Super Smash Bros. Ultimate

Shock Spring Jump: Difference between revisions

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{{ArticleIcons|ssbu=y}}
{{ArticleIcons|ssbu=y}}
:''Not to be confused with [[Spring Jump]].''
{{Infobox Special Move
{{Infobox Special Move
|name=Shock Spring Jump
|name=Shock Spring Jump
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|caption=Shock Spring Jump in ''Ultimate''
|caption=Shock Spring Jump in ''Ultimate''
|user=[[Banjo]] & [[Kazooie]]
|user=[[Banjo]] & [[Kazooie]]
|universe=''[[Banjo-Kazooie (universe)|Banjo-Kazooie]]''
|universe={{uv|Banjo-Kazooie}}
}}
}}


'''Shock Spring Jump''' is {{SSBU|Banjo & Kazooie}}'s [[up special move]].  
'''Shock Spring Jump''' ({{ja|ショックジャンプ|Shokku Janpu}}, ''Shock Jump'') is [[Banjo]] & [[Kazooie]]'s [[up special move]].


==Overview==
==Overview==
It involves the duo using a Shock Spring Pad to launch themselves into the air, able to act afterwards. The pad can then fall on opponents for minor damage. The move can be charged to delay its launch with a slight increase in distance. After using the move Banjo & Kazooie retain their midair jumps and all their other special moves, similarly to Sonic and Mega Man; however, unlike with other similar up special moves, the duo or other characters can't bounce again on the Shock Spring Pad after it has been used on the ground.
The move involves the duo using a Shock Spring Pad to launch themselves into the air, able to act afterwards. If the move is activated in the air, the pad can then fall on opponents for minor damage. The move can be charged to delay its launch with a slight increase in distance. After using the move, Banjo & Kazooie retain all [[double jump]]s and all their other special moves, similarly to Mega Man and Sonic; however, unlike with other similar up special moves, the Shock Spring Pad disappears if touched when on the ground instead of being reusable.
 
==Instructional quotes==
==Instructional quotes==
{{InstructionalQuotes
{{InstructionalQuotes
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==Origin==
==Origin==
[[File:Shock Spring Jump origin.gif|thumb|left|Banjo and Kazooie performing the Shock Spring Jump in ''Banjo-Kazooie''.]]
[[File:Shock Spring Jump origin.gif|thumb|left|Banjo and Kazooie performing the Shock Spring Jump in ''Banjo-Kazooie''.]]
The Shock Spring Jump is a move taught to Banjo and Kazooie by Bottles in Treasure Trove Cove of ''Banjo-Kazooie''. It allows the two to execute a super jump from green Shock Spring Pads for navigation of certain areas. The move consists of Banjo jumping, Kazooie landing and building up power, and finally the duo launching into the air based on how long the jump button is held, with the final launch being the highest jump in the game. Some Shock Spring Pads need to be created before use or are hidden out of sight, so it is not necessarily obvious that a high cliff can be scaled.
The Shock Spring Jump is a move taught to Banjo and Kazooie by Bottles at Treasure Trove Cove in ''Banjo-Kazooie''. It allows the duo to execute a super jump from green Shock Spring Pads for navigation of certain areas. The move consists of Banjo jumping, Kazooie landing and building up power, and finally the duo launching into the air based on how long the jump button is held, with the final launch being the highest jump in the game. Some Shock Spring Pads need to be created before use or are hidden out of sight, so it is not necessarily obvious that a high cliff can be scaled.


The move returns unchanged in ''Banjo-Tooie'', though the pad has undergone a slight redesign with its gold border changed to black. When Kazooie is alone, she can use the move to get even higher than when Banjo's extra weight is present. However, it is now outclassed by the new Springy Step Shoes, another limited jump ability.
The move returns unchanged in ''Banjo-Tooie'', though the pad has undergone a slight redesign with its gold border changed to black. When Kazooie is alone, she can use the move to get even higher than when Banjo's extra weight is present. However, it is now outclassed by the new Springy Step Shoes, another limited jump ability.


