Little Mac (SSBU)/Neutral attack/Hit 2: Difference between revisions
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'''{{GameIcon|ssbu}} {{SSBU|3.1.0}}''' | '''{{GameIcon|ssbu}} {{SSBU|3.1.0}}''' | ||
*{{buff|Neutral attack 2 has less ending lag (FAF 22 → 17) and more range.}} | *{{buff|Neutral attack 2 has less ending lag (FAF 22 → 17) and more range.}} | ||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
Line 13: | Line 14: | ||
|damage=1.5% | |damage=1.5% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=25 | |bk=25 | ||
|ks=25 | |ks=25 | ||
Line 32: | Line 34: | ||
|damage=1.5% | |damage=1.5% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=25 | |bk=25 | ||
|ks=25 | |ks=25 | ||
Line 51: | Line 54: | ||
|damage=1.5% | |damage=1.5% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=20 | |bk=20 | ||
|ks=20 | |ks=20 | ||
Line 69: | Line 73: | ||
==Timing== | ==Timing== | ||
The third jab and rapid jab have different continuability windows, with the latter being shorter and taking priority. The move transitions into the rapid jab if, since the start of the first jab and before the end of the rapid jab window, the attack button has been pressed at least 3 times and released at least 2 times. Otherwise, it transitions into the third jab. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Hitboxes | !colspan=2|Hitboxes | ||
|1 | |1 | ||
|- | |- | ||
! | !rowspan=2|Continuability!!Rapid jab | ||
|6 | |5-8 | ||
|- | |||
!Jab 3 | |||
|6-30 | |||
|- | |- | ||
!Interruptible | !colspan=2|Interruptible | ||
|17 | |17 | ||
|- | |- | ||
!Animation length | !colspan=2|Animation length | ||
| | |32 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c= | !Hitboxes {{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=3|e=LagContinuableS}}{{FrameStrip|t=Lag|c=1|s=LagContinuableM}}{{FrameStrip|t=Lag|c=11|s=LagContinuableE}}{{FrameStrip|t=Interruptible|c=16}} | ||
|- | |||
!Rapid jab {{FrameStrip|t=Blank|c=4}}{{FrameStrip|t=Continuable|c=4}}{{FrameStrip|t=Blank|c=24}} | |||
|- | |||
!Jab 3 {{FrameStrip|t=Blank|c=5}}{{FrameStrip|t=Continuable|c=25}}{{FrameStrip|t=Blank|c=2}} | |||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|earliestcontinuable=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|earliestcontinuable=y|continuable=y|interruptible=y}} | ||
{{MvSubNavLittleMac|g=SSBU}} | {{MvSubNavLittleMac|g=SSBU}} | ||
[[Category:Little Mac (SSBU)]] | [[Category:Little Mac (SSBU)]] | ||
[[Category:Neutral attacks (SSBU)]] | [[Category:Neutral attacks (SSBU)]] |
Latest revision as of 00:46, July 28, 2022
Overview[edit]
Update History[edit]
- Neutral attack 2 has less ending lag (FAF 22 → 17) and more range.
Hitboxes[edit]
Timing[edit]
The third jab and rapid jab have different continuability windows, with the latter being shorter and taking priority. The move transitions into the rapid jab if, since the start of the first jab and before the end of the rapid jab window, the attack button has been pressed at least 3 times and released at least 2 times. Otherwise, it transitions into the third jab.
Hitboxes | 1 | |
---|---|---|
Continuability | Rapid jab | 5-8 |
Jab 3 | 6-30 | |
Interruptible | 17 | |
Animation length | 32 |
Hitboxes | ||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Rapid jab | ||||||||||||||||||||||||||||||||
Jab 3 |
Lag time |
Hitbox |
Continuable |
Earliest continuable point |
Interruptible |
|