Mr. Game & Watch (SSBM)/Forward aerial: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
(New Page: {{ArticleIcons|ssbm=y}} thumb|300px|Hitbox visualization showing Mr. Game & Watch's forward aerial. {{competitive expertise}} ==Overview== ==Hitboxes==...) |
(Revised and clarified some statements) |
||
(5 intermediate revisions by one other user not shown) | |||
Line 1: | Line 1: | ||
{{ArticleIcons|ssbm=y}} | {{ArticleIcons|ssbm=y}} | ||
[[File:MrGame&WatchFAirSSBM.gif|thumb|300px|Hitbox visualization showing Mr. Game & Watch's forward aerial.]] | [[File:MrGame&WatchFAirSSBM.gif|thumb|300px|Hitbox visualization showing Mr. Game & Watch's forward aerial.]] | ||
==Overview== | ==Overview== | ||
Mr. Game and Watch slams a boxed package downwards, referencing the game Mario Bros. It is known to also referenced Mario’s Cement Factory called “Cement Factory” according to the Melee official strategy guide. It is his most used aerial, partially due to its ability to be L-cancelled, unlike some of his other aerial attacks. The move is very strong when the sweetspot connects to the opponent, which can be used as a combo finisher, while the sourspot is used as a combo starter or a gimping tool. Both the sweetspot’s strength, and sourspot providing opportunities to [[gimp]] make this move a decent edgeguarding tool for him. | |||
==Hitboxes== | ==Hitboxes== | ||
{{MeleeHitboxTableHeader}} | {{MeleeHitboxTableHeader}} |
Latest revision as of 05:15, January 11, 2024
Overview[edit]
Mr. Game and Watch slams a boxed package downwards, referencing the game Mario Bros. It is known to also referenced Mario’s Cement Factory called “Cement Factory” according to the Melee official strategy guide. It is his most used aerial, partially due to its ability to be L-cancelled, unlike some of his other aerial attacks. The move is very strong when the sweetspot connects to the opponent, which can be used as a combo finisher, while the sourspot is used as a combo starter or a gimping tool. Both the sweetspot’s strength, and sourspot providing opportunities to gimp make this move a decent edgeguarding tool for him.
Hitboxes[edit]
Timing[edit]
Initial autocancel | 1-2 |
---|---|
Clean hit | 10-12 |
Late hit | 13-32 |
Animation length | 44 |
Landing lag[edit]
Animation length | 25 |
---|---|
L-cancelled animation length | 12 |
Normal | |||||||||||||||||||||||||
L-cancelled |
Lag time |
Hitbox |
Hitbox change |
Autocancel |
|