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| {{ArticleIcons|ssb4=y}} | | {{ArticleIcons|ssb4=y}} |
| {{recent release}}
| | This is the list of known changes in version 1.1.3 of ''[[Super Smash Bros. 4]]''. This update became available on December 15th, 2015. |
| {{competitive expertise}}
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| ==Stages== | | ==Stages== |
| *[[File:SSB4-U Icon.png|16px]]{{bugfix|Walls present on [[Kalos Pokémon League|Kalos Pokémon League Ω form]] can be [[wall jump]]ed on.}}
| | {{UpdateList|ver=1.1.3|char=Stages}} |
| *[[File:SSB4-U Icon.png|16px]] The lighting on [[Gamer|Gamer Ω form]] is brighter.
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| ==Additions== | | ==Additions== |
| *Cloud is able to be downloaded from the Nintendo eShop, with the new Mii Fighter costumes.
| | {{UpdateList|ver=1.1.3|char=Additions}} |
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| =={{SSB4|Bowser}}== | | =={{SSB4|Bowser}}== |
| *{{buff|Up throw's knockback and angle altered: 90 base/80 growth → 25 base/155 growth, 70° → 82°. These changes re-purpose it into a combo starter, which can be performed even up to high percents.}}
| | {{UpdateList|ver=1.1.3|char=Bowser}} |
| *{{buff|Up throw's ending lag decreased|68 frames|61.}}
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| *{{nerf|Up throw's loop hits deal 0.5% less damage|1%|0.5%.}}
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| *{{change|Up throw's loop hits' hitstun multiplier decreased|1x|0.5x.}}
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| *{{change|Up throw's final hit's knockback increased: 0 → 80 (base), 100 → 200 (growth).}}
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| *{{buff|[[Flying Slam]]'s grab to slam transition speed increased. This makes it function similarly to how it did in ''Brawl''.}}
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| *{{buff|All variations of Flying Slam now have [[invincibility frame]]s before Bowser leaves the ground.}}
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| *{{buff|All variations of [[Whirling Fortress]] can now grab ledges from behind.}}
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| =={{SSB4|Charizard}}== | | =={{SSB4|Charizard}}== |
| *{{change|Dash attack hitbox 0 angle|70°|50°}}
| | {{UpdateList|ver=1.1.3|char=Charizard}} |
| *{{change|Dash attack hitbox 1 angle|80°|60°}}
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| *{{change|Several minor tweaks made to up smash.}}
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| *{{buff|Down smash hitbox 0/1 knockback growth|76|79}}
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| *{{buff|Down smash hitbox 2/3 knockback growth|82|85}}
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| =={{SSB4|Dark Pit}}== | | =={{SSB4|Dark Pit}}== |
| *{{buff|Electroshock/Electrocut Arm launch angle changed|50|43, sending opponents offstage at a slightly better angle.}}
| | {{UpdateList|ver=1.1.3|char=Dark Pit}} |
| *{{buff|Grounded Electroshock Arm damage increased|11.5|12}}
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| *{{buff|Grounded Electroshock Arm/Electrocut Arm knockback growth increased|60|67}}
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| *{{nerf|Grounded Electroshock Arm/Electrocut Arm base knockback decreased|100|99}}
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| *{{nerf|Aerial Electroshock Arm/Electrocut Arm knockback growth decreased|60|58}}
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| =={{SSB4|Ganondorf}}== | | =={{SSB4|Ganondorf}}== |
| *{{buff|Down smash second hit on shield angle|130°|50°, now pushing opponents away rather than towards him.}}
| | {{UpdateList|ver=1.1.3|char=Ganondorf}} |
| *{{change|Down smash now flips opponents.}}
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| *{{buff|Neutral aerial first hit has drastically reduced knockback, allowing it combo into the second hit more effectively, similar to {{SSB4|Captain Falcon}}'s.}}
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| *{{nerf|The drastically reduced knockback on neutral aerial's first hit makes the move less safe on hit and on landing until extremely high percentages, less effective as a spacer, and completely removing its KOing capabilities.}}
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| *{{nerf|Neutral aerial first hit (clean) damage|12%|7%}}
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| *{{nerf|Neutral aerial first hit (late) damage|8%|4.5%}}
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| *{{nerf|Neutral aerial first hit duration|7-13|?}}
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| *{{buff|Neutral aerial second hit startup|20|?}}
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| *{{buff|Neutral aerial second hit (clean) damage|10%|12%}}
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| *{{buff|Neutral aerial second hit (late) damage|7%|9%}}
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| *{{buff|Neutral aerial landing lag|18|17}}
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| *{{buff|Forward aerial landing lag|23|22}}
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| *{{buff|Back and up aerial landing lag|20|19}}
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| *{{buff|Down aerial landing lag|28|26}}
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| *{{buff|Down aerial hitbox shifted down two units, making it easier to hit opponents below him as well as making it easier to land the sourspot.}}
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| *{{buff|Grounded, non-reversed [[Warlock Punch]] super armor duration|11-63|11-66}}
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| *{{buff|Grounded, reverse Warlock Punch now has super armor on frames 11-58.}}
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| *{{buff|Grounded, reverse [[Warlock Blade]] now has super armor on frames 11-54.}}
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| *{{buff|Grounded [[Flame Choke]] no longer has a blindspot.}}
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| *{{buff|[[Dark Dive]] multihits damage|1%|1.2%}}
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| *{{buff|Dark Dive throw damage|7%|9%}}
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| *{{buff|Dark Dive throw knockback growth|82|90}}
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| =={{SSB4|Greninja}}== | | =={{SSB4|Greninja}}== |
| *{{buff|Forward smash knockback growth|99|101}}
| | {{UpdateList|ver=1.1.3|char=Greninja}} |
| *{{buff|Up smash second hit sweetspot knockback growth|103|104}}
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| *{{buff|Down smash knockback growth|90|92}}
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| *{{buff|Shadow Sneak/Strike front hit knockback growth|102|104}}
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| *{{buff|Shadow Sneak/Strike back hit knockback growth|101|103}}
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| *{{buff|Shadow Dash knockback growth|90|92}}
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| =={{SSB4|King Dedede}}== | | =={{SSB4|King Dedede}}== |
| *{{change|Timing for Inhale and Taste Test modified.}}
| | {{UpdateList|ver=1.1.3|char=King Dedede}} |
| *{{change|Facing restriction for Super Dedede Jump modified.}}
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| =={{SSB4|Kirby}}== | | =={{SSB4|Kirby}}== |
| *{{buff|Kirby dashes faster|1.50|1.568}}
| | {{UpdateList|ver=1.1.3|char=Kirby}} |
| *{{buff|Forward smash clean hit knockback growth|99|100}}
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| *{{buff|Forward smash late hit knockback growth|66|67}}
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| *{{buff|Up smash clean hit knockback growth|102|103}}
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| *{{buff|Up smash mid hit knockback growth|96|97}}
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| *{{buff|Up smash late hit knockback growth|50|51}}
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| *{{buff|Down smash knockback growth|108|109}}
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| *{{buff|Forward aerial knockback growth|145|148}}
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| *{{change|Forward aerial hitlag modifier increased|1.0x|1.2x, making it safer on shield but easier to DI on the final hit.}}
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| *{{buff|Back aerial clean hit knockback growth|102|104}}
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| *{{buff|Back aerial late hit knockback growth|110|112}}
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| *{{buff|Up throw knockback growth|63|74}}
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| *{{buff|Various knockback growth, hitbox size, and duration increases for Hammer Flip and all of its variants.}}
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| =={{SSB4|Link}}== | | =={{SSB4|Link}}== |
| *{{buff|Forward smash first hit knockback growth|85|89}}
| | {{UpdateList|ver=1.1.3|char=Link}} |
| *{{change|Down smash first hit angle|75|78}}
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| *{{buff|Down smash first hit base knockback|26|40}}
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| *{{nerf|Down smash first hit knockback growth|90|88}}
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| *{{buff|Forward aerial first hit damage|8%|11%}}
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| *{{buff|Forward aerial first hit base knockback|10|20}}
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| *{{nerf|Forward aerial first hit knockback growth|132|130}}
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| *{{buff|Forward aerial second damage|10%|13%}}
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| *{{nerf|Forward aerial second hit knockback growth|105|100}}
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| *{{buff|Down aerial no longer meteor smashes grounded opponents.}}
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| *{{nerf|Down aerial now has a weak hitbox that only hits grounded opponents.}}
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| *{{buff|Spin Attack and Shocking Spin are slightly faster.}}
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| =={{SSB4|Lucario}}== | | =={{SSB4|Lucario}}== |
| *{{buff|Horizontal air speed, falling speed, fast falling speed, and walking speed have been increased.}}
| | {{UpdateList|ver=1.1.3|char=Lucario}} |
| *{{change|Aura Sphere charge (including custom variants) angle|80°|83°}}
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| *{{nerf|Aura Sphere (including custom variants) knockback growth|100|93}}
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| *{{nerf|Aura Sphere charge (including custom variants) hitlag modifier|1x|0.78x, making it less safe on shield.}}
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| ===[[Mega Lucario]]=== | | ===[[Mega Lucario]]=== |
| *{{nerf|Aura Sphere (including custom variants) knockback growth|100|93}}
| | {{UpdateList|ver=1.1.3|char=Mega Lucario}} |
| *{{buff|Aura Sphere (including custom variants) base knockback|10|12}}
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| *{{nerf|Aura Sphere (including custom variants) hitlag modifier|1x|0.78x, making it less safe on shield.}}
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| =={{SSB4|Lucas}}== | | =={{SSB4|Lucas}}== |
| *{{buff|Neutral air looping hits damage|1%|2%}}
| | {{UpdateList|ver=1.1.3|char=Lucas}} |
| *{{buff|Forward tilt hitbox size|4.4|4.7}}
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| *{{buff|Forward tilt hitbox duration|7-9|7-10}}
| | =={{SSB4|Lucina}}== |
| *{{buff|All grabs have sped up animations.}}
| | {{UpdateList|ver=1.1.3|char=Lucina}} |
| *{{buff|Standing grab and dash grab had their ending lag decreased by 5 frames|50/60|45/55.}}
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| *{{nerf|[[PSI Magnet]] heals half damage from absorbing teammate's projectiles.}}
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| =={{SSB4|Lucina}}/{{SSB4|Marth}}== | | =={{SSB4|Marth}}== |
| *{{buff|Multiple changes made to Dancing/Effortless Blade to make it connect better.}}
| | {{UpdateList|ver=1.1.3|char=Marth}} |
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| =={{SSB4|Mewtwo}}== | | =={{SSB4|Mewtwo}}== |
| *{{buff|Walking speed and dashing speed have been increased.}}
| | {{UpdateList|ver=1.1.3|char=Mewtwo}} |
| *{{buff|Forward smash sourspot damage|15%|16%}}
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| *{{buff|Forward smash hitbox size|2.0|3.0}}
| | ==[[Mii Gunner]]== |
| *{{buff|Neutral air landing lag|16|13}}
| | {{UpdateList|ver=1.1.3|char=Mii Gunner}} |
| *{{buff|Forward air startup|6 frames|5}}
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| *{{buff|Forward air landing lag|18|14}}
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| *{{buff|Back air x-axis offset|5.1|5.5}}
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| *{{buff|Back air landing lag|21|17}}
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| *{{buff|Up air damage|9%|10%}}
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| *{{buff|Up air landing lag|16|13}}
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| *{{buff|Down air hitbox duration|2 frames|4}}
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| *{{buff|Down air landing lag|22|18}}
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| *{{change|Down throw angle|69|74}}
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| *{{buff|Shadow Ball is slightly increased in size.}}
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| *{{change|Shadow Ball deals less recoil.}}
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| =={{SSB4|Mr. Game and Watch}}== | | =={{SSB4|Mr. Game & Watch}}== |
| *{{nerf|[[Oil Panic]] deals halved damage from absorbed teammate's projectiles.}}
| | {{UpdateList|ver=1.1.3|char=Mr. Game & Watch}} |
