resembles his side smash attack from Smash 64. Taken directly from Super Smash Bros. 4.
  • Up: Makes fire explode from his palm and strikes a pose. The pose is somewhat similar to his Super Smash Bros. 4 artwork.
  • Right: Does a spin as he jumps high in the air and lands in a strongman pose. It originates from his "character chosen" animation in Super Smash Bros.

Marth[edit]

  • Left: Performs Shield Breaker, then poses with Exalted Falchion at his right side, saying "The day is mine!" ("今回は僕の勝ちだね。", This time victory is mine.). His ending pose mirrors his official artwork from Smash 4.
  • Up: Performs a flare with his sword before sheathing it, and while still gripping it, says "I live to fight again." ("今日も生き延びることが出来た。", I was able to survive again today.).
  • Right: Jumps in the air swinging his sword twice, then lands in a pose resembling his Counter animation, saying "I cannot afford to lose!" ("僕は負ける訳には行かないんだ。", I can't afford to lose.).

Mega Man[edit]

  • Left: Teleports on to the screen and imitates the pose from the Japanese title screen of Mega Man (Rockman), also appearing in the Wily Wars (Mega World) version of the game and on the cover of the Legacy Collection.
  • Up: Fires three shots from his Mega Buster from right to left, and finally poses. This references his official artwork from SSB4.
  • Right: Dashes forward, points his Mega Buster up in the air, and finally poses.

Meta Knight[edit]

  • Left: Performs three slashes with his sword, says "Come back when you can put up a fight," then wraps his cape around himself and warps away. ("もっと強くなって来い。", Come at me when you're stronger.). This is a reference to how he flees after being defeated by Kirby in the Kirby series (first seen in Kirby's Adventure).
  • Up: Flies into the scene and spreads his cape, saying "You've much yet to learn." ("まだまだだな。", You're not yet ready.).
  • Right: Performs two slashes and twirls his sword, saying "Victory...is my destiny." ("これも宿命だ。", This, too, was destiny.).

Mewtwo[edit]

  • Left: While radiating a dark aura, Mewtwo raises its left hand in front of itself while pulling back its right hand. Mewtwo then thrusts its right hand forward, emitting dark energy sparks from its palm. Mewtwo emits an ominous growl throughout the pose. In Japanese, it says "私は負けるわけにはいかない!", which translates to "I cannot afford to lose!"
  • Up: Mewtwo crosses its arms as it turns its back to the screen, and looks back over its shoulder, scoffing. In Japanese, it says "私はなぜ ここにいるのか…?", which translates to "Why am I here...?"
  • Right: Does a single spin while levitating, then poses with a dark aura bursting from its body as it laughs. In Japanese, it says "愚かな!", which translates to "Foolish!"

Mii Brawler[edit]

  • Left: Performs a straight punch, followed by a backhanded punch and a high kick combo, then poses with the leg outstretched.
  • Up: Punches many times in quick succession toward the screen (similar to their neutral jab infinite), then poses with an arm outstretched.
  • Right: Cartwheels into the foreground, does a roundhouse kick and poses with the same leg outstretched.

Mii Gunner[edit]

  • Left: Rolls in from offscreen, then fires their arm cannon left and right before spinning and firing one final shot.
  • Up: Performs their up smash, a cannon shot in front, then a barrage of shots similar to their forward smash.
  • Right: Swings arm cannon around twice before firing it while pointing it ahead, simultaneously emitting a burst of flame. Appears similar to the Mii Gunner's neutral attack in Smash 4.

Mii Swordfighter[edit]

  • Left: Raises their sword while spinning twice on one foot, performing a flourish. Afterward, they briefly enter into a one-handed inside stance before thrusting the sword outwards.
  • Up: Drops from the sky, plunging their sword into the ground. They then remove it whilst performing a flourishing spin, which is followed by an inverted roundhouse kick and poses with their sword pointing outwards.
  • Right: Performs a low-angled inwards slash, jumps up while spinning twice, and then does a low-angled outwards slash upon landing. Afterward, they bring their sword up towards their body and then poses with it lowered.

Min Min[edit]

  • Left: Raises her left ARM in the air, whilst simultaneously swaying her hips towards her right. Afterward, she waves both her ARMS in alternating circles, and then assumes the Fú Hǔ Bù (a stance in wushu) while saying "我愛拉麺!" ("I love ramen!") Based on one of Min Min's two victory animations from ARMS. Her right ARM is equipped with the Ramram, and her left Dragon ARM is powered up.
  • Up: Performs a butterfly kick, followed by a right-legged wheel kick, followed by a left-legged roundhouse kick in which she keeps her left leg outstretched afterward. During this pose, Min Min says "謝謝!" ("Thank you!") Almost identical to one of Min Min's two victory animations from ARMS, albeit with her smiling instead of scowling. Her right ARM is equipped with the Megawatt.
  • Right: Performs a roundhouse kick before assuming the Chā Bù (a stance in wushu). This is based on the animation that plays after Min Min wins a round in ARMS. Her right ARM is equipped with the Dragon.

Mr. Game & Watch[edit]

  • Left: Rings his bell to his left, then his right. Afterwards, he continues to ring his bell to his left.
  • Up: Hops about in choppy poses, tripping halfway, before teetering on one foot. He then proceeds to jump back and forth, landing on his feet, then his head.
  • Right: Juggles 3 balls while in his appearance from Ball.

Mythra[edit]

  • Left: Holds the Aegis Sword to her side before doing two slashes and says "Called it." (当然の結果ね, This is a natural outcome.) Rex will jump in next to her and hold his fist up, saying "You show 'em, Mythra!" (やったね、ヒカリ!) The two slashes that Mythra performs look similar to her auto-attack animation in Torna ~ The Golden Country. In team battles, Rex does not appear if the team has three or more characters.
  • Up: Warps around the stage while slashing, similar to Photon Edge, and says "Peak form." (最高潮!) Rex lands from above and holds his fist up.
  • Right: Mythra briefly morphs into Pyra, who does a pose and spins around while morphing back into Mythra, who does a finishing pose by extending the Aegis Sword out. Her pose comes from her official artwork and her figurine with Pyra. They both say "This is the power of the Aegis!" (これが、私達の力ね, This is our power!) in unison, alternating their voices as they swap form.

Ness[edit]

  • Left: Walks in then looks around with a surprised expression, before rubbing the back of his head while smiling (his "character chosen" animation in Super Smash Bros., albeit much more subtle).
  • Up: Skips into the victory screen, then nods slightly, holding a pose similar to his official clay model, up taunt, and official Brawl render.
  • Right: Swings his bat once, then strikes a pose similar to his side taunt.

Olimar[edit]

  • Left: Performs a toe touching exercise while a Yellow Pikmin rests on the ground and a Red Pikmin looks around, waving its arms, and occasionally jumping. References an animation in Pikmin where Olimar celebrates his S.S. Dolphin being repaired.
  • Up: Plucks a White, Blue, and Purple Pikmin. The White Pikmin and Blue Pikmin bounce off Olimar's head, whereas the Purple Pikmin squashes him onto the ground. Olimar's eyes will comically bulge outward upon being squashed before his expression returns to normal, whereas Alph will comically wince upon being squashed before his expression returns to normal.
  • Right: Sways in place while a Red, Yellow, and Blue Pikmin walk around him in a circle. References the feature of Pikmin games where the player can command the Pikmin around the leader in a circle with the C-Stick.

Pac-Man[edit]

  • Left: Appears in ball form, trips on the ground, landing on his backside before he raises a fist.
  • Up: Chases a vulnerable ghost in his large 2D form, then poses in 3D form. This pose is based upon the first "Coffee Break" cutscene in Pac-Man.
  • Right: Lands on the ground while a sign reading "7650" appears, then winks and gives a thumbs up with a pixelated fairy. This pose is based on Pac-Land. Both the sign and pixelated fairy do not appear in Team Battles.

Palutena[edit]

  • Left: Twirls with her staff held out, hovering off the ground. She then raises it in an arc and points it in front of her, saying "No one can hide from the light." ("さ、回収しましょうか?", So, shall we recover?).
    • If Pit is present in the match, there is a chance she will instead say "Oh, so sorry about that, Pit." ("やられちゃいましたね?", Are you finished?; in reference to Pit's line, "やられちゃった...", I'm finished...).
  • Up: Enters from the side of the screen hovering. She then briefly spins her staff in front of herself telekinetically, catches it, and stands with it pointed outwards. During the pose, she says "Too bad for you." ("ちょっと大人げなかったかしら?", Was that a bit immature?).
    • If Dark Pit was present in the match, there is a chance she will instead say "Poor little Pittoo." ("いつまでも意地っ張りですね~", Forever a nuisance...!).
  • Right: Spins around her staff, then sits in midair laughing. In the Japanese version, she says ("本気出してもいいんですよ。", It's all right to fight seriously.).

Peach[edit]

  • Left: Whilst motioning from right to left, she leans on her parasol. She then raises it while doing a stationary twirl, and poses with it open while resting it on her shoulder. Throughout the motioning, she says "Aw, did I win?"
  • Up: Twirls with her arms raised as hearts surround her. Afterwards, she poses with her right hand on her hip and her left hand up towards her chest while saying "This is fun!"
  • Right: Waves while walking forward, blows a kiss (in the form of a pink heart), and says "Peachy!" Afterwards, she rests her right arm across her waist, and waves with her left hand.

Pichu[edit]

  • Left: Cheers twice (facing to the right first and the left second), jumps thrice while spinning, and poses with its left hand raised, chanting "Pichu, Pichu!"
  • Up: Jumps three times, with the third jump, which is done while spinning, being higher than the first two. While in midair, Pichu waves both of its arms. After landing, Pichu raises both of its arms and arches towards its left side. During the pose, Pichu says "Pi-Pi-Pichu!" in sync with each jump.
  • Right: Charges electricity, making itself fall over, then stands up and winks while scratching its head.

Pikachu[edit]

  • Left: Backflips and spins (its "character chosen" animation in Super Smash Bros.).
  • Up: Ears perk, scratches its right ear.
  • Right: Sleeps.

Piranha Plant[edit]

  • Left: Bites the air around it three times, before smiling.
  • Up: Mario runs towards Piranha Plant's pot and tries to jump onto it, only for Piranha Plant to pop out and bite Mario twice, sending him flying, before smiling, a reference to its reveal trailer.
  • Right: Hangs down from above, poses, and opens and closes its mouth.

Pit[edit]

  • Left: After landing, he does two alternating inward slashes with his detached blades and says "It's game over for you!" ("撃破ー!", Struck down-!). The finishing pose he does is similar to his Ultimate official artwork, albeit with the blade in his left hand held in a proper grip.
  • Up: Pit jumps up with his fist raised. After landing, he briefly faces away from the screen, and turns back around. He then strikes the V sign and says "Victory!" ("ピース!", Peace!). Based on the ending of Kid Icarus: Uprising.
  • Right: Spins his bow in his right hand, then stops with the bow held out in front of him (similar to his Brawl pose) and says "That was easy!" or "What's up now?!" ("楽勝楽勝", Easy peasy! or "任務完了!", Mission complete!).

Pokémon Trainer[edit]

The male Pokémon Trainer can say "You all did great!" ("よくやったな, みんな!", Good job, everyone!), while the female Trainer can say "Everyone did great!" ("みなさんは素晴らしい!", All of you did great!). They will either say their non-specific line, or a Pokémon-specific line. In Team Battles, if there is more than two players on the winning team, the Pokémon will not be present, but this does not affect the Trainer's lines. The male and female Trainers also have variations in their own pose depending on the gender of the Trainer, similarly to the Inklings.

  • Left: The Trainer throws a Poké Ball up as the female Trainer performs a twirl, catches it, and holds it out in front of them.
  • Up: The Pokémon does one of its moves, and the Trainer cheers it on before raising an arm in the air.
  • Right: The Trainer pets the Pokémon.

Squirtle[edit]

During Squirtle's victory poses, the Pokémon Trainer might say "Good job, Squirtle!" ("よくやったな、ゼニガメ!"), while the female Trainer can say "We did it, Squirtle!" ("やったね、ゼニガメ!").

  • Left: Jumps and spins around on its shell in a breakdance move, and then lands and poses.
  • Up: Spits water quickly in three directions, does a backflip, then poses with its arm in the air.
  • Right: Pokémon Trainer holds Squirtle in his arms, then kneels down and puts it on the ground, and rubs its chin and head.

Ivysaur[edit]

During Ivysaur's victory poses, both Trainers can say "Way to go, Ivysaur!" In Japanese, the male Trainer says "がんばったな、フシギソウ!", while the female Trainer says "がんばったね、フシギソウ!", both of which translate to "You did great, Ivysaur!"

