Super Smash Bros. 4

Fox (SSB4)/Back aerial: Difference between revisions

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m (Text replacement - "\[\[Category:( )+" to "[[Category:")
 
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==Hitboxes==
==Hitboxes==
{{SSB4HitboxTableHeader}}
{{SSB4HitboxTableHeader|special=y}}
{{SSB4HitboxTableRow
{{SSB4SpecialHitboxTableRow
|id=0
|id=0
|damage=13%
|damage=13%
|sd=0
|sd=0
|angle=30
|angle=30
|af=4
|bk=20
|bk=20
|ks=88
|ks=88
Line 25: Line 26:
|sfx=Kick
|sfx=Kick
}}
}}
{{SSB4HitboxTableRow
{{SSB4SpecialHitboxTableRow
|id=1
|id=1
|damage=13%
|damage=13%
|sd=0
|sd=0
|angle=30
|angle=30
|af=4
|bk=20
|bk=20
|ks=88
|ks=88
Line 85: Line 87:
{{FrameIconLegend|lag=y|hitbox=y|autocancel=y|interruptible=y}}
{{FrameIconLegend|lag=y|hitbox=y|autocancel=y|interruptible=y}}


{{MvSubNavFox}}
{{MvSubNavFox|g=SSB4}}
[[Category: Foot attacks (SSB4)]]
[[Category:Foot attacks (SSB4)]]
[[Category: Normal attacks (SSB4)]]
[[Category:Normal attacks (SSB4)]]
[[Category: Fox (SSB4)]]
[[Category:Fox (SSB4)]]
[[Category: Back aerials (SSB4)]]
[[Category:Back aerials (SSB4)]]

Latest revision as of 20:08, February 9, 2021

Hitbox visualization showing Fox's back aerial.

OverviewEdit

Fox's back aerial is a back kick that hits straight behind him. It has decently quick startup and generous autocancel windows, to the point that it can be used from the peak of a short hop and still autocancel, making it a safe move for spacing in the neutral. It is a fairly strong semi-spike, making it a decent KO move, as well as his strongest edgeguarding tool. Fox can also use ledge trumps to set up for a back aerial to KO an opponent.

HitboxesEdit

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Hit bits Blockable Reflectable Absorbable Piercing Heedless No GFX Flinchless Stretch
0 0 0 13% 0   Backwards 20 88 0 4.6 9 5.9 -0.9 1.3 1.0x 1.0x 0%               Kick   63              
1 0 0 13% 0   Backwards 20 88 0 4.6 9 0.9 0.0 1.0 1.0x 1.0x 0%               Kick   63              

TimingEdit

AttackEdit

Initial autocancel 1-8
Hitboxes 9-11
Ending autocancel 15-
Interruptible 49
Animation length 54
                                                                                                           
                                                                                                           

Landing lagEdit

Animation length 15
                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible