Roy (SSB4)/Back aerial: Difference between revisions
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{{ArticleIcons|ssb4=y}} | {{ArticleIcons|ssb4=y}} | ||
[[File:RoyBAirSSB4.gif|thumb|270px|Hitbox visualization showing Roy's back aerial.]] | |||
==Overview== | ==Overview== | ||
{{competitive expertise}} | {{competitive expertise}} | ||
Swings his Binding Blade in an upward direction behind himself. If timed properly, its fast start-up allows it to reliably edgeguard opponents attempting vertical recoveries below the ledge, potentially leading to a [[stage spike]]. Otherwise strong under its own merit, the move offers itself as a valid K.O. option, though its usefulness is fairly limited by situational effectiveness. | |||
==Update history== | |||
'''{{GameIcon|ssb4}} [[1.1.4]]''' | |||
*{{buff|Back aerial landing lag|19|16}} | |||
==Hitboxes== | ==Hitboxes== | ||
{{SSB4HitboxTableHeader}} | {{SSB4HitboxTableHeader}} |
Latest revision as of 16:24, August 3, 2020
Overview[edit]
Swings his Binding Blade in an upward direction behind himself. If timed properly, its fast start-up allows it to reliably edgeguard opponents attempting vertical recoveries below the ledge, potentially leading to a stage spike. Otherwise strong under its own merit, the move offers itself as a valid K.O. option, though its usefulness is fairly limited by situational effectiveness.
Update history[edit]
- Back aerial landing lag: 19 → 16
Hitboxes[edit]
Timing[edit]
Attack[edit]
Initial autocancel | 1-2 |
---|---|
Turnaround | 3 |
Hitboxes | 8-10 |
Ending autocancel | 32- |
Interruptible | 36 |
Animation length | 43 |
Landing lag[edit]
Animation length | 16 |
---|
Lag time |
Hitbox |
State change |
Autocancel |
Interruptible |