  • Left: Runs forward, does a backflip, then strikes a pose.
  • Up: Whips two vines forward, then poses with its vines extended.
  • Right: Pokémon Trainer pets Ivysaur, and it jumps on him, but Pokémon Trainer puts it back down and continues to pet it.

Charizard[edit]

During Charizard's victory poses, the Pokémon Trainer might say "You did it, Charizard!" ("リザードン, あなたは最高です!", Charizard, you're the best!), while the female Trainer can say "You're amazing, Charizard!" ("すごいね、リザードン!", Amazing, Charizard!).

  • Left: Stomps and rears its head back to roar upward, then strikes a pose.
  • Up: Uses Flare Blitz downwards to descend from the sky and crash into the ground, bounces out of it and lands on its feet, then strikes a pose.
  • Right: Pokémon Trainer pets its head and neck.

Pyra[edit]

  • Left: Tosses the Aegis Sword in the air while twirling and catches it while posing, saying "We did our best!" (頑張りました). Rex will jump in next to her and hold his fist up, saying "Nice one, Pyra!" (やったね、ホムラ!). In team battles, Rex does not appear if the team has three or more characters.
  • Up: Holds the Aegis Sword in front of her, then she and Rex hold it together and point it up in the air while letting out a battle cry. The final pose is similar to when they hold up the Aegis Sword during Burning Sword.
  • Right: Pyra briefly morphs into Mythra, who does a pose and spins around while morphing back into Pyra, who does a finishing pose by extending the Aegis Sword out. They both say "This is the power of the Aegis!" (これが、私達の力です!, This is our power!) in unison, alternating their voices as they swap form. Her pose comes from her official artwork and her figurine with Mythra.

Richter[edit]

  • Left: Whilst spinning, Richter swings the Vampire Killer around himself while saying "You don't belong in this world!" ("ここはお前の住む世界ではない!", This world is not yours to live in!) before striking the ground with an overhead swing and pulling the chain taut. This line is taken from the beginning of Castlevania: Symphony of the Night.
  • Up: Jumps and whips the ground. Just before he lands, he spins in a brief clockwise manner. Upon landing, he assumes a pose identical to his official render and the cover from Rondo of Blood.
  • Right: While facing away from the camera, he pulls back and rolls up the Vampire Killer, putting it on his side. He then, with his back still facing the camera, turns around, similarly to his idle stance in Symphony of the Night, and makes a parting gesture saying "Farewell!"("じゃあな", See you.). This is from the cutscene where he rescues Tera in Rondo of Blood.

Ridley[edit]

  • Left: Flies into the scene, lands, and drifts to a stop.
  • Up: Somersaults and screeches, then lands with a slash.
  • Right: Claws at the ground repeatedly and bites once afterwards. He then turns toward the camera and grins. The way the camera is angled makes it appear as if Ridley is supposedly ravaging a downed opponent, but in Team Battles, nothing can be seen.

R.O.B.[edit]

  • Left: While advancing forward, R.O.B. rotates his "hands" outward while his arms point out straight. After halting, he spins his arms in alternating directions and rotates his head 360° counterclockwise. Afterwards, he adjusts his arms to face upward, continuously raising and lowering them in a flexing gesture. R.O.B.'s head also rotates 360° clockwise after every 2 times he pumps his arms.
  • Up: Hovers in the air, spins, and lands. He then proceeds to continuously lower and raise his arms while rotating his head.
  • Right: Turns his head and flashes the lights in his eyes while clapping. He then proceeds to continuously clap, lowering his arms after each clap.

