Super Smash Bros. Brawl

Marth (SSBB)/Neutral attack/Hit 2: Difference between revisions

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{{ArticleIcons|ssbb=y}}
{{ArticleIcons|ssbb=y}}
 
[[File:MarthJab2SSBB.gif|thumb|400px|Hitbox visualization showing Marth's second jab.]]
==Overview==
==Overview==
{{competitive expertise}}
{{competitive expertise}}
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{{BrawlHitboxTableHeader}}
{{BrawlHitboxTableHeader}}
{{BrawlHitboxTableRow
{{BrawlHitboxTableRow
|char=marth
|bn=65
|bn=65
|id=0
|id=0
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}}
}}
{{BrawlHitboxTableRow
{{BrawlHitboxTableRow
|char=marth
|bn=61
|bn=61
|id=1
|id=1
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}}
}}
{{BrawlHitboxTableRow
{{BrawlHitboxTableRow
|char=marth
|bn=34
|bn=34
|id=2
|id=2
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}}
{{BrawlHitboxTableRow
{{BrawlHitboxTableRow
|char=marth
|bn=65
|bn=65
|id=3
|id=3

Latest revision as of 22:49, May 21, 2024

Hitbox visualization showing Marth's second jab.

OverviewEdit

  This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 4% 0   20 50 0 4.0 65 0.0 0.0 2.5 1.0x 0.7x 0%               Slash  
1 0 4% 0   20 50 0 3.5 61 -1.0 0.0 0.0 1.0x 0.7x 0%               Slash  
2 0 4% 0   20 50 0 2.5 34 0.0 0.0 0.0 1.0x 0.7x 0%               Slash  
3 0 6% 0   30 70 0 4.0 65 0.0 0.0 6.0 1.0x 1.25x 0%               Slash  

TimingEdit

Hitboxes 4-8
Interruptible 28
Animation length 31
                                                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible