Super Smash Bros. 4

Lucario (SSB4)/Dash attack: Difference between revisions

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==Hitboxes==
==Hitboxes==
{{SSB4HitboxTableHeader}}
{{SSB4HitboxTableHeader}}
{{HitboxTableTitle|Clean hit|42}}
{{HitboxTableTitle|Clean hit|42}}
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|id=0
|id=0
|part=0
|part=0
|damage=5%
|damage=8%
|angle=50
|angle=50
|bk=70
|bk=70
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|id=0
|id=0
|part=0
|part=0
|damage=3%
|damage=6%
|angle=60
|angle=60
|bk=70
|bk=70
Line 48: Line 47:
}}
}}
|}
|}
==Timing==
{|class="wikitable"
!Clean hit
|7-9
|-
!Late hit
|10-15
|-
!Interruptible
|42
|-
!Animation length
|51
|}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=6}}{{FrameStrip|t=Hitbox|c=3|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=6|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=26}}{{FrameStrip|t=Interruptible|c=10}}
{{FrameStripEnd}}


{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|interruptible=y}}


{{MvSubNavLucario|g=SSB4}}
{{MvSubNavLucario|g=SSB4}}
[[Category:Lucario (SSB4)]]
[[Category:Lucario (SSB4)]]
[[Category:Dash attacks (SSB4)]]
[[Category:Dash attacks (SSB4)]]

Latest revision as of 22:30, April 12, 2022

Hitbox visualization showing Lucario's dash attack.
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HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Clean hit
0 0 8% 0   70 75 0 3.0 6 1.5 0.0 -1.0 1.0x 1.0x 0%               Aura  
Late hit
0 0 6% 0   70 75 0 2.8 6 1.5 0.0 -1.0 1.0x 1.0x 0%               Aura  

TimingEdit

Clean hit 7-9
Late hit 10-15
Interruptible 42
Animation length 51
                                                                                                     
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Interruptible