8,134
edits
Brawl Boss (talk | contribs) |
(Cleaning up the last remnants of Brawl Boss's clumsy edits. With 12 intermediate edits, I was so tempted just to use Rollback.) |
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==={{SSBB|Captain Falcon}}=== | ==={{SSBB|Captain Falcon}}=== | ||
*[[Up aerial]] - Does | *[[Up aerial]] - Does a bicycle kick. The hitbox at his foot at the end of the animation semi-spikes opponents. | ||
*[[Knee Smash]] - Some lower hitboxes of the attack can semi-spike powerfully. | *[[Knee Smash]] - Some lower hitboxes of the attack can semi-spike powerfully. | ||
*[[Down tilt]] - If Captain Falcon's body connects, then the opponent will be semi-spiked. | *[[Down tilt]] - If Captain Falcon's body connects, then the opponent will be semi-spiked. | ||
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==={{SSBB|Ganondorf}}=== | ==={{SSBB|Ganondorf}}=== | ||
*[[Forward tilt]] - Kicks straight forward. It is the second strongest semi-spike in Brawl at high percents due to its high knockback scaling, but its poor vertical reach limits its edgeguarding capabilities. However its power makes it effective at KOing near ledges. | *[[Forward tilt]] - Kicks straight forward. It is the second strongest semi-spike in Brawl at high percents due to its high knockback scaling, but its poor vertical reach limits its edgeguarding capabilities. However its power makes it effective at KOing near ledges. | ||
*Up aerial - Does | *Up aerial - Does a bicycle kick. The hitbox at his foot at the end of the animation semi-spikes opponents. Compared to Captain Falcon's up aerial, it is stronger and more useful. It is one of the best and most known semi-spikes in both ''Melee'' and ''Brawl'', and it complements Ganondorf's already deadly edgeguard game. | ||
==={{SSBB|Jigglypuff}}=== | ==={{SSBB|Jigglypuff}}=== | ||
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==={{SSBB|Kirby}}=== | ==={{SSBB|Kirby}}=== | ||
*Down smash - Does a spinning split kick. When sourspotted, it semi-spikes the opponent with decent knockback. To sourspot, Kirby has to hit the opponent with tips of his feet. It has decent reach and fast startup, so it is usable for edgeguarding. | *Down smash - Does a spinning split kick. When sourspotted, it semi-spikes the opponent with decent knockback. To sourspot, Kirby has to hit the opponent with tips of his feet. It has decent reach and fast startup, so it is usable for edgeguarding. | ||
*Aerial {{b|Hammer|move}} (second swing) - A very powerful semi-spike, it is the second strongest semi-spike at low percentages and the third strongest at high percentages. However, landing it is very difficult since Kirby has to the land the second hit, not the first hit (which will knock the opponent out of reach for the second hit) and both strikes have noticeable start-up lag. If Kirby does land the second hit on a recovering opponent, it usually results in a [[KO]].Both grounded Hammer and first hit of aerial hammer send the opponent flying diagonally instead. | *Aerial {{b|Hammer|move}} (second swing) - A very powerful semi-spike, it is the second strongest semi-spike at low percentages and the third strongest at high percentages. However, landing it is very difficult since Kirby has to the land the second hit, not the first hit (which will knock the opponent out of reach for the second hit) and both strikes have noticeable start-up lag. If Kirby does land the second hit on a recovering opponent, it usually results in a [[KO]]. Both grounded Hammer and first hit of aerial hammer send the opponent flying diagonally instead. | ||
*[[Stone]] - Side hitboxes upon landing semi-spike with decent power. Very slow start-up and very limited reach make it near impractical for edge-guarding with, however. | *[[Stone]] - Side hitboxes upon landing semi-spike with decent power. Very slow start-up and very limited reach make it near impractical for edge-guarding with, however. | ||
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==={{SSBB|Luigi}}=== | ==={{SSBB|Luigi}}=== | ||
*[[Luigi Cyclone]] 1st hit - Weak and impractical, but still a semi-spike. | *[[Luigi Cyclone]] 1st hit - Weak and impractical, but still a semi-spike. | ||
*[[Fireball]] Extremely weak knockback,not being able to KO at 999%,but can potentially halt certain recoveries. | *[[Fireball]] - Extremely weak knockback, not being able to KO at 999%, but can potentially halt certain recoveries. | ||
==={{SSBB|Marth}}=== | ==={{SSBB|Marth}}=== | ||
