Joker (SSBU)/Forward tilt: Difference between revisions

Looks much cleaner this way. Also Joker and Arsene's hits have always been able to connect on the same frame; that's how hitboxes with different part numbers work, and ftilt is no exception
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(Looks much cleaner this way. Also Joker and Arsene's hits have always been able to connect on the same frame; that's how hitboxes with different part numbers work, and ftilt is no exception)
 
Line 29: Line 29:


==Hitboxes==
==Hitboxes==
===Angled upwards===
===Angled up===
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
!Shieldstun
{{HitboxTableTitle|Hit 1|42}}
{{HitboxTableTitle|Hit 1|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
Line 36: Line 37:
|damage=3.0%
|damage=3.0%
|angle=180
|angle=180
|af=3
|bk=0
|bk=0
|ks=100
|ks=100
|fkv=10
|fkv=10
|setweight=t
|r=2.5
|r=2.5
|bn=knife
|bn=knife
Line 50: Line 53:
|slvl=M
|slvl=M
}}
}}
|—
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=2
|id=2
|damage=3.0%
|damage=3.0%
|angle=35
|angle=35
|af=3
|bk=0
|bk=0
|ks=100
|ks=100
|fkv=25
|fkv=25
|setweight=t
|r=2.5
|r=2.5
|bn=knife
|bn=knife
Line 68: Line 74:
|slvl=M
|slvl=M
}}
}}
{{HitboxTableTitle|Hit 2|42}}
|—
{{HitboxTableTitle|Hit 2 (without Arsene)|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=2
|id=2
|damage=5.0%
|damage=5.0%
|angle=45
|angle=45
|af=3
|bk=45
|bk=45
|ks=128
|ks=128
Line 87: Line 95:
|slvl=M
|slvl=M
}}
}}
{{HitboxTableRowNote|Hit 1 uses weight-independent knockback.|42}}
|—
|}
{{HitboxTableTitle|Hit 2 (with Arsene)|42}}
 
===Angled forwards===
{{UltimateHitboxTableHeader}}
{{HitboxTableTitle|Hit 1|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=1
|id=0
|damage=3.0%
|damage=5.0%
|angle=93
|angle=45
|bk=0
|af=3
|ks=100
|bk=60
|fkv=20
|ks=121
|r=2.5
|fkv=0
|r=4.0
|bn=knife
|bn=knife
|xpos=0.0
|xpos=0.0
|ypos=4.0
|ypos=3.5 to 4.5
|zpos=0.0
|zpos=0.0
|ff=1.0
|ff=1.7
|type=Sword
|type=Sword
|effect=Stab
|effect=Stab
Line 111: Line 116:
|slvl=M
|slvl=M
}}
}}
|2×
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=2
|id=1
|damage=3.0%
|part=1
|angle=40
|bk=0
|ks=100
|fkv=20
|r=2.5
|bn=knife
|xpos=0.0
|ypos=-3.0 to 4.0
|zpos=0.0
|ff=1.0
|type=Sword
|effect=Stab
|sfx=Slash
|slvl=M
}}
{{HitboxTableTitle|Hit 2|42}}
{{UltimateHitboxTableRow
|id=2
|damage=5.0%
|damage=5.0%
|angle=35
|angle=45
|bk=45
|af=3
|ks=110
|bk=60
|ks=121
|fkv=0
|fkv=0
|r=2.5
|r=4.0
|bn=knife
|bn=knife
|xpos=0.0
|xpos=0.0
|ypos=-3.0 to 4.0
|ypos=3.5 to 4.5
|zpos=0.0
|zpos=0.0
|ff=1.0
|ff=1.7
|type=Sword
|type=Explosive
|effect=Stab
|effect=Darkness
|sfx=Slash
|sfx=Fire
|slvl=M
|slvl=L
|clang=f
|rebound=f
}}
}}
{{HitboxTableRowNote|Hit 1 uses weight-independent knockback.|42}}
|
|}
|}


