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(→Origin) |
(→In Super Smash Bros. 4: Beetles will fly sideways if catching launched opponents.) |
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==In ''[[Super Smash Bros. 4]]''== | ==In ''[[Super Smash Bros. 4]]''== | ||
[[File:Smash.4 - Beetle Item.jpg|thumb|left|{{SSB4|Link}} using the Beetle on {{SSB4|Marth}}.]] | [[File:Smash.4 - Beetle Item.jpg|thumb|left|{{SSB4|Link}} using the Beetle on {{SSB4|Marth}}.]] | ||
The Beetle is a throwable item. It is one of the two new items introduced in ''Smash 4'' (the second being the [[Boss Galaga]]) that can potentially [[OHKO]] opponents by sending them to the upper blast line. It can be picked up and thrown at an opponent: it will fly in a straight line in the direction it is thrown (including up or down). If an opponent gets hit by it, the Beetle then [[grab]]s its target and flies up quickly, attempting to carry them above the upper [[blast line]] for an instant [[KO]]. For the victim, the Beetle is fortunately treated as a grab and can be escaped by button mashing, [http://youtu.be/Idw0P5x5b14?t=3h29m49s as seen in this video]. However, it is almost impossible to shake out of the Beetle once the victim is over 50%, and it takes some time to escape at 0% as well. This item is affected by other items such as the Metal Box in which the player will be too heavy to be quickly carried off-screen and eventually let go and disappear or fighters may not be affected at all when under the effects of a Super Mushroom, Poison Mushroom, or Lightning (including backfire) thus when the Beetle hits a player with one of these effects, it'll bounce back and if it lands on the ground it'll be ready for use again. | The Beetle is a throwable item. It is one of the two new items introduced in ''Smash 4'' (the second being the [[Boss Galaga]]) that can potentially [[OHKO]] opponents by sending them to the upper blast line. It can be picked up and thrown at an opponent: it will fly in a straight line in the direction it is thrown (including up or down). If an opponent gets hit by it, the Beetle then [[grab]]s its target and flies up quickly, attempting to carry them above the upper [[blast line]] for an instant [[KO]]. For the victim, the Beetle is fortunately treated as a grab and can be escaped by button mashing, [http://youtu.be/Idw0P5x5b14?t=3h29m49s as seen in this video]. However, it is almost impossible to shake out of the Beetle once the victim is over 50%, and it takes some time to escape at 0% as well. This item is affected by other items such as the Metal Box in which the player will be too heavy to be quickly carried off-screen and eventually let go and disappear or fighters may not be affected at all when under the effects of a [[Super Mushroom]], [[Poison Mushroom]], or [[Lightning]] (including backfire) thus when the Beetle hits a player with one of these effects, it'll bounce back and if it lands on the ground it'll be ready for use again. Players launched into a moving Beetle will be caught by it as they fly sideways. | ||
Attacking a thrown Beetle causes it to reverse direction and potentially attack the original thrower instead. | Attacking a thrown Beetle causes it to reverse direction and potentially attack the original thrower instead. |
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