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Fly: Difference between revisions

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==Overview==
==Overview==
[[File:Charizard fly.jpg|thumb|Fly in ''Brawl''.]]
[[File:Charizard fly.jpg|thumb|Fly in ''Brawl''.]]
Performing the move in ''[[Super Smash Bros. Brawl]]'' makes Charizard rise up while surrounded in flames, setting anyone that makes contact with it ablaze. In ''[[Super Smash Bros. 4]]'', the flame effect is removed. The ending [[hitbox]] has somewhat forceful knockback, which can make this move good for juggling. Frames 4-13 of this attack provide [[armor]]. This can be most easily shown by performing this move next to a [[Smart Bomb]]; Charizard will take all damage it would normally but will not be knocked back. In ''[[Super Smash Bros. Brawl]]'', the move is considered subpar for recovery, gaining poor horizontal distance and suffering from 30 frames of the landing lag glitch. In ''[[Super Smash Bros. 4]]'' however, the move was buffed, traveling more vertical distance and doing more knockback.
Performing the move in ''[[Super Smash Bros. Brawl]]'' makes Charizard rise up while surrounded in flames, setting anyone that makes contact with it ablaze with a multi-hitting attack. In ''[[Super Smash Bros. 4]]'', the flame effect is removed. The ending [[hitbox]] has somewhat forceful knockback, which allows this move to KO rather effectively at high percents and makes it a solid [[out of shield]] option. Frames 4-15 of this attack provide [[armor]]. This can be most easily shown by performing this move next to a [[Smart Bomb]]; Charizard will take all damage it would normally but will not be knocked back. In ''[[Super Smash Bros. Brawl]]'', the move is considered subpar for recovery, gaining poor horizontal distance and suffering from 30 frames of the landing lag glitch while also being extremely susceptible to [[edgehogging]]. In ''[[Super Smash Bros. 4]]'' however, the move was buffed, traveling more vertical distance and dealing more knockback. The move is largely unchanged in ''[[Super Smash Bros. Ultimate]]'', with the exception of its loop hits being altered to allow it to connect better into itself and making it more reliable overall.
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==Instructional quotes==
==Instructional quotes==
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==Customization==
==Customization==
Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations:
Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations:
{{CustomSet|Charizard|Up|name1=Fly|desc1=Spiral to the sky. Can hit opponents multiple times while soaring upwards.|name2=Rising Cyclone|desc2=The movement distance is reduced, but it sucks in enemies and launches them.|name3=Fly High|desc3=Your flight distance is increased, but you don't deal any damage.}}
{{CustomSet|Charizard|Up|name1=Fly|desc1=Spiral into the sky. Can hit opponents multiple times while soaring upward.|name2=Rising Cyclone|desc2=The movement distance is reduced, but it sucks in enemies and launches them.|name3=Fly High|desc3=Your flight distance is increased, but you don't deal any damage.}}
# '''Fly''': Default.
# '''Fly''': Default.
# '''Rising Cyclone''': Doesn't travel as high, but sucks in and launches foes.
# '''Rising Cyclone''': Doesn't travel as high, but sucks in and launches foes.
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==Origin==
==Origin==
[[File:Fly Gen6.png|thumb|250px|left|Fly being used to attack in ''Pokémon X/Y''.]]
[[File:CharizardFlyRBY.gif|thumb|250px|{{iw|bulbapedia|Fly}} being used by traded [[Charizard]] in ''{{iw|bulbapedia|Pokémon Red}}''.]]
Fly is a physical Flying-type move in the ''Pokémon'' games. As {{s|bulbapedia|HM02}} in all generations up to Generation VI, it can be used outside of battle to allow the player to travel to previously visited locations if a Pokémon in the player's party knows the move and if the player has acquired the proper {{s|bulbapedia|Gym}} {{s|bulbapedia|Badge}} to use it. In battle, it is a two-turn move that allows the user to avoid almost any attack on the first turn and then deals damage to a single target on the second; a handful moves such as {{b|Thunder|Pokémon}}, however, can still hit Pokémon using Fly.
Fly is a physical Flying-type move in the ''Pokémon'' games. As {{iw|bulbapedia|HM02}} in all generations up to Generation VI, it can be used outside of battle to allow the player to travel to previously visited locations if a Pokémon in the player's party knows the move and if the player has acquired the proper {{iw|bulbapedia|Gym}} {{iw|bulbapedia|Badge}} to use it. In battle, it is a two-turn move that allows the user to avoid almost any attack on the first turn and then deals damage to a single target on the second; a handful of moves, such as {{b|Thunder|Pokémon}} or those used by a Pokémon with {{iw|bulbapedia|No Guard|ability}} can hit a Pokémon that is on the first turn of using Fly.