===Angled downwards===
===Angled forward===
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
!Shieldstun
{{HitboxTableTitle|Hit 1|42}}
{{HitboxTableTitle|Hit 1|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
Line 158: Line 150:
|damage=3.0%
|damage=3.0%
|angle=93
|angle=93
|af=3
|bk=0
|bk=0
|ks=100
|ks=100
|fkv=10
|fkv=20
|setweight=t
|r=2.5
|r=2.5
|bn=knife
|bn=knife
Line 172: Line 166:
|slvl=M
|slvl=M
}}
}}
|—
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=2
|id=2
|damage=3.0%
|damage=3.0%
|angle=40
|angle=40
|af=3
|bk=0
|bk=0
|ks=100
|ks=100
|fkv=20
|fkv=20
|setweight=t
|r=2.5
|r=2.5
|bn=knife
|bn=knife
Line 190: Line 187:
|slvl=M
|slvl=M
}}
}}
{{HitboxTableTitle|Hit 2|42}}
|—
{{HitboxTableTitle|Hit 2 (without Arsene)|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=2
|id=2
|damage=5.0%
|damage=5.0%
|angle=25
|angle=35
|af=3
|bk=45
|bk=45
|ks=105
|ks=110
|fkv=0
|fkv=0
|r=2.5
|r=2.5
Line 209: Line 208:
|slvl=M
|slvl=M
}}
}}
{{HitboxTableRowNote|Hit 1 uses weight-independent knockback.|42}}
|—
|}
{{HitboxTableTitle|Hit 2 (with Arsene)|42}}
 
==Arsene + Awakened Joker Hitboxes==
While Arsene is active, two hitboxes get added onto Joker's forward tilt. These take up Hitbox ID positions 0 (Arsene's hit) and 1 (Awakened Joker's hit) on Hit 2, unless the move is angled upwards, in which case they are swapped. These are put in the order given in Ruben's Data Viewer<ref>https://rubendal.github.io/ssbu/#/Character/Joker</ref>. Arsene is coded to hit the frame after Hit 2 connects.
 
===Angled upwards===
{{UltimateHitboxTableHeader}}
! Shieldstun
{{HitboxTableTitle|Hit 2 Awakened Joker|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=1
|damage=5.0%
|damage=5.0%
|angle=45
|angle=35
|af=3
|bk=60
|bk=60
|ks=121
|ks=106
|fkv=0
|fkv=0
|r=4.0
|r=4.0
|bn=knife
|bn=knife
|xpos=0.0
|xpos=0.0
|ypos=3.5 to 4.5
|ypos=0.5 to 3.5
|zpos=0.0
|zpos=0.0
|ff=1.7
|ff=1.7
Line 237: Line 229:
|slvl=M
|slvl=M
}}
}}
|2x
|
{{HitboxTableTitle|Hit 2 Arsene|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=1
|id=0
|part=1
|part=1
|damage=5.0%
|damage=5.0%
|angle=45
|angle=35
|af=3
|bk=60
|bk=60
|ks=121
|ks=106
|fkv=0
|fkv=0
|r=4.0
|r=4.0
|bn=knife
|bn=knife
|xpos=0.0
|xpos=0.0
|ypos=3.5 to 4.5
|ypos=0.5 to 3.5
|zpos=0.0
|zpos=0.0
|ff=1.7
|ff=1.7
Line 257: Line 249:
|sfx=Fire
|sfx=Fire
|slvl=L
|slvl=L
|clang=f
|rebound=f
}}
}}
|2x
|
|}
|}


