Super Smash Bros. Brawl

Yoshi (SSBB)/Down tilt: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
(New Page: {{ArticleIcons|ssbb=y}} ==Overview== {{competitive expertise}} ==Hitboxes== {{technical data}} ==Timing== {|class="wikitable" !Hitboxes |7-10 |- !Animation length |23 |} {{FrameStripS...)
 
No edit summary
 
(2 intermediate revisions by one other user not shown)
Line 1: Line 1:
{{ArticleIcons|ssbb=y}}
{{ArticleIcons|ssbb=y}}
 
[[File:YoshiDTiltSSBB.gif|thumb|400px|Hitbox visualization showing Yoshi's down tilt.]]
==Overview==
==Overview==
{{competitive expertise}}
{{competitive expertise}}
==Hitboxes==
==Hitboxes==
{{technical data}}
{{BrawlHitboxTableHeader}}
{{BrawlHitboxTableRow
|bn=19
|id=0
|damage=10%
|angle=28
|fkv=0
|ks=30
|sd=0
|bk=65
|r=300000
|xpos=0
|ypos=0
|zpos=0
|trip=18000
|ff=60000
|sdi=60000
|rawflags=00111110000000110000010001000000
}}
{{BrawlHitboxTableRow
|bn=20
|id=1
|damage=10%
|angle=28
|fkv=0
|ks=30
|sd=0
|bk=65
|r=300000
|xpos=72000
|ypos=0
|zpos=0
|trip=18000
|ff=60000
|sdi=60000
|rawflags=00111110000000110000010001000000
}}
{{BrawlHitboxTableRow
|bn=21
|id=2
|damage=5%
|angle=361
|fkv=0
|ks=30
|sd=0
|bk=65
|r=240000
|xpos=30000
|ypos=0
|zpos=0
|trip=24000
|ff=60000
|sdi=60000
|rawflags=00111110000000110000010000000000
}}
|}
 
==Timing==
==Timing==
{|class="wikitable"
{|class="wikitable"

Latest revision as of 22:38, May 22, 2024

Hitbox visualization showing Yoshi's down tilt.

Overview[edit]

Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Hitboxes[edit]

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 10% 0 AngleIcon28.png 65 30 0 5.0 19 0.0 0.0 0.0 1.0x 1.0x 30% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Tail (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick SpecialsDirect.png
1 0 10% 0 AngleIcon28.png 65 30 0 5.0 20 1.2 0.0 0.0 1.0x 1.0x 30% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Tail (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick SpecialsDirect.png
2 0 5% 0 Sakurai angle 65 30 0 4.0 21 0.5 0.0 0.0 1.0x 1.0x 40% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Tail (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Kick SpecialsDirect.png

Timing[edit]

Hitboxes 7-10
Animation length 23
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png
Legend (1 square = 1 frame)
Lag
Lag time
Hitbox
Hitbox