Charizard can learn Fly via HM02 in all games in the series from ''Pokémon Yellow'' onwards (Charizard ironically couldn't learn Fly in the preceding ''Pokémon Red and Blue''). In ''Pokémon Sun'' and ''Pokémon Moon'', Fly is changed to {{s|bulbapedia|TM76}}, and a rideable Charizard replaces its HM function entirely, although it cannot be used in battle and, prior to ''Ultra Sun'' and ''Ultra Moon'', Charizard must otherwise be transferred from previous games.
Charizard can learn Fly via HM02 in all games in the series from ''{{iw|bulbapedia|Pokémon Yellow}}'' onwards; Charizard, ironically, couldn't learn Fly in the preceding ''Pokémon Red and Blue'', having to be traded to ''Yellow'' and then back to obtain it. In ''{{iw|bulbapedia|Pokémon Sun and Pokémon Moon}}'', Fly is changed to {{iw|bulbapedia|TM76}}, and a rideable Charizard replaces its HM function entirely. However, that Charizard cannot be used in battle and prior to ''{{iw|bulbapedia|Pokémon Ultra Sun and Ultra Moon}}'' Charizard couldn't be obtained without being transferred from previous titles. A player's own Charizard can also be ridden across Kanto in ''{{iw|bulbapedia|Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!}}'' after entering the Hall of Fame for the first time, a feature only shared with Dragonite and Aerodactyl.  
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<gallery>
Fly Gen6.png||Fly being used to attack in ''Pokémon X/Y''.
</gallery>
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==Gallery==
==Gallery==

Latest revision as of 19:52, January 9, 2023

Fly
Charizard Up B SSBU.gif
Fly in Ultimate.
User Charizard
Universe Pokémon
Article on Bulbapedia Fly (move)

Fly (そらをとぶ, Fly in the Air) is Charizard's up special move.

OverviewEdit

 
Fly in Brawl.

Performing the move in Super Smash Bros. Brawl makes Charizard rise up while surrounded in flames, setting anyone that makes contact with it ablaze with a multi-hitting attack. In Super Smash Bros. 4, the flame effect is removed. The ending hitbox has somewhat forceful knockback, which allows this move to KO rather effectively at high percents and makes it a solid out of shield option. Frames 4-15 of this attack provide armor. This can be most easily shown by performing this move next to a Smart Bomb; Charizard will take all damage it would normally but will not be knocked back. In Super Smash Bros. Brawl, the move is considered subpar for recovery, gaining poor horizontal distance and suffering from 30 frames of the landing lag glitch while also being extremely susceptible to edgehogging. In Super Smash Bros. 4 however, the move was buffed, traveling more vertical distance and dealing more knockback. The move is largely unchanged in Super Smash Bros. Ultimate, with the exception of its loop hits being altered to allow it to connect better into itself and making it more reliable overall.

Instructional quotesEdit

  instruction booklet   Attack while soaring upwards. Good for recoveries.
  case foldout   Spiral into the sky, and hit opponents multiple times.
  Move List   Spirals into the sky. Can hit opponents multiple times while soaring upward.

CustomizationEdit

Special Move customization was added in Super Smash Bros. 4. These are the variations:

1. Fly 2. Rising Cyclone 3. Fly High
"Spiral into the sky. Can hit opponents multiple times while soaring upward." "The movement distance is reduced, but it sucks in enemies and launches them." "Your flight distance is increased, but you don't deal any damage."
  1. Fly: Default.
  2. Rising Cyclone: Doesn't travel as high, but sucks in and launches foes.
  3. Fly High: Slightly increased flight distance, but cannot deal any damage.

Use by other PokémonEdit

There are also Pokémon other than Charizard that have used Fly:

  • Moltres - Comparable to Charizard's fly, as Moltres will fly straight upwards, inflicting flame damage and very high meteor knockback to anyone that touches it.
  • Mew, Celebi & Jirachi - The Smash Bros. Dojo lists these three Pokémon as using the move Fly, but while they are flying away, they are not attacking, just dropping collectibles as they leave the stage (CD's, Trophies and Stickers, respectively). Of these three Pokémon, only Mew can learn Fly in the Pokémon games.

OriginEdit

 
Fly being used by traded Charizard in Pokémon Red.

Fly is a physical Flying-type move in the Pokémon games. As HM02 in all generations up to Generation VI, it can be used outside of battle to allow the player to travel to previously visited locations if a Pokémon in the player's party knows the move and if the player has acquired the proper Gym Badge to use it. In battle, it is a two-turn move that allows the user to avoid almost any attack on the first turn and then deals damage to a single target on the second; a handful of moves, such as Thunder or those used by a Pokémon with No Guard can hit a Pokémon that is on the first turn of using Fly.

Charizard can learn Fly via HM02 in all games in the series from Pokémon Yellow onwards; Charizard, ironically, couldn't learn Fly in the preceding Pokémon Red and Blue, having to be traded to Yellow and then back to obtain it. In Pokémon Sun and Pokémon Moon, Fly is changed to TM76, and a rideable Charizard replaces its HM function entirely. However, that Charizard cannot be used in battle and — prior to Pokémon Ultra Sun and Ultra Moon — Charizard couldn't be obtained without being transferred from previous titles. A player's own Charizard can also be ridden across Kanto in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee! after entering the Hall of Fame for the first time, a feature only shared with Dragonite and Aerodactyl.

GalleryEdit

Names in other languagesEdit

Language Name
  Japanese そらをとぶ
  English Fly
  French Vol
  German Fliegen
  Spanish Vuelo
  Italian Volo
  Chinese (Simplified) 飞翔
  Chinese (Traditional) 飛翔
  Korean 공중날기
  Dutch Vliegen
  Russian Полёт