===Angled forwards===
===Angled down===
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
! Shieldstun
!Shieldstun
{{HitboxTableTitle|Hit 2 Awakened Joker|42}}
{{HitboxTableTitle|Hit 1|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=1
|id=1
|damage=5.0%
|damage=3.0%
|angle=35
|angle=93
|bk=60
|af=3
|ks=106
|bk=0
|fkv=0
|ks=100
|r=4.0
|fkv=10
|setweight=t
|r=2.5
|bn=knife
|xpos=0.0
|ypos=4.0
|zpos=0.0
|ff=1.0
|type=Sword
|effect=Stab
|sfx=Slash
|slvl=M
}}
|&mdash;
{{UltimateHitboxTableRow
|id=2
|damage=3.0%
|angle=40
|af=3
|bk=0
|ks=100
|fkv=20
|setweight=t
|r=2.5
|bn=knife
|bn=knife
|xpos=0.0
|xpos=0.0
|ypos=0.5 to 3.5
|ypos=-3.0 to 4.0
|zpos=0.0
|zpos=0.0
|ff=1.7
|ff=1.0
|type=Sword
|type=Sword
|effect=Stab
|effect=Stab
Line 283: Line 300:
|slvl=M
|slvl=M
}}
}}
|2x
|&mdash;
{{HitboxTableTitle|Hit 2 Arsene|42}}
{{HitboxTableTitle|Hit 2 (without Arsene)|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=2
|part=1
|damage=5.0%
|damage=5.0%
|angle=35
|angle=25
|bk=60
|af=3
|ks=106
|bk=45
|ks=105
|fkv=0
|fkv=0
|r=4.0
|r=2.5
|bn=knife
|bn=knife
|xpos=0.0
|xpos=0.0
|ypos=0.5 to 3.5
|ypos=-3.0 to 4.0
|zpos=0.0
|zpos=0.0
|ff=1.7
|ff=1.0
|type=Explosive
|type=Sword
|effect=Darkness
|effect=Stab
|sfx=Fire
|sfx=Slash
|slvl=L
|slvl=M
}}
}}
|2x
|&mdash;
|}
{{HitboxTableTitle|Hit 2 (with Arsene)|42}}
 
===Angled downwards===
{{UltimateHitboxTableHeader}}
! Shieldstun
{{HitboxTableTitle|Hit 2 Awakened Joker|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=1
|id=1
|damage=5.0%
|damage=5.0%
|angle=25
|angle=25
|af=3
|bk=60
|bk=60
|ks=106
|ks=106
Line 329: Line 342:
|slvl=M
|slvl=M
}}
}}
|2x
|
{{HitboxTableTitle|Hit 2 Arsene|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
Line 336: Line 348:
|damage=5.0%
|damage=5.0%
|angle=25
|angle=25
|af=3
|bk=60
|bk=60
|ks=106
|ks=106
Line 349: Line 362:
|sfx=Fire
|sfx=Fire
|slvl=L
|slvl=L
|clang=f
|rebound=f
}}
}}
|2x
|
|}
|}


==Timing==
==Timing==
===Normal Joker===
{|class="wikitable"
{|class="wikitable"
!Hitboxes
!Hit 1
|8-9, 13-15
|8-9
|-
|-
!Interruptible
!Hit 2 (without Arsene)
|35
|13-15
|-
|-
!Animation length
!Hit 2 (with Arsene)
|79
|13-19
|}
 
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=7}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=19}}{{FrameStrip|t=Interruptible|c=45}}
{{FrameStripEnd}}
 
===Arsene active===
Note that Arsene himself will hit on the next frame after an opponent is hit. As a result, it is possible for him to hit on Frame 20. If he leaves during the attack, '''the hit will still occur'''.
{|class="wikitable"
!Hitboxes
|8-9, 13-19
|-
|-
!Interruptible
!Interruptible
Line 384: Line 387:


{{FrameStripStart}}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=7}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=7}}{{FrameStrip|t=Lag|c=15}}{{FrameStrip|t=Interruptible|c=45}}
!Without Arsene&nbsp;{{FrameStrip|t=Lag|c=7}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=19}}{{FrameStrip|t=Interruptible|c=45}}
|-
!With Arsene&nbsp;{{FrameStrip|t=Lag|c=7}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=7}}{{FrameStrip|t=Lag|c=15}}{{FrameStrip|t=Interruptible|c=45}}
{{FrameStripEnd}}
{{FrameStripEnd}}


{{FrameIconLegend|lag=y|hitbox=y|interruptible=y}}
{{FrameIconLegend|lag=y|hitbox=y|interruptible=y}}
{{MvSubNavJoker|g=SSBU}}
{{MvSubNavJoker|g=SSBU}}
[[Category:Joker (SSBU)]]
[[Category:Joker (SSBU)]]
[[Category:Forward tilts (SSBU)]]
[[Category:Forward tilts (SSBU)]]