Robin[edit]

  • Left: Generates flames with a wave of their hands, then spreads out the free arm. Male Robin says "The key to victory lies within." ("勝利の秘策はここにある, The secret to victory is here.). Female Robin says "Ha! Checkmate." ("私の策にはまりましたね!, According to plan!).
    • If Lucina is present after a match, male Robin sometimes says "Lucina, I hope I didn't hurt you." ("ルキナ、痛くなかったかい?, Lucina, are you hurt?). This is rather glitchy, as it can play even if Lucina does not participate in a match.
  • Up: Crosses arms with weapons in hand, then spins clockwise and swings the Levin Sword. Male Robin says "I'm always three steps ahead." ("常に三手先を考えるんだ.", I always think three steps ahead.). Female Robin says "A good tactician has nothing to fear." ("戦略を練れば、恐るるに足りません., If you have a strategy, there is nothing to fear.).
  • Right: Faces the screen while back to back with Chrom, before turning around posing with their weapons. Male Robin says "It seems our fates are joined." ("僕たちは互いに絆で結ばれているんだ., We are bonded by mutual ties.). Female Robin says "I've got your back." ("私が、あなたの半身になります., I'll be your other half.).
    • If Lucina is present after a match, female Robin sometimes says "How can you protect Chrom if you can't protect yourself?" ("そんなことじゃ、クロムさんを守れませんよ!, You can't protect Chrom like that!).
    • If Robin's Final Smash has been used during the match, Chrom will sometimes say "My strength is yours!" (お前は俺が守る!, I'll protect you!), the same quote Chrom shouts when a unit pairs up with him in Awakening.

Rosalina & Luma[edit]

  • Left: Luma flies in after Rosalina motions with her wand, giggling, while Luma circles her.
  • Up: Rosalina poses and says "All right!", while Luma jumps and spins behind her.
  • Right: Luma jumps into Rosalina's arms, and she catches it.

Roy[edit]

  • Left: Swipes his sword once over his shoulder, then swipes it down and behind him while facing left, saying "Now the true battle begins!" ("真の戦いは、これからだ", The true fight is after this.). Afterwards, the camera zooms in on his face, focusing on his eyes.
  • Up: Spins the Binding Blade one and a half times and then sheaths it, saying "That was a fierce battle." ("苦しい戦いだった", It was a difficult fight.). In this victory screen, Roy assumes a similar pose to his Smash 4 render and amiibo, but with more liveliness to it.
  • Right: Flourishes his sword and poses with it by his side, saying "Failure is not an option!" before the camera dramatically zooms in on Roy's face ("守るべきもののために、負けられない!", For those whom I must protect, I will not lose!).

Ryu[edit]

  • Left: Crosses his arms, then winds back and does a pose with his right fist facing the camera; his victory pose from Street Fighter IV, saying "Give it your all!" ("必殺のタイミングを計れ!", Gauge the timing of your special moves!).
  • Up: Slings his bag over his shoulder while saying "The journey has just begun." ("旅はまだ…始まったばかりだ", Yet the journey... has just begun.).
  • Right: Punches once before doing a victorious uppercut, referencing one of his more recurring win poses, while saying "Your range is one fist short." ("その間合いじゃ、拳半分届かない!", That range doesn't reach half a fist!).

Samus[edit]

  • Left: Lands on the ground and readies her arm cannon.
  • Up: Fires multiple Power Beams from her Arm Cannon while kneeling, then strikes a pose. The pose is based on her appearance on the cover of Metroid II: Return of Samus.
  • Right: Fires a Super Missile and strikes a pose resembling her render from Metroid: Other M, and by extension, her official artwork in Ultimate.

Sephiroth[edit]

All of Sephiroth's victory screens take place in a fiery area instead of the standard area where most of the victory screens take place, a direct reference to the Nibelheim Incident from Final Fantasy VII and Crisis Core. Instead of having a colored background behind him when his name appears, the screen will be tinted red. If Sephiroth is the leader of a winning team, he will use his special victory screens without any of his teammates being seen, similarly to Joker.

In any victory pose, there's a chance Sephiroth will say 思い出にはならないさ ("I will never be a memory.") if Cloud was present during the match.

  • Left: With his back turned, Sephiroth turns his head towards the camera while chuckling. He then turns around and slowly walks deeper into the flames until he disappears. It is based on the second scene of the Nibelheim Incident cutscene.
  • Up: Slowly raises his head and glares at the camera, saying 何度でも導いてやろう。 ("I will usher you as many times as you want."). References the first scene of the Nibelheim Incident cutscene.
    • In team battles where Sephiroth is not the leader, he faces to the side while doing this pose, keeping his face away from the camera. This resembles his victory animation in Dissidia Final Fantasy Opera Omnia.
  • Right: While turning his back to the camera, he swings the Masamune and unfurls his black wing, saying その痛みで私を思い出せ。 ("Remember me through your pain.").
  • Team: In Team Battles where Sephiroth is not the leader, he faces to the side in the same pose as his up-inputted victory pose, keeping his face away from the camera. This resembles his victory animation in Dissidia Final Fantasy Opera Omnia.