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| =={{SSB4|Ness}}== | | =={{SSB4|Ness}}== |
| *{{nerf|[[PSI Magnet]] heals halved damage from absorbing teammate's projectiles.}}
| | {{UpdateList|ver=1.1.3|char=Ness}} |
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| =={{SSB4|Robin}}== | | =={{SSB4|Robin}}== |
| *{{buff|Forward tilt's position changed, size increased: 4.0 → 5.0}}
| | {{UpdateList|ver=1.1.3|char=Robin}} |
| *{{buff|Neutral air's position changed, hitbox 0 and 1 size increased on both hits: 4.0 → 5.0, hitbox 2 size increased on both hits: 3.0 → 5.0}}
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| *{{buff|Neutral air landing lag|20|18}}
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| *{{buff|Forward air (Levin) position tweaked, late hitbox size increased 1.5 → 2.5}}
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| *{{buff|Forward air landing lag|20|18}}
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| *{{buff|Back air landing lag|21|19}}
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| *{{buff|Down air (Levin) early damage increased: 10% → 11%, both hitboxes size increased: 4.0 → 4.5}}
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| *{{change|Down air (Levin) non-spiking hitbox 1 angle increased: 80 → 70}}
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| *{{nerf|Down air (Levin) transition from early to middle hitboxes increased: 1 → 2 frames}}
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| *{{buff|Down air (Levin) late hit damage increased: 5% → 8%}}
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| <!--*{{buff|Down air (Levin) has new late 6.0 damage hitbox}}-->
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| *{{buff|Down air landing lag|28|26}}
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| *{{buff|Up air landing lag|20|18}}
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| =={{SSB4|Shulk}}== | | =={{SSB4|Shulk}}== |
| *{{buff|Dash attack deals 0.5% more damage|11.0%|11.5%.}}
| | {{UpdateList|ver=1.1.3|char=Shulk}} |
| *{{buff|Forward tilt deals 0.5% more damage on both hitboxes|13.0%/11.5%|13.5%/12.0%.}}
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| *{{buff|Both early and late hitboxes of up tilt deal 0.5% more damage|8.0 %(early)/7.0% (late)|8.5%|7.5%.}}
| | =={{SSB4|Sonic}}== |
| *{{buff|Both hitboxes of down tilt deal 0.5% more damage|8.0%/7.0%|8.5%/7.5%.}}
| | {{UpdateList|ver=1.1.3|char=Sonic}} |
| *{{buff|Both hitboxes of neutral aerial deal 0.5% more damage|7.0%/8.0%|7.5%/8.5%.}}
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| *{{buff|Neutral aerial's landing lag has been reduced by 2|12|10.}}
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| *{{buff|Both hitboxes of forward aerial deal 0.5% more damage|7.5%/6.0%|8.0%/6.5%.}}
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| *{{buff|Forward aerial's landing lag has been reduced by 2|18|16.}}
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| *{{buff|Both hitboxes of back aerial deal 0.5% more damage|12.0%/8.0%|12.5%/8.5%.}}
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| *{{buff|Back aerial's landing lag has been reduced by 2|21|19.}}
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| *{{buff|Both hits of up aerial deal 0.5% more damage|5.0% (hit 1)|5.5%/11.0% (hit 2)/10.0%|11.5%/10.5%.}}
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| *{{buff|Up aerial's landing lag has been reduced by 2|17|15.}}
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| *{{buff|Both hits of down aerial deal 0.5% more damage|5.0% (hit 1)/7.0%|6.0%/7.5%/11.0% (hit 2)/10.0%|11.5%/10.5%.}}
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| *{{buff|Down aerial's landing lag has been reduced by 2|25|23.}}
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| =={{SSB4|Villager}}== | | =={{SSB4|Villager}}== |
| *{{nerf|[[Pocket]]ing and throwing a teammate's projectile now deals half damage.}}
| | {{UpdateList|ver=1.1.3|char=Villager}} |
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| ==Trivia==
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| *This is the first update to change the attributes of certain characters, while all previous updates focused on tweaking characters' moves.
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| ==References== | | ==References== |
| [http://smashboards.com/threads/1-1-3-patch-notes.425921/ Smashboards 1.1.3 patch notes] | | [http://smashboards.com/threads/1-1-3-patch-notes.425921/ Smashboards 1.1.3 patch notes] |
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| | {{SSB4 Updates}} |
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| | [[Category:Lists]] |
| | [[Category:Free downloadable content]] |