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Queen Junko (talk | contribs) |
Queen Junko (talk | contribs) (→Nintendo 3DS: Poor Emm tried to play Jigglypuff on the Wii U with the 3DS. One broken shield later, she was clamoring for my controller...) |
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===Nintendo 3DS=== | ===Nintendo 3DS=== | ||
{{main|Nintendo 3DS}} | {{main|Nintendo 3DS}} | ||
The Nintendo 3DS is a handheld console, and as such, its controller is a built-in part of its design. By necessity, it is effectively the only usable controller in the 3DS version of ''[[Super Smash Bros. 4]]''. Its button layout is similar to the Classic Controller, except it only has two shoulder buttons | The Nintendo 3DS is a handheld console, and as such, its controller is a built-in part of its design. By necessity, it is effectively the only usable controller in the 3DS version of ''[[Super Smash Bros. 4]]''. Its button layout is similar to the Classic Controller, except it only has two shoulder buttons, lacks a second analog stick, and the analog nub is above the d-pad instead of below. The later Nintendo 3DS XL did not make any changes to the 3DS's button layout. | ||
A later hardware revision of the console, the New Nintendo 3DS, | A later hardware revision of the console, the New Nintendo 3DS, added a small, secondary analog nub to the console on its right side, to the upper-left of the face buttons, as well as two new shoulder buttons; while such functionality is available for the standard 3DS via the {{s|wikipedia|Circle Pad Pro}} accessory, ''Super Smash Bros. 4'' cannot support the accessory due to technical limitations involving how the Nintendo 3DS runs ''Smash 4''. The New Nintendo 3DS also comes with built-in compatibility {{s|wikipedia|Near Field Communication}}, allowing for players to use [[amiibo]] with the console without any other accessories. | ||
The Nintendo 3DS can potentially be used as a controller for the Wii U version, as part of the compatibility between the two versions, and the controls are kept identical if the 3DS is used to control the Wii U version. In addition to its use as a controller, linking the two games together can allow players to potentially transfer [[Character customization|customised characters]] between the two consoles; this was especially important when [[Official Custom Moveset Project|custom movesets were legal in tournaments]], with all console setups requiring at least one 3DS master console that had all available legal movesets. | The Nintendo 3DS can potentially be used as a controller for the Wii U version, as part of the compatibility between the two versions, and the controls are kept identical if the 3DS is used to control the Wii U version. In addition to its use as a controller, linking the two games together can allow players to potentially transfer [[Character customization|customised characters]] between the two consoles; this was especially important when [[Official Custom Moveset Project|custom movesets were legal in tournaments]], with all console setups requiring at least one 3DS master console that had all available legal movesets. | ||
Within ''Smash 4'' tournaments, the use of the Nintendo 3DS as a controller is often banned, due to logistics and time issues involved with having to constantly sync and re-sync them to the Wii U. | Within ''Smash 4'' tournaments, the use of the Nintendo 3DS as a controller is often banned, due to logistics and time issues involved with having to constantly sync and re-sync them to the Wii U. Even without this limitation, the 3DS is notorious for its input lag when linked to a Wii U for gameplay. | ||
===Wii U GamePad=== | ===Wii U GamePad=== |