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==Notable Examples== | ==Notable Examples== | ||
===''Smash 64'' to ''Melee''=== | ===''Smash 64'' to ''Melee''=== | ||
*{{SSBM|Jigglypuff}}'s back and forward aerials were ironically nerfed in terms of power and knockback; these nerfs, however, provided a significant buff to Jigglypuff's aerial game, due to the [[Wall of Pain]] becoming easier and safer to perform. Buffs to its attack speed and air speed provided further strength to Jigglypuff's air game; buffs to [[Rest]]'s knockback and the addition of several new set-ups for the attack also gave Jigglypuff more powerful KO options compared to her [[Jigglypuff (SSB)|''Smash 64'' counterpart]]. A mid-tier character in ''Smash 64'', Jigglypuff is now considered | *{{SSBM|Jigglypuff}}'s back and forward aerials were ironically nerfed in terms of power and knockback; these nerfs, however, provided a significant buff to Jigglypuff's aerial game, due to the [[Wall of Pain]] becoming easier and safer to perform. Buffs to its attack speed and air speed provided further strength to Jigglypuff's air game; buffs to [[Rest]]'s knockback and the addition of several new set-ups for the attack also gave Jigglypuff more powerful KO options compared to her [[Jigglypuff (SSB)|''Smash 64'' counterpart]]. A mid-tier character in ''Smash 64'', Jigglypuff is now considered among the strongest characters in ''Melee''. | ||
*{{SSBM|Luigi}} was buffed by the addition of [[wavedashing]] to the game, improving his previously unreliable and unsafe ground approach from his poor [[traction]]; improvements to knockback on his grounded attacks, such as his down smash, and faster aerials, such as his forward air and neutral air, also made Luigi gain a variety of new, powerful options to both start combos and continue them. Considered the worst character in ''Smash 64'', Luigi jumped to the mid-tiers in ''Melee'' and commands a sizeable playerbase. | *{{SSBM|Luigi}} was buffed by the addition of [[wavedashing]] to the game, improving his previously unreliable and unsafe ground approach from his poor [[traction]]; improvements to knockback on his grounded attacks, such as his down smash, and faster aerials, such as his forward air and neutral air, also made Luigi gain a variety of new, powerful options to both start combos and continue them. Considered the worst character in ''Smash 64'', Luigi jumped to the mid-tiers in ''Melee'' and commands a sizeable playerbase. | ||
===''Melee'' to ''Brawl''=== | ===''Melee'' to ''Brawl''=== | ||
*{{SSBB|Pikachu}}'s ground approach, manuverability, and getaway options were all significantly improved by the introduction of [[Quick Attack cancel]]ling. Furthermore, buffs to Pikachu's forward and down throws gave them powerful chain-grab potential, especially against fast-fallers; adding to this, Pikachu's grab range was buffed from ''Melee'', where it had commanded among the lowest grab ranges. Initially a high-mid tier character in ''Melee'', Pikachu is considered a high-tiered character in ''Brawl''. | *{{SSBB|Pikachu}}'s ground approach, manuverability, and getaway options were all significantly improved by the introduction of [[Quick Attack cancel]]ling. Furthermore, buffs to Pikachu's forward and down throws gave them powerful chain-grab potential, especially against fast-fallers; adding to this, Pikachu's grab range was buffed from ''Melee'', where it had commanded among the lowest grab ranges. Initially a high-mid tier character in ''Melee'', Pikachu is considered a high-tiered character in ''Brawl''. |