Sheik[edit]

  • Left: Kicks once, spins on the ground, then poses with her arms blocking her face.
  • Up: Crouches, swipes with her hand twice, then stands up while rearing back her right hand up to her face.
  • Right: Performs the fumikomi geri[1] (a stomp-style kick in karate), followed by a mid-level side kick, and then performs the tate shuto uke[2] (a blocking technique in Shotokan).

Shulk[edit]

  • Left: Raises the Monado, activates it, and swings it in an outward, downward arc. He then deactivates it and places it on his back, saying either "I got through that pretty good!" (よかった、これで解決ですね。, All good, it's been quite resolved.) or "This is a good result!" (結構よい仕上がりだね?, It was a splendid completion, huh?).
  • Up: Swings the Monado twice while it is active (the first swing is inward with both hands, and the second is an outward swing with his right arm). Then he holds it level to his head (horizontally lengthwise) as it deactivates, saying either "The future is ours to decide." (みんなの気持ちが伝わってきたよ!, Everyone's feelings have been coming through!) or "I've got a good rhythm going!" (ほんと、いい流れがつくれているよ!, For real, this makes it a good flow!).
  • Right: Bows down with the Monado held lengthwise, with the Monado activating before Shulk holds it in a reverse grip, saying either "I can feel the power!" (うん、力を感じる。, Hmm, I feel the power.) or "I can change the future." (未来は…変えられるんだ!, The future… I can change it!).

Simon[edit]

  • Left: Shouts "I vanquish the darkness!" ("闇を打つ!", Strike the darkness!) as he whips the ground around him twice, before holding the Vampire Killer taut. This is a possible reference to Castlevania II: Simon's Quest during the end of nighttime, when the game will show a prompt stating "The morning sun has vanquished the horrible night.".
    • Against non-DLC characters affiliated with darkness (Bayonetta, Dark Pit, Dark Samus, Ganondorf, and Ridley), Simon has an 80% chance to simply say, "To darkness!" ("闇に変わる!", Turn to darkness!).
  • Up: Holds the coiled Vampire Killer in the air before lashing it out against the ground while spinning once. The ending pose appears similar to promotional art for Castlevania Chronicles.
  • Right: Jumps up to grab a Magic Crystal then whips forward. Simon will then continuously whip and jump as the camera cuts to a side view, referencing a phenomenon when the A and B buttons are held after collecting an orb in the original Castlevania.

Snake[edit]

  • Left: Does a spin kick, a side kick, and then finishes in a CQC stance, all while saying "Not even close!" ("まだまだだな。", Not yet.). The pose is a reference to the end of Metal Gear Solid 4: Guns of the Patriots when Old Snake fights Liquid Ocelot.
  • Up: Seen in a crouching position from the side, saying "Colonel, mission accomplished." into his codec. ("大佐、任務完了だ。", Colonel, mission accomplished.).
  • Right: Crawls forward a step and rolls into a crouching position, saying into his codec "This is Snake. I'm done here." ("こちらスネーク、これより帰還する。", This is Snake, returning from here.).

Sonic[edit]

  • Left: Sprints off-screen and then sprints back on-screen before giving a thumbs up and saying "That was almost too easy!" ("モタモタしてると置いてくぜ!", Leaving behind to be dawdling!). It highly resembles the SEGA logo animation from Sonic the Hedgehog 2.
  • Up: Runs up and collects the blue Chaos Emerald and then poses with it before saying "Piece of cake!" ("A piece of cake! 楽勝だぜ!", A piece of cake! An easy win!). The Japanese line is a quote taken from Sonic takes out a wave of enemies Sonic Heroes and Sonic the Hedgehog (2006).
  • Right: Performs the pike, a breakdancing move, and then jumps in the air, spinning while curled up in a ball, and once he lands, strikes a pose while saying "Let's do that again sometime!" ("Hey guys! また遊んでやるぜ!", Hey guys! I'll play again next time!) The Japanese line is a reference to his victory quote after defeating a boss in Sonic Adventure.

