Super Smash Bros. 4

Mario (SSB4)/Grab: Difference between revisions

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{{ArticleIcons|ssb4=y}}
{{ArticleIcons|ssb4=y}}
[[File:Mario Stand Grab SSB4.gif|thumb|Mario standing grab hitbox visualization. 10 FPS.]]
[[File:MarioGrab.gif|270px|thumb|Hitbox visualization of Mario's grab.]]
[[File:Mario Dash Grab SSB4.gif|thumb|Mario dash grab hitbox visualization. 10 FPS.]]
[[File:MarioGrabDash.gif|270px|thumb|Hitbox visualization of Mario's dash grab.]]
[[File:Mario Pivot Grab SSB4.gif|thumb|Mario pivot grab hitbox visualization. 10 FPS.]]
[[File:MarioGrabPivot.gif|270px|thumb|Hitbox visualization of Mario's pivot grab.]]


==Overview==
==Overview==
Mario reaches out with one hand. Mario's grab has average range, but is among the fastest grabs in the game, while also having relatively quick interruptibility compared to the rest (with only {{SSB4|Jigglypuff}}, {{SSB4|Pikachu}} and {{SSB4|Sheik}}'s grabs having faster interruptibility). Coupled with Mario's highly rewarding [[throw]]s, this makes his grab extremely prominent in competitive play.  
Mario reaches out with one hand. Mario's grab has average range, but is among the fastest grabs in the game, while also having relatively quick interruptibility compared to the rest (with only {{SSB4|Jigglypuff}}, {{SSB4|Pikachu}} and {{SSB4|Sheik}}'s grabs having faster interruptibility). Coupled with Mario's highly rewarding [[throw]]s, this makes his grab extremely prominent in competitive play.  


==Hitboxes==
==Grabbox Data==
{{technical data}}
===Standing Grab===
{{SSB4GrabboxTableHeader}}
{{SSB4GrabboxTableRow
|id=0
|r=3.3
|bn=0
|xpos=0.0
|ypos=6.6
|zpos=4.0
|ystretch=6.6
|zstretch=8.7
}}
|}
===Dash Grab===
{{SSB4GrabboxTableHeader}}
{{SSB4GrabboxTableRow
|id=0
|r=2.6
|bn=0
|xpos=0.0
|ypos=6.6
|zpos=4.0
|ystretch=6.6
|zstretch=10.6
}}
|}
===Pivot Grab===
{{SSB4GrabboxTableHeader}}
{{SSB4GrabboxTableRow
|id=0
|r=3.3
|bn=0
|xpos=0.0
|ypos=6.6
|zpos=-4.0
|ystretch=6.6
|zstretch=-14.7
}}
|}


==Timing==
==Timing==
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|-
|-
!Interruptible
!Interruptible
|28
|29
|-
|-
!Animation length
!Animation length
|42
|41
|}
|}


{{FrameStripStart}}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=5}}{{FrameStrip|t=Grab|c=2}}{{FrameStrip|t=Lag|c=20}}{{FrameStrip|t=Interruptible|c=15}}
{{FrameStrip|t=Lag|c=5}}{{FrameStrip|t=Grab|c=2}}{{FrameStrip|t=Lag|c=21}}{{FrameStrip|t=Interruptible|c=15}}
{{FrameStripEnd}}
{{FrameStripEnd}}


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|-
|-
!Interruptible
!Interruptible
|35
|36
|-
|-
!Animation length
!Animation length
|44
|43
|}
|}


{{FrameStripStart}}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=7}}{{FrameStrip|t=Grab|c=2}}{{FrameStrip|t=Lag|c=25}}{{FrameStrip|t=Interruptible|c=10}}
{{FrameStrip|t=Lag|c=7}}{{FrameStrip|t=Grab|c=2}}{{FrameStrip|t=Lag|c=26}}{{FrameStrip|t=Interruptible|c=8}}
{{FrameStripEnd}}
{{FrameStripEnd}}


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|-
|-
!Interruptible
!Interruptible
|33
|34
|-
|-
!Animation length
!Animation length
|47
|46
|}
|}


{{FrameStripStart}}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=8}}{{FrameStrip|t=Grab|c=2}}{{FrameStrip|t=Lag|c=22}}{{FrameStrip|t=Interruptible|c=15}}
{{FrameStrip|t=Lag|c=8}}{{FrameStrip|t=Grab|c=2}}{{FrameStrip|t=Lag|c=23}}{{FrameStrip|t=Interruptible|c=13}}
{{FrameStripEnd}}
{{FrameStripEnd}}



Latest revision as of 09:19, April 12, 2023

Hitbox visualization of Mario's grab.
Hitbox visualization of Mario's dash grab.
Hitbox visualization of Mario's pivot grab.

OverviewEdit

Mario reaches out with one hand. Mario's grab has average range, but is among the fastest grabs in the game, while also having relatively quick interruptibility compared to the rest (with only Jigglypuff, Pikachu and Sheik's grabs having faster interruptibility). Coupled with Mario's highly rewarding throws, this makes his grab extremely prominent in competitive play.

Grabbox DataEdit

Standing GrabEdit

ID Radius Bone Offset Stretch G A
0 3.3 0 0.0 6.6 4.0 0.0 6.6 8.7    

Dash GrabEdit

ID Radius Bone Offset Stretch G A
0 2.6 0 0.0 6.6 4.0 0.0 6.6 10.6    

Pivot GrabEdit

ID Radius Bone Offset Stretch G A
0 3.3 0 0.0 6.6 -4.0 0.0 6.6 -14.7    

TimingEdit

Standing grabEdit

Grab 6-7
Interruptible 29
Animation length 41
                                                                                     

Dash grabEdit

Grab 8-9
Interruptible 36
Animation length 43
                                                                                     

Pivot grabEdit

Grab 9-10
Interruptible 34
Animation length 46
                                                                                           
Legend (1 square = 1 frame)
 
Lag time
 
Grab
 
Interruptible