The move also returns in ''Banjo-Kazooie: Grunty's Revenge'', though now Banjo no longer does an initial hop; Kazooie performs the jump immediately, mirroring how it is done in ''Smash Bros.''
The move also returns in ''Banjo-Kazooie: Grunty's Revenge'', though now Banjo no longer does an initial hop; Kazooie performs the jump immediately, mirroring how it is done in ''Smash Bros.''
{{clear}}
{{clr}}
 
==Gallery==
==Gallery==
<gallery>
<gallery>
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</gallery>
</gallery>


==In other languages==
==Names in other languages==
{{incomplete|Needs rest of names w/ according romanizations, confirmation that French + Spanish names are not NTSC specific}}
{{Langtable
{{Langtable
|ja={{ja|ショックジャンプ|Shokku Janpu}}, ''Shock Jump''
|ja={{ja|ショックジャンプ|Shokku Janpu}}, ''Shock Jump''
|en=Shock Spring Jump
|en=Shock Spring Jump
|fr_ca=Super saut
|fr=Super saut
|es_es=Salto de Muelles de Impacto
|es_la=Salto de Resortes de Impacto
|es_la=Salto de Resortes de Impacto
|de=Supersprung
|de=Supersprung
|it=Salto choccante
|it=Salto choccante
|nl=Trampolinesprong
|nl=Trampolinesprong
|ru={{rollover|Шoк-пружинный прыжoк|Shok-pruzhinny pryzhok|?}}
|ko={{rollover|쇼크 점프|Syokeu Jeompeu|?}}, ''Shock Jump''
|zh_cn={{rollover|震撼跳跃|Zhènhàn Tiàoyuè|?}}
|zh_tw={{rollover|震撼跳躍|Zhènhàn Tiàoyuè|?}}
}}
}}


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[[Category:Banjo & Kazooie (SSBU)]]
[[Category:Banjo & Kazooie (SSBU)]]
[[Category:Microsoft]]
[[Category:Microsoft]]
[[es:Salto de Muelles de Impacto]]

Latest revision as of 23:30, January 24, 2025

Not to be confused with Spring Jump.
Shock Spring Jump
Banjo & Kazooie Up B SSBU.gif
Shock Spring Jump in Ultimate
User Banjo & Kazooie
Universe Banjo-Kazooie

Shock Spring Jump (ショックジャンプ, Shock Jump) is Banjo & Kazooie's up special move.

OverviewEdit

The move involves the duo using a Shock Spring Pad to launch themselves into the air, able to act afterwards. If the move is activated in the air, the pad can then fall on opponents for minor damage. The move can be charged to delay its launch with a slight increase in distance. After using the move, Banjo & Kazooie retain all double jumps and all their other special moves, similarly to Mega Man and Sonic; however, unlike with other similar up special moves, the Shock Spring Pad disappears if touched when on the ground instead of being reusable.

Instructional quotesEdit

  Move List   Jumps high into the air using a Shock Spring Pad. You can freely move and attack after jumping.

OriginEdit

 
Banjo and Kazooie performing the Shock Spring Jump in Banjo-Kazooie.

The Shock Spring Jump is a move taught to Banjo and Kazooie by Bottles at Treasure Trove Cove in Banjo-Kazooie. It allows the duo to execute a super jump from green Shock Spring Pads for navigation of certain areas. The move consists of Banjo jumping, Kazooie landing and building up power, and finally the duo launching into the air based on how long the jump button is held, with the final launch being the highest jump in the game. Some Shock Spring Pads need to be created before use or are hidden out of sight, so it is not necessarily obvious that a high cliff can be scaled.

The move returns unchanged in Banjo-Tooie, though the pad has undergone a slight redesign with its gold border changed to black. When Kazooie is alone, she can use the move to get even higher than when Banjo's extra weight is present. However, it is now outclassed by the new Springy Step Shoes, another limited jump ability.

The move also returns in Banjo-Kazooie: Grunty's Revenge, though now Banjo no longer does an initial hop; Kazooie performs the jump immediately, mirroring how it is done in Smash Bros.

GalleryEdit

Names in other languagesEdit

Language Name
  Japanese ショックジャンプ, Shock Jump
  English Shock Spring Jump
  French Super saut
  German Supersprung
  Spanish (PAL) Salto de Muelles de Impacto
  Spanish (NTSC) Salto de Resortes de Impacto
  Italian Salto choccante
  Chinese (Simplified) 震撼跳跃
  Chinese (Traditional) 震撼跳躍
  Korean 쇼크 점프, Shock Jump
  Dutch Trampolinesprong
  Russian Шoк-пружинный прыжoк