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This attack will reflect any and all projectiles, similar to Fox's [[Reflector]]. However, unlike most other reflectors, there is a moderate amount of downtime after the move is used during which it will not reflect projectiles. This makes timing Nayru's Love important and Zelda may be hit by projectiles if she uses it too early. | This attack will reflect any and all projectiles, similar to Fox's [[Reflector]]. However, unlike most other reflectors, there is a moderate amount of downtime after the move is used during which it will not reflect projectiles. This makes timing Nayru's Love important and Zelda may be hit by projectiles if she uses it too early. | ||
The hit boxes from the shards tend to draw characters towards Zelda (with the exception of the outermost shards). This means that as long as the centre of the opponent is between Zelda and the outermost shards, this attack will rack up 13% damage, making it the most damaging | The hit boxes from the shards tend to draw characters towards Zelda (with the exception of the outermost shards). This means that as long as the centre of the opponent is between Zelda and the outermost shards, this attack will rack up 13% damage, making it one of the most damaging reflectors when used as a direct attack. | ||
If you hit the opponent with the move then it will also push them in the direction that you're facing. This may be important to know because this way you can push them in certain bad positions like off the edge or below the stage. | If you hit the opponent with the move then it will also push them in the direction that you're facing. This may be important to know because this way you can push them in certain bad positions like off the edge or below the stage. |
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