Super Smash Bros. Ultimate

Simon (SSBU)/Back aerial: Difference between revisions

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|-
|-
!↗
!↗
|[[File:SimonBAirUp.gif|450px]]
|[[File:SimonBAirUp.gif|400px]]
|-
|-
!→
!→
|[[File:SimonBAir.gif|450px]]
|[[File:SimonBAir.gif|400px]]
|-
|-
!↘
!↘
|[[File:SimonBAirDown.gif|450px]]
|[[File:SimonBAirDown.gif|400px]]
|-
|-
|}
|}


==Overview==
==Overview==
Simon swings his whip, the Vampire Killer, directly behind him. This attack can also be angled up or down in locked positions.
==Hitboxes==
If the whip collides with a solid surface, it bounces off and does not generate any hitboxes.
 
{{UltimateGrabboxTableHeader}}
{{HitboxTableTitle|Collision detector (angled up)|24}}
{{UltimateGrabboxTableRow
|id=0
|r=2.3
|bn=top
|xpos=0.0
|ypos=10.0 to 23.0
|zpos=-7.0 to -38.0
}}
{{HitboxTableTitle|Collision detector (angled forward)|24}}
{{UltimateGrabboxTableRow
|id=0
|r=2.3
|bn=top
|xpos=0.0
|ypos=8.0 to 8.0
|zpos=-7.0 to -40.0
}}
{{HitboxTableTitle|Collision detector (angled down)|24}}
{{UltimateGrabboxTableRow
|id=0
|r=2.3
|bn=top
|xpos=0.0
|ypos=6.0 to -7.0
|zpos=-7.0 to -38.0
}}
|}


==Hitboxes==
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
{{HitboxTableTitle|Angled up|24}}
{{HitboxTableTitle|Hitboxes (angled up)|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
Line 36: Line 66:
|type=Whip
|type=Whip
|effect=Chain
|effect=Chain
|sfx=Vampire Killer
|sfx=Simon Whip
|slvl=M
|slvl=M
|rebound=f
|rebound=f
Line 55: Line 85:
|type=Whip
|type=Whip
|effect=Chain
|effect=Chain
|sfx=Vampire Killer
|sfx=Simon Whip
|slvl=M
|slvl=M
|rebound=f
|rebound=f
Line 78: Line 108:
|rebound=f
|rebound=f
}}
}}
{{HitboxTableTitle|Angled forward|24}}
{{HitboxTableTitle|Hitboxes (angled forward)|50}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage=12.0%
|damage=12.0%
|angle=361
|angle=361
|af=4
|bk=70
|bk=70
|ks=70
|ks=70
Line 94: Line 125:
|type=Whip
|type=Whip
|effect=Chain
|effect=Chain
|sfx=Vampire Killer
|sfx=Simon Whip
|slvl=M
|slvl=M
|rebound=f
|rebound=f
Line 102: Line 133:
|damage=10.0%
|damage=10.0%
|angle=361
|angle=361
|af=4
|bk=70
|bk=70
|ks=70
|ks=70
Line 113: Line 145:
|type=Whip
|type=Whip
|effect=Chain
|effect=Chain
|sfx=Vampire Killer
|sfx=Simon Whip
|slvl=M
|slvl=M
|rebound=f
|rebound=f
Line 121: Line 153:
|damage=2.0%
|damage=2.0%
|angle=361
|angle=361
|af=4
|bk=70
|bk=70
|ks=70
|ks=70
Line 136: Line 169:
|rebound=f
|rebound=f
}}
}}
{{HitboxTableTitle|Angled down|24}}
{{HitboxTableTitle|Hitboxes (angled down)|50}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
Line 152: Line 185:
|type=Whip
|type=Whip
|effect=Chain
|effect=Chain
|sfx=Vampire Killer
|sfx=Simon Whip
|slvl=M
|slvl=M
|rebound=f
|rebound=f
Line 171: Line 204:
|type=Whip
|type=Whip
|effect=Chain
|effect=Chain
|sfx=Vampire Killer
|sfx=Simon Whip
|slvl=M
|slvl=M
|rebound=f
|rebound=f
Line 195: Line 228:
}}
}}
|}
|}
==Timing==
==Timing==
The [[tether recovery]] can be triggered on frame 13.
{|class="wikitable"
{|class="wikitable"
!Collision detector
|12-13
|-
!Hitboxes
!Hitboxes
|14-15
|14-15
Line 211: Line 249:


{{FrameStripStart}}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=13}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=24}}{{FrameStrip|t=Interruptible|c=21}}
{{FrameStrip|t=Lag|c=11}}{{FrameStrip|t=Search|c=2}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=24}}{{FrameStrip|t=Interruptible|c=21}}
|-
|-
{{FrameStrip|t=Blank|c=27}}{{FrameStrip|t=Autocancel|c=33}}
{{FrameStrip|t=Blank|c=27}}{{FrameStrip|t=Autocancel|c=33}}
Line 222: Line 260:
|-
|-
!Animation length
!Animation length
|45
|24
|}
|}


{{FrameStripStart}}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=10}}{{FrameStrip|t=Interruptible|c=35}}
{{FrameStrip|t=Lag|c=10}}{{FrameStrip|t=Interruptible|c=14}}
{{FrameStripEnd}}
{{FrameStripEnd}}
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y|interruptible=y}}
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|search=y|autocancel=y|interruptible=y}}


{{MvSubNavSimon|g=SSBU}}
{{MvSubNavSimon|g=SSBU}}
[[Category:Simon (SSBU)]]
[[Category:Simon (SSBU)]]
[[Category:Back aerials (SSBU)]]
[[Category:Back aerials (SSBU)]]

Latest revision as of 19:46, August 7, 2022

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Simon back aerial hitbox visualizations
SimonBAirUp.gif
SimonBAir.gif
SimonBAirDown.gif

OverviewEdit

HitboxesEdit

If the whip collides with a solid surface, it bounces off and does not generate any hitboxes.

ID Radius Bone Offset G A
Collision detector (angled up)
0 2.3 top 0.0 10.0 to 23.0 -7.0 to -38.0    
Collision detector (angled forward)
0 2.3 top 0.0 8.0 to 8.0 -7.0 to -40.0    
Collision detector (angled down)
0 2.3 top 0.0 6.0 to -7.0 -7.0 to -38.0    
ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hitboxes (angled up)
0 0 0 12.0% 0   Standard 70 70 0   2.3 top 0.0 23.0 -38.0 0.8× 1.0× 0%               Simon Whip   All All            
1 0 0 10.0% 0   Standard 70 70 0   2.3 top 0.0 10.0 to 23.0 -7.0 to -38.0 0.8× 1.0× 0%               Simon Whip   All All            
2 0 0 2.0% 0   Standard 70 70 0   5.5 top 0.0 10.0 -5.5 0.8× 1.0× 0%               Punch   All All            
Hitboxes (angled forward)
0 0 0 12.0% 0   Backward 70 70 0   2.3 top 0.0 8.0 -40.0 0.8× 1.0× 0%               Simon Whip   All All            
1 0 0 10.0% 0   Backward 70 70 0   2.3 top 0.0 8.0 -7.0 to -40.0 0.8× 1.0× 0%               Simon Whip   All All            
2 0 0 2.0% 0   Backward 70 70 0   5.5 top 0.0 8.0 -5.5 0.8× 1.0× 0%               Punch   All All            
Hitboxes (angled down)
0 0 0 12.0% 0   Standard 70 70 0   2.3 top 0.0 -7.0 -38.0 0.8× 1.0× 0%               Simon Whip   All All            
1 0 0 10.0% 0   Standard 70 70 0   2.3 top 0.0 6.0 to -7.0 -7.0 to -38.0 0.8× 1.0× 0%               Simon Whip   All All            
2 0 0 2.0% 0   Standard 70 70 0   5.5 top 0.0 6.0 -5.5 0.8× 1.0× 0%               Punch   All All            

TimingEdit

The tether recovery can be triggered on frame 13.

Collision detector 12-13
Hitboxes 14-15
Ending autocancel 28-
Interruptible 40
Animation length 60
                                                                                                                       
                                                                                                                       

Landing lagEdit

Interruptible 11
Animation length 24
                                               
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible
 
Searchbox