Sora[edit]

  • Left: Jumps in the air ceremoniously, spins his Keyblade around, and then rests it on his shoulder while saying "Yes." (良し, Alright.) This is similar to one of his victory animations when he wins a round in one of the cups from the Olympus Coliseum area in the original Kingdom Hearts, which, in turn, resembles Cloud's victory animation in Final Fantasy VII. The pose at the end is similar to his Tetsuya Nomura artwork from Kingdom Hearts and, by extension, his P1/P5 render pose.
  • Up: Swings the Keyblade forwards twice, then turns around and rests it on his shoulder while facing his back towards the player. This is also another one of his victory animations in the Coliseum, which in turn, references Squall Leonhart's victory pose in Final Fantasy VIII.
  • Right: Thrusts his Keyblade forwards, then spins it around, and points it upwards while holding it both hands. Slightly resembles the summoning animations in Kingdom Hearts.

Steve[edit]

  • Left: A Creeper is shown onscreen, which promptly explodes as Steve humorously lands directly in front of the camera without an animation.
  • Up: Eats a Steak while the camera angle changes, and then burps. It is similar to his side taunt.
  • Right: Quickly builds a house similar to ones found in villages and stands outside of it, then closes the door.

Steve's Up victory pose was changed in update 9.0.1; previously, Steve held the Steak even after he finished eating it.

Terry[edit]

  • Left: Terry turns around and throws his hat to the side while shouting "Okay!". Based on his signature victory pose in virtually every appearance he makes, more specifically his victory pose for Fatal Fury 2.
  • Up: Terry briefly wipes his nose before taking his hat, turning it to the side a bit and tossing it off saying “Okay!” in a much more intense fashion than his left pose. Based on his victory pose from The King of Fighters '94 and '95.
  • Right: Terry brushes his hat against his right leg a couple times before putting it back on his head and looking away with his eyes covered. Based on his Round 1 victory pose from Real Bout Fatal Fury, and several other games thereafter.

Toon Link[edit]

  • Left: Waves the Wind Waker, ending in a pose similar to his official artwork from The Legend of Zelda: The Wind Waker.
  • Up: Chases a pig. Upon catching the pig, he holds it above his head. Whilst balancing on one foot, he occasionally starts to lose balance before retaining it again.
  • Right: Tries to catch a pig, but ends up tripping and falling on his bottom. He then proceeds to rub his bottom for the rest of the victory pose while sheepishly smiling.

Villager[edit]

  • Left: Catches a horned dynastid with their net and shows it off.
  • Up: Digs up a fossil and shows it off.
  • Right: Does a Dance Spin then poses in their SSB4 artwork pose.

Wario[edit]

  • Left: Walks forward, pats his belly twice, then farts, sniffs his behind and scratches his head, saying "Ooh!" in surprise.
  • Up: Does donuts with his motorcycle, stops facing the screen saying "Yes." plucks the end of his mustache and holds up three fingers in the shape of a W.
  • Right: Laughs gloatingly and then falls over, rolling on his back.

Wii Fit Trainer[edit]

Both the female and male Wii Fit Trainers have a selection of sayings picked at random depending on which victory pose is used:

  • Left: Performs the Tree pose and then the Warrior pose.
Female Female (British) Male Male (British)
"Work hard to tone that tummy!" "Work on tightening those waist muscles." "Feel the stretch through your arm and leg." "Let's work on tightening your thighs and back!"
"Work towards strong, firm abs!" "Do this regularly to work out your core muscles!" "Your lower body is key for support." "Use your lower body to support yourself."
"That's it, feel the burn!" "That's it! Feel your waist muscles tightening." "Let's work on your coordination." "Stabilize your upper body."
"Good posture begins with a strong base." "Good posture starts with a strong base." "You're wobbling! Try to keep your balance. " "Your body's swaying a bit. Stand up tall and steady!"
"Let's work on your balance." "Firm up those abs!"
"Let's get fired up!" "Ready to get that body moving?"
  • Up: Performs the Triangle pose, then transitions to the Standing Knee pose, and transitions a final time to the Sideways Leg Lift pose.
Female Female (British) Male Male (British)
"The key is to focus on your balance." "Remember to control your breathing." "Feel the stretch through your arm and leg." "Let's work on tightening your thighs and back!"
"Let's tone up those legs." "Let's work on your coordination." "Your lower body is key for support." "Use your lower body to support yourself."
"When exerting yourself, remember to keep breathing." "Use your lower body to support yourself." "Let's work on your coordination." "Stabilize your upper body."
"Feel the burn in your thighs and glutes!" "Feel the burn in your thighs and abs." "You're wobbling! Try to keep your balance." "Your body's swaying a bit. Stand up tall and steady!"
"You're wobbling! Try to keep your balance." "Your body's swaying a bit. Stand up tall and steady!"
  • Right: Wipes their forehead with a towel draped around their shoulders and gives a thumbs up.
Female Female (British) Male Male (British)
"Don't forget to exhale when exerting yourself." "Let's step up the pace!" "Firm up those abs!" "Firm up those abs!"
"Watch your posture. Keep those glutes tucked in!" "Let's try some deep breathing!" "Let's do some jackknife exercises!" "Let's do some jackknife exercises!"
"Now, let's try it together!" "Make sure you don't hold your breath!" "Now, let's try it together!" "Follow my lead as we work on this pose."
"Let's get fired up!" "Ready to get that body moving?" "Let's get fired up!" "Ready to get that body moving?"
"Now that was a great workout!" "That was a great workout!" "That was a great workout!" "That was a great workout!"

Wolf[edit]

In any victory pose, there's a chance Wolf will say "Playtime's over, Star Fox!" ("遊びは終わりだ、スターフォックス!", Playtime is over, Star Fox!) if Fox was present during the match.

  • Left: Raises his right hand towards his face. He then moves his arms in alternating circular motions before bringing his left arm towards his right side. He then concludes by swinging out his left arm while raising his right, assuming a martial arts stance. This may be in reference to his idle stance in Brawl.
  • Up: Performs two alternating slashes and an inverted roundhouse kick, saying "You're good, but I'm better." (貴様を倒すのはこの俺様だ!, You will be defeated by the very me!). After the kick, Wolf assumes a low-postured stance in which he raises his right arm behind himself while he holds out his left while smirking.
  • Right: While facing away from the camera, Wolf raises his right arm. He then turns quickly toward the camera, gesturing towards the screen with his claws. During the entirety of the pose, he says "Heh, weaklings, the lot of you." (ふんっ、弱者どもめ。, Hmph, such weak ones.)

Yoshi[edit]

  • Left: Does a flutter jump, spins once, and gives the V sign. Based on an animation from "Yoshi's Story" when a stage is completed.
  • Up: Punches the air twice, spins, and poses while standing on one foot. (Based on his "character chosen" animation from Smash 64 but has been drastically altered.)
  • Right: Angrily, he punches a few times, performs a roundhouse kick and then turns his back on the screen facing right.

Young Link[edit]

  • Left: Inspects his outfit, adjusts his belt and flicks his nose. Based on one of his idle animations from The Legend of Zelda: Ocarina of Time and The Legend of Zelda: Majora's Mask.
  • Up: Stabs forward with his sword, then holds it up, giving off a battle cry. This is identical to Link's "Up" victory pose other than the camera angle.
  • Right: Sheathes his sword, dusts his hands off, and puts them on his hips while grinning.

Zelda[edit]

  • Left: Creates magic with her fingertips and waves it around.
  • Up: Creates fire from her fingertip and waves it around while giggling.
  • Right: Summons a Phantom behind her with a snap of her finger and poses with it.

Zero Suit Samus[edit]

  • Left: Slashes the air twice with her Plasma Whip and says "Be still."
  • Up: Uses Flip Jump and then performs a jet-propelled somersault while grunting.
  • Right: Performs a stretch kick and then swings her leg into position to perform a modified passé while grunting. Her leg motions and ending pose seems to "draw out" her series symbol, with the stretch kick being the "circle" and the ending pose being the "S".

Trivia[edit]

  • The left and up animations for Palutena and the up animation specifically for the odd numbered costumes for Bayonetta have slightly different mouth movements exclusive to the Japanese and Chinese language versions. These changes were made due to the voice lines in said languages lasting significantly shorter than all other languages, which would have both characters silently move their mouths otherwise.
  • Masahiro Sakurai showed an early version of Mythra's left victory animation in a YouTube video, notably with the tip of the Aegis blade having a significantly lower polygon count. Sakurai requested the polygon count be increased to look better.[1]

See also[edit]

References[edit]