Super Smash Bros. 4

Greninja (SSB4)/Down tilt: Difference between revisions

No edit summary
m (Text replacement - "== ([^=])" to "== $1")
 
(One intermediate revision by one other user not shown)
Line 2: Line 2:
[[File:GreninjaDTilt.gif|thumb|270px|Hitbox visualization showing Greninja's down tilt.]]
[[File:GreninjaDTilt.gif|thumb|270px|Hitbox visualization showing Greninja's down tilt.]]
{{competitive expertise}}
{{competitive expertise}}
{{technical data}}


==Hitboxes==
==Hitboxes==
{{SSB4HitboxTableHeader}}
{{SSB4HitboxTableHeader}}
{{SSB4HitboxTableRow
{{SSB4HitboxTableRow

Latest revision as of 23:14, April 12, 2022

Hitbox visualization showing Greninja's down tilt.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 7% 0   60 40 0 4.0 6 -1.0 -2.0 0.0 1.0x 1.0x 0%               Kick  
1 0 7% 0   60 40 0 3.5 5 -2.0 1.0 0.0 1.0x 1.0x 0%               Kick  
2 0 7% 0   60 40 0 3.0 3 0.0 0.0 0.0 1.0x 1.0x 0%               Kick  

TimingEdit

Hitbox 5-6
Interruptible 27
Animation length 31
                                                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible