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m (→Fox McCloud) |
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Different moves: '''[[Lucina]]''': | Different moves: '''[[Lucina]]''': | ||
* | *Side tilt: {{ja|スイングエッジ|Suingu Ejji}}, Swing Edge | ||
**{{change|Does a single-handed overhead swipe (with following/left arm bent across and raised a bit up) while leaning forward, almost akin to a one-legged crane-stance version of her | **{{change|Does a single-handed overhead swipe (with following/left arm bent across and raised a bit up) while leaning forward, almost akin to a one-legged crane-stance version of her side smash (Dragon Killer). Hits sooner up above her, but hits somewhat later in front when compared to the original side tilt (Hard Edge). It still has roughly the same animation speed and recovery however.}} | ||
***{{buff|Also sends at a more horizontal angle than the original | ***{{buff|Also sends at a more horizontal angle than the original side tilt (but not at a semi-spike), allowing her for some easy gimping setups at mid-to-high percents.}} | ||
*Up tilt: {{ja|アンチエアスイング|Anchī Ea Suingu}}, Anti Air Swing | *Up tilt: {{ja|アンチエアスイング|Anchī Ea Suingu}}, Anti Air Swing | ||
**{{change|Swings upward and inward while standing upright, akin to a more vertical version of her neutral attack's second input (Combination Slash); ironically, the original up tilt was a near-vertical version of her neutral attack (Slash) and | **{{change|Swings upward and inward while standing upright, akin to a more vertical version of her neutral attack's second input (Combination Slash); ironically, the original up tilt was a near-vertical version of her neutral attack (Slash) and side tilt (Hard Edge).}} | ||
***{{change|Has more vertical range that also can hit behind her, but almost less horizontal range in front. Also has somewhat notable base knockback that makes it a solid combo tool, but the scaling is rather small to prevent it from being a cheap KO tool as well as providing very low hitstun (making it more worthwhile to setup some mindgames with at higher percents.}} | ***{{change|Has more vertical range that also can hit behind her, but almost less horizontal range in front. Also has somewhat notable base knockback that makes it a solid combo tool, but the scaling is rather small to prevent it from being a cheap KO tool as well as providing very low hitstun (making it more worthwhile to setup some mindgames with at higher percents.}} | ||
*Neutral aerial: {{ja|ダブルスイング|Daburu Suingu}}, Double Swing | *Neutral aerial: {{ja|ダブルスイング|Daburu Suingu}}, Double Swing |
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