Super Smash Bros. 4

Bayonetta (SSB4)/Forward aerial/Hit 3: Difference between revisions

 
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[[File:BayonettaFAir3SSB4.gif|thumb|270px|Hitbox visualization showing Bayonetta's forward aerial 3.]]
==Overview==
==Overview==
{{competitive expertise}}
Part of her [[Bayonetta (SSB4)/Forward aerial|forward aerial]], the third hit fires two guns downward (with one being slightly diagonally) and one upward with the [[Bullet Arts]] version.
==Update history==
'''{{GameIcon|ssb4}} [[1.1.6]]'''
*{{nerf|Knockback scaling (82 → 68).}}
*{{nerf|Auto-cancel (frame 32 → 35).}}
*{{nerf|Ending lag/animation length (FAF 36 → 40).}}
 
==Hitboxes==
==Hitboxes==
{{SSB4HitboxTableHeader}}
{{SSB4HitboxTableHeader}}

Latest revision as of 06:01, September 2, 2022

Hitbox visualization showing Bayonetta's forward aerial 3.

OverviewEdit

Part of her forward aerial, the third hit fires two guns downward (with one being slightly diagonally) and one upward with the Bullet Arts version.

Update historyEdit

  1.1.6

  •   Knockback scaling (82 → 68).
  •   Auto-cancel (frame 32 → 35).
  •   Ending lag/animation length (FAF 36 → 40).

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 6% 0   60 68 0 5.0 9 -5.0 0.0 0.0 1.0x 1.5x 0%               Kick  
1 0 6% 0   60 68 0 6.2 9 1.0 0.0 0.0 1.0x 1.5x 0%               Kick  
2 0 6% 0   60 68 0 6.2 9 5.5 0.0 0.0 1.0x 1.5x 0%               Kick  

TimingEdit

AttackEdit

Hitboxes 12-15
Ending autocancel 35-
Interruptible 40
Animation length 40
                                                                               
                                                                               

Landing lagEdit

Animation length 14
                           
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible