Super Smash Bros. Brawl

Fox (SSBB)/Up tilt: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
(New Page: {{ArticleIcons|ssbb=y}} ==Overview== {{competitive expertise}} ==Hitboxes== {{technical data}} ==Timing== {|class="wikitable" !Hitboxes |3-10 |- !Interruptible |28 |- !Animation length...)
 
No edit summary
 
(3 intermediate revisions by one other user not shown)
Line 1: Line 1:
{{ArticleIcons|ssbb=y}}
{{ArticleIcons|ssbb=y}}
 
[[File:FoxUTiltSSBB.gif|thumb|400px|Hitbox visualization showing Fox's up tilt.]]
==Overview==
==Overview==
{{competitive expertise}}
{{competitive expertise}}
==Hitboxes==
==Hitboxes==
{{technical data}}
{{BrawlHitboxTableHeader}}
{{BrawlHitboxTableRow
|bn=17
|id=0
|damage=10%
|angle=110
|fkv=0
|ks=110
|sd=0
|bk=22
|r=360000
|xpos=0
|ypos=240000
|zpos=0
|trip=0
|ff=60000
|sdi=60000
|rawflags=00111001100000010000010001000000
}}
{{BrawlHitboxTableRow
|bn=17
|id=1
|damage=8%
|angle=84
|fkv=0
|ks=110
|sd=0
|bk=18
|r=330000
|xpos=0
|ypos=240000
|zpos=0
|trip=0
|ff=60000
|sdi=60000
|rawflags=00111001100000100000010001000000
}}
{{BrawlHitboxTableRow
|bn=17
|id=2
|damage=8%
|angle=80
|fkv=0
|ks=110
|sd=0
|bk=18
|r=300000
|xpos=0
|ypos=0
|zpos=0
|trip=0
|ff=60000
|sdi=60000
|rawflags=00111001100000110000010001000000
}}
{{BrawlHitboxTableRow
|bn=16
|id=3
|damage=8%
|angle=80
|fkv=0
|ks=110
|sd=0
|bk=18
|r=240000
|xpos=0
|ypos=-60000
|zpos=0
|trip=0
|ff=60000
|sdi=60000
|rawflags=00111001100000110000010001000000
}}
|}
 
==Timing==
==Timing==
{|class="wikitable"
{|class="wikitable"
Line 21: Line 95:
{{FrameStripEnd}}
{{FrameStripEnd}}


{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|interruptible=y}}
{{FrameIconLegend|lag=y|hitbox=y|interruptible=y}}
{{MvSubNavFox|g=SSBB}}
{{MvSubNavFox|g=SSBB}}
[[Category:Fox (SSBB)]]
[[Category:Fox (SSBB)]]
[[Category:Up tilts (SSBB)]]
[[Category:Up tilts (SSBB)]]

Latest revision as of 22:30, May 27, 2024

Hitbox visualization showing Fox's up tilt.

Overview[edit]

Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Hitboxes[edit]

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 10% 0 AngleIcon110.png 22 110 0 6.0 17 0.0 4.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Foot (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialFalse).png M Kick SpecialsDirect.png
1 0 8% 0 AngleIcon84.png 18 110 0 5.5 17 0.0 4.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Foot (type) Normal (effect) HitboxTableIcon(GroundedFalse).png HitboxTableIcon(AerialTrue).png M Kick SpecialsDirect.png
2 0 8% 0 AngleIcon80.png 18 110 0 5.0 17 0.0 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Foot (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick SpecialsDirect.png
3 0 8% 0 AngleIcon80.png 18 110 0 4.0 16 0.0 -1.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Foot (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick SpecialsDirect.png

Timing[edit]

Hitboxes 3-10
Interruptible 28
Animation length 33
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png
Legend (1 square = 1 frame)
Lag
Lag time
Hitbox
Hitbox
Interruptibility
Interruptible