Soccer Ball: Difference between revisions

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==Operation==
==Operation==
[[File:Cfalcon_soccerball.jpg|thumb|left|A soccer ball launched at a player with a [[Falcon Punch]].]]
[[File:Cfalcon_soccerball.jpg|thumb|left|A soccer ball launched at a player with a [[Falcon Punch]].]]
The Soccer Ball cannot be picked up, but attacking it with a decently strong attack will cause it to catch fire and be launched diagonally upwards in the direction of the attack. The more powerful the attack, the further and faster the Soccer Ball will be launched, and the harder the hit from it will be. Powerful attacks can launch the ball through huge distances and deal huge damage and knockback, enough to [[KO]] most characters at low [[damage]] percentages, with extremely powerful attacks such as a [[Home-Run Bat]] swing giving the Soccer Ball [[OHKO]] power. As Soccer Balls take more damage, they will travel farther distances and deal more damage and knockback. The ball cannot be stopped while it's flaming, but it can be reflected. It will also bounce off of set [[Bumper]]s. Once the ball would be expected to start slowing down, its fire goes out and it stops dead, falling to the ground harmlessly.
The Soccer Ball cannot be picked up, but attacking it with a decently strong attack will cause it to catch fire and be launched diagonally upwards in the direction of the attack. The more powerful the attack, the further and faster the Soccer Ball will be launched, and the harder the hit from it will be. Powerful attacks can launch the ball through huge distances and deal huge damage and knockback, enough to [[KO]] most characters at low [[damage]] percentages, with extremely powerful attacks such as a [[Home-Run Bat]] swing giving the Soccer Ball [[OHKO]] power. As Soccer Balls take more damage, they will travel farther distances and deal more damage and knockback. The ball cannot be stopped while it's flaming, but it can be reflected. It will also bounce off of set [[Bumper]]s. Once the ball would be expected to start slowing down, its fire goes out and it stops immediately, falling straight downwards to the ground harmlessly.


In ''SSB4'', Soccer Balls demonstrate more realistic physics and do not have to be on fire or on a straight trajectory for it to be damaging; any ball that is moving as a result of a player attacking it will have an active hitbox until it slows down enough. In addition, any Soccer Ball that falls off the stage will immediately teleport back onstage in a random spot, making it the only item that cannot be disposed of by moving it past a [[blast line]]. A Soccer Ball will only disappear once its natural timer for its duration in play expires; moving a Soccer Ball past a blast line does not reset this timer. Apart from this physics change, Soccer Balls in ''SSB4'' deal considerably lower knockback, no longer being capable of low percentage one-hit KOs even if hit by extremely strong attacks (such as an aerial reverse [[Warlock Punch]]).
In ''SSB4'', Soccer Balls demonstrate more realistic physics and do not have to be on fire or on a straight trajectory for it to be damaging; any ball that is moving as a result of a player attacking it will have an active hitbox until it slows down enough. In addition, any Soccer Ball that falls off the stage will immediately teleport back onstage in a random spot, making it the only item that cannot be disposed of by moving it past a [[blast line]]. A Soccer Ball will only disappear once its natural timer for its duration in play expires; moving a Soccer Ball past a blast line does not reset this timer. Apart from this physics change, Soccer Balls in ''SSB4'' deal considerably lower knockback, no longer being capable of low percentage one-hit KOs even if hit by extremely strong attacks (such as an aerial reverse [[Warlock Punch]]).
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