Super Smash Bros. 4

Bayonetta (SSB4)/Forward tilt/Hit 2: Difference between revisions

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Tag: Mobile edit
 
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[[File:BayonettaFTilt2SSB4.gif|thumb|270px|Hitbox visualization showing Bayonetta's forward tilt 2.]]


==Overview==
==Overview==
{{competitive expertise}}
After [[Bayonetta (SSB4)/Forward tilt/Hit 1|her first kick]], she performs another forward kick that’s slightly angled up. Part of her '''Consecutive Kicks''' move. It is then succeeded by her [[Bayonetta (SSB4)/Forward tilt/Hit 3|next hit]]. This attack’s [[hitbox]] only appears for one frame.
==Hitboxes==
==Hitboxes==
{{SSB4HitboxTableHeader}}
{{SSB4HitboxTableHeader}}

Latest revision as of 16:29, January 14, 2021

Hitbox visualization showing Bayonetta's forward tilt 2.

OverviewEdit

After her first kick, she performs another forward kick that’s slightly angled up. Part of her Consecutive Kicks move. It is then succeeded by her next hit. This attack’s hitbox only appears for one frame.

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 3% 0   60 25 0 7.0 0 0.0 12.5 4.0 to 1.0 1.0x 1.0x 0%               Kick  
1 0 3% 0   58 25 0 7.0 0 0.0 12.5 13.0 to 1.0 1.0x 1.0x 0%               Kick  
All hitboxes use weight-independent knockback.

TimingEdit

Hitboxes 12
Earliest continuable 16
Interruptible 40
Animation length 62
                                                                                                                           
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Earliest continuable point
 
Interruptible