Bowser Jr. (SSB4)/Forward tilt: Difference between revisions
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|[[File:BowserJrFTiltDown.gif|270px]] | |[[File:BowserJrFTiltDown.gif|270px]] | ||
|} | |} | ||
==Overview== | ==Overview== | ||
Bowser Jr. leans over slightly as a large metal fork swings out from the side of the [[Junior Clown Car]]. The attack deals 8% [[damage]] and low [[knockback]] to the direction Bowser Jr. is facing. Unless near the ledge, it's pretty much incapable of [[KO|KOing]]. It has a relatively small [[range]], being as wide as Bowser Jr. and very short. It can be slightly angled up or down with the control stick. | |||
==Hitboxes== | ==Hitboxes== | ||
{{SSB4HitboxTableHeader}} | {{SSB4HitboxTableHeader}} | ||
{{SSB4HitboxTableRow | |||
|id=0 | |||
|part=0 | |||
|damage=8% | |||
|angle=361 | |||
|bk=30 | |||
|ks=110 | |||
|fkv=0 | |||
|r=2.5 | |||
|bn=1044 | |||
|xpos=-5.5 to 3.0 | |||
|ypos=0.0 | |||
|zpos=0.0 | |||
|type=Weapon | |||
|effect=Slash | |||
|SDI=1.0 | |||
|trip=0 | |||
|sfx=Slash | |||
|slvl=M | |||
}} | |||
|} | |} | ||
==Timing== | ==Timing== | ||
{|class="wikitable" | {|class="wikitable" | ||
Line 34: | Line 49: | ||
|- | |- | ||
!Animation length | !Animation length | ||
| | |45 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=6}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=24}}{{FrameStrip|t=Interruptible|c= | {{FrameStrip|t=Lag|c=6}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=24}}{{FrameStrip|t=Interruptible|c=10}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|interruptible=y}} | ||
== | ==References== | ||
http://opensa.dantarion.com/s4/mastercore2/index.php?char=koopajr&mode=view104 | http://opensa.dantarion.com/s4/mastercore2/index.php?char=koopajr&mode=view104 | ||
{{MvSubNavBowserJr|g=SSB4}} | {{MvSubNavBowserJr|g=SSB4}} |
Latest revision as of 22:14, November 10, 2023
Bowser Jr. forward tilt hitbox visualization | |
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Overview[edit]
Bowser Jr. leans over slightly as a large metal fork swings out from the side of the Junior Clown Car. The attack deals 8% damage and low knockback to the direction Bowser Jr. is facing. Unless near the ledge, it's pretty much incapable of KOing. It has a relatively small range, being as wide as Bowser Jr. and very short. It can be slightly angled up or down with the control stick.
Hitboxes[edit]
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | SDIx | H× | T% | Clang | Rebound | Type | Effect | G | A | Sound | Direct | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 8% | 0 | 30 | 110 | 0 | 2.5 | 1044 | -5.5 to 3.0 | 0.0 | 0.0 | 1.0x | 1.0x | 0% | Slash |
Timing[edit]
Hitbox | 7-9 |
---|---|
Interruptible | 34 |
Animation length | 45 |
Lag time |
Hitbox |
Interruptible |
References[edit]
http://opensa.dantarion.com/s4/mastercore2/index.php?char=koopajr&mode=view104
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