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==={{SSBB|Ness}}=== | ==={{SSBB|Ness}}=== | ||
*Down tilt - Does a rapid kick towards the ground. It is a semi-spike, but an extremely weak one. Nearly unnoticeable, the move is used mainly for racking up damage than to launch the opponent.Unable to KO even at 999%. | *Down tilt - Does a rapid kick towards the ground. It is a semi-spike, but an extremely weak one. Nearly unnoticeable, the move is used mainly for racking up damage than to launch the opponent. Unable to KO even at 999%. | ||
*[[Dash attack]] - Pushes forward with PK sparkles in front of his hands. The hitboxes before the final hitbox send opponents on a weak horizontal angle. | *[[Dash attack]] - Pushes forward with PK sparkles in front of his hands. The hitboxes before the final hitbox send opponents on a weak horizontal angle. | ||
==={{SSBB|Peach}}=== | ==={{SSBB|Peach}}=== | ||
*Forward smash (tennis racket) - When sweetspotted, it is the strongest semi-spike in the game. Otherwise, it is weak. It is unreliable for edge-guarding, due to its short reach and the random nature of Peach's forward smash, but is potentially deadly. | *Forward smash (tennis racket) - When sweetspotted, it is the strongest semi-spike in the game. Otherwise, it is weak. It is unreliable for edge-guarding, due to its short reach and the random nature of Peach's forward smash, but is potentially deadly. | ||
*Down smash - In ''Brawl'', while it still semi-spikes, it was drastically weakened from ''Melee'' to the point where it can't even KO at [[Sudden Death]] percentages.Possesses [[stage spiking]] abilities however. | *Down smash - In ''Brawl'', while it still semi-spikes, it was drastically weakened from ''Melee'' to the point where it can't even KO at [[Sudden Death]] percentages. Possesses [[stage spiking]] abilities however. | ||
*[[Peach Bomber]] Decent power,but has high lag. | *[[Peach Bomber]] - Decent power, but has high lag. | ||
*[[Vegetable]]s Very weak and impractical except for the stitch-face and to a lesser extent,the dot-eyes vegetables,which have high knockback.However,these two cannot be pulled very often. | *[[Vegetable]]s - Very weak and impractical except for the stitch-face and to a lesser extent,the dot-eyes vegetables,which have high knockback.However,these two cannot be pulled very often. | ||
==={{SSBB|R.O.B.}}=== | ==={{SSBB|R.O.B.}}=== | ||
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==={{SSBB|Samus}}=== | ==={{SSBB|Samus}}=== | ||
*[[Bomb (Samus)|Bomb]] - The explosion produces a very weak and impractical semi-spike.Nearly useless for edgeguarding. | *[[Bomb (Samus)|Bomb]] - The explosion produces a very weak and impractical semi-spike. Nearly useless for edgeguarding. | ||
==={{SSBB|Sheik}}=== | ==={{SSBB|Sheik}}=== | ||
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==={{SSBB|Wario}}=== | ==={{SSBB|Wario}}=== | ||
*Down smash Rather strong,but has low range and it is only really useful when the clean hit connects. | *Down smash - Rather strong, but has low range and it is only really useful when the clean hit connects. | ||
*Back throw - Any bystanders will be semi-spiked. | *Back throw - Any bystanders will be semi-spiked. | ||
*Slow edge attack Can only be useful when the opponent is at abnormally high percents | *Slow edge attack - Can only be useful when the opponent is at abnormally high percents. | ||
*[[Wario Bike]] (wheelie) Very slow while not being particularly powerful | *[[Wario Bike]] (wheelie) - Very slow while not being particularly powerful. | ||
====[[Wario-Man]]==== | ====[[Wario-Man]]==== | ||
*Down tilt - Very fast and powerful. | *Down tilt - Very fast and powerful. | ||
*Down smash-Poor range,but high power. | *Down smash - Poor range, but high power. | ||
*[[Forward throw]] Slow,but very strong,KOing at around 50% from the center of neutral stages. | *[[Forward throw]] - Slow, but very strong, KOing at around 50% from the center of neutral stages. | ||
*Back throw (only to bystanders) | *Back throw (only to bystanders) | ||
*Slow edge attack- A rather strong semi-spike. | *Slow edge attack - A rather strong semi-spike. | ||
*Wario Bike (wheelie) | *Wario Bike (wheelie) | ||
*[[Wario Waft]] (fully charged) Extremely powerful,one-hit KOing opponents on all wall-less stages.A very large hitbox to further complement this. | *[[Wario Waft]] (fully charged) - Extremely powerful, one-hit KOing opponents on all wall-less stages. A very large hitbox to further complement this. | ||
==={{SSBB|Wolf}}=== | ==={{SSBB|Wolf}}=== |