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Mario (SSB)/Back throw: Difference between revisions

(New Page: {{ArticleIcons|ssb=y}} ==Overview== thumb|The hitbox of Mario's b-throw. Mario grabs the opponent by the legs, swings them multiple times,...)
 
 
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==Overview==
==Overview==
[[File:Mario Back Throw Hitbox Smash 64.gif|thumb|The hitbox of Mario's b-throw.]]
[[File:Mario Back Throw Hitbox Smash 64.gif|thumb|The hitbox of Mario's b-throw.]]
Mario grabs the opponent by the legs, swings them multiple times, and then throws them back. It is one of the most powerful throws in the game, and is a reliable KO move. If a bystander is hit by the character being swung, they will be damaged.
Mario grabs the opponent by the legs, swings them multiple times, and then throws them back. It is a fairly standard back throw, dealing 16%, having high knockback and being a reliable KO move. It can KO Mario at 124% at the center of {{SSB|Dream Land}} and at 91% when used at the ledge. The throw is rather slow, although it has a collateral hitbox while Mario is swinging his opponent, which deals 10% to bystanders. This hitbox is not particularly powerful although it does grant Mario some protection while performing the throw. Considered Mario's second most useful KO move, behind his {{mvsub|Mario|SSB|up smash}}.
 
==Throw and Hitbox Data==
{{SSB64HitboxTableHeader}}
{{HitboxTableTitle|Collateral hit|24}}
{{SSB64HitboxTableRow
|id=0
|damage=10%
|angle=361
|bk=30
|ks=80
|fkv=0
|r=150
|bn=10
|xpos=120
|ypos=0
|zpos=0
|type=Throwing
|sfx=Punch
|slvl=L
|clang=f
|rebound=f
}}
|}
{{SSB64ThrowTableHeader}}
{{HitboxTableTitle|Throw|24}}
{{SSB64ThrowTableRow
|id=0
|type=Throw
|damage=16%
|angle=45
|bk=70
|ks=70
|fkv=0
|sfx=None
|slvl=S
}}
{{SSB64ThrowTableRow
|type=Release
|damage=6%
|angle=361
|bk=10
|ks=100
|fkv=0
}}
|}
 
==Timing==
{|class="wikitable"
!Invincibility
|4-17
|-
!Hitbox
|18-45
|-
!Turnaround
|46
|-
!Throw release
|46
|-
!Animation length
|66
|}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=17}}{{FrameStrip|t=Hitbox|c=28|e=HitboxThrowS}}{{FrameStrip|t=Lag|c=21|s=LagThrowE}}
|-
{{FrameStrip|t=Vulnerable|c=3}}{{FrameStrip|t=Invincible|c=14}}{{FrameStrip|t=Vulnerable|c=28|e=VulnerableStateS}}{{FrameStrip|t=Vulnerable|c=21|s=VulnerableStateE}}
{{FrameStripEnd}}
 
{{FrameIconLegend|lag=y|throw=y|vulnerable=y|state=y|invincible=y}}


==Trivia==
==Trivia==
*This is a throw taken directly from {{s|mariowiki|Super Mario 64}}, where during the [[Bowser]] battles, Mario must throw Bowser into one of the explosive spiked pillars surrounding the arena.
*This is a throw taken directly from ''{{s|mariowiki|Super Mario 64}}'', where during the [[Bowser]] battles, Mario must throw Bowser into one of the explosive spiked pillars surrounding the arena.
*The hitbox shows that the thrower will be invincible for a few frames before swinging the opponent.


==Related moves==
==Similar moves==
*[[Luigi (SSB)/Back throw]]
*[[Luigi (SSB)/Back throw]]
{{MvSubNavMario|g=SSB}}
[[Category:Mario (SSB)]]
[[Category:Back throws (SSB)]]

Latest revision as of 21:53, April 18, 2024

OverviewEdit

 
The hitbox of Mario's b-throw.

Mario grabs the opponent by the legs, swings them multiple times, and then throws them back. It is a fairly standard back throw, dealing 16%, having high knockback and being a reliable KO move. It can KO Mario at 124% at the center of Dream Land and at 91% when used at the ledge. The throw is rather slow, although it has a collateral hitbox while Mario is swinging his opponent, which deals 10% to bystanders. This hitbox is not particularly powerful although it does grant Mario some protection while performing the throw. Considered Mario's second most useful KO move, behind his up smash.

Throw and Hitbox DataEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Effect G A Sound
Collateral hit
0 0 10% 0   30 80 0 150 10 120 0 0           Punch
Bone Damage Angle BK KS FKV Effect
Throw
Throw bn! 16%   70 70 0  
Release bn! 6%   10 100 0  

TimingEdit

Invincibility 4-17
Hitbox 18-45
Turnaround 46
Throw release 46
Animation length 66
                                                                                                                                   
                                                                                                                                   
Legend (1 square = 1 frame)
 
Lag time
 
Vulnerable
 
Invincible
  
State change
  
Throw point

TriviaEdit

  • This is a throw taken directly from Super Mario 64, where during the Bowser battles, Mario must throw Bowser into one of the explosive spiked pillars surrounding the arena.

Similar movesEdit