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Dark Pit (SSBU)/Forward tilt: Difference between revisions

(New Page: {{ArticleIcons|ssbu=y}} thumb|450px|Hitbox visualization showing Dark Pit's forward tilt. {{competitive expertise}} ==Overview== ==Hitboxes== {{UltimateHit...)
 
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Line 9: Line 9:
|damage=7.0%
|damage=7.0%
|angle=361
|angle=361
|af=3
|bk=40
|bk=40
|ks=100
|ks=100
Line 18: Line 19:
|zpos=8.0 to 3.2
|zpos=8.0 to 3.2
|ff=1.0
|ff=1.0
|type=Bow
|type=Sacred
|effect=Slash
|effect=Slash
|sfx=Slash
|sfx=Slash
Line 27: Line 28:
|damage=10.0%
|damage=10.0%
|angle=361
|angle=361
|af=3
|bk=40
|bk=40
|ks=100
|ks=100
Line 36: Line 38:
|zpos=14.0 to 3.2
|zpos=14.0 to 3.2
|ff=1.2
|ff=1.2
|type=Bow
|type=Sacred
|effect=Slash
|effect=Slash
|sfx=Slash
|sfx=Slash

Latest revision as of 20:21, July 15, 2022

Hitbox visualization showing Dark Pit's forward tilt.
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OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 7.0% 0   Forward 40 100 0   3.5 top 0.0 7.5 8.0 to 3.2 1.0× 1.0× 0%               Slash   All All            
1 0 0 10.0% 0   Forward 40 100 0   3.5 top 0.0 7.5 14.0 to 3.2 1.2× 1.0× 0%               Slash   All All            

TimingEdit

Hitboxes 10-14
Interruptible 40
Animation length 59
                                                                                                                     
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible