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(→Changes from Melee to Brawl: Adding a description of the changes.) |
Iron Warrior (talk | contribs) |
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**{{buff|However, due to its hitbox duration being shortened, his back aerial [[autocancel]]s two frames earlier (frame 21 → 19).}} | **{{buff|However, due to its hitbox duration being shortened, his back aerial [[autocancel]]s two frames earlier (frame 21 → 19).}} | ||
*{{nerf|Up aerial has slightly more ending lag (IASA 30 → 34).}} | *{{nerf|Up aerial has slightly more ending lag (IASA 30 → 34).}} | ||
*{{buff|Down aerial can now get reliable onstage KOs due to its new angle.}} | |||
*{{nerf|[[Down aerial]] now has a smaller hitbox (6.8/6/5.6 → 4.5/6), its sweetspot has much less base knockback (40 → 10), and the [[Nipple spike]] was removed, meaning that he has a harder time meteor smashing and utilizing the move in general. The hitbox above the meteor's trajectory was changed to the [[Sakurai Angle]]. Its duration was shortened as well (16-20 → 16-18), it autocancels 3 frames later (frame 36 → 39), and it has more ending lag (IASA 38 → 45).}} The meteor smash hitboxes are also much smaller, and the sourspot hitboxes are much weaker than the meteor smash and the spike hitboxes that were removed. | *{{nerf|[[Down aerial]] now has a smaller hitbox (6.8/6/5.6 → 4.5/6), its sweetspot has much less base knockback (40 → 10), and the [[Nipple spike]] was removed, meaning that he has a harder time meteor smashing and utilizing the move in general. The hitbox above the meteor's trajectory was changed to the [[Sakurai Angle]]. Its duration was shortened as well (16-20 → 16-18), it autocancels 3 frames later (frame 36 → 39), and it has more ending lag (IASA 38 → 45).}} The meteor smash hitboxes are also much smaller, and the sourspot hitboxes are much weaker than the meteor smash and the spike hitboxes that were